ActionScript 2.0 :: Disable Button After Loading A Movie?
Apr 2, 2005
i have a navigation with buttons that load external movie clips into a empty movie clip. Yes, very simple.if i click on the button to load the swf repeatedly, it will re-load the movie repeatedly (very annoying). I want to disable the button after it has been clicked once, and re-enable it when another button is clicked.The buttons reside inside a movie clip on the main stage.The empty movie clip resides on the main stage.heres the code for one of the buttons:
on (release) {
_root.target_clip.loadMovie("updates_nav.swf","1") ;
}
I just want it to load once then disable the button. I tried the button.enabled=false into the brackets but i get no results.
When roll_over button (info_btn) the child mc (infotext_1) starts and animate a text outside the button .When roll_out the child mc animate the text back to the btn.Simple, and it works... almost.[code]...
I have an swf with several movie clips set up to work as navigation buttons (using _up, _over and _down frame labels). The same navigation swf is used by several different HTML pages and navigates between them.
I want to pass the swf a variable with FlashVars in the object/embed script that will disable the movie clip button for the page the user is currently on.
In AS3 myClip.enabled = false; only removes the rollover behavior of the clip, but does not prevent the clip from receiving mouse events.
How can I disable the clip completely so that it does not respond to events?
I have three movie clips, called clip1, clip2, and clip3 that are in my library but not on the stage.
On the stage, I have a movie clip of a curtain that is a button. How can I make it so that clicking my button (which makes the curtain rise) will load and play one of the movie clips in the library?
Everything is embedded in an HTML site. The HTML loads a preloader that then loads the actual flash movie. Inside this movie I created a few buttons, inside a scroll bar movie clip. I want the buttons to load a whole new movie inside the same html. The code I'm using in the button is simply:
on(release) { loadMovie("new_movie.swf", 0); }
The problem is that it works beautifully in the Flash movie tester but doesn't do anything when tested inside the browser, embedded in the HTML. I think the problem is that the HTML embeds as an object the first movie, the preloader for the menu movie, not the menu movie itself.
I want to complete the following:The user clicks on a button (1 of the windows) then on release a new mc (it will be some text goingdown the armrail of the stairs) starts to play However, i have looping animation and sound on in the background so i can't do a gotoandplay can i?
i am working on a project where i require to load an external swf movie in a container at frame3 when i click on a button at frame1..and at he same time the movie should fit exactly into that container..and at the end of the movie it should bring back me to the frame1 where all my buttons are there..another thing is my first frame of the external movies which i have to load is blank so i want to load a movie directly from frame2i have tried several things but everythng is not working at he same time..
I'm trying to figure out how to disable a button after it is click and then enable it once another button is clicked. I'm stuck on how to enable the button.
on (rollOver) { this.gotoAndPlay("s1"); _root.slideshow.gotoAndPlay("s4");
I am working on a project where I require to load an external swf movie in a container at frame3 when I click on a button at frame1. And at he same time the movie should fit exactly into that container. And at the end of the movie it should bring back me to the frame1, where all my buttons are there. Another thing is my first frame of the external movies which I have to load is blank so I want to load a movie directly from frame2 or a specific frame.
I'm dynamically loading images and external swf on dynamic MC slides. (1 holder MC per image or swf) These MC serve as hit area and have several mouselisteners on them to give me the opportunity to drag and drop them, double click ...
I got no problem when loading images.
But as soon as I'm loading external swf onto these MC, I can't do anything anymore, it seems every listeners are disabled. (I know these swf are XML driven galleries with internal buttons but.....)
What can I do to oblige the external swf not to overwrite the listeners added on the MC parent?
In my code, when a user clicks on a button, I set the alpha of the button to 50 and set enabled=0. This works to essentially disable and grey out the button. The problem is that even though the button has been disabled, it still sits in the over state until the user moves the cursor off the hit area... Funny, no?
Since you can't tell a button what frame to go to, how do I get it to go back to its up state (without recreating all my buttons as movieclips and doing the whole thing manually)?
if you click on the middle Character a popup window will open at that time i want all other buttons disable so that we cant see the small box on mouseover.[url]...
ActionScript Code: // // var box = new Sprite(); box.graphics.lineStyle(10, 0xFF0000);
[code]...
If you click the box, its alpha is set to 1 rather than .1 because of an errant MOUSE_OUT event.What is the right way to fully disable this button when it is clicked?I'd rather not remove the event listeners because I have a bunch of different MOUSE_OVER functions on many different buttons and keeping track of which function is with which button and whether or not the listeners are already assigned seems like way too much work just to properly disable a button.
I have a button that when you roll over it a big window pops up, but then when you click on it, it pops the window up again, now its not a problem but i would like to know if i can disable the click function somehow. so that only the roll over works.
I know you can probably use a movie clip and just tell it with actionscript to load when rolled over, but i don't know how
I have some buttons that play an external swf inside an empty movie clip on the main timeline. I was wondering what Actionscript I need to disable the button when it is pressed. I want the button to still have roll over functionality and everything, but I just want the swf to load once when the button is pressed. Below is the script I am using right now.
on (release) { //load Movie Behavior if(this.content == Number(this.content)){
Is there a way to completely disable some loaded swf from executing actions? Im developing an application in Flash and it should be able to load user-submited swf entries and I dont like the possibility of an attack.
I have a movie and after the intro the enter button takes me to the next frame (11) and stops. there i have a drop down menu with button instances on each of the drop downs. The drop down is in a movie clip so i am using on (release) {_root.gotoAndPlay("s1"); } on the button instances to take me to root level to say frame 12 and stops. Each button instance has a different frame label to go to, s1, s2 etc - the idea being that back at root level i can have the content of each of the buttons on each of the frame labels (s1 at frame 12 , s2 at frame 13 etc) .... this works fine except the drop down menu in each of these new frames retains the action script on the drop down button instances - this is fine for all the buttons that will take me to another content page at root level - what i dont want is the AS to remain on the button for the page i am currently on - cos if you click on it it takes you back through the intro etc to get to its frame label again .
I need to disable a button once the user has clicked it! I also need the colour of the button to change once it has been clicked as well (I need it to just grey out - not sure if this can be solved using actionscript??) The only method I could think of of accomplishing this is to put each button in their own UILoader, but I'm hoping there is a simpler method!?
I need my buttons to stay put, but, I need to figure out away to make them stop working temporarily. I have layers above themthat become visible, and the buttons underneath these visiblelayers are working, even though they're covered up. Is there a wayto inactivate them, or make the layers above them take precedencewithout changing the button's _visible property?
I have a site with 908 buttons. Basically a person clicks a button, makes a donation (through paypal) and then that button gets their name displayed when the mouse hovers over it. Essentially the button becomes the property of the person who makes the donation. how to disable each button when someone clicks it. Disabling a button isn't the problem. I need it disabled only when the person has made a valid donation. Each button has a unique instance name (b001 - b908). There must be a way.
As the subject says, how do I disable a button once it's pressed?For example:- Home page loads, disable the Home button- Click on Contact page, disable Contact button, re-enable Home button.I've tried removeEventListener, used button mode true/false and nothing seems to work for me... Unless I'm doing it all wrong...
I have a button which I use for sending a message. When the message text is empty, it should not be possible to click the button.
This is all fine and not an issue. The only thing that is bugging me is the fact that I can disable the send button but the image does not get disabled (like I would expect).
Is there a way to do this elegantly because I don't want to provide a sendicon_disabled.png and change it myself (I don't think this should be my job).