ActionScript 2.0 :: Combo Of Keys Pressed To Launch A Command?

Aug 11, 2009

Create a listener that will wait for a combo of keys pressed to launch a command? Something like if they type "admin" it will trigger a function.

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ActionScript 1/2 :: Keys Pressed Or Not Pressed?

Dec 6, 2010

I am struggling a bit with keys on the keyboards controlling a movieclip to happen.Ive got a person moving when pressing right and left, and a movieclip with three frames: First frame is a movieclip with the person standing still, looking bored. The second frame is the person moving right, and the third frame is the person moving left.This is the code that Ive inserted into the persons actions on scene1:

if (Key.isDown(Key.RIGHT)) {_x += speed;this.gotoAndStop(2);_xscale = +scale;} 
if (Key.isDown(Key.LEFT)) {_x -= speed;this.gotoAndStop(3);_xscale = -scale;}
 
this code works alright accept that when the keys are not pressed it doesnt stand still, the legs are still moving, so I tried to include this code aswell:

if (!Key.isDown(KEY.RIGHT)) [code]....this makes the person standing still when not pressed but not moving the legs when turning right and left.

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Flex :: Launch Command Line Air App?

May 26, 2010

Is it possible to create a command line Abode Air app? I know thats not the intended use of the framework, but I have a lot of utility code written in as3, and I have a need to programatically run some utility functions from another app (not flash). I know I can pass command line parameters to the Air app, but I would like to avoid having a window pop up while the calculations are being made.

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ActionScript 2.0 :: Fs Command For Acrobat Launch

Sep 16, 2003

I have a button on my stage. On press I want it to open a pdf document. I dont want it to open it in the browser window. It has to launch acrobat only.

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Components: Combo Box / Set Of Keys As Will Not Affect

Jun 28, 2011

I have been making a game and have recently found out about the Combo Box component, I love it and it works really well, except for one thing.You play the game using the arrow keys, and when you press the arrow keys the character moves, AND it changes the value in the Combo Box, I do not want it to affect the combo box.Please do not say use the WASD keys or another set of keys as this will not affect it, because this is not an option, they are already being used!

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ActionScript :: Can Track Keys Pressed

Apr 29, 2011

Can I track the keys pressed, using ActionScript?

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ActionScript 3.0 :: Detecting Two Keys Pressed Together?

Aug 7, 2009

How do you detect when to keys are pressed together. For example, if I press W and E together, I want something to happen. How do I do that?

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ActionScript 2.0 :: Both Keys Pressed At Same Time?

Jun 14, 2010

if (Key.isDown(Key.RIGHT)and (Key.isDown(Key.LEFT){
trace("both pressed");

i am trying to write the syntax to detect left and right cursor keys .pressed down at same time.

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ActionScript 3.0 :: Detecting Keys Pressed?

Jun 15, 2011

Im unclear why this code is not working? What am i doing wrong?

ActionScript Code:
import flash.ui.Keyboard;
import flash.events.KeyboardEvent;

[code].....

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ActionScript 3.0 :: How To Detect That No Keys Pressed

Jan 9, 2012

I am doing a Flash game for school with parallax scrolling. Though I am going a much simpler way of the art, I am having one major error. My error is that when I stop pressing the Up Arrow Key, my ship does not move. All that my ship does, is sit there doing nothing, except for the following; exhausting fuel and showing the flame animation. Detecting if the Up Arrow Key (evt.keyCode == 38), I have tried both code below:

ActionScript Code:
!evt.keyCode == 38
and

ActionScript Code:
evt.keyCode != 38

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ActionScript 2.0 :: Cannot Detect All Keys Pressed OnKeyDown

Aug 12, 2009

Cannot Detect All Key pressed onKeyDown

Here is the code I used:

Code:
var keyListener:Object = new Object();
keyListener.onKeyDown = function() {
trace("DOWN -> Code: " + Key.getCode() + " ACSII: " + Key.getAscii() + "

[Code]....

It is an usual code to listen the key presed on the keyboard. For some reason, I cannot detect any letter-key exept letters "w", "x", "d" and "J". I tested it on a different computer and results are the same. It is driving me crazy. I am not sure what is the problem.

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Actionscript 3 :: How Many Pressed Keys Flash Can Detect

Dec 1, 2009

I'm developing a little game. I use the following code to detect the keys pressed by the player:

[Code]...

Basically the shootKey will be hold down by the player almost all the time. And the changeColorKey will be pressed very often but not hold down. While testing I noted that holding the shootKey and the right arrow down, the onKeyUp events for the changeColorKey don't get fired. Holding the up or down arrow key instead of the right arrow has the same effect. If I hold the left arrow key the events get fired. Why does it occour? Is there something wrong with my code?

