ActionScript 2.0 :: Bitmap Disappearing In Fullscreen

Aug 5, 2010

I have just encountered a very strange problem regarding the bitmaps (.png files) used. When I view the swf movie - everything is fine until I make the browser much larger / fullscreen. Then a few of the bitmaps in the navigation menu move out of place.URL...

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ActionScript 3.0 :: Disappearing Fullscreen Screenshot Using .COMPLETE Event?

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So when the user clicks the thumbnail button they are presented with a full res version of the picture and when they click anywhere on the stage it disappears. But flash isnt triggering the .complete event to allow the user to click to get rid of the picture. heres the code and the link to what it actually looks like. include the clicking the stage event, I cant even get it to trace that comment.

ActionScript Code:
whole_site.work_page.thumb1_1.addEventListener(MouseEvent.CLICK, show1_1);
function show1_1 (evt:MouseEvent) {

[code]......

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ActionScript 3.0 :: Capturing Bitmap Data In FullScreen

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I am trying to do an image capture while in full screen, however the full image area is only partially captured, or the coordinates are off. In the source files you will see a few of my attempts commented off.

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ActionScript 2.0 :: Fullscreen Gallery & Bitmap Smoothing?

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I need fullscreen gallery and the bitmap smoothing thing. I tried to combine the gallery code and the bitmap code I found in this thread. Well, it's a xml based fullscreen gallery and it works fine but without smoothing . okay, i hope anybody can help - here is an extract of the gallery code:

[Code]...

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ActionScript 3.0 :: Fullscreen Button On The Playback Component, Which Will Allow The User To Toggle The Video Fullscreen?

Apr 13, 2009

I like to make a fullscreen desktop application, with an FLV, using the FLV Playback component. However, I�d like there to be a Fullscreen button on the playback component, which will allow the user to toggle the video fullscreen.I cant, for the life of me, figure out how to do this with various settings�it should be easy! This is what I have--is there a better way to do things (without a custom movie player)? My inital settings are as follows:

Code:
stage.displayState = StageDisplayState.FULL_SCREEN;
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Then I have a function which should work--but my button won't appear in fullscreen--Can I apply this function to the built-in fullscreen button?:

Code:
function handleClick(event:MouseEvent):void
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if ( !theMovie.fullScreenTakeOver )[code]....

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I need a fullscreen scroll bar on my fullscreen flash site , i need it to function similar to this URL...

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C# :: WebBrowser Flash Fullscreen / ESC Won't Exit Fullscreen

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I have a swf inside a html page. If I open it with IE or FF and put it into full screen I can exit full screen with the ESC button.Now if i try this with my WinForms app and WebBrowser (or ShockWave Flash Object) it's not working??

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ActionScript 2.0 :: Loading Fullscreen External SWF's Into A Fullscreen SWF?

Oct 19, 2006

What I've done is created a "fullscreen SWF" by using ActionScript to stretch a movie clip (yellow rectangle) in the background to fill the whole browser frame. The navigation is positioned in the upper left using ActionScript also; when the user resizes the window, positions are adjusted so the nav always stays in the upper left. (Adapting the technique from http:[url]....

External SWFs are loaded from an XML file into a blank movie clip on a layer that is between the yellow background and the navigation (adapting the kirupa XML Photo Gallery). Here's my problem: I want to be able to create full screen backgrounds for these external SWFs so when they are loaded into the main SWF they cover up all the of yellow background of the main clip. Also if the user resizes the window, I hope like the main SWF, the background on the external SWF can also resize to match.

If you press next twice to get to item three for example, I want to be able to stretch that orange box to fill the entire background. You'll notice if you resize the window on the third item, the orangle rectangle will adjust, it's just not correct.

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ActionScript 3.0 :: Bitmapdata.hitTest - Bitmap 'emptyBitmap' With Bitmap Data Created

Feb 3, 2009

I'm cutting my teeth in actionscript 3 on a game that has a character running through a world. So, I have set up my Hit Testing by using the bitmap data hit test method, since I figured my world is going to be destructible - it'd be nice to update the level and then redraw it and have the character interact with the new change. (That works beautifully) I am however; a bit confused as to how I have my hit Testing set up. I've been messing around with it, and it works for now - but I'm not sure why.. currently, I have a character set up by using a class I built and using a series of animations I created. So, this character has a walking and falling animation, etc. This is a movie clip.

Then there's a bitmap 'emptyBitmap' with bitmap data created - however; I never really added this as a child to the character. This is sized to the dimensions of my character. My level is created as a movielip, then it's drawn to a bitmap - when the level movieclip is changed, the bitmap redraws, and that's how this updates.

[Code]....

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ActionScript 3.0 :: Use The BitmapData Property Of A Bitmap And Pass It To The Constructor Of A New Bitmap Object?

Aug 20, 2009

I know the topic of "duplicating" movieclips is a hot issue with the new virtual machine. Luckily, I understand the implications. I only am [currently] interested in duplicating a Bitmap. See, I load an image from an URL using 'flash.display.Loader.load', which is a non-blocking operation in Flash Player.However,I may use multiple copies of the loaded image (which is reported to be a Bitmap, naturally) in the display list at the same time.Hence, I naturally do not want to load the image from an URL every time, because I don't want to wait for a non-blocking call to complete. Nor do I need to - I mean one copy is already loaded, so it should be possible to just "duplicate" it, right?

My idea is to do use the bitmapData property of a Bitmap and pass it to the constructor of a new Bitmap object. I have not tried the following in action, but I want to hear whether any of you did and if the following would not work, what would:

Code:

var original_bitmap: Bitmap;
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LiveDocs mention that the BitmapData being passed to a Bitmap constructor is "being referenced", which to me might suggest it cannot be used twice? There is also the BitmapData::clone() method, which I am not sure is applicable here or not.I know this is a lot of talk instead of just trying this out, but I test so much Flash Player code daily just to see "what works" (which should be documented instead by Adobe),

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Flex - Function To Redraw Bitmap On Sprite Without Passing In Said Bitmap?

