ActionScript 2.0 :: Way To Change The Color Of An Object WITHOUT Changing The Color Of A Glow?
Sep 22, 2011
I have a few movie clips that change color when they are rolled over and rolled out of which is great and works correctly but now I have add glows to those buttons to serve as borders or a stroke and when you roll over the buttons the color and the filter color changes.
I am in the making of a isometric level editor, and I have about 15 movie clips with more to come. I want to let people change the color of tiles to what they want from a list of colors, so how can I let them change the color of a tile dinamicly with actionscript so that it changes a tile's color while preserving changes of "shadows"? I mean I have let's say a cube and to make it look 3D I need to change each face to make a feeling of 3D and not a flat one.
i have been doing this tutorial http:[url]..but i am stuck on PART 8, i have done everything the tutorial has said so far (although my image and the colors used are different) but the large blank box at the top of the color pallet isnt changing color when i click on any color from the pallet.
Also this tutorial doesnt say what version of flash and actionscript is best suited for this.Currently i am using CS4 & Action Script 2.0 but i don't know if this is correct. below there is a link to the fla. file that Coloring_Book.fla.
So i'm working on this website and I want to be able to switch out the entire color scheme on the website everytime a button is pressed, I've stepped away from flash for awhile and actionscript 3 is new me. Plus I haven't quite found any truely useful stuff on forums yet.
What i can't figure out is when a button is pressed the HTML background color changes to one of 5 preselected colors (that alternate ever time the button is pressed). Then for each background change the text changes too as it is part of a entire new color scheme.
What I've managed so far is to change the color of the background thats within the Flash file. What i did was to make a movie clip that plays to a next frame and stop everytime the button is pressed. Now i just need to also get to change the HTML color and the font colors.
//"homeText" being the name of dynamic text field and "Button" the name of the button and "background" being the movie clip that is the background within the flash file.
Button.addEventListener(MouseEvent.CLICK, Button_CLICK); function Button_CLICK(e:MouseEvent):void{ background.play(); homeText.TextFormat(color "0x000000");}
I'm not sure if my code is just sloppy or if i'm completely going the wrong route here.
I have a button with an icon. I want to have the button in gray so I change the chromeColor but when I do that, the icon became darker.On the left the button without changing the color, on the right, the gray button with and darker icon.How can I have a gray button without changing the icon color?
And It seems to work but this is creating a new rect. Which I do not want.
And I have tried ColorTransform, and that changes everything, even the border, which is not what I wanted. And I am not able to colortransform and then set the border color.
So how can I change the color of a sprite without changing the border color?
I know that you can change changeobject's color with AS3 is using colorTransform. However if I do this, then I can't really use filters. For example, if I apply DropShadowFilter on an object which color is changed with colorTransform, then the color of a shadow is the same as object's color. So I tried to use ColorMatrixFilter to change object's color. And it works with colors like FF0000, but it doesn't with colors like FFFFFF. IS there a way to change objects color to white using ColorMatrixFilter? I use the following methods:[code]
What I am trying to do is to have the button color change to a different color when it is on the page. The color only changes when I roll over it or hit it. Once I am on the page it changes back to the color it is on the up state.
How is it done? All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.
I can accomplish the change as it passes over a frame, but I can't get it to change back.
In the frame is this:
Code: cHurtColor = new Color(_root.compMC); cHurtColor.setRGB(0x00FF33);
All I've seen on the web is how to change the color. Well how about going back. I'm talking about a MC with many colors. I can't just change back to a single hexadecimal color.I can accomplish the change as it passes over a frame, but I can't get it to change back.[code]
i'm trying to make something that will change a section on an image to other colors (or possibly another picture) when clicked. Something similar to this would work [URL] But, when you click on the colors, instead of the colors just filling in the wheel, i'd like it to change it to a picture, of lets just say in this example, another rim...a picture of a different actual rim instead of just a color fill.
Then, I'd like the option to have another section that will do the same, but for another location on the car. So, for example, there's a section for the rim colors like the link has. And, there is also another section with more images that can be clicked to change the headlights....then one for the background, etc...
I am making a flash animation and what I want is to have different movieclips animating over the screen and randomly changing colors. The animation is not the problem but the color changing.
i got this so far:
Code: var myTimer:Timer = new Timer(1000); // 1 second myTimer.addEventListener(TimerEvent.TIMER, runMany); myTimer.start();
[Code]...
Every second ALL my objects change color. But there are some movieclips that must stay the same color. So i changed the this inside the code above to some movieclip. If i tried that again, the animation of that movieclip stopt after it changed 1 time to another color.
Does any one know how i can solve this? so that the color of the movieclips will randomly change after 1 second AND the movieclips keeps their animation?
I am looking for a way to change stroke color via AS3. The objects I would like to change are created with flash professional. They do have a fill. I just want to change the stroke color and not the fill color... is this possible? ... or am I stuck removing all fills and using a filter?
I am building a line drawing movie where I would like the user to be able to change colors using the AdvColorPicker I downloaded from Sephiroth.it.I don't know how to write the code that will change the line color upon picking one from the AdvColorPickerHere is the actionsript for the line drawing:
ActionScript Code: colors.onMouseDown = function() { if (1) {
I�d like to add something more but don�t know how.I[d like to make the MC to load a random color, in a color range that I specify, like #000000, #FFFFFF and #111111.Also, I want somew buttons to change between this colors, but with an ease transition.
I saw the following AS3 code in a "Class" which is used for changing the font color. How to modify it to change another font color say, Red, Green or Yellow.
What I am trying to do is to have the button color change to a different color when it is on the page. The color only changes when I roll over it or hit it.Once I am on the page it changes back to the color it is on the up state.[URL] (When you are on the home page the button is red, but when on the about page the home button changes to white to show hierarchy.)
I am making a movie that has to be published to Flash Player 6 and want to set a bunch of movie clips to have the same color. Here is my function:[code]My problem is that I get the error message:"Hexadecimal digits expected after 0x" referring to the 4th line of my function.
The problem is that I don't know to remove the effect. The effect remains in the opction as it was highlighted. Thus, I'd like to set a duration, or something that removes the effect I create.
Why is it that I can never change a vector object's color? I mean I would think it'd be as simple as changing the fill color but that does nothing.
And why is it that copying and pasting vector objects from illustrator very inconsistent? Sometimes I get the exact copy, and other times their's three anchor points missing, very much screwing up the look of the object. Also, when I import a vector png image made in photoshop to flash, the fill is hollow at times.