ActionScript 2.0 :: Buttons In Draggable Clip Won't Work
Jun 1, 2011
I have looked around for solutions to this problem and have come accross sombe but it still wont work.
Flash CS4 File: [URL]
square_mc is the draggable clip with the buttons inside, it is constrained to only move horizontally.
ActionScript Code:
buffer = 0 - square_mc._width + Stage.width;
square_mc.onPress = function()
{
startpos = this._x;
[Code].....
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Feb 1, 2010
I have a movie clip on the main timeline in frame 1 that I named moveablekey. What it is supposed to be is a key for a map that you can move around on the map. When you scroll over/off the key it will hide/unhide the actual key. The key has some buttons that I want to allow to go to a different link when clicked. When I test the key without the code below it will work on the link and take me to the link, but when I put the code into the main timeline it stops the link from working. Here is what I think is happening: The code seems to make it so wherever I click on the movie clip it is doing the start/stop drag code and won't recognize the buttons within the movie clip. So is there a way that I can make just the header of the key to be clickable to start/stop the drag, but still move the entire key, and allow for the buttons to be clicked?
Code:
stop();
moveablekey.onPress = function(){
startDrag(this);
Mouse.hide();[code]..........
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Aug 7, 2009
I have a movie clip with 15 frames. Each frame has buttons on it (mc's)... I was going to put the actions on the main timeline/stage and navigate within the MC from the main timeline. Is that possible? I can get the buttons on the first frame of the MC to work, but I can't seem to figure out how to target/make the buttons on the other frames work? I was thinking I could identify the path of the MC with the frame labels, but that doesn't seem to work. like: _root.RMChanger.(frame label).buttonOnFrame = function
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Oct 17, 2010
okay so what i cant figure out is...(still earning as3)i have these 2 buttons that are nested inside of movie clip........i havent added any code to em yet or nothing....ALL I LITERALLY did was, i have MC-a and went inside it, created 2 button symbols, and tested movie just to see how it'd look but when i rolled over the buttons they didnt work. they dont have roll over/out/press/hit states at all...it acts like its a regular graphic.i took the same buttons, copy/cut/paste on the main stage and work just fine.
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Jun 24, 2009
This Script:
Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
var cities:Array = ["muscat", "sohar", "dubai","abu_dhabi"]
[Code]....
...does not work when the buttons "muscat_btn", "sohar_btn", "dubai_btn" and "abu_dhabi_btn" are grouped into a movie clip.
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I have a movie with a draggable movieclip. It works, when I preview the movie, and save it as an swf file itself. But when I load it through another .swf file for some reason the movie clip isn't draggable. Here's the code that I'm using now.
[Code]...
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Aug 10, 2011
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[Code]....
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I have 4 buttons which i have to make them draggable. The problem is that i have 3 conditions
condition #1. Only 1 button/mclip is draggable in its axis [done].
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[Code]...
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May 24, 2008
I have a MovieClip that has startDrag(). Inside the MC I have buttons, but when I click the buttons it wants to drag. How do I make the buttons clickable?
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I have a draggable movieclip, mc_PI on stage in which I have another movieclip, mc_PIcontainer into which I load an image.I then place a few buttons, btn_Ant1, btn_Ant2, etc. inside mc_PI.mc_PI drags just fine within the bounds I specify, but I cannot click on any of the buttons that are located inside mc_PI.I need the buttons to be inside mc_PI, because I need them to drag along with the image located in mc_PI.mcPIcontainer.[code]
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Basically I have button contained in a movie clip (scroller), I want to be able to drag the button up and down and get this to move some dynamic text. If you want to have a look at the fla: [URL].
Code:
on(press){
_root.nFlag = true
}on(release){
_root.nFlag = false
}
And this code for the mc:
onClipEvent(enterFrame){
if(_root.nFlag){
if(_root._ymouse <= 400 && _root._ymouse >= 0){
this._y = _root._ymouse
}}}
My problem is that this only moves the button up and down, and doesn't move the dynamic text. Plus when the mc is named scroller it seems to conflict with code and moving the button doesn't work.
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Sep 6, 2009
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import flash.display.Sprite;
import flash.display.DisplayObject;
import flash.events.MouseEvent;
[code]...
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Code below
magUp_btn.onRelease = function() { this._visible = false; TweenLite.to(pages_mc, .25, {_x:-250, _y:-193, _xscale:170, _yscale:170}); TweenLite.to(magUp_mc, .75, {_alpha:0});
[code].....
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[code]...
now it all works good, but its reall jerky and just stops even if you dont release.
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on (press) {
this.attachMovie("help", "window", 1);
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}
Works great. Then inside this movie clip, I have an invisible button with the following script:
on (press) {
startDrag(window);
}
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}
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Why is it that when i have button in a movie clip and that movie clip is a draggable object the button becomes inactive? How can i have both the button and the movie clip draggable and the button continue to function. below is the script i have for the draggable movie clip, which has the button contained within that:
[Code]....
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I'm having problems with the flash buttons on the flash website i made for a client. or some reason the buttons in the top and bottom menu work on some people's computers but on some they don't. I don't know what to do, i had this code for all the buttons,
on (release) {
getURL("http://legaldepartment.ca/","_self");
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on(press) {
_root.getURL("http://legaldepartment.ca/","self");
}
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I am creating a navigation bar in Flash (which will then be used in Dreamweaver). When you mouse over each topic in menu (ex. Products), i want it play a movie clip (so it shoots out a sub-menu underneath). so far so good, but the only thing is, the sub-menu won't stay open in order for me to click on buttons in it. For each button, I assigned it the Behavior to go to a url. Also, I tested the buttons within the mc and they don't seem to direct me to url. do you think maybe it's because it's nested within the movie clip?? Is there an easier way to go about this?
[Code]....
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Feb 13, 2009
here is my issue, so i have a main page with a slideOut movieclip which basically is a movie clip button and the "over" state sends a tray out of the movie clip with info and anothe rmovie clip button. i cant seem to get that movie clip button to root.gotoAndPlay("frameLabel");i have the actionscript on the same frame as the movie clip i need to act as a button. but it just doesnt seem to react to it.i have tried going to the main timeline and doing
blank_mc.blank2_mc.onRelease = function();
{
_root.gotoAndPlay("frameLabel");
[code]....
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I have two main clips with clickable clicks within each. I am using swapDepths on the two main clips in a tab navagation fashion. The problem is that if I click on the space between the nested clips in the top clip it actually is hitting the buttons(movieclips) on the other clip under it. Any suggestions?
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I thought this was all sorted out with my last thread: actionscript.org/forums/showthread.php3?t=245657The problem re-occurs when I leave the home page and then come back to it. The video buttons work when site load up, but the buttons go dead after clicking another menu button leading me to another page and returning back to the home page. Several hours of dead ends leads me back here.
There are masked download links from the original thread with the fla files if anyone is interested in this latest puzzler. You can also check out the live page at binaryoptics dot com to see this for yourself. This site is in the middle of editing with a lot to go. I have got to get this nightmare fixed so I can finish this site.
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