I have a movieclip containing a vector drawing, can I dynamically change the color of the fill and line in AS2, or do I need to use setRGB and divide the movieclip?
I am building a line drawing movie where I would like the user to be able to change colors using the AdvColorPicker I downloaded from Sephiroth.it.I don't know how to write the code that will change the line color upon picking one from the AdvColorPickerHere is the actionsript for the line drawing:
ActionScript Code: colors.onMouseDown = function() { if (1) {
I am doing a drag and drop game where lines are drawn between two movieClips (one fixed and one draggable). At the moment the lineStyles properties are set up within the initiation function and then used to draw the lines. I now have the problem that for some lines I have to change its color and I think the on enterFrame event is messing everythiong up; I can change all of their colors at a time but not one at a time :< the line snippet of the code that deals with lines are below...
I am using Flex 4 and AS3 and I am trying to make it so that the user can draw a freehand line with the cursor - I have this part done.However, I also need the line to be a dashed line instead of one solid line like it is now. below is my code I am using. I have found some examples on how to do this, but they are all for straight lines, not for a freehand line.
I am developing a white board application which allows the user to draw line with arrow head (some like Microsoft Word line with arrow feature). I am using graphics property along with lineTo() method to draw a line. Now i have to draw a angular arrow on the last point of line. I am drawing the arrow by connecting the points around last points. As 360 line can pass through this point and each line can have a different angle of arrow.
Im building a pretty simple drawing board in flash, i got this code from this forum and it works fine (there is more to it but this is the drawing part)[code]This works fine. But i want to be able to erase the drawings, step by step this is ths tricky part, ive looked everywhere(ok not everywhere) but in a whole lot of places but the only thing i found is how i could delete everything with removeChild and that in not what i want. Maybe i need to change the function abowe? Please help me to get in the right direction. What should i read about /look at?
How do i animate a drawing line? I mean like from point A to point B, the flash will show it is "drawn" itself.Can I do it simply without actionscript? Is it possible? Because I have many lines to draw, to make it into a diamond.
I have a few movie clips that change color when they are rolled over and rolled out of which is great and works correctly but now I have add glows to those buttons to serve as borders or a stroke and when you roll over the buttons the color and the filter color changes.
What I am trying to do is to have the button color change to a different color when it is on the page. The color only changes when I roll over it or hit it. Once I am on the page it changes back to the color it is on the up state.
How is it done? All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.
I can accomplish the change as it passes over a frame, but I can't get it to change back.
In the frame is this:
Code: cHurtColor = new Color(_root.compMC); cHurtColor.setRGB(0x00FF33);
All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.I can accomplish the change as it passes over a frame, but I can't get it to change back.[code]
What I'd like is the ability to draw a line with the drawing tools in Flash, and have that line appear onscreen as if it were being drawn. I don't think there's a way to do that with the animation tools (I'd like to give it a go, but I have no idea, once I've drawn a line and converted it into a symbol, how I could access the anchor points and whatnot of said line to then do some funky stuff with curveTo, or whatever better solution is out there...
With several flashes I'm trying to create, I find that I need to know how to depict a line being drawn or a plant/vine growing (same concept right). Obviously frame-by-frame animation can be used, but that's quite tedious. There must be some other, more productive way to pull it off. Example of the vine: [URL] I've tried shape tweens with shape hints but it didn't render very well at all.
I'm having troubles with the width of a line using the lineTo and lineStyle function, I can put setting the thickness and noScale parameters, and it works fine for no longer lines than 32000 pixels, but when I try longer line, the thickness changes to a bigger width. if you want to try what I'm saying you can prove this by changing the num variable:to 33000 for example:
I'm trying to create a simple graph showing the stock trends for the past few days. In the x axis I have the dates and in the y axis I have the stock value. I have to do this dynamically and I think I can figure it out, but I need help with something else: I need to be able to (dynamically) draw the slope of the line as the user clicks on a point... something like in www_calculusapplets_com/twicediff.html except that instead of having the slider the user will click on the actual line.
I am having some trouble drawing a line between two movieclips. One of the movieclips is moved with the arrow keys. The line is created between them, but every time the movieclip moved another line is created. I would like only one line to connect the two movieclips. I am trying to create some sort of "AI." When the line hits a wall, then there isn't a clear line of sight. Here is the code:
ActionScript Code: stage.addEventListener(Event.ENTER_FRAME, moveguard); function moveguard(event)
I was looking for tutorials on drawing in flash using actionscript and all of the tutorials I found showed how to create content instantly (with the click of a button etc).But I was wondering if it was possible to use actionscript to draw a line from coordinate A to B over, say 12 frames?
Drawing a simple line is easy - here's some sample code here from Kirupa:
[Code]....
My First Question is - how can you get it to show the drawing of the line - almost like an animation? This example instantly shows the line - I want the appearance that you're watching the line being drawn. Do you animate the lineTo variable and just keep refreshing? My Second Question is - can you do the same with a Bezier curve? In the end, I'm trying to draw random bezier lines from the left to the right in varying thicknesses and shapes (being able to see them being drawn from left to right).
I have a line drawing that I have to animate it has curved lines like the image attached.I have tried tweening however it looks terrible and not smooth in it drawing.this is the action script I already have so far.
createEmptyMovieClip ("curveLine", 1); with (curveLine) { lineStyle (2,0xffffff, 600);[code].....