I want to complete the following:The user clicks on a button (1 of the windows) then on release a new mc (it will be some text goingdown the armrail of the stairs) starts to play However, i have looping animation and sound on in the background so i can't do a gotoandplay can i?
I have three movie clips, called clip1, clip2, and clip3 that are in my library but not on the stage.
On the stage, I have a movie clip of a curtain that is a button. How can I make it so that clicking my button (which makes the curtain rise) will load and play one of the movie clips in the library?
Everything is embedded in an HTML site. The HTML loads a preloader that then loads the actual flash movie. Inside this movie I created a few buttons, inside a scroll bar movie clip. I want the buttons to load a whole new movie inside the same html. The code I'm using in the button is simply:
on(release) { loadMovie("new_movie.swf", 0); }
The problem is that it works beautifully in the Flash movie tester but doesn't do anything when tested inside the browser, embedded in the HTML. I think the problem is that the HTML embeds as an object the first movie, the preloader for the menu movie, not the menu movie itself.
i have a navigation with buttons that load external movie clips into a empty movie clip. Yes, very simple.if i click on the button to load the swf repeatedly, it will re-load the movie repeatedly (very annoying). I want to disable the button after it has been clicked once, and re-enable it when another button is clicked.The buttons reside inside a movie clip on the main stage.The empty movie clip resides on the main stage.heres the code for one of the buttons:
on (release) { _root.target_clip.loadMovie("updates_nav.swf","1") ; }
I just want it to load once then disable the button. I tried the button.enabled=false into the brackets but i get no results.
i am working on a project where i require to load an external swf movie in a container at frame3 when i click on a button at frame1..and at he same time the movie should fit exactly into that container..and at the end of the movie it should bring back me to the frame1 where all my buttons are there..another thing is my first frame of the external movies which i have to load is blank so i want to load a movie directly from frame2i have tried several things but everythng is not working at he same time..
I am working on a project where I require to load an external swf movie in a container at frame3 when I click on a button at frame1. And at he same time the movie should fit exactly into that container. And at the end of the movie it should bring back me to the frame1, where all my buttons are there. Another thing is my first frame of the external movies which I have to load is blank so I want to load a movie directly from frame2 or a specific frame.
I'm loading a external swf into a movie everything is fine with that. The only problem is that its loading only a part of it. Does anybody know why? Also, this swf is a mp3 player with streaming. The streaming part works but the playback doesn't.If i start only the mp3 player by itself it's working.here is the fla for the player
i am making a site with transitions that loads external .swf files(exactly like the tutorial). after the first part of the transition plays it uses:
[Code]...
So i guess my questions is should i add the load movie code before this code or what. how do i make this apply to loading the actuall external swf files??
I created a Flash movie (header.swf) that did some animation then at the end, loaded another into it using this command: loadMovie ("scrolling3. swf","_root.dropZone");It loads and plays just fine. Then I created another movie (video2.swf), that loads a movie in the same fashion: loadMovie ("tom2.swf","_root.mcTom");By itself, this movie (video2.swf) runs just fine.But now, when I wanted header.swf to load video2.swf it loads it, but the movie clip tom2.swf does not run. It just shows up as a white square in the corner. What am I doing wrong?I have tried many of the examples from threads that I have read hear and cannot get it to work.
I was wondering about the flexability of loading movies into a movie clip. Currently, I am well able to load one movie into a movie "loader" clip, but thought maybe there is a way to load additional movie clips into that same "loader" clip, as i am starting to accumulate several different graphics that i need to have be inside movie clips so that i can make them change colors on the same frame when needed.
i shot from the hip and tried this code, but didnt have any luck:
My _root movie is nothing more than a interface with navigation buttons. When someone clicks a button another swf is loaded into an empty movie clip on _root.
My Problem:I understand loaders and use them all the time, however, I still to this day have never gotten a loader to work with loading an external movie into a currently playing movie. (ie: in my _root movie you press the "Searching" button and searching.swf is loaded into _root.contents --> contents is the empty movie clip)So anyways... where does the loader go? The only results I've ever had is as SOON as the loadMovie method is called the movie hangs until the entire movie clip is loaded. Then the loader runs... thus making it totally useless.
I have a button ( 3 buttons ) and each button is assigned to Load a movie. When you click one of the buttons, the LoadMovie on Level 1 is good. Now here is my problem, how will I unload the current movie before Loading the next one. I want to UNLOAD the CURRENT MOVIE first before loading another MOVIE.
