ActionScript 3.0 :: Push Multiple Strings Into An Array, And Some Of The Strings Are The Same?
Aug 24, 2009
I work on AS3 one week, and then take a break for a few weeks, then work on it a day, take a break, etc.. So I forget some of the basics, and need refreshers. I think I need to stop taking breaks.
Problem: I push multiple strings into an array, and some of the strings are the same.
Code:
var myArray = new Array();
myArray.push (Snivvle);
myArray.push (Kirupa);
myArray.push (Snivvle);
I want to find out which element positions "Snivvle" hogs up. We can see that it would be using element 0 and 2, and if we do an "indexOf" we would only get to see element 0, and doing a "lastIndexOf" we would only see element 2. How do I find out ALL of the element positions "Snivvle" is located in, so that it returns: element 0, element 2.
I would like to compare a string variable to multiple strings. Is it possible?I wrote a pseudo code of my own which doesn't cause an bug/error report,but it doesn't seem to work properly either:[code]
I have multiple mc's that contain input textfields. I want the results of these to appear one after another in the same dynamic textfield. Later they will be sorted alphabetically.
So far, I've been able only to get one item to appear at a time in the dynamic textfield--the next item replaces the first. A for loop didn't work.
Can anyone point me in the right direction to get the new text string to be added to the previous text string rather than to replace the first text string?
Anything at all similar I've seen creates a shared object instead of writing multiple strings to one dynamic text field.
i have long string values how do i set it up ... like this
var longString:String = "Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum. ";
I have multiple mc's that contain input textfields. I want the results of these to appear one after another in the same dynamic textfield. Later they will be sorted alphabetically.
So far, I've been able only to get one item to appear at a time in the dynamic textfield--the next item replaces the first. A for loop didn't work.
Can anyone point me in the right direction to get the new text string to be added to the previous text string rather than to replace the first text string?
Anything at all similar I've seen creates a shared object instead of writing multiple strings to one dynamic text field.
[code]I have information coming in from an XML page. One of the childnodes is an ID. The numbers of the IDs go from 29 to 40. I'm trying to have 6 numbers randomly grabbed from the list, so I made a function to find a random number between a given "Low" and "High" numbers, then another to continuously add 1 if it's already one of the other numbers(I'm pretty sure the method of that part, I could have taken a short cut.)Where it says to trace the two numbers near the top of the find5RandomNumbers function, they trace 29 and 40. But near the bottom where it's told to trace all 6 items, they come back as "NaN."[code]
I have a list of txt files and when one is selected it is read and assigned to a string variable. this string is then pushed to a view : pushView(viewer, string), where the string is displayed in a textarea. I want to also pass the relative path of the file also. Is this possible to pass two strings?
I was wondering if I have an array that is made up of strings. The array is updated with new strings as the user drags and drops objects. Is there a way that I can have the array of strings appear continuously on the stage as feedback?
The more I get into haXe and cpp the more I'm wondering this about as3. Iteration in as3 is easy in comparison to those languages. But if Array extends Object, overriding getters and setters to create what's basically an IntHash<string> or map<int,string>, and which only takes an int as a key, then why shouldn't the key iterator also return an int? Why does it return a string?
This is probably not the most clever way of doing what I'm doing but I'm getting stuck either way.I've got a whole bunch of MCs on the stage which I want to interact with, I'm trying to use an array which carries their instance names as strings then converting that string to MovieClip. If there's a better way to do this then I'm all ears.simplified code:
ActionScript Code: var areaNames:Array = ["buttons.australia", "buttons.international"]; for (var i:int = 0; i<areaNames.length; i++) {
Im currently trying to make an abstract method for reading xml data as parsing different formats is a pain in the butt. Especially with components I want to be reusable.
currently I'm having an issue with dynamically grabbing data from the xml and just don't know if this is possible.
How do I create an array of strings from a string, eg."hello world" would return ["hello", "world"]. This would need to take into account punctuation marks, etc.There's probably a great RegEx solution for this, I'm just not capable of finding it.
I have an array of strings. Each string is a name of a class. How can I call the library item with the class name that corresponds to the string in the array?
I am working with a function that converts csv data to a multi-dimentional array. I am then going through the characters to find specific situations in the way the strings are handled in the array. One example is if I have a string like - "this is a string, yeah" - then I make sure not to count the comma in the string because it is between quotes from that string. Anyhow In the following function I have some how lost my spaces in the results.Instead of getting "this is AS3" I am getting "thisisAS3". Spaces seem to only be available in the strings that have quotes.
function CSVtoArray(csv:String):Array { var inQuotes:Boolean = false; var field:String = "";
And the result is: tooltipArray = ["tooltipProy", "tooltipAsig", "tooltipRota", "tooltipActi"]; which doesn't work because the array no longer contains references to MovieClips but strings
2. NOT surrounding the name of my movieclip with "" on (release) { _root.tooltipArray.push(tooltipProy); }
Which gives an undefined value
How can I "transform" the strings in the array to references to MovieClips?
I've made a imput box (textbox) with the name "user" I've declared an array:
var word = new Array(500); word[0]="";(I need this for first word from a text)
When I try to compare the user.text to word [i] for example even if this values appear at trace() the same, the if (user.text=word[i]) give me everytime false.
what I need to do is combine 5 arrays with 5 individual strings (which have come from a JSON webservice) into one single list item in FlashBuilder Burrito. [code]I've pulled these out successfully and each one traces in the debugger, although as I need them all in the same list I'm struggling to establish them as a dataprovider together.If I push the strings and arrays together it is impossible to read properly, as the main Titles are at a different level to any descriptors for the products which are in the arrays.
I'm wondering if theres a way I can turn a variable of strings (separated by commas) into an array?I'm using the loadVars object to import variables from a text file that I'd like to import to flash as an array.For example if the variable I import from the text file looks like this:&myVar=charlie,dog,cat,test&I'd like to get it into an array in Flash like thismyArray = new Array["charlie","dog","cat","test"];
I have an array of ingredients for soup as strings. These ingredients are also movieclips in my library, all linked with an identifier. I want to add the movieclips to the stage dynamically.
I tried getDefinitionByName but I keep getting an error that the variable "appel" (veg[0] in this case) is undefined. And basically, I only have a general idea what I'm doing here, so I would be grateful if someone could explain it to me or link me to a helpful tutorial.
I've got an array of Strings each of which have been input by a series of coloured buttons with sounds attached. When a play button is pressed the strings that correspond to different coloured sounds should play one after the other. Instead they all play at the same time as one jumbled mess of noise and I have tried everything to get it to work. The trace shows that the for loop through the array seems to be doing the right thing which is why I can't understand why it won't just play back one after the other.
This is the code for the play button: PlayBTN.onRelease = function(){ trace("PlayButton Pressed"); for(var i:Number =0; i<songArray.length; ++i){ trace("Inside Loop"); trace(i); [Code] .....