ActionScript 2.0 :: Movie Clip With A Stop Command On Frame 1 And A Stop Command On Frame 20
Jul 21, 2007
I have a movie clip with a stop command on frame 1 and a stop command on frame 20.I'm trying to have two separate buttons that tell the MC (onRollOver) to play forward or to play backwards.
The actionscript on button #1-
PHP Code:
on(rollOver){ gotoAndPlay(_currentframe +1);}
The actionscript on button #2-
[Code]...
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Aug 7, 2009
I have two movieclips on the stage mc1 and mc2,the navigation for mc2 and mc1 is in mc1 as as3 and MovieClips suddenly now that I've added some tabs into mc2 (new layer, no instance names yet) the navigation code in mc1 has stopped working,if I change the initial stop command to a later frame in mc1 I can navigate back to the first frame and then to one other place in the menu but after moving away from the first frame I can't seem to get any of the buttons to work, its only if the stop command is on a later page that those buttons will workon the main timeline i'm using;
ActionScript Code:
stop();
mc1.stop();
[code].....
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Mar 3, 2004
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[code]......
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Sep 21, 2010
I have a movie clip that runs in its own timeline. I want to stop the movie clip from playing whenever the mouse is clicked (in this application I am actually using a touch screen and I want the movie clip to stop playing whenever the screen is touched). In addition, I want the movie to rewind back to frame one so that none of the movie clip images are left on the screen.
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Aug 18, 2011
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Jun 30, 2011
i'm very new at flash and finally ended all the work i wanted to do here. now i just need to had the actions so it will run properly. basically i just need it to stop in each frame and run the animation of the movie clip on that frame. if it's i can put the project here so you can see what and were i need to had the actions.
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Jan 4, 2010
i have a scrolling image gallery which is a movie clip on one frame and i want it to stop when i navigate to the other frames how can i do this.
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Nov 6, 2009
I know this is very simple bt I dnt know how to do in AS3.
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Dec 17, 2003
So what I'd like is for when someone presses the button, it instructs a movie clip to play - all this is based on what day of the month it is..in this example, it's today. The date part of this script works fine. If I just write "if (candleDay =='17') {_root.candles.gotoAndStop(23);}the script works fine...but I'd like the in between stuff. I have the movie clip stopped on frame 1 and I want it to play from frame 2 and stop at frame 23 if it's the 17th...in fact I'll have more if statements to go along with all this, but that's just cut and paste..So, I would like my movie clip, if it reaches a certain frame to STOP. In other words, if it's the 17th, play this movie clip BUT if the movie clip hits frame 23, stop the movie clip....why isn't this working? Here's the script that needs debugging:
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[code].....
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Dec 6, 2009
tv.addEventListener(Event.EXIT_FRAME, movie);function movie(event:Event):void{stop("tv");
}
i have dragged a video player from another swf, when i goto the next page the video keeps playing, unless i press the pause button,
i want it to stop if i exit the current frame.
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Nov 29, 2009
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[Code]...
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it isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.
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I have four movie clips (.f4v) in 4 frames in a movie with watch buttons.. This movie has them been imported into a main movie container that has next and previous buttons. However if i play a movie then hit next frame, the movie continues to play in the background. The code below shows one of the actionscripts for a movie clip and then the main actionscript in the main movie.[code]...
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Apr 21, 2009
I have created a movie clip button but am stuck with the actionscript. I have created the rollover and rollout for this movie clip button but i want it to do 2 things after this i want it to go and stop on the first frame of a movieclip which has my content on it called portfoliogallery_mc (which is also the same instance name for it) when you then click the button i want it to go and play frame 11 of that movie clip portfolio gallery_mc. Here is my current actionscript i HAVE Flash 8 on my comp that i am currently using. Please note my actions are on a layer called actions and not on the movieclip button itself. nxtimagetwo_mc (is the movie clip button/instance of mc)
[Code]...
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Aug 31, 2010
i'm making a rollover menu with AS3, and when the user mouse clicks I want it to go to a certain frame in a movie clip and stop. It does this fine, however I have an animation for it to play on Mouse out. So when user mouse clicks then mouse outs from the button area it plays my mouse out animation and i'm back to square one. How can i tell it to ignore the mouse out animation if the user has clicked the button?
[Code]...
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Jan 9, 2006
I'm new to Flash and am looking to use the following tutorial to create an advanced button. I know it is probably a very simple fix, I just cannot figure it out. [URL] In the tutorial the rollover and onrelease has the following script this.onRollOut = function(){ rewind = true;} this.onRelease = function(){getURL [URL]); } I have tried to change the on.Release command to go to and play another frame in to movie instead of opening a new url. But I'm not getting it to work correctly.
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Nov 6, 2006
1. I make a simple movie (call it movieClip) first frame has stop(); action, second frame has label playMovie, last frame has action gotoAndPlay(2); (so that movie not stop anymore2. Now I place movieClip on stage3. Question... what is code to make movieClip play frame label playMovie?
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[code].....
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Sep 8, 2010
im trying to navigate through a movie clip and stop at frame labels using individual buttons to call to individual labels while being able to see the on the way to the frame(for a blurred effect).my goal is to jump from point A to point F to point Z and see all the frames in between and visa versa.
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Jul 14, 2011
using action script...
stop();btn001_btn.addEventListener(MouseEvent.CLICK,showimage1);function showimage1(event:MouseEvent):void { gotoAndPlay(10);}btn002_btn.addEventListener(MouseEvent.CLICK,showimage2);function showimage2(event:MouseEvent):void { gotoAndPlay(20);}
however movie is playing without stopping to "Listen" for a Mouse CLICK. Images placed at frame 10 and 20 should appear only when CLICK'd.
This code is straight out of Classroom in a Book CS4.
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I have a project where i have 5 buttons (all on seperate layers) that i want to link to frame 2, frame 3 frame 4, frame 5 and frame 6.So for example i want my about button to link to frame 2 and latest news button to link to frame 3.The seperate pages are housed on the 'page layer' layer.I am using the built in code snippets in cs5 to do this, therefore i am using the 'click go to frame and play' command and changing the frame number accordingly.My problem arises when i use the stop command on the first frame. If i dont use the command the swf cycles through the 6 frames continously, but when i do use the stop command the buttons do not work as the application has stopped.
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I am an absolute beginner and downloaded this file from a great member here. I tried to use the stop(); command but it keeps going in a loop.
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I am using CS3 actionscript 2. I am having trouble with the preloader. It works, but it is causing the stop commands throughout the rest of the movie to not work. I know it is the preloader because when I remove it, it works. It is just a basic preloader. index12.fla has it with the preloader and index13.fla doesn't.[URL]...
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Dec 14, 2011
I do slide presentations on iPad via Flex IOS packager 4.6. The slides are swf's that have to be dynamically loaded at runtime because they change daily. Can't compile them in.
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I have been given a rather long and complicated Flash movie which contains a number of bugs. The one that has me most perplexed is as to why the pause button is failing to stop the root timeline.[code]As you can see, the button also controls various mps "voiceovers", which stop and start correctly, yet the timeline animations continue to play.I have looked through the movie and there doesn't appear to be any Play function overwriting the buttons Stop command.
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