i have this code which used to work if all movie clips were on the same layer, when i put them on different layers it stopped working. i have created a blank layer to carry thew action scripting. what do i need to do to make this work?
var colorend = color1;
var awaycolorend = color2;
circGK.onMouseMove = function ()
Ive been editing a template for a photography website (in flash) but she wanted the font changed through out the site and the colour of this font changed to. Ive been playing around with it and managed to chage the font but only for some of it, but what ever im doing is having a knock on affect with other parts of the site.I have a index page and various other files and folders but dont know if im looking in the correct place.When i look at the libary of contents its not very clear what is what and cant see anything reffrencing the text.
I want to change the color of many text fields at once. I created an array, then a for each loop where I datatype the var to a TextField. For some reason, Flash reads this variable as a String, so I can't change the text field's color.
I need to build a series of blocks, (red, orange, yellow, green, purple). When the user clicks a block, that block changes color). (and each block color on is stored as a boolean, isClicked = TRUE/FALSE).
What is the best way to accomplish this in a "block" class? Below is my code.
Can i change the colors of two mc's if i just click one of them? i tried to put the other mc (btn02) inside the function but only btn01 changes color when i click it.
here's the code;
var controlcolor:Color = new Color(btn01); var controlcolor2:Color = new Color(btn02); btn01.onPress = function(){ controlcolor.setRGB(0x000000); btn02.controlcolor2.setRGB(0x000000); }
I wanna make a test movie for lets say... a circle dragged by the mouse and changing colors of the circle to certain colors when like on the right top of the stage the circle would be 100% alpha with a color of like blue, on the bottom left it would be 0% alpha with a color of like green or something like that.
I am needing to have the three distinct areas to be different colors of text. Can I do it in this line only? These elemnts are being pulled in from the first part of my file and I want them all the same unitl I pull the the info into "feedback.htmlText".
when i run this code.. all is good and everything is read from the file trees.txt
var myLoader:URLLoader = new URLLoader() myLoader.dataFormat = URLLoaderDataFormat.VARIABLES myLoader.load(new URLRequest("trees.txt")) myLoader.addEventListener(Event.COMPLETE, onDataLoad)
[code]...
now what i am trying to do, and i am almost certain i am going the wrong way with this, is to add on rollover a button that corrosponds to the text the text will change color from black to red. meaning... if i rollover button_0 the text of tcname_0 with change to red , and if i rollover button_1 text in tcname_1 would change.. and so on. so here is what i did:
var myLoader:URLLoader = new URLLoader() myLoader.dataFormat = URLLoaderDataFormat.VARIABLES myLoader.load(new URLRequest("trees.txt"))
[code]...
2- if the loop works and doesnt break, i still have a problem of how to exactly pass the name of the text field that should be changed. right now i am hard coding it as tcname_2 to see if this even works but i would like it to somehow pass the button_x (x being the number) and use that x to change the corrosponding text i.e (tcname_x) .. is this even doable?
When using a ColumnChart created in Flex 3, how can I to change the fill color of columns that meet a certain criteria?
Example: I have 8 columns representing agreement percentages between groups of people and want to change the fill color (or otherwise highlight) of all the columns that have over 80% agreement.
I'm trying to change the colors of a blur filter. But I want the the colors to be constantly changing without any user interaction. So far i've set up a color matrix filter
I followed the Changing Colors Using ActionScript and understand how it works, but I want to have the color stay changed until I click on another button. I also want to have one set of buttons for one shape and another set for a 2nd shape and a 3rd set for a 3rd shape. Do I just recopy the script substituting different shape names?
What is the actionscript equivalent of Left$, Right$ and Mid$
how can I change the fill color of a graphic in code. I want to dynamically change the fill colour of a circle depending on the status of the user. At present the graphic is a circle with grey border and red fill in Graphic format.
I've been skinning some components and am having trouble changing the colours of the button in media playback component and the white and grey border round the listbox (I've included a closeup of this in the image to illustrate and highlighted the problems in red).
I LOVE this actionscript, it will be so useful to me. [URL] However I one question; Is there anyway to have a pattern(image) show with the mouse over rather than a color?
I am creating a quiz using the quiz template in Flash. I was wondering if it is possible to replace the shape of nextBtn with some other picture/drawing? nextBtn is the button you click on to go to the next question. I tried "Swap symbol" but then I lose all the code attached to the original button (movie).
I looked around through pages and pages on google and couldn't find anything somewhat related. I got a lot of help, but I still can't seem to get this part of my ActionScript working. I have a program, that when running, allows me to paint random color squares on mouse click. I added a button, that is supposed to be able to change the shape being painted from rectangle to circle. I can't seem to get that button to work. This is what my code looks like so far.
Imagine you have a chessboard type setup, made of separate squares. Each square is clickable, therefore, it can change colour, something can happen etc.... what I need is to be able to create a new sprite / movieclip / shape, that will appear over the square I have just clicked. If you click the next sqaure, this new movieclip / shape will change colour and cover the two sqaures I just clicked.
To summarise, this new shape is created whenever a square is clicked. The shape gets bigger and covers which ever square is clicked. Think of something like a slime-monster getting bigger and covering the squares which are clicked.
I have a symbol of a shape with a gradient drawn in Illustrator that I copied-and-pasted into Flash CS5. I created a simple motion tween by making the symbol move around the stage and scale. How do I now change the color of the symbol as it is moving on stage?
I am looking to create the appearance of a shape being drawn. I need a few shapes, but for the example think of a simple U. I have tried several different approaches. First, I tried a shape tween at 45 degree increments. That was a wrong approach. Then I tried using After Effects, but the movies lacked flexibility and were laggy. Currently I am building the shapes using two shape tween MCs(an arc that goes 11.25 degrees and a line that goes 21px), and repeating it.
This seems to be working, but is very tedious, and lacks flexibility. i.e. if I decided I want the shape just a bit shorter I have to remove the MC incident from every frame. Also I have no possiblity of changing the speed without completely rebuilding the shape becasue I'm doing a frame by frame animation.
I wonder what kind of class(es) I should use to accomplish this task. I have two predefined colors, 0xFF0000 and 0x00FF00 (red and green), and I would like to set a number of gradiants of colors between these two colors. [code]This generates a random color, but I don't want to generate just any random one. Does anyone know what kind of color class I should use to accomplish my task objective?
ActionScript Code: package { import flash.display.MovieClip; public class Base extends MovieClip { public var baseHP:int = 50; var newRect:Shape = new Shape();
1046: Type was not found or was not a compile-time constant: Shape. 1180: Call to a possibly undefined method Shape. What does it mean by "undefined method"? I am somewhat of a newby, so sorry if there are any stupid errors
Id like to know if there is a way to do a shape hitTest.Not as the normal hitTest would do, but shape colliding another shape, not the rectangleof a movieclip.It can be in a movieclip.
using the shape tool you can draw basic shapesthen using the subselection tool you can re-shape them by relocating certain points
What i want to do is create a tween whereby one of the points is movedthe problem is you have to convert to a symbol first and after you have done that you cant change the shapes shape.so how do i go about using a motion tween to change the shape of a shape?