ActionScript 2.0 :: Drag & Drop Not Working When Imported
Jul 25, 2007
I have a Drag&Drop game that works perfectly when viewed alone, but when I import it through a master SWF it wont work. You can drag the items but when you release them on the right droptarget they are all sent back. Its like it doesn't recognize the droptargets I think, but Im not sure...(Take a look at the Zip for .fla & .swf)
[Code]...
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Jul 16, 2010
I'm trying to "drag and drop" a swf that is imported by an object Loader, but it doesn't work.
Here is my code:
import flash.display.MovieClip;
var loader:Loader = new Loader();
loader.load(new URLRequest("square.swf"));
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,playerVidLoaded);
var movie:MovieClip;
[Code] .....
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Mar 10, 2011
Release to Drop NOT WORKING on drag and drop? Or is it something else?Can be seen here:
[URL]
Code:
var origX:Number;
var origY:Number;
for(var i:uint=1; i<6; i++){
this["choice_"+String(i)].buttonMode = true;
[code]....
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Dec 16, 2009
I'm using a simple drag and drop quiz, but it is NOT working correctly . When I play the movie, the mouse picks up the movieclips but never drops them, even when they are in a target area.
Attachments:
wine_cs3_copy1.fla.zip (1.2 MB)
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Apr 9, 2011
After 3 drag and drops of the puzzle I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at MultimediaProducttest_fla::MainTimeline/dropIt()
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at MultimediaProducttest_fla::MainTimeline/pickUp()
restbar_btn4.addEventListener(MouseEvent.CLICK, restbar4Clicked);
museum_btn4.addEventListener(MouseEvent.CLICK, museum4Clicked);
sark_btn4.addEventListener(MouseEvent.CLICK,sark4Clicked);
market_btn4.addEventListener(MouseEvent.CLICK, market4Clicked);
[Code] .....
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Mar 26, 2009
I'm trying to set up a very simple drag and drop game where users drag movie clips onto other matching movie clips.If the answer is correct, the mc stays in place; otherwise, it snaps back to original position. So far, only the dragging part works -- the movie clip won't stay in place when dragged to the correct position.I'm using Flash CS3 and Actionscript 2.The Flash movie can be found here: http:[url]..As it's set up now, the mc with the buffalo symbol is draggable,and the correct drop zone is the fish with thetext.Here's the script I'm using:
// Get the movie clip's location and
// store the coordinates as variables
onClipEvent (load) {[code].....
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Mar 22, 2010
So I'm trying to get my actionscript code working, and I'm having troubles.I want it so that when I drag a movie clip onto another movie clip it changes a variable to a number. However, there are three possible movie clips to drop onto, and I want a different number for each. I have a movie clip and inside it is a button with code along the lines of:
ActionScript Code:
on (release) {
stopDrag ();
[code].....
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Apr 1, 2010
I have a container which loads an external swf having drag drop functions. when the loaded swf is played separately it works fine. But when it is loaded into the container the dragging doesnt works. My coding for drag drop in the loaded swf is as follows.
on (press){
startDrag(_root.img1, true, 100, 130, 700, 700);
_root.img1.swapDepths(1);
b.stop();
[Code]....
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Dec 30, 2009
I have a drag and drop project using bitmaps that were masked using fireworks. All bitmaps are PNG (fireworks files) and one object is GIF. All objects were converted into movie clips.All movie clips from PNG's can be dragged, but they can't be dropped. However, the GIF movie clip responds to both drag and drop.ActionScript worked when all movie clips had GIF's.Is this problem because the objects were masked or for any other reason?[code]
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Nov 27, 2010
I'm new with flash and I'm having some trouble with my script. The idea is to start the game by pressing the start button, and the countdown starts. The start button will then disappear. In 60 seconds, the idea is to try to drag all the garbage objects into the respective recycling bins. Only 1 try per object.The object will return to it's original position if it's been placed wrongly, mouseevent for that object is then disabled.
After 60 seconds, the game will end and all mouseevents are disabled. The start button reappears and I can restart the game again.
[Code]...
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Jan 28, 2010
I can usually fumble my way through things *and i usually like to figure things out on my own* I did find a few other threads on this, but the only conclusive thing i came across was the _lockroot = true; which works beautifully.. untill u navigate to the drag and drop portion.
[Code]...
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Jan 6, 2010
I'm trying to make a simulation where a person can drag 2 different objects to any 4 predefined targets on the stage. Based on the position of the 2 objects there will be a different output text. I hope I described that clearly. I would also like the 2 objects to snap to the 4 targets. Im very new to AS. Im starting to be able to read it a bit but still can not wright it.
