ActionScript 2.0 :: Button Not Working When Pressed Second Time
Jan 27, 2005
There is a problem with my button.
Code:
stop();
_root.enter_btn.onRelease = function() {
_root.up_mc.onEnterFrame = function() {
_root.up_mc._alpha += 5;
if (_root.up_mc._alpha>100) {
[Code] .....
This code works only ONE time) the second time i'm pressing the button - no effect.
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Nov 16, 2004
I have a function on root:
_root.fadeBox_mc.onEnterFrame = function (){
if (fade){
this.nextFrame();[code]....
This causes a mc to fade in and out on rollover/rollout. But what I wanna make is a box that fades in when pressed on the button and fade out when pressed for the second time. But if I say
on (press){
_root.fade = true;
}
the mc fades in, but I cant do another on (press) to fade out. Is this too confusing?
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Jul 24, 2006
I was thinking about using the getTimer() action for counting the time, but what I need is to count the time since a button is pressed. when the counter get to a determed number, it should go back to zero and start counting again when the button is pressed again.
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Apr 4, 2009
This is probably a very simple actionscript question I am using CS3 on an AS2 movie. I want to make a simple audio level bar and I created a movie clip with ten frames and ten squares that appear in a line. On each frame you can see one more square i.e. from 1 to 10.What I want is to have a + button on the main time line and every time it is pressed it advances on the frame of a movie clip called loader_mc to the next frame. Similarly if I press minus button the movie clip goes back a frame.This is the actionscript i tried but it only works once. It doesn't keep moving on each frame.
Code:
on (press) {
_root.loader_mc.gotoAndPlay(_currentframe+1);
[code].....
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Feb 28, 2012
When the button is first pressed, I can see in my debugger the data LocalID has a value, but why doesn't it write to the _root.PrimaryID until I press the button a second time?
submit1.onPress = function(){
getDatax.UniqID=UID;//Long string version of ID
getDatax.sendAndLoad("GetID.cfm", getDatax, "POST") ;
getDatax = new LoadVars()
getDatax.onLoad = function(){
if(this.writing=="Acquired") {
_root.PrimaryID=this.LocalID;
}}}
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Jul 5, 2011
I have to make a game. in that game there are some notes on the wall. The character (here emma) can be moved by the player with the left and right arrow key. If you press the up key, there should be a function so that you have to keep it pressed for a while, to let her jump, thus making her jump to the notes, so she can get them.
here's the code:
//notes on the wall
var teller:Number=1;
for (var i:uint = 1; i<=4; i++) {
[Code]....
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Feb 7, 2009
with the following problem:I have 1 button that when hit 1 time shouldplay "movieclip 1"when hit for the second timeplays "mc 2"on so on untill mc9(each movieclip plays continously when once activated)
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Jun 14, 2010
if (Key.isDown(Key.RIGHT)and (Key.isDown(Key.LEFT){
trace("both pressed");
i am trying to write the syntax to detect left and right cursor keys .pressed down at same time.
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Mar 20, 2012
There must be a kind person out there on the WWW who could spare me 5 mins and rescue me before I top myself! I have a movie clip on my stage with 8 buttons in it that all sequentially fade in via an alpha tween 0 to 100%. All the buttons simply link off to different URL's on click. What I want to do is when a button is clicked I want to store pressed along with the date and time it was pressed into a .csv file.
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Oct 29, 2009
I have 2 main movie clips, one for the menu bar and one for the content, there is then a movie clip within each one of those, one to hold the set of buttons, and one to hold the content movie clips. The menu bar has a control to flip between 2 sets of buttons. the viva content button works fine to begin with, but after the menu bar control is clicked, the content buttons stops working. Code is as Follows: All of the code (bar a few stop() flags on cirtain frames) is located on frame 1 of the root, which is the only frame on the root.
barControl.barContent.barUp.addEventListener(Mouse Event.CLICK, menuSwitchHandle); barControl.barContent.barDown.addEventListener(Mou seEvent.CLICK, menuSwitchHandle); barControl.barContent.barMenu.vivaBtn.addEventList ener(MouseEvent.CLICK, vivaHandle);
[code]........
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Oct 29, 2009
I have 2 main movie clips, one for the menu bar and one for the content, there is then a movie clip within each one of those, one to hold the set of buttons, and one to hold the content movie clips.
The menu bar has a control to flip between 2 sets of buttons.
the viva content button works fine to begin with, but after the menu bar control is clicked, the content buttons stops working.
Code is as Follows:
All of the code (bar a few stop() flags on cirtain frames) is located on frame 1 of the root, which is the only frame on the root.
barControl.barContent.barUp.addEventListener(Mouse Event.CLICK, menuSwitchHandle);
barControl.barContent.barDown.addEventListener(Mou seEvent.CLICK, menuSwitchHandle);
[Code]....
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Mar 26, 2009
I have a navigation that contains approx 8 movieclips that are actually acting as buttons but I'm having trouble getting them to work.I am currently testing 2 buttons/mcs at the moment. Which are named and have the script on the actions layer. The problem is, that when either button is pressed, it is registering both buttons as being pressed.[code]
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May 26, 2005
I'm trying to create a set of 4 vertically arranged buttons that 'split' apart when those buttons are pressed. For example, if you click the topmost (1st) button, the bottom three buttons will drop down so submenus (for the 1st button) can now be revealed beneath. Again, when you click the 2nd button from the top, the bottom two buttons drop down, revealing submenus, and so on.
Now, is there a way that I can use actionscripting to tween the buttons to not only motion tween a drop down when a button is first pressed, but also to motion tween the button to return up to its original spot when another button is then pressed? Right now, I have two keyframes, side-by-side which each containing a different y-scale value for an object. Can I do some actionscripting to get the object to motion tween upward to its original spot instead of "clicking," or snapping back to is original spot when another button is pressed?
