I'am developing a Custom Player for SWF's,...the SWF's are loaded externally.I've added functionality so as to load next SWf if next_btn is clicked and previous sef if prev_btn is clicked.Now, whats happening is that, the sound of the loaded swf is still playing in the background if another swf is loaded along with the loaded swf's sound.I'am thinking that if I'am able to remove the loaded swf and then load the next swf, then this problem will be solved,...I just don't know how to unload it.My code so far is...
var Xpos:Number = 0.0; var Ypos:Number = 0.0; var swf:MovieClip;
I'm about getting crazy over the inconsistency of loading and unloading movies processes.First one or two movies, ok. But after that, I always has my fingers crossed.It's a mixture or simple game and quiz movies. So I have this Main movie as the controller that control about 3 game movies and 16 quiz movies. So, I have these piece of codes in my Main movie timeline:
onEnterFrame = function () { if (NextMovieOK) { switch (movieQNum) {
I'm trying to make a flash website that has clickable buttons that will play different movie clips. But I dont know how to make it to just play the movie clip with the button you click without playing all the movie clips on the main timeline.
MainMove.swf is doing a loadmovie of SecondMovie.swfThe Button that loads SecondMovie.swf also disables other buttons in MainMovie.swfon (release) { _root.intro_btn.enabled = flase; loadMovieNum("SecondMovie.swf", 2);How do I Re enabled the Buttons in MainMovie.swf from a Button within SecondMovie.swf???
I have read all threads and can not find a solution but i am not somebody with a lots of knowledge about actionscript so here is my problem i am using this script .
[code]....
the problem is that when i click on the first button loads ok but when click on second still showing the first movie clip in the back ,,,,, i have try everything without luck ,,,, i guess i need to keep reading but will like to find an answer to this situation ,
I have a movie that's 500x400 px in level 0 and has lots of thumbnails with pictures that I want to open. the thumbnails open a 500x400 px movie above the other but on level 1. the problem is that when the new movie loads on level 1, the thumbnails on level 0 (that are now hidden by the new movie) are still active, and if i click anywere in the movie on level 1, it trigger an action from level 0. Is it possible to load a movie to level 1 that deactivates the movie in level 0 without unloading it?
I'm using a test file so I can see how a full website is going to work. I've got 5 layers:Background, title, menu, main contents, Actions.I have an empty movieclip that I call "contents-main". And it is placed in the proper location.On Frame 1 of the Actions panel, I have loadMovie("760-250-main.swf", "contents-main"); This works fine and loads the movie into the empty clip.On the menu layer, I have a button. What I want to do is click on that button and havea different movie load into the movieclip called "contents-main". I have tried everything on the tutorials that I can find and nothing will work.I also tried putting different variations and also putting the unloadMovie before loadMovie statement.
every 8 seconds it shows a different item When I click a button and load another movie, and return.the delay between the newsitems is not 8 sec anymore.
I want that when someone clicks on the button, my movie will start downloading instead of showing. (meaning, you can either save or open the file). Like downloading a clip from the web.
Actionscript 3 ---- Looking to have a movie clip and 2 buttons. Click the right button to make the movie clip go to the right, left button to make it go left (play backwards in the timeline) Currently the movie clip is set up as a 90 frame animation that moves across the stage on a motion tween. The right button just makes the movie clip play, so I'm looking to make my left button play that timeline in reverse. I've found lots of examples for AS2 online, but none for AS3......
I am working on a project that I have three movie clips animate onto the stage.I then have 3 buttons come up correlating with each movie clip.How do I script the buttons to play the movie clips?The movie clips are embeded FLV files just fyi.
I'm currently working on a treasure hunting flash game where the player clicks on a part of the screen and their shovel (cursor) digs a hole on that area. We're using a grid to determine what areas of the screen are clickable, so I created this by making a grid of buttons. However, I'm only vaguely experienced with AS2, and have never touched AS3 until now.
Basically, I need it so when the user clicks one of the buttons (each is named in a separate instance, a1, a2, b7 and so on) it swaps out and is replaced with a graphic of a hole I created as a movie clip.
I am a novice and have just completed my first animated movie. The movie is currently looped and I have created and invisible button the size of the frame with the intention that a user can click on the movie image to stop it and on second click continue the movie from where it stopped. I have used the AS event handler method to stop the movie. I have tested it and it works. But I cannot figure suitable code to restart the movie.
Two questions; 1. Am I going about the task the right way? (should I use two buttons, one stop, one start)? 2. If my approach is feasible, can anyone give me the correct AS to re-start the movie and put me out of my misery please?
I working on the timeline and have some Actionscript 3 code (I have a actions layer on the timeline). I am not sure what the code is for clicking on a button(I made the buttons movie clips since I wanted to animate it) and it plays a movie clip.
I have a flash animation with three different icons which play individual audios.
In one of the movies called 'bird' that I want to stop, I have in the first frame following code.
Code: x = new Sound(); x.loadSound("mp3/cocky.mp3", true); which works fine.
This movie 'bird' is then inside another movie called 'container' , any everything then sits in one scene.
In the movie 'container' I have three buttons which play individual sounds using same 'x.loadSound("...' method.
You first see and hear the animation of the 'bird' and it's sound playing straight away. After a 30 sec sound and the animation stops.
All working so far fine up to this point... But What I need is , when the user clicks on one of the other buttons to play the sound WHILE the 'bird' is still playing, I want to stop the 'bird ' animation.
At the moment it stops the sound of the 'bird' but NOT the 'bird' animation. Naturally If I wait 30 sec 'bird' animation stops and no problems there after. Only if and when user clicks before the 'bird ' animation is the problem.
I am wanting to load an SWF file into another movie on the click of a button. I can do this but I want the new SWF to fade in and then fade out when another SWF is loaded.
I'm not to sure where to start maybe using tween transitions??
i have a problem using AS to send some variables to a PHP form.when i click on my button the entire movie unloads from the stage. let's take a look to the AS of the button:[code]
I am trying to create a flash movie that scrolls images on a button click. I have done this successfully but the issue I am having is making it so after a given time it would fire of the function - to self animate.
I have an image of a target on stage, that moves left and right. In the center of the image is an invisible button, occupying the centre circle of the target. The idea is you click the invisible button on the moving target and this starts another movie playing. Seems to me the action script should reside in the button, and be something like this:
i am doing a simple project in which i have 2 frames in the main time line and a movieclip in the first frame and a button.i have something else in the second frame.when i click the button the movieclip should start after it ends the timeline should move to second frame and stop.
All works fine untill I do something to the loaded swf.For example if I click a button on the loaded swf the button works but then when I click the button on the main movie to load the next and play the transition the transistion doesnt work.If I dont do anything to the loaded swf the transitions work.Is it something to do with the paths being changed when the loaded swf is acivated?