I'm trying to create spinning rays in actionscript to use in my website.Below is the rough idea of what i'm trying to create.Is it possible to create absolutely with 0 images.Following is the actionscript code in which i couldn't figure out how to add gradient, transperant background and little radial gradient to create glow effect.
Code:
function CreateRays():Shape { var ray:Shape = new Shape(); ray.graphics.beginFill(0xFF9900,.5); ray.graphics.lineStyle(1,0xFF9900,.5);
[code]....
If you paste above code in 1st frame of your scene with nothing on your scene, it will give you sweet rotating rays!
I've got a question about a swf that needs to be opaque. I've got a gradient fill in the .swf that creates a nice background. But I want to import this file in a flash/xml website and the file has to be opaque in order to work properly.
This is the code: import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.display.GradientType; import flash.display.SpreadMethod; import flash.display.InterpolationMethod; import flash.geom.Matrix; [Code] .....
Right now I just have a single color as its background via textarea.setStyle("backgroundColor", "0xe3ecca") However, is it possible to say, create a gradient (the only way I know how to do so is with the beginGradientFill that you use while using the drawing API) as a variable and then apply that as the background to the TextArea component somehow?
How do I rotate my gradient around so its not always a left/right gradient? What value do I manipulate? I want to learn how to rotate to specific angles.
I have a graphic symbol of a circle that has a radial gradient fill of yellow to red. All I want to do is have it change from yellow to red to red to yellow. I tried the advanced color settings but that doesnt quite do what I want. With the color settings.. it changes the complete tint of the object. I want it to look like it is tweening the gradient not the object. So if the object had a yellow center with a red outer edge I want it to chenge to a red center with a yellow outer edge. How do I accomplish this?
let's say i have this object on stage and it is called myShape and i want to manipulate it via action-script and apply a gradient color to it .. no if it is a fill color i could have used the colortransform method but i don't think that it will work ..
import flash.geom.* import flash.display.* var fillType:String = GradientType.LINEAR;[code]........
now when i test this i don't get any errors but i doesn't apply any thing ..
Basically I redraw a circular object ("moon") every frame, reposition it and rotate it. I want a gradient fill that's offset to the left (-x) by the circle's radius. Instead of wasting your time talking about what I think it might be, I'll just show you the code . . .
For simplicity's sake, I've changed the colors to blue, red, green (in that order). Only the last one's showing up. I've tweaked the vales in the matrix itself for hours, but I can't really change anything. I can get the gradient fill to center on the circle, but that's the best I've done so far . . .
ActionScript Code: var centerX = Stage.width/2; var centerY = Stage.height/2; var radX = 210;
Is there a way to customize / influence / set a gradient fill for an object? I want to have a gradient background take on different colors depending on an input value... If there is a way, then an explanation / example would be nice... if not, I'll just put a semi-transparent object infront of a black-to-white gradient and assign a solid color to it..
I'm trying to draw a gradient in Flash using beginGradientFill and drawRect, but when the rect being drawn is partially outside the bounds of the parent, the gradient isn't drawn at all.
For example, consider the code below: function testGradient():void { var g:Graphics = container.graphics; var width:Number = container.width; var height:Number = container.height; [Code] .....
When the rectangle being drawn lies within the bounds of container, everything works: However, if the rectangle lies outside of the bounds of the container, the gradient isn't drawn at all. For example, if the code is changed to: ... var x:Number = 10; var y:Number = 10; ... Then the gradient disappears: Short of doing the math required to draw the box inside the bounds of the parent (and fixing up the gradient so it looks correct), is there any way to deal with this?
When doing a gradient fill on an area chart, the gradient ratios are used only between the min and max of the chart. The area below the min is then filled with the last color in the gradient.
To make sure that it was using the ratios only between the min and max I inserted a zero (0) into the chart and the gradient expanded to the full height. I also checked the gradient values by creating a with the gradient fill.
How do i get the ratios to be effective through the entire fill not just between the min and max?
I have a movie clip called volumecontrolbackground_mc that has a gradient in it. on rollover I want it to change the color of the gradients and on roll out go back to the default values. Any pointers on how I would accomplish this? I have seen the methods where you create a new movie clip and fill it with a gradient but none where you modify a existing gradient.
I intend to apply a linear gradient via actionscript to an image (.png) with transparent areas. Of course, I previously converted this image to a movieclip. So I actually want to apply the gradient fill to the container movieclip, which has the instance name of "flower". Here's the code:
[Code]...
There must be something wrong with my code because nothing happens when I call the myFunc() function. the more time I'm spending on trying different variations of these variables, the more frustated
I would like to be able to make changes to a colour gradient of a sprite from my library, as opposed to one drawn dynamically. So the code I thought would look something like this:
Code: var radType:String = GradientType.RADIAL; var radMatrix:Matrix = new Matrix(); radMatrix.createGradientBox(120,120); var radColours:Array = [0x3174d0, 0x15396f]; var radAlphas:Array = [1, 1]; var radRatios:Array = [0, 255]; var myLibrarySprite:spriteInLibrary = new spriteInLibrary(); myLibrarySprite.graphics.beginGradientFill(radType, radColours, radAlphas, radRatios,radMatrix); addChild(myLibrarySprite);
I've been using essentially this code (plus a bit for say drawing a square) happily to gradient fill sprites that are dynamically drawn. I don't get any errors from this. I have tried adding myLibrarySprite.graphics.clear() but that does not make a difference.
What is the actionscript equivalent of Left$, Right$ and Mid$
how can I change the fill color of a graphic in code. I want to dynamically change the fill colour of a circle depending on the status of the user. At present the graphic is a circle with grey border and red fill in Graphic format.
my first time trying to draw a multi-color gradient in actionscript 3. So I got this code from the help docs, but I can't seem to get a vertical gradient, whatever formula or number I use for rotate, it stays stuck on the default horizontal gradient :(
I am new to flash, trying to do some animation character. I have 2 queries
1. What is lock fill; whenever I am trying to fill a color, it shows lock fill....
2. If I am creating a non regular figure like say with pencil, if I draw some part of it & do other part by later; these will be assumed different objects & I am not able to fill the whole figure with a selected color.
I have a scratch card. Basically I'm masking a movie clip with an empty shape. I can draw on that mask and thus my movieclip will become visible. I have also attached the fla.
Now what I would like to achieve is that when you fill a percentage of that mask, let's say 70%, I automatically fill the whole layer so that all of my movieclip becomes visible (as mask is fully filled).
1. I selected the Rectangle tool, and made sure Object Drawing Mode was not selected.
2. I picked colors for stroke and fill, and drew a rectangle.
3. I clicked the Selection tool, then dragged around the rectangle to select all of it.
4. In the Property Inspector I clicked the fill color icon. I clicked the square with the slash, to designate no fill. The fill disappears.
Everything has worked so far. But now I decide I want a fill color after all. I select the shape again. But clicking the fill color icon in the Property Inspector and the Tool panel has no effect on bringing a fill color back to the shape. I can't figure out how to do that.
Actually, I could restore the original fill color using Undo, or the History Panel. But it seems there must be a way using the Property Inspector.