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Jan 12, 2009
I want the press button to detect the last button pressed and if the shapes match, make them do something...obviously. I think I'm going at it the wrong way. I need to stick a "triange" id into the button/mc then if compares that and then if there is a match works then... right?
[Code]...
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Aug 4, 2009
What button event should I use to make the program understands to DO SOMETHING only when the button is pressed/dragged. In my sample code below, I want something to happens only if the button is dragged beyond 200 in y axis. I tried onRelease, onRollOver and onDragOver but still not working
[Code]....
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May 18, 2007
I have a series of buttons inside an array. I am trying to get the buttons so that once they are pressed, they remain in the over state. Which is a darker color than the up state. So that people know which button they have pressed. Is there an easy way to do this for buttons?
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May 15, 2009
I'm creating my first website. I've managed to create a homepage. On the homepage is a enter site button, which once it is pressed starts thetimeline... I have an actions/labels layer which I am writing my code in. On frame number 'one' is my code below.
stop ();
enter_site_btn.addEventListener (MouseEvent.CLICK, buttonClicked)
function buttonClicked (event:MouseEvent): void
[code].....
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Sep 26, 2009
I have a function that executes when a button is pressed:
btnRandomAll.addEventListener(MouseEvent.CLICK, clickHandlerBtnRandomAll);
function clickHandlerBtnRandomAll(e:Event)
{
...but, I need it to also execute once, upon the file loading.
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Apr 5, 2004
I want to load a external movie (swf) into my current movie. My syntax:
loadMovie("movies/"+itemName+".swf","_root.popup.popup_bg.movieName" );
loadVariables("content/"+itemName+".txt","_root");[code]....
First line: Loading the movie into the instance
Second line: Loading some vars into my scene
third line: make the popup appear with an alpha tween
fourth line: proving the itemName is correct.
Problem: First time running this script results in not showing my movieclip
Second time running this script everything works perfect.why my movie is not loading?
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Apr 5, 2004
I want to load a external movie (swf) into my current movie. My syntax:
loadMovie("movies/"+itemName+".swf","_root.popup.popup_bg.movieName" );
loadVariables("content/"+itemName+".txt","_root");
_root.popup.gotoAndPlay(2);
trace(_root.popup.popup_bg.movieName._y);
First line: Loading the movie into the instance Second line: Loading some vars into my scene third line: make the popup appear with an alpha tween fourth line: proving the itemName is correct.
Problem: First time running this script results in not showing my movieclip Second time running this script everything works perfect.
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Oct 13, 2010
I have 2buttons. Each have 3stages: up, over, down.I want to have 1st button to stay on its 'down state' when pressed and then you should see 2nd button 'up' stage(down stage of 1st button is the same as up stage in 2nd button).If someone hovered again you see 'over' stage of 2nd button,when will click, button move to 'up' stage of 1st button.
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Dec 22, 2009
I have done an animation which includes a button that I want to use to start it. I've added action script to stop the animation on the last frame, I just have no idea what action script to put in to start it when the button is pressed. I have 14 layers + an action script layer. 7 of the layers are animated.
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Jan 16, 2010
i have a menu, that works with a xml file.the xml has the specific code that triggers the .as file:
HTML Code:
<buttons>
<button name="HOME" linkType="custom" link="home.swf" />
[code].....
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Jul 20, 2010
i have a movieclip with some buttons with blur, when you rollover on them they become normal, when you rollout they return blur.
what i would like to do is that when you press on of them it becams normal and remain in that state untill you press on onother button.
Is there a way to do this? maybe something that prevent onRollOut when you pressed the button?
My code:
Code:
import gs.*;
this.buttonMode = true;
TweenMax.to(this, 0.5, {blurFilter:{blurX:5, blurY:5}});
[Code].....
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Mar 17, 2009
I'm making a screener keyboard, where the keys are buttons, The point is that I would like to simulate a key pressed for each button by a KeyboardEvent to write the charCode in a TextField, which I keep always in Focus.
[Code]...
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Apr 20, 2009
i have designed button which will change position after press on it i have used the script :button1.onPress=function(){button1._y=-300;action1._y=110;}that is working but the problem is whenever i give a link to it like go to another frame or go for some url. it work but after comming back to its previous stage it shows no difference that means i need a button which will indicate that it have been pressed.
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Nov 4, 2009
Basically what i have is three buttons which can be pressed in a maximum of 7 different combinations. Each of these buttons has a movieclip underneath that advances to the next frame when the button is pressed. Each clip has two frames with actions, frame 1 has:
stop();
var option1:Boolean = false;
and then frame 2 has:
stop();
var option1:Boolean = true;
So when you press a button you have true, and false when the button is pushed again.
i already have a constant loop between frames 2 and 4. At frame 4 i think i need to have some code that detects which state the 3 boolean statements are in and then load a movie depending on which statements are true and which are false.
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Jan 12, 2010
I need to be pushed a button after I selected it. In other words, I want the button remains down.
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Jun 12, 2011
im currently making a game, and the game has some powerups, that when picked are stored. the problem is that, if i have, say, 3 shields, e press the matching button and the 3 shields are used instead of one. i found out its because i was checking the button pressing every frame, so i created a flag that checks if a button is corrently being pressed. here's the code
[Code]....
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Feb 21, 2012
As the subject says, how do I disable a button once it's pressed?For example:- Home page loads, disable the Home button- Click on Contact page, disable Contact button, re-enable Home button.I've tried removeEventListener, used button mode true/false and nothing seems to work for me... Unless I'm doing it all wrong...
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