1. I selected the Rectangle tool, and made sure Object Drawing Mode was not selected.
2. I picked colors for stroke and fill, and drew a rectangle.
3. I clicked the Selection tool, then dragged around the rectangle to select all of it.
4. In the Property Inspector I clicked the fill color icon. I clicked the square with the slash, to designate no fill. The fill disappears.
Everything has worked so far. But now I decide I want a fill color after all. I select the shape again. But clicking the fill color icon in the Property Inspector and the Tool panel has no effect on bringing a fill color back to the shape. I can't figure out how to do that.
Actually, I could restore the original fill color using Undo, or the History Panel. But it seems there must be a way using the Property Inspector.
I am new to flash, trying to do some animation character. I have 2 queries
1. What is lock fill; whenever I am trying to fill a color, it shows lock fill....
2. If I am creating a non regular figure like say with pencil, if I draw some part of it & do other part by later; these will be assumed different objects & I am not able to fill the whole figure with a selected color.
I'm looking for an AS3 version that dynamically populates this shape and allows for difference in font size to give it some more variety and flavour. I've got some examples of tag clouds but they don't accept a shape as its outer bounds and I've found some that allow for a shape but don't account for dynamic resizing of the text. Even a nudge in the right direction would be all I need and I can go from there.
I draw a shape with the pen tool in Flash CS4. I made sure the shape was closed. But, I cannot fill the shape no matter what. Paint bucket tool does not work. Whatever I do, I get the red diagonal line on the fill color. I can fill a shape with the rectangle or oval tools but not the pen tool.
I am currently learning to use flash and i am following the ebook guide. On lesson 2 at the end, it requests you to select a complex shape, go to the bucket option and change the fill colour to dark brown. I tried that but the fill option has a red line across it and it cannot be selected. I need to complete this step if i want to finish lesson 2. I tried different things but it seems like the shape cannot be edited. I looked and it is not locked.[url]...
These shapes are pretty complex (i.e. they're not square, see image below).
So far, I place textfields manually on the stage and populate them one by one with strings (names) stored in an array. (The textfields are also in an array).
The example below is very simple and I will probably have to setup a good few hundred textfields in the final project.
Would anyone know of a way of populating these textfields dynamically according to an underlying shape?
Or maybe a different approach altogether?
I was thinking collision detection might be an idea but not sure where to start.
PS: I cannot simply use a mask over the chunk of text as each character shall be visible within the shape.
When I draw a path with the pen tool, and fill it, it seems as if the shape now has two parts. If I drag the filled area around, it's breaking apart from the path (or border). So how can I make this one entity?
Somehow, I've been unable to figure out exactly how to do this, even though I suspect it should be dead simple! All I want to do is read the colors of the fills & strokes on some objects I've imported from Adobe Illustrator. They have very specific colors applied to them, such that I can parse them (hopefully!) and know what to do with the objects based on their unique color.
For example, I have a transparent png file, the shape is a car.In the png file, I only draw the white border shape.Outside and inside the border are all transparent.
I want to use actionscript3 code to show the car object with different color, it means only fill color inside the border, and for the outside of the border, keep transparent.How to do that?
So far, the simplest workaround is to prepare many images with PhotoShop, but it's not good enough for me. When I have many shapes and use many colors, I've to prepare many many images.Add more details:(Because I'm using white border, you may not see the basic png file if your background of browser is white)
Say I draw a square on the stage, with a fill of blue and a stroke of black. My width and height are both the same. Now, in my Actionscript, I want to change that blue fill to something else.... on some off the wall condition of course.
Better yet, imagine I draw this extremly elaborate polygon out. How could I change it's fill, dynamically, in Actionscript (AS2 preferably, but I'm just lookin' for logic here)
I have a scratch card. Basically I'm masking a movie clip with an empty shape. I can draw on that mask and thus my movieclip will become visible. I have also attached the fla.