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ActionScript 2.0 :: Moving Map When Keyboard Keys Pressed

Jun 21, 2006

I want this code to move my map i.e map_mc when the keyboard keys are pressed. When I add it to the map_mc, I see no effect what do u think I am messing with.

Code:
on (keyPress "<Left>") {
currentX = this._x;
this._x = currentX - 2;
} on (keyPress "<Right>") {
currentX = this._x;
this._x = currentX + 2;
} on (keyPress "<Up>") {
currentY = this._y;
this._y = currentY - 2;
} on (keyPress "<Down>") {
currentY = this._y;
this._y = currentY + 2; }

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ActionScript 2.0 :: Detect When Keys Are Pressed In Combination?

Aug 15, 2006

I've followed the thread there: [URL]

I understand that this class allow the script to detect when keys are pressed in combination.

But what is exactly the implementation when a key is used both in single and combination states. Let's say that you've the "q" key used alone and "shift-q"...how would one proceed to achieve this detection?

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ActionScript 3.0 :: Detect Which Keys Are Pressed In Input TextField?

Aug 23, 2009

I want to detect which keys are pressed while user input text into TextField.I tried something like

import flash.text.TextFormat;
import flash.text.TextField;
import flash.events.Event;[code].......

but this doesn't work.

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ActionScript 3.0 :: Arrow Keys And Space Pressed Simultaneously

Sep 5, 2009

ive tested my game on several different computers. it works well on my desktop, but 2 laptops suffer an issue when left, space and up are all simultaneously pressed... thus the character is unable to move, jump and shoot at the same time

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ActionScript 3.0 :: Detecting Multiple Keys Pressed Without Bugs?

Nov 1, 2010

I have it like this so far:

ActionScript Code:
stage.addEventListener(KeyboardEvent.KEY_DOWN, KeyPressed);
stage.addEventListener(KeyboardEvent.KEY_UP, KeyReleased);
public function KeyPressed(event:KeyboardEvent):void

[Code]....

and so far it works good, except when I press shift. If I'm holding the left or right arrow key and then I press shift, the object stops moving and doesn't do anything. However, if I release the arrow key and THEN press and hold shift, it works perfectly. How can I make it so that I can press shift while I'm holding the arrow key and still have it work?

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ActionScript 2.0 :: [MX] Make A Condition Happen If 2 Keys At Once Are Pressed?

Mar 4, 2003

in actionscript, Is there a way i can make a coddition happen if 2 keys at once are pressed?

example:
if (Key.isDown(Key.SHIFT) && (Key.isDown(Key.LEFT) && _currentframe == 1)) {
gotoAndPlay("running_left");
} else if (Key.isDown(Key.RIGHT) && (Key.isDown(Key.RIGHT) && _currentframe == 1)) {
gotoAndPlay("running_right");
}

or can't i do shift and left/right?

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IDE :: Getting Responsive Keyboard Movement - Multiple Keys Pressed

Feb 16, 2010

Im having a problem getting responsive keyboard movement. I have a key_up listener which fails to trigger when 3 keys are down. E.g. Imagine up and right keys are being pressed to move up + right. The user wants to change to moving up + left. The user presses the left key before lifting thg right key. I have a key_up listener to detect when a key is no longer being pressed. However in this scenario it fails to trigger when 3 keys are pressed. Even in this online example, there is the same problem, look how unresponsive it is when chaging from up right to up left really quickly. [URL]

[Code]...

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ActionScript 3.0 :: Combo Box Making A Hint For Each Item - Placing An Event Listener Into The Function That Populates The Combo Box?

Mar 10, 2011

It might be something simple I'm doing wrong.I have an array populated by XML in a function by doing the following inside the function:

first_special.addItem({label: xmlMenuFile.item.headers[i],data:
xmlMenuFile.item.descriptions[i],data2: xmlMenuFile.item.hints[i]});

The problem I'm having is trying to figure out a way so that the "data2" will fill the text field "hint_txt" on ROLL_OVER of that items name in the list.I've tried to placing an event listener into the function that populates the combo box .this populates the combo box label and data with the Loaded XML File. This works

function changeHandler(ev:Event):void
{
menuText_mc.heading1_txt.text = ev.currentTarget.selectedItem.label;[code]......

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ActionScript 2.0 :: Populate Combo Box Values Using Another Combo Box Instance

Dec 21, 2005

I have two combo boxes. The first combo box's data is added through an XMLConnector object, the second combo box, I would like to populate through an on (change) event in the first combo box. The items in the second combo box would relate to the selection made in the first combo box.

