ActionScript 3.0 :: Drag And Drop - Click On The Image ,one Can Hold Down The Mouse And Drag A Copy?
Nov 13, 2010
I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....
stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
var i:Number = 1; //i will be the total number of boxes
var newBox:myMC = new myMC();[code]....
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Nov 20, 2002
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Jun 21, 2003
I have a movie clip = circle
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This is easy you may say - duplicatemovie and startdrag etc........the problem is that when the user clicks on the original circle the mouse focus is on the original circle and not the new instance just created ie circle1 which then needs to be dragged and dropped.Just to complicate things the user needs to be able to delete a circle at any time by using the keyboard 'del' key.
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Jan 11, 2009
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[Code]...
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Nov 21, 2010
Im having trouble with this and its going wrong. I need to use actionscript 2 and im on flash cs3.
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Im trying to do a drag and drop system where the user can drag a movie clip into an area. Although i would like to make it snap to a target instead of just sitting wherever it lands in the area. Problem Two:
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[Code]...
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Aug 16, 2010
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[Code]...
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Apr 14, 2009
[Code]...
1. If i select one and drop it to the next list, then i select two and drop. the value one must be replaced by two.
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<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"
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[Code].....
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[Code]...
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Edit 1 : Got so far till now :
public function beginDrag( mouseEvent:MouseEvent ):void