ActionScript 1/2 :: Send The Actual Timer To The Second Monitor (a Projector)
Sep 3, 2010
I have been looking at timer samples and scripts and want to use them in a scenario in my local area. BUT I want to open up the timer on the first monitor, choose say a 30 sec timer, and press a button that will send the actual timer to the second monitor (a projector). THEN I want it to say "STOP!" and allow me on the first monitor to either alter the time or run the timer again without having to bring my mouse onto the second screen which doesn't look good!
View 13 Replies
Similar Posts:
Apr 19, 2010
I plan to use a timer event to fire every second (for a clock application).
I may be wrong, but I assume that there will probably be a (very slight) sync issue with the actual system time. For example the timer event might fire when the actual system time milliseconds are at 500 instead of 0 (meaning the seconds will be partially 'out of phase' if you will).
Is there a way to either synchronize the timer event to the real time or get some kind of system time event to fire when an second ticks in AS3?
Also if I set a Timer to fire every 1000 milliseconds, is that guaranteed or can there be some offset based on the application load?
View 3 Replies
Dec 8, 2009
Is it possible to have a flash Projector control the timeline of another flash Projector.
example: Projector1: has a button to start/play Projector1 and trigger to start/play frame 7 in Projector2 at the same time.
So both external projectors are in sync.
View 0 Replies
Feb 16, 2012
I am working on a very simple game in Flash. I want to make all the animations framerate agnostic, so that I can change the framerate without affecting the flow and speed of the game.I read somewhere that if you want to do that, you simply create a Timer object and attach an event listener to this timer.
What if I have many objects that have to listen to the same timer? See the code to understand what I am trying to do. At this stage nothing breaks, but the event does not fire.Here is the Main class, the one that runs on swf execution:
public class Main extends MovieClip {
private static var _stage:Stage;
private static var _timer:Timer;
[code]....
View 1 Replies
Aug 27, 2008
What is the difference between Timer.stop() and Timer.reset() functions because it seems that the 2 functions do the same thing? I image Timer.stop() to stop the timer and when Timer.start() is called the timer starts from where it stopped. For example, if I have a 3 sec. timer (3000 ms). If I stop the timer after 2.5 sec. and start the timer again, I would expect the timer to expire/trip within .5 sec.
View 1 Replies
Nov 29, 2011
I have a ActionScript 3.0 project and I have a timer that is running on 1000 millisecond intervals. I would like to delay this timer for 1500 milliseconds perform an action and start the timer again after the delay. I thought I could do this easily, but I'm having trouble, would it be better to stop the timer and perform the action and then listen for the action to be completed to start the timer again?
View 1 Replies
Mar 6, 2012
In my case, the timer I make doesn't reduce its time whenever a function is called. What code will I change or add in order to reduce the time in my timer? [code]At this point the timer.start(); is placed on a frame so that the timer starts as it enters the frame.
View 1 Replies
Mar 26, 2011
The document doesn't mention anything about this:[URL]..
View 1 Replies
May 27, 2009
I recently installed a new 23 inch Samsung monitor and since then, I get all these lines accros my Flash interface and can't seem to find how to restore the screen. I am attaching a screen shot of the flash interface.
[Code]....
View 7 Replies
May 6, 2010
I m streaming a pal signal over FMS, i can get it over a PC or Mac on a Flash Player.is there anybody who know a hardware ti get it out over SDI?
View 1 Replies
Nov 16, 2010
I'm looking to send a list of variables (say 6 in total) from php to flash and for flash to pick a random one and send it back to php when clicking a button.
I would like it to appear in a dynamic text box. That randomly selected variable needs to be sent back to php on pressing a button.
View 2 Replies
Nov 16, 2010
I'm looking to send a list of variables (say 6 in total) from php to flash and for flash to pick a random one and send it back to php when clicking a button. I would like it to appear in a dynamic text box. That randomly selected variable needs to be sent back to php on pressing a button.
View 6 Replies
Mar 11, 2004
I searched around and found some helpful things, but I am still missing something I think...
LoadVariables() won't work across domains, right, so, is it porrible to send data to a CGI script via getURL and not have a popup window on send?
View 3 Replies
Mar 18, 2010
I have a problem with shareobject. the Send method does not work. I work with AS3 My code
[Code]....