I have attempted the following within the Actions for the first combo box:

on(change) {
switch(this.value) {
case "value1":
comboBox2.addItem({Label:"Label",Data:"Data"});
break;
} // end switch
} // end event

which is not working.

should an event be dispatched by comboBox1 and a listener be attached to comboBox2? I can't find any examples of this on the internet.. but i might be using the wrong search terms.

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ActionScript 2.0 :: [Flash 8] XML/Flash Gallery - Making <launch></launch> Has The Ability To Link To An URL?

Jan 15, 2006

So I read through Kirupa's XML/Flash thumbnail gallery tutorial and have since modified some of its actionscripting to display my online design portfolio. How do I make it so that 'LAUNCH PROJECT' is a link? Here is the modified Actionscripting (I have one of each for the 3 sections):

Code:
function loadXML(loaded) {
if (loaded) {
xmlNode = this.firstChild;[code]....

As you can see at the bottom of the actionscript, I added a gotoURL action, hoping that simply by making <launch> read <launch action="gotoURL" variables="http:url...> that it would become a link. I, however, have had no such luck. Perhaps I have to add something more. How do I make it so that <launch></launch> has the ability to link to an URL?

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ActionScript 3.0 :: Dictionary With String Keys: Slower Than Object Keys?

Apr 27, 2011

whether using a String as the key in a Dictionary results in slower lookups than using an Object, Class or Custom Object (an instance of developer defined Type)?

When using a String as a key, does the literal String have to be parsed, or does the Dictionary key point to the String Object?

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ActionScript 2.0 :: Get The AWSD Keys To Work As Smoothly As The Arrow Keys?

May 16, 2003

How do I get the AWSD keys to work as smoothly as the arrow keys. I can put the arrow keys inside an enterFrame

[AS]onClipEvent (enterFrame) {
//move the tank
if (Key.isDown(Key.RIGHT)) {

[Code]....

If I put the AWD keys inside an enterFrame they run until I push another button

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Flex :: Command To Pause, Stop And Close Vlc Player From Command Line?

Aug 5, 2010

Well i have an adobe air which runs vlc-player at background as service. i check that in Windows Task Manager , the service runs when air application launches.
here is the code

processArgs.push("--extraintf");
processArgs.push("rc"); //Remote control
processArgs.push("--rc-fake-tty"); //Use terminal as output

[code]......

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Flex :: Caringorm Calling Multiple Command In One Call (Queue Command)?

Mar 2, 2011

I want to call 3 commands one by one , the relation between each commands are command should execute one by one in the previous command result. How to Queue Command's? What is the best practice to handle Queue command , my requirement is adding n number of commands and execute them.Main -> Execute c1c1 got the Result - Execute c2c2 got the Result - Execute c3

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ActionScript 2.0 :: Make A Box That Fades In When Pressed On The Button And Fade Out When Pressed For The Second Time?

Nov 16, 2004

I have a function on root:

_root.fadeBox_mc.onEnterFrame = function (){
if (fade){
this.nextFrame();[code]....

This causes a mc to fade in and out on rollover/rollout. But what I wanna make is a box that fades in when pressed on the button and fade out when pressed for the second time. But if I say

on (press){
_root.fade = true;
}

the mc fades in, but I cant do another on (press) to fade out. Is this too confusing?

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ActionScript 3.0 :: Make An "Ignore Command If" Command?

Mar 30, 2012

I'm new to Adobe Flash and especially new to Actionscript. Could somebody give an example and explain how to make and "Ignore *this* command if..." style command. Here's what I want to achieve:I have made a button (I may have done it in an odd way but it works) that moves when the mouse hovers over it and then moves back when the mouse moves away. I plan to put the finished product into Dreamweaver and have tried what I've done so far and it works. The problem is that if I move the mouse away before the first animation of the button has finished. It doesn't reach the *Mouse Out* command and then just sticks/stops in the bit where I have put a *stop* command.Basically, what I want is a way to ignore a command if something happens earlier on (such as the cursor being moved away).I've tried to explain the best I can without actually screenshotting it and copying commands.

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ActionScript 2.0 :: Movie Clip With A Stop Command On Frame 1 And A Stop Command On Frame 20

Jul 21, 2007

I have a movie clip with a stop command on frame 1 and a stop command on frame 20.I'm trying to have two separate buttons that tell the MC (onRollOver) to play forward or to play backwards.

The actionscript on button #1-
PHP Code:
on(rollOver){    gotoAndPlay(_currentframe +1);} 
The actionscript on button #2-

[Code]...

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ActionScript 2.0 :: Can Launch An App (an Exe)

Aug 26, 2004

I want to launch another app, in a separate window - like Excel or something . I can predict a hard coded path to it - like "c:myappapp.exe". Can AS do this?

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