ActionScript 3.0 :: Flash Changing Colors - Pattern(image) Show With The Mouse Over Rather Than A Color?
Aug 19, 2010
I LOVE this actionscript, it will be so useful to me. [URL] However I one question; Is there anyway to have a pattern(image) show with the mouse over rather than a color?
I wanna make a test movie for lets say... a circle dragged by the mouse and changing colors of the circle to certain colors when like on the right top of the stage the circle would be 100% alpha with a color of like blue, on the bottom left it would be 0% alpha with a color of like green or something like that.
My app uses a MVC pattern to display images - obviously they need to get loaded first, so...
I have two states ContentFull and ContentEmpty these are both typed as ContentState.
both implement IContentState which has the following function:
function getContent(model:ISIModel):Sprite
In the view, VContentView I have the following:
override public function update(event:Event = null):void { if(icontent!=null){this.removeContentChild()}; //not really necessary, but there to make sure icontent = model.getContent();
[Code].....
So the problem is - When the image is loaded - everything is perfect, when the image is loading, and ContentEmpty.getContent() is called the percentage value calculated from bytesLoaded/bytesTotal is initially set at 0 and displays just fine, but... it never changes to 5%, 10% etc...
I have put trace statements to track it incrementing, which it does just fine, I have followed it around in debug (using the Flash CS4 IDE), I have nuked the entire display list and then added everything back, I have instantiated a new counter text object as a sprite in a separate class, but it stubbornly refuses to do anything other than sit at 0 until the image loads and then the ContentState is set to ContentFull and the image displays.
I'm trying to learn a simple way to code a button's color to change when you click on the button itself. I got the button's alpha to work by doing the following: Create a text field with the word "Preflight" and convert it to a button. Drag the button onto the stage and give it an instance name of "Preflight1". On the first frame of the timeline, insert the following code:
Now when you test the movie, anytime you click the button "Preflight" the button's alpha drops (dims) by 10%. Works perfect and easy. Now, how can I do this exact same thing with the button's color? When you click the button, its color changes to some new color? I've tried colorTransform, but no luck.
I want to change the color of my image when I move the mouse over it. So I've prepared 2 images and this is the eventListener:
[Code]...
Unfortunately when I move the mouse over, I only see a blank image (error, image not found). However the compiler doesn't give me any error, and I tried to use the same path of the original image, and also to remove "../" in case he is referencing from root directory in run-time. But still nothing. The image is stored there, of course. However if I can apply an effect to change the color from blue to orange to my image (by preserving the transparency), I could solve differently
I have 30 buttons called thumb01 to thumb30. I have created this functions so when hover over and hover out of the one of the buttons it changes colour. I would like to use this for all my 30 buttons, but I dont want ot write the same code 30 times. Is there a way to for example to use wildcards so I can write thumbxx and address all the buttons.
var col:Color = new Color(); col.setTint(0xFFFFFF, 0.5); set1_mc.thumb01_btn.addEventListener(MouseEvent.MOUSE_OVER,hoverOver); function hooverOver(event:MouseEvent):void { set1_mc.thumb01_btn.transform.colorTransform = col; } set1_mc.thumb01_btn.addEventListener(MouseEvent.MOUSE_OUT,hoverOut); function hooverOut(event:MouseEvent):void { set1_mc.thumb01_btn.transform.colorTransform= new ColorTransform() }
I need to change the color of an image on a website. The image is of a carport, so the texture and shadow's needs to stay consistent. If I change the color by just swapping the images with other ones in a different color I would have to have approximately 7500 images and I don't think it would be the most efficient way of doing this, so I am asking the community if there is a jQuery code that would allow me to place some sort of color filter on top of a white carport and change the color real-time on the website?This is a sample of one of the images I have to start with.The only thing that can change color is the roof part, the metal rails in the image cannot change color and the background cannot change color either.
I have been playing about with the "Changing colors with Actionscript" FLA found on this site. Basically, when you move your mouse over a coloured box the movie clip changes to the corresponding color. This is the AS
i'm trying to make something that will change a section on an image to other colors (or possibly another picture) when clicked. Something similar to this would work [URL] But, when you click on the colors, instead of the colors just filling in the wheel, i'd like it to change it to a picture, of lets just say in this example, another rim...a picture of a different actual rim instead of just a color fill.
