ActionScript 2.0 :: Controlling X & Y Of Thumbnails With XML?
Mar 23, 2006
I'm using a modified version of the Thumbnail Photo Gallery. What I need to do is to be able to control the X & Y of each thumbnail based on the numbers in an XML document.
Here's my code:
Code:
function loadXML(loaded) {
if (loaded) {
[Code]....
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descriptions=true;
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[Code].....
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Code:
var ThumbArray:Array = new Array();
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I have also endeavoured to make my first XML slideshow & thumbnail slider and I am faced with a preloading problem....ie how do I preload my thumbnails???I have successfully loaded them as follows:
Code:
var urlRequest:URLRequest = new URLRequest("slideshow.xml");
var urlLoader:URLLoader = new URLLoader();
[code]......
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May 2, 2009
just watched Lee Brimelow's how to create a scrolling panel of thumbnails. I have no questions regarding the panel, but, rather, how do I add a link to each image of the scroll; so, when the user clicks one, a popup or new page opens showing not the thumbnail he clicked, but the real size image?
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I'm doing a grid of thumbnails, loaded from an xml file. So far I've got them in a straight line, weith this code:
Code:
numPictures = _root.picturesXML.firstChild.childNodes.length
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[code].....
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Feb 13, 2006
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Nov 19, 2006
Code:
// Create listener object:
var mclListener:Object = new Object();
mclListener.onLoadError = function(target_mc:MovieClip, errorCode:String, status:Number) {
trace("Error loading image: " + errorCode + " [" + status + "]");
[Code]...
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May 29, 2007
I am building a dynamic thumbnail gallery, where each image links to a fullsize version. (Sounds simple so far, but wait!) The thumbnails are created dynamically - an xml document provides the image path and description. I create a movie clip for each one on the fly, then load the appropriate image into it.
My problem is when I try to convert each movieclip into a button which loads the fullsize image. Each button loads the same image- the last one in my xml document. If I try placing "img[i]" inside the onRelease function, it comes up undefined. Here's that bit of code:
var thisimage=img[i];
eval("thumbnail"+i).onRelease = function()
{
// do something
loadMovie (thisimage,_parent.emptyclip);
}
And here is all the actionscript:
var xpos=0;
function loadXML(loaded) {
if (loaded) {
[code]...
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Mar 22, 2008
What is the most efficient method for displaying dynamically loaded thumbnails in a grid? I have 29 thumbs and would like to display them in three or four rows by three or four columns and have them scroll/ slide left and rightuld make this happen? No fancy flyins, rollover effects or any other bells and whistles. Just thumbnails on a grid that can move left and right.
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Feb 3, 2009
Stuck trying to get a pretty simple thumbnail gallery to work: Basically it's just a movieclip of horizontal thumbnails (50 in total, masked so only 10 are shown at a time) with a left and right arrow on the sides, which when clicked should make the thumbs smoothly shift left or right to display the next or previous 10 thumbs (fixed at 1-10, 11-20, 21-30, 31-40, 41-50). They should smoothly ease into place, and the left and right buttons should disable when you reach the left or right limit Is there a simple way of doing this?
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Feb 13, 2009
I am loading a few thumbnails from XML.When they load in, I want them to perform a few simple functions.However, when I load them in, Only the LAST thumbnail takes the onLoadInit() function.
Code:
function AttachThumbs(xmlData)
{
xmlNode = xmlData.firstChild.childNodes;
var total:Number = xmlNode.length;
[code]....
It's as if I need to create multiple loadListener objects.. one for each thumbnail, but I dont know how to do that when declaring a variable .. ie: one cant say:
Code:
var ["loadObject"+i]:Object = new Object();
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Mar 5, 2009
I'm working in a photogallery inside a mc (ex. movie>menu>gallery). There are 6 thumbnails in this gallery and I would need this: clicking on a tb i would open the bigger image in a mc in the root with alpha effect (fade in). I started using this code:
[Code]....
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