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If I have a BitmapData that's already been drawn onto a Sprite. Is there a way to redraw the BitmapData onto a Sprites Graphics object without having to invoke beginBitmapFill and passing in the same BitmapData?

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ActionScript 3.0 :: Drawing From Bitmap To Bitmap Overrides Earlier Graphics?

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I'm working on a game, and to keep performance good, instead of addChild'ing 50 new sprites to the stage every second, I decided to have each player draw to their own bitmap, and then to the 'master' bitmap. This introduces an issue though: the second player would override all data the first player has put into to bitmap...My basic debugging proof of concept:

Code:
// bitmap test

import flash.display.Bitmap;
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ActionScript 3.0 :: Copying A Rotated Bitmap Into A Bigger Bitmap?

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I have a bitmap which has several frames (packed along the horizontal axis). In order to render them I copy it to the backbuffer (larger bitmap) as follows:

Actionscript Code:
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Actionscript 3 :: Update A Portion Of A Bitmap With A Pixelbender Instead Of The Whole Bitmap?

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In pure AS3, I have a pixelbender and a large bitmap. The pixelbender is configurable with a distance parameter to affect only a small area of the bitmap. The problem is that the pixelbender is executing over the whole bitmap. What would be the best way to update only the effected region of the bitmap? Given this config:

[Code]...

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ActionScript 2.0 :: Bitmap Font Text Drawn To Bitmap

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Is there a way to write a bitmap font right into the bitmap being desplayed? Mabey better worded: myBitmap.draw(image, t) draws a picture is there a way to draw text? I'm stuck even if its just a work around in some way I would like to know... (the current work around i have in my head is writing it in a movieclip turning that into bitmap data and drawing it... esentially creating a prototype answering my question... but a built in way would be easier probably).

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ActionScript 3.0 :: Fullscreen Video From Fullscreen Air App?

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I'm hoping someone can help me with an issue I'm having.
 
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[Code]...

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ActionScript 3.0 :: Draw Bitmap Instead Of Export Bitmap?

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I'm using Sandy to animate some objects in 3D. What I currently do to images which are EXPORTED in the library, I want to do to some bitmaps that I create using the DRAW technique. But it wont work :-(

CODE FOR 'CREATED BITMAP' :
ActionScript Code:
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[Code]....

Sandy doesn't seem to treat the 'created' bitmap the same as those that are exported from the library.

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I'm making a flash site, and i want it to load full browser with a "fullscreen"-button to go fullscreen. The problem, however, if i resize, the site will keep the same width-to-height ratio...But if i'm testing it using the flash debugger, everything resizes just correct...My html:

HTML Code:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
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ActionScript 2.0 :: Open Image In Fullscreen With Stage.displayState="fullScreen";?

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i have my photo gallery and if you push a button photo has to open in new window with fullscreen.

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Let´s say I have a bitmap with 3 colors: red, green and blue (not mixed)

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ActionScript 3.0 :: Find Bitmap In Another Bitmap

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I haven't worked very much with bitmap manipulation and I need to create an app that can find a bitmap (or a pattern of pixels really) in another bitmap.Are there other methods of doing it besides iterating through the pixels and using getPixel()?I'm of course looking for the most effective solution.

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ActionScript 2.0 :: The Value Was Disappearing?

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i am loading an external .txt file and am displaying. its working fine. but when am trying to split the specified values, the value was disappearing. i mean except that splitted value everything is displaying... how to get that.

var loadXML:XML = new XML();
var myarr:String;
loadXML.ignoreWhite = true;[cocde].....

its an xml string based. now i want to store the picture thumb value in one array value, and description value in another..... like tat..

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Use the flash CS4 tool's on a bitmap image after tracing the bitmap image and applying my settings?

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Disappearing Links Once One Is Chosen

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What I need is to build a page with a list of 5 links each stating a time. These links will be used to determine bands timeslots which is the fairest way I can possibly think of...kinda like drawing times out of a hat except over the web. I want to send this list of 5 different timeslots to a band, have them click a link and see their timeslot...(ex; 9:00pm - 9:45pm) and in the meantime...all the other links become inactive and disappear. This can be done 1 at a time so I can rebuild the list without the previously chosen time slot being an option...or it can be the first person who reads and choses gets the slot and the next person to view the page would see the page without the previous selection even shown. I would also like the selection to be emailed to my email address.

_____Here's how I would like it to look..._____

In order to be fair about timeslots, choose from one of the links below. The link you choose will contain your timeslot in which cannot be changed and you will not be able to choose another link after you have chosen. These links are random...no particular order and nobody knows what timeslot is in what link. Your selection will be emailed to me.

Choose your timeslot A
Choose your timeslot B
Choose your timeslot C
Choose your timeslot D
Choose your timeslot E

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Movieclip Button Keeps Disappearing?

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I created our website using Actionscript 2.0 and on several of our pages there is a drop-down text box that has a "close" button on it, which is just a movieclip located inside the text box movieclip.  For some reason, if you stay on a page for a few minutes the close button disappears.  The hand still shows up when you hover over where it was at and you can still click on it, but it just turns invisible.  I'm not sure what's causing this. 

[URL]

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All symbols have stopped rendering while in the IDE. They publish fine, but I can't see them on stage.

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Professional :: Loading SWF And Disappearing FLV?

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I'm having trouble loading a SWF that contains a FLV movie into another SWF.
 
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[URL]
 
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[URL]
 
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