Then, I'd like the option to have another section that will do the same, but for another location on the car. So, for example, there's a section for the rim colors like the link has. And, there is also another section with more images that can be clicked to change the headlights....then one for the background, etc...
What is the best way to determine the percent value of a color between two given values. In other words, what is the best way to calculate the % position of color C?
Color A - 0x0000FF Color B - 0x00CCFF Color C - 0x00FFFF
I have imported an illustrator image into flash (both cs4). It is in vector format (vector smart object-with masks). I want to convert this into a either a button or an MC so that when people hover over it, it changes colour but I cannot edit the image in Flash. If I import as none vector I lose the image quality completely but I do not want to flatten it and lose the transparencies. How I can edit the image in Flash? Also, when people hover over the image I would like text to type itself on what that link is for e.g. HOMEPAGE etc. I have AS for it to work in MX but cannot find anything for CS4.
I have been struggling with this with CS4 and CS5. I am working on an animation with a couple of characters comprised of several pngs I converted to symbols. When one characters symbols overlap another characters the swf file shows the stage color rather than the background image I have placed in the file. I can publish it as an html with the option of playing it windowless transparent and it will remove this problem. But I would like to just be able to play the swf file without this issue.
I got some text that has a background, and the backgroud color can change to any color.
So, I need to find a way to figure if my text will be readable or not, the text should change to black (for example, yellow background) or white ( dark blue background ) if the contrast is not good enough.
So, is there a method to do this?, what would you use to make this work?
I want when user roll over on my image it shows a part of big image of the same picture i known its possible in flash but how i don't Known ?? here is the link of the live example the site use the same technique in flash click here
Ive been editing a template for a photography website (in flash) but she wanted the font changed through out the site and the colour of this font changed to. Ive been playing around with it and managed to chage the font but only for some of it, but what ever im doing is having a knock on affect with other parts of the site.I have a index page and various other files and folders but dont know if im looking in the correct place.When i look at the libary of contents its not very clear what is what and cant see anything reffrencing the text.
I want to change the color of many text fields at once. I created an array, then a for each loop where I datatype the var to a TextField. For some reason, Flash reads this variable as a String, so I can't change the text field's color.
i have this code which used to work if all movie clips were on the same layer, when i put them on different layers it stopped working. i have created a blank layer to carry thew action scripting. what do i need to do to make this work?
var colorend = color1; var awaycolorend = color2; circGK.onMouseMove = function ()
I need to build a series of blocks, (red, orange, yellow, green, purple). When the user clicks a block, that block changes color). (and each block color on is stored as a boolean, isClicked = TRUE/FALSE).
What is the best way to accomplish this in a "block" class? Below is my code.
I'm trying to make a very simple game in Flash. I have a map where you can see only the borders of the states. I want to make every state a symbol. Can I somehow fill it with different colors? Using paint bucket doesn't work...
Can i change the colors of two mc's if i just click one of them? i tried to put the other mc (btn02) inside the function but only btn01 changes color when i click it.
here's the code;
var controlcolor:Color = new Color(btn01); var controlcolor2:Color = new Color(btn02); btn01.onPress = function(){ controlcolor.setRGB(0x000000); btn02.controlcolor2.setRGB(0x000000); }
I've tried to export my vector work from Flash to Illustrator. The result is bad : colors have faded and transparent colors became opaque. It is a shame that Flash doesn't provide a correct export function to Illustrator now that Flash and Illustrator are both Adobe's softwares.
I am looking for a script, (modes ?), pixel bender ? that allows me to convert an movieclip/image into 2 colors (black and white). I don't want grey scales, but really 2 colors only picture.
I am in the making of a isometric level editor, and I have about 15 movie clips with more to come. I want to let people change the color of tiles to what they want from a list of colors, so how can I let them change the color of a tile dinamicly with actionscript so that it changes a tile's color while preserving changes of "shadows"? I mean I have let's say a cube and to make it look 3D I need to change each face to make a feeling of 3D and not a flat one.
i have been doing this tutorial http:[url]..but i am stuck on PART 8, i have done everything the tutorial has said so far (although my image and the colors used are different) but the large blank box at the top of the color pallet isnt changing color when i click on any color from the pallet.
Also this tutorial doesnt say what version of flash and actionscript is best suited for this.Currently i am using CS4 & Action Script 2.0 but i don't know if this is correct. below there is a link to the fla. file that Coloring_Book.fla.