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May 11, 2005
i want to make flash drag a ball onpress and if its onrelease and if its on the Suquare movieclip it should stop draggin. my code is like this
[Code]...
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Nov 13, 2010
I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....
stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
var i:Number = 1; //i will be the total number of boxes
var newBox:myMC = new myMC();[code]....
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Nov 21, 2010
Im having trouble with this and its going wrong. I need to use actionscript 2 and im on flash cs3.
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May 20, 2011
Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
The next thing i am trying to do is when the user has a movie clip on a target already, and trys to put another movie clip in that target area, it will replace the one thats in there and go back to its current position. Here is the script of what i have done so far:
[Code]...
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Jan 31, 2011
Wen i drag mc2 i want mc1 drag in the same time.
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Dec 11, 2009
I have added drag and drop to some of my custom components.The drag event is fired on mouse down.If you mouse down and move the component around then drop it repeatedly its fine.But if you mousedown and drag the component around drop it and THEN just click on the component it inits the drag but doesn't fire the drop event.Its almost like you have to move the component for it to fire the drag drop event.This is very annoying as i'm removing the component on drag init and adding it again on drop, so just clicking on it makes it disappear.
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Sep 30, 2009
i have produced a simple drag and drop slide for use in my captivate project, works fine standalone, but when i import into Captivate it doesnt work correctly, the drag and drop element works ok but it doesnt seem to be targeting the drop target i then use to then goto the next frame etc.
on (press) {
startDrag(this, true);
}
on (release) {
[Code]......
is there another way to reference "/want_box" that will work in Captivate?
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Mar 14, 2012
Using the greensock tween engine I have a little effect going over my button. It works when I publish on my desktop. But stops working when I import the swf into my main swf. It's the scaling e.target, that is not working!
PHP Code:
map.east.buttonMode = true;
map.east.mouseChildren = false;
map.east.addEventListener (MouseEvent.MOUSE_OVER, eastOverHandler);
map.east.addEventListener (MouseEvent.MOUSE_OUT, eastOutHandler);
function eastOverHandler (e:Event):void {
[Code] .....
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Apr 5, 2011
I have 4 swfs that I have exported from flash, all containing clickable links. By themselves, the links work just fine. However, I have a "Main" movie that I am trying to import the 4 swf files into. They import fine and I have no problems except that when I test/export the movie the links in the original swf files no longer work.
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Jul 7, 2009
I downloaded a free flash menu component. It's help file said "You can simply drag and drop the menu items wherever you wish".However, I don't know how to drag and drop it in my file. please help me, how to use it?
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Jun 28, 2009
I am developing a simple drag and drop game..except my draggable items are in a movie clip and my targets are also in a movie clip. My draggable objects work fine, they drag and snap back into place when the mouse is let go, but... they dont snap to their targets.They do snap to their targets when they are directly on the timeline, but inside another movie clip it doesnt work and i can't figure out why.[code]
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Jun 21, 2010
Basically, there will be two images, which participants are to choose between. Below the pairs of images will be a horizontal bar with arrows at both opposite ends. I would like the participant to be able to drag and drop a small rectangle somewhere along the bar to represent their choice (and the degree of their endorsement).Basically, I'm asking how to make an interactive scrollbar on its side (without buttons, just the drag). I would also like it to start in the middle of the bar and be able to be moved in either direction.
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May 19, 2009
using 'drag and drop' in flash without overlapping?
For example - I have a list of buttons i drag to an area on the stage. I do not want my buttons to overlap.
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Nov 7, 2010
I've dynamically created a bunch of MCs from a single MC in the library.
Inside the MC's timeline, I have written drag and drop code.
The MC's reside in a parent movieclip, that then resides in a scrollpane.
I was wondering if it's possible to write AS3 to drag the clips into another movieclip?
If not the way I have it, is it possible at all to drag MC's from one container MC to another?
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May 19, 2009
I am trying to do a flex drag and drop. It is very similar to this first example.url....The problem is that event.currentTarget.mouseX,mouseY is showing the position where I put the mouse down rather than the position where I had finished dragging.
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Jun 22, 2009
I am trying to create an elearning exercise and i have a problem with the drag and drop section i have created. The exercise works well but when the user clicks the next button to go to the next frame one of the drag elements from the exercise shows up on the next frame and i just can't work out how to get rid of it?
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Aug 5, 2010
This is an overly complex way of making drag and drop functions, I know. My problem is, when my item hits the target, it doesn't allow me to drag anymore items?
ActionScript Code:
square.addEventListener(MouseEvent.MOUSE_DOWN, drag)
function drag(event:MouseEvent):void {
[code]......
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Apr 9, 2009
I followed kirupa's drag and drop with targets tutorial. I want the clock in my fla file to get bigger when it touches the bar. How can i do this?
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