I'm loading movies into a container loader BUT when I load in one of my games it runs real slow. Is it because I should have removed other movies first ie: They seem to be all in there and stacked on top of each other.
import flash.net.URLRequest;import flash.display.Loader;import flash.events.Event; MyButton.addEventListener(MouseEvent.CLICK, this.startLoad);function startLoad(e:MouseEvent){ var mLoader:Loader = new Loader()
I have and SWF file I created from a PDF through Print2Flash. I am trying to bring it into another SWF file which is my navigation shell.
I am trying a simple test to load it and it work fine all the way up to when its time to resize. This is AS3 and this is the code I am working on:
[Code]...
This seems to work as long as I dont try to resize the container. repositioning the containg alone the X and Y works....but when I add the resize of the container to 800 x 800, I get nocompiler errors but the SWF doesnt seem to load either. Can someone let me know why this would be the case? I have found other threads concerning this but still the SWF I am bringing in just will not show when I add the width and height resize.
My scenario is that i have host swf that is of as3 and need to load an as2 movie into it.Now I need to control the as2 movie for keeping the host as3 swf and the as2 swf in sync. To do that I am using a local connection. But the problem i'm facing is that, when as2 loaded via as3 movie, I don't see as2 events being fired. For example, I kept a trace in onEnterFrame in as2 movie. Stand-alone I could see the traces. But when loaded from as3 movie, I could not see any of them.
I have 3 movie clips Loader as3 movie AS2 wrapper movie (Generic for all AS2 movies that will have local connection code.this will get msgs from as3 and internally does what ever we wanted) the actual as2 movie to be loaded into as3
Why is it that when i have button in a movie clip and that movie clip is a draggable object the button becomes inactive? How can i have both the button and the movie clip draggable and the button continue to function. below is the script i have for the draggable movie clip, which has the button contained within that:
I created a button with some roll over effects added some load movie action to load external movie.swf file, everything works perfect except I need about 12 same buttons but with different loadMovie command I mean to load different swf files. so what I did to make it fast I copied the first button and pasted it 12 times so I made 12 nice buttons, but the problem I have is that when I change button 2 load movie settings it automatically changes every button, so I am a little frustrated,
how do i add a paypal buy now button and a view cart button to my flash movie??I have the code for html... but i dont know how to integrate it in flash
how do we refer the submenubutton which hasbeen masked inside a movie clip.
In my code ,
mainBtn3 is present inside "mm " movie clip . and on click of it I am able to move to another frame using below code . But, if there is a sub menu for the button , and if I am referring it as below [mm.btn3sub1] and trying to move to another frame . I am getting following error
TypeError: Error #1009: Cannot access a property or method of a null object reference. at sumiyatried12356_fla::MainTimeline/frame1()
Anyway what I need to do is have a movie clip finish playing when a button is clicked and then go to the frame label associated with the button. I hope I'm explaining myself ok. So if I had say 4 buttons Home Gallery About Contact If Contact is clicked then I want the Home page to play (Which is a fade out) and then go to Contact Page (which will fade in). Then If Gallery is clicked then I want Contact to fade out and then go to Gallery page and fade in.
I have a MC, which i would like to act as a button, controlled by AS. So,inside the MC is a simple animation (the button just goes left for ten frames (preferred rollOver action) and then back for another ten (preferred rollOut action).On the MC actions I put:
on (rollOver) { this.useHandCursor; this.gotoAndPlay(1);[code].......
What happens is the following: on mouse over the mc goes left, on mouse out the mc goes back to its original place.It works exactly as it is supposed to. Exactly until you try again... if you move the mouse away from the mc (onRollOut), before the animation reaches the end, it goes bezerk.what happens and also how the animation can be done using only AS (with some for loop or function or something and chaning _x property)?
I am looking for a way to fade in a white movie clip over my main movie when a button is pressed.
(i.e. When you press a button, a white rectangle will fade in over all other layers and then fade out after a couple of seconds. This is to make it look like the different pages are fading in and out without having to build the transition over and over again.)
MainMove.swf is doing a loadmovie of SecondMovie.swfThe Button that loads SecondMovie.swf also disables other buttons in MainMovie.swfon (release) { _root.intro_btn.enabled = flase; loadMovieNum("SecondMovie.swf", 2);How do I Re enabled the Buttons in MainMovie.swf from a Button within SecondMovie.swf???
I am creating a full site in flash. The main movie has an empty movie clip in the middle of the movie to load external movies as the user clicks on the links. Everything has worked good so far as the linking has only gone 1 level deep. However, when I created a new external movie, and had buttons on it for another external page, but yet to open in the main movie, I can't get anything to work. Example.... In the main movie, the user clicks on the archive link, and the external archive movie is loaded into the main movie. Now, on this archive movie, there is a button on it that links to a another movie (say text effects.swf). However, when they click this button for text effects, I can't get it to load into the main movie clip and replace the archive movie that was currenlty there.