ActionScript 2.0 :: Reading Strings And Changing Fill Colors?
May 28, 2009
What is the actionscript equivalent of Left$, Right$ and Mid$
how can I change the fill color of a graphic in code. I want to dynamically change the fill colour of a circle depending on the status of the user. At present the graphic is a circle with grey border and red fill in Graphic format.
A new method is dynamic fills. Say I have a drawing that is only outlines (and located in it's own movieclip)... is there a way to fill in the blank areas with specified colors? Here is an example:
I have several movie clips of the main character (one for each primary and secondary direction), each of which contains 7 or so layers, one for each body part, and each layer then has about 6 keyframes, each keyframe containing a different graphic of the body part.All I want to do is create a shadow of the character. Originally, I just duplicated the main character movie clip, changed the _yscale, _rotation, _alpha and applied a color via setRGB(). It sort of worked, but because I was applying the setRGB() to the collective group of graphics having multiple colors, the variances showed up in the shadow, so you could make out the character's features.
Ive been editing a template for a photography website (in flash) but she wanted the font changed through out the site and the colour of this font changed to. Ive been playing around with it and managed to chage the font but only for some of it, but what ever im doing is having a knock on affect with other parts of the site.I have a index page and various other files and folders but dont know if im looking in the correct place.When i look at the libary of contents its not very clear what is what and cant see anything reffrencing the text.
I want to change the color of many text fields at once. I created an array, then a for each loop where I datatype the var to a TextField. For some reason, Flash reads this variable as a String, so I can't change the text field's color.
i have this code which used to work if all movie clips were on the same layer, when i put them on different layers it stopped working. i have created a blank layer to carry thew action scripting. what do i need to do to make this work?
var colorend = color1; var awaycolorend = color2; circGK.onMouseMove = function ()
I need to build a series of blocks, (red, orange, yellow, green, purple). When the user clicks a block, that block changes color). (and each block color on is stored as a boolean, isClicked = TRUE/FALSE).
What is the best way to accomplish this in a "block" class? Below is my code.
Can i change the colors of two mc's if i just click one of them? i tried to put the other mc (btn02) inside the function but only btn01 changes color when i click it.
here's the code;
var controlcolor:Color = new Color(btn01); var controlcolor2:Color = new Color(btn02); btn01.onPress = function(){ controlcolor.setRGB(0x000000); btn02.controlcolor2.setRGB(0x000000); }
I wanna make a test movie for lets say... a circle dragged by the mouse and changing colors of the circle to certain colors when like on the right top of the stage the circle would be 100% alpha with a color of like blue, on the bottom left it would be 0% alpha with a color of like green or something like that.
I am needing to have the three distinct areas to be different colors of text. Can I do it in this line only? These elemnts are being pulled in from the first part of my file and I want them all the same unitl I pull the the info into "feedback.htmlText".
when i run this code.. all is good and everything is read from the file trees.txt
var myLoader:URLLoader = new URLLoader() myLoader.dataFormat = URLLoaderDataFormat.VARIABLES myLoader.load(new URLRequest("trees.txt")) myLoader.addEventListener(Event.COMPLETE, onDataLoad)
[code]...
now what i am trying to do, and i am almost certain i am going the wrong way with this, is to add on rollover a button that corrosponds to the text the text will change color from black to red. meaning... if i rollover button_0 the text of tcname_0 with change to red , and if i rollover button_1 text in tcname_1 would change.. and so on. so here is what i did:
var myLoader:URLLoader = new URLLoader() myLoader.dataFormat = URLLoaderDataFormat.VARIABLES myLoader.load(new URLRequest("trees.txt"))
[code]...
2- if the loop works and doesnt break, i still have a problem of how to exactly pass the name of the text field that should be changed. right now i am hard coding it as tcname_2 to see if this even works but i would like it to somehow pass the button_x (x being the number) and use that x to change the corrosponding text i.e (tcname_x) .. is this even doable?
When using a ColumnChart created in Flex 3, how can I to change the fill color of columns that meet a certain criteria?
Example: I have 8 columns representing agreement percentages between groups of people and want to change the fill color (or otherwise highlight) of all the columns that have over 80% agreement.
I'm trying to change the colors of a blur filter. But I want the the colors to be constantly changing without any user interaction. So far i've set up a color matrix filter
I followed the Changing Colors Using ActionScript and understand how it works, but I want to have the color stay changed until I click on another button. I also want to have one set of buttons for one shape and another set for a 2nd shape and a 3rd set for a 3rd shape. Do I just recopy the script substituting different shape names?
I've been skinning some components and am having trouble changing the colours of the button in media playback component and the white and grey border round the listbox (I've included a closeup of this in the image to illustrate and highlighted the problems in red).
I LOVE this actionscript, it will be so useful to me. [URL] However I one question; Is there anyway to have a pattern(image) show with the mouse over rather than a color?
I work on AS3 one week, and then take a break for a few weeks, then work on it a day, take a break, etc.. So I forget some of the basics, and need refreshers. I think I need to stop taking breaks.
Problem: I push multiple strings into an array, and some of the strings are the same.
Code: var myArray = new Array(); myArray.push (Snivvle); myArray.push (Kirupa); myArray.push (Snivvle);
I want to find out which element positions "Snivvle" hogs up. We can see that it would be using element 0 and 2, and if we do an "indexOf" we would only get to see element 0, and doing a "lastIndexOf" we would only see element 2. How do I find out ALL of the element positions "Snivvle" is located in, so that it returns: element 0, element 2.
I wonder what kind of class(es) I should use to accomplish this task. I have two predefined colors, 0xFF0000 and 0x00FF00 (red and green), and I would like to set a number of gradiants of colors between these two colors. [code]This generates a random color, but I don't want to generate just any random one. Does anyone know what kind of color class I should use to accomplish my task objective?
I am new to flash, trying to do some animation character. I have 2 queries
1. What is lock fill; whenever I am trying to fill a color, it shows lock fill....
2. If I am creating a non regular figure like say with pencil, if I draw some part of it & do other part by later; these will be assumed different objects & I am not able to fill the whole figure with a selected color.
I am changing the flashvars variables v1=value&v2=value ect then after the flash movie runs I am changing the variables externally by javascript, so far so good.when flash first loads it reads the vars correctly.when I try to read them ( after the change ) it keeps reading the old values.[code]everything works except I cannot seem to read the changed FlashVars.
I have a scratch card. Basically I'm masking a movie clip with an empty shape. I can draw on that mask and thus my movieclip will become visible. I have also attached the fla.
Now what I would like to achieve is that when you fill a percentage of that mask, let's say 70%, I automatically fill the whole layer so that all of my movieclip becomes visible (as mask is fully filled).
I am doing an Actionscript 3.0 project which involves introspection. I am wondering if there is a way to get all the classes within a given package structure.
1. I selected the Rectangle tool, and made sure Object Drawing Mode was not selected.
2. I picked colors for stroke and fill, and drew a rectangle.
3. I clicked the Selection tool, then dragged around the rectangle to select all of it.
4. In the Property Inspector I clicked the fill color icon. I clicked the square with the slash, to designate no fill. The fill disappears.
Everything has worked so far. But now I decide I want a fill color after all. I select the shape again. But clicking the fill color icon in the Property Inspector and the Tool panel has no effect on bringing a fill color back to the shape. I can't figure out how to do that.
Actually, I could restore the original fill color using Undo, or the History Panel. But it seems there must be a way using the Property Inspector.
How do I change the corner radius of a Label component in Flex. Tried applying style name, and the setStyle('cornerRadius',9) methods, but doesn't work. How can I change the arrow image in the combo box control to a different image?