ActionScript 2.0 :: Using Color Picker To Change Line Color?
Jun 18, 2010
I am building a line drawing movie where I would like the user to be able to change colors using the AdvColorPicker I downloaded from Sephiroth.it.I don't know how to write the code that will change the line color upon picking one from the AdvColorPickerHere is the actionsript for the line drawing:
ActionScript Code:
colors.onMouseDown = function() {
if (1) {
I am looking for RGB, for example, 0.5 0.5 0.5, for a gray color.Is there a chance the RGB parameters are hidden somewhere or is there a conversion function at least?
I'm currently making a color picker (pretty standard one, pretty much the same as photoshop with less options at the moment: still in early stage). Here's the picture of the actual thing : [URL] The problem is : to retrieve the color of the pixel that is under the color selector (the small one, the other is the mouse), I have this line that I thought would do it :
Just to clarify the code, I simply use the coordinates of the selector in order to create a new HSB Color (saturation is represented on the X axis and brightness (value) on the Y axis of such a color picker). I then convert this HSB Color to Hexadecimal and assign it to a property. The hue is always set to 0 at the moment but this is irrelevant as I only work with pure red to test. It partially does what I wanted, but the returned color values are inversed for most of the corners:
Is it possible to change the background color of AS3 Color Picker component using AS3? It is always black behind the swatches and I would prefer it be white but even after alternating the skins in the library it always appears black.For example, I would like the swatch to initially be a circle which I have done and have it open to a grid of circular swatches.
Is it possible to change the background color of AS3 Color Picker component using AS3? It is always black behind the swatches and I would prefer it be white but even after alternating the skins in the library it always appears black. For example, I would like the swatch to initially be a circle which I have done and have it open to a grid of circular swatches. I have done this but an overpowering black box always appears below.
I am doing a drag and drop game where lines are drawn between two movieClips (one fixed and one draggable). At the moment the lineStyles properties are set up within the initiation function and then used to draw the lines. I now have the problem that for some lines I have to change its color and I think the on enterFrame event is messing everythiong up; I can change all of their colors at a time but not one at a time :< the line snippet of the code that deals with lines are below...
I'm created multiple instances of the basic color picker component, using a library linked color picker.I was wondering if there is any way to change what colors are available in the swatch?
I have a color picker which I set usingMenu.ColorPicker.selectedColor = 0x339900;It displays the correct color when ran. If trytrace(Menu.ColorPicker.selectedColor);it traces 0. Why is this? Even stranger is later I set some xml parameters using
I'm trying to make a color picker / swatch similar to the one in flash but I can't seem to go in the right direction, there are 6x6x6 colors to be displayed in order, from top left 000000 to bottom right FFFFFF.In each 6x6 square, horizontal adds Green, vertical adds Blue, each 6x6 square adds a shade of red.The hex values for a color are : 00,33,66,99,CC,FF. each of them adds 1/5 of 255(51) to the color...I've got the drawing part ok but what I'm missing is an array of color...
HTML Code: function drawGradientBox(size:uint, col:Array, alph:Array, rat:Array, matRot:Number):Sprite { var sp:Sprite = new Sprite(); var mat:Matrix = new Matrix();
[code]....
but i want it to look like the flash color picker component where all colors are divided:i forgot to mention that i dont want to use flash components
Does anybody know of a good, free downloadable colorpicker component for as3? I don't want to use the one by jumpeye components, so I was wondering if their was a better free/cheap one. I really don't like the default colorpicker in the flash IDE.
When Flash starts up, the default color picker looks like this: I have accidentally somehow made mine look like this:And I have no idea how I did this, how to do it again, or how to get it back to the default.
All my web searches come up with a lot of stuff about coding my own color pickers or importing new ones and stuff. I just want to switch between these two modes: I would like mine back to the default, and my coworker would like hers (stuck on the default!) to look like mine.
Is there a color picker for actionscript in Flash Builder 4? It is very annoying to create custom components in actionscript without being able to get color codes in from Flash builder itself.As of right now I have to get color codes from the internet or Photoshop.
I have read all threads on color picker keyword on this site.Some of them includes links to components and some of them does not contain useful information.
Does anyone here had an experince on creating dynamic color picker?I need key points and design issues to consider to program colorpicker class with AS 2.0.
I'm currently working on a project where people can drag different symbols (man, woman, house, building, etc) onto a stage to create a graphical representation of a scenario.
I have been able to make draggable classes with different symbols. What I'm finding difficult is the ability to dynamically change these instanced classes using the color picker.
Example: Let's say the user has added two "man" symbols (being external classes) onto the stage. How would I code the ability for the user to change the color of one man symbol to red and the other to blue. I'm finding it quite difficult to achieve this since both man symbols are from the same class.
I am using the color picker from flash UI components set 4. All is well except when I use the getValue() command for the color picker it returns the decimal form of the color and I would like to obtain the hexadecimal instead. The text box of the color picker outputs the color in hex, but I can�t seem to obtain the text field output. Does anyone know how to do this?
I am using the color picker from flash UI components set 4. All is well except when I use the getValue() command for the color picker it returns the decimal form of the color and I would like to obtain the hexadecimal instead. The text box of the color picker outputs the color in hex, but I cant seem to obtain the text field output.
I have a few movie clips that change color when they are rolled over and rolled out of which is great and works correctly but now I have add glows to those buttons to serve as borders or a stroke and when you roll over the buttons the color and the filter color changes.
What I am trying to do is to have the button color change to a different color when it is on the page. The color only changes when I roll over it or hit it. Once I am on the page it changes back to the color it is on the up state.
How is it done? All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.
I can accomplish the change as it passes over a frame, but I can't get it to change back.
In the frame is this:
Code: cHurtColor = new Color(_root.compMC); cHurtColor.setRGB(0x00FF33);
All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.I can accomplish the change as it passes over a frame, but I can't get it to change back.[code]
"I have a series of pictures, there'll be a color palette by the side of the pictures. A user can select a colour from the palette and the picture will take on that colour".
I am looking for a way to change stroke color via AS3. The objects I would like to change are created with flash professional. They do have a fill. I just want to change the stroke color and not the fill color... is this possible? ... or am I stuck removing all fills and using a filter?