How would you make a button event call a function which acts like a backspace keyboard event delete.I tried faking the dispatch keyboard event "keyup" "keydown" with keycode 8 and keynumber 8 without success.No other way than doing it by hand with begin and end select index plus substr ?I have a textinput i just want to add a button acting like a backspace.
I have noticed this bug when developing my flash application on a windows platform. If typing text in to a text box in a Flash swf running in Safari 5 browser on Windows then press backspace the browser will jump to the previous page in history rather than performing the function that backspace is supposed to - here is a link to another report of this apple bug.URL...
I have got everything working on a virtual keyboard, except the backspace button. Does anybody know of a method that uses the .appendTest() to delete the last character typed by a user???
Inputtext field is named "dirsearch"' _del is the instance name of the button that hopefully act as a back space button.
my code so far: _del.addEventListener(MouseEvent.CLICK, deletelast); function deletelast(e:MouseEvent):void{[code]..
I have a simple form that I'm building. It has a variable length list of entries, and I'm using a TextInput for each entry.
Because the list is variable in length, I'm allowing the user to delete elements from the list. One of the ways they can do this is to press the backspace key when the cursor is in an empty TextInput. I am handing KeyboardEvent.KEY_DOWN and checking for the backspace key, to accomplish this.
The problem I am having is that after I remove the deleted TextInput, I want to leave the focus in the TextInput above. I can do this using 'setFocus', and that works fine, however it seems that the backspace is still processing, and so after the focus is set, the content of the TextInput is delete which I don't want.
To get around this, I've created a one-shot timer with a 0ms delay which changes the focus after the KeyDown event has completed.
My workaround is successful, but feels very heavy handed. Is there a better way to achieve the same effect?
I have the follwoing code to control a Flash-based presentation but BACKSPACE and ENTER lkey are not working. I am puzzled. PD: All the rest of the keys works fine.
I have come against a problem whit this tutorial:i cant erase my lines now i have a bit more then just a pencil and a hole menu whit it,now i have even download the tutorial file and in the file it doesnt work eitheri use flash cs4.ow i dont whant to have anything complex like actionscript 3but still an solution and if it isnt to hard can i make a eraser to?
I am implementing a flex auto-suggest combobox - as the user types in each character: Consider the string 'Stackoverflow' and user input = 'st'
1) the data provider is filtered to show all items starting with 'st' 2) text is set to auto-suggest string such that the un-typed part is highlighted.
So for instance, the combobox text may contain st'ackoverflow', where 'ackoverflow' is highlighted using setSelectedIndex()When I hit back-space or delete, and check the 'this.text' value, I expect that the last un-highlighted character ('t' in the above case) gets deleted and the data provider is filtered to show all items starting with 's'. However the text property contains 'st', as before
I have a long list of numbers(Movieclips) aligned horizontally. I have a scroller that span across five number clips the user can drag the scroller to move. I want to dispatch over function inside the number clips whenever the scroller moves over them and likewise out and click event. I dont know how to detect that like if it was move over i could just define a mouse mover event but this trying to detect when a movieclip is over/out other clips.
What I want to do, is to detect if user presses a button. My code atm just detects if it's pressed down continueusly. Is there a way to detect when user only presses it down, doesn't hold it down?
Just like yo can define Mouse over and out event to find out when the mouse is over/out of certain clip, in this case instead of Mouse I want to check when a Moviclips is over/out another movie clip.
I was wondering whether some Actionscript exists that can detect what URL its SWF is in, and jump to a frame within the SWF accordingly?For instance if menu.swf detects that it is embedded within home.html,it goes to Frame 1. Or if it detects it's embedded within services.html it goes to Frame 2, etc.
I have added a child MC in frame 20 of my file. Within this MC, I have added another child MC. In frame 1, I would like to detect to see if the second MC is on the stage. I have tried using the the stage.contain(secondMC), but I keep getting the error 'Access of undefined property secondMC'. I believe this is because I have declared the secondMC within the firstMC by using var secondMC:MovieClip = new secondMC1().
Just like yo can define Mouse over and out event to find out when the mouse is over/out of certain clip, in this case instead of Mouse I want to check when a Moviclips is over/out another movie clip.
I'm trying to make a card game with flash. The players will be site visitors, not the computer. I searched for detecting ip (and as3 game tutorial) but I saw that flash can't detect ips.
Currently I am using this code to play a selection of .swf files using the keyboard.[code]Now I would like to detect the end of, say, 1.swf to load into a different swf, does anyone know how best to acheive this? I have tried a few tutorials with no success!
I have some trails data that I am adding to an interactive map. The trails were imported from Illustrator and are lines that have been converted to movieclips upon import. I'd like to add effects and some interactivity to the lines upon click and mouse_over. The difficult piece is that Flash treats movie clip like a box making it dificult to click on just the trail you'd like info for. For example, if there are two trails next to one another, clicking on the one you want can be difficult.
Is there a way that I can make it so that only the line part of the MC is the piece that responds to mouse action (rather than the whole box which encompasses its extent)?
i have an flvplayback component on stage, named the instance flvPlayer and added this code to frame 1, so a video loads in it. flvPlayer.source = "clip1.flv";
the videos plays from the local folder perfectly. I need a code that when the video ends, it jumps and stop to frame 1 of scene2.
I need to calculate the latency means time difference between the two user machines the scenario is: 1. App 1 publishes stream 2. App 2 play the stream published by App 1 Now in App 2 I need to show the time difference between the App 2 and App 1 time. Say if current time on App 1 is 10:46:30 and on App 2 it is 10:50:20 then need to display the difference. How to send the time value to App 2 from App 1 as time zones for the two users may be different.
I'm creating a map that has points of interest. (POI) When a user mouses over the POI an info bubble pops onto the screen and it loads an swf. I can't detect the size of the swf so that my infobubble will size itself to the size of the swf. When I mouse over my swf file, it disappears. I would love to have the my swf file pop up in a layer on its own instead of being on the stage of my main flex file...