View 4 Replies
May 14, 2011
is there a way to get this parameter from flash somehow? The Capabilities class can't do it. I'm using the latest Flex SDK and the new Molehill API for FP11, if that matters.
View 6 Replies
Feb 21, 2010
I want to write an application that monitor the USB port, and when something is connected should show the contents of the drive (image viewer) automatically.there is any way to do that with Flex/Flash directly?or i might program another application in C in order to monitor the USB port and then comunicate with the front-end application with sockets?
View 2 Replies
Dec 31, 2010
I'd like to open a window in my AIR/Flex application on a second monitor if it's available. Don't know how to go about it. Tried this:mySecondWindow.x = Capabilities.screenResolutionX;
But this only gets the size of the first monitor and if I try to assign a greater value, it switches to default 100px offset. Is there a proper approach to this? My native screen is maximized in "preinitialize" and then I open the second window on "applicationComplete".
View 2 Replies
Jul 19, 2011
How to detect the Monitor current resolution in flex.
View 2 Replies
Sep 16, 2011
Is there a mechanism by which an AIR application can manually display in whichever monitor I choose? I can look at the display list in Screen.screens, but I'm unclear on how to actually force the drawing of the app into one of those.
View 1 Replies
Sep 19, 2011
What is the reason Flash Builder 4's Network Monitor does not support applications that were created using pure ActionScript and Library projects? It seems to work only for Flex projects.
View 1 Replies
Jul 31, 2009
I am wondering if there is an easy way of monitoring whether or not an mc is within the boundaries of another mc while it is being dragged. Currently I am using different equations to determine the leftmost, rightmost, topmost and bottommost points of each mc and then when they are being dragged comparing their x,y coordinates. Is there an easier way... I ask because this seems to be quite a lot of code to get through for such a simple operation, especially when the function containing the code is being called each time the mouse moves..
View 1 Replies
May 24, 2010
If there is movie clip playing on the stage is there a way to know if it is done playing. Is there some kind of stage listener or movie clip listener you could build that would monitor the clip that is playing and when it is done have the flash program do something else?[code]...
View 5 Replies
Feb 15, 2011
How can we get monitor's physical height and width ie size?
View 7 Replies
Aug 8, 2011
How do I open a new native window on the second monitor?
View 1 Replies
Feb 3, 2004
But i have one question to it. How can i tell the window to open on a certain part of the monitor?
I know there's something like "screenX/screenY = .. " but can somebody tell me how i can build that into my script?
View 11 Replies
Aug 26, 2008
I have some code that will be generating data into a TextField. However I want to be able to monitor when the TextField is updated, a function is called.
Currently the onChanged command will only work when a user has entered information into the TextField and not when data is inserted via actionscript.
how I can monitor the change to the TextField when using actionscript to input data, but work the same as the onChanged command?
View 1 Replies
Apr 13, 2010
I have a movie clip to display a clock and a datagrid for showing my schedule. I want my flash to alarm with sound when the time from the clock match one time on the schedule. Here is my actionscript:
Code:
clock_mc.onEnterFrame = function() {
if (_root.timer[i]==_root.clock_mc.clock_txt.text.substr(0,5)) {
alertSound = new Sound(alertSoundMc);
[Code]....
As you can see, I use onEnterFrame to listen and check matching between time on clock and schedule but it will check all the time and when it alarmed it produced sound all the time while the time is matched. I would like my flash to alarm only one or few times.
View 3 Replies
Apr 15, 2010
I have create a clock which displaying in TextField named clock_txt. I want flash to do some thing when one more minute is added. Can I monitor this change and how?
View 12 Replies
Oct 1, 2010
I've been asked by a client about playing a Flash .exe file from a hard drive so that it only plays on a second monitor.
View 2 Replies
Sep 13, 2011
My connection at work seems to be a bit rocky. I'd like to make a simple graph using the awesome power of ActionScript to demonstrate the rockiness of work compared to the smoothness at home to my IT guys.Websites like speedtest.net won't cut it as sometimes my connection is great, with sudden cutoffs randomly. Other apps won't work as I can't install software at work.
Any thoughts on how to get started? I'm guessing I download some audio or something at regular intervals or something to test/graph (I can handle the graph part)? I don't need specifics, although I'd be delighted to see examples if any. I really just need some general guidance on where to get started.
View 2 Replies