Now what I would like to achieve is that when you fill a percentage of that mask, let's say 70%, I automatically fill the whole layer so that all of my movieclip becomes visible (as mask is fully filled).
trying to create an animated preloader.how to do a basic bar preloader but what I want is to fill a swirl shape (attached) based on the amount loaded.I can easily enough create the movie clip where the full outline is there and then it fills up but I have no idea how to turn that into a preloaded and have it fill based on the percent loaded. Am I correct in assuming I can't use a mask because of the irregular shape?
I have a main SWF that loads an external SWF with addChild. the external SWF loads fine but when i click the combobox in the external SWF I get 2 errors:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at fl.controls::ComboBox/close()
The following are two screenshots of something I'd like to create:
Notice how each 'blank' is a drop-down menu. If a user selects the correct one the text in the drop-down becomes green and a box appears at the bottom that tells them they got it right. As soon as they go to select a new one the box disappears and re-appears with a message saying either they got the next one right or wrong. If they get it wrong it turns red. There is no backend data that needs to be processed; it's just the interaction I want to create.
how I might go about doing this in Flash/ActionScript?
I know how to create the interface itself I believe with the drop-down component but I have no idea how to program this.
Half a year ago I started working on this game. One of the aspects of it involves clicking a point on the screen and a path made of 32x32 squares will be drawn from its current point to the clicked point. Well at the time I jsut needed to do a quick prototype so I did something like this.[code]That worked perfectly then and simply filled the path with that color. However now I want to break away from a solid color and fill the path with 32x32 .png tiles. If it helps to better visualize picture it similar to an RPG world maker or an RTS level editor.It's been a few months since I've looked at actionscript.
I am doing a site for my senior project in college and I was wondering what the best way to use a background image in flash is? I'd like the background image to fill the browser all the time, so resizing the browser will resize the background. Basically, is there a way to make the stage size the background? I'd like to be able to shift the background via AS tweening, but I want to make sure that what's on the stage is what's in the browser and can't see beyond that.
The url below will direct you to that thread. [URL] I want to make it dynamically so the any number/digit will fill Zero before it. If someone needs to explain it here I can paste it for him/her. I am very new using forums. All my threads are regarding of one project so this will help to build it up. If you want to know about the project, here is the link: [URL]
Since there is no actionscript function to set the registration point of a movieclip, I created a movieclip that I want to hold my image in my Project.fla file with a centered registration point I then add the movieclip to the stage in my Project.as file:var holder:Holder = new Holder();addChild(holder);The holder is successfully on the stage, and I now load my external image file that I would like to be inside of my image placeholder:var imageLoader:Loader;imageLoader = new Loader();imageLoader.load(new RLRequest("images/ball1.png"));addChild(imageLoader);What I am now trying to do is insert the imageLoader into my holder so that I can alter it as though the registration point is in the center
I've created a colour palette and given each colour a unique number and name (E.g. V123 Plum, V456 Ruby). Also the colour names is being loaded from a mysql database.
When the name of the colour is loaded in to a dynamic box , I want to fill an object in that colour.
var mycol1 = V123 Plum;V123 Plum = "0xFF6600"colorchange.setRGB(mycol1); var mycol2 = V456 Ruby; V123 Plum = "0xFFCC00"colorchange.setRGB(mycol2);
So we're sitting here at the studio trying to figure out how to use the pen tool without a stroke. We do most of the work in Illustrator, then paste it in Flash. Unfortunately, some objects sometimes disappear while breaking the object down, which means that we have to do some actual touchup work in Flash.
Some sites have forms which are Flash.How can I programmatically, fill out these forms ?Is the only solution sending POST via cURL by first monitoring the http headers being sent ?
EDIT: I have since solved this problem by simply reworking my MXML-based app and using the SWFLoader component to get the desired effect, without any reloading necessary. This question is therefore no longer an issue for me, but I leave it open for reference.
[Code]...
How can I duplicate MXML's 100% height and width in pure ActionScript? Is it doable? If not, I have a fallback app in pure MXML, but my implementation there involves loading the SWFs every time I want to add or remove any one of them... it's not perfect. So I'd prefer this type of implementation if I can just figure out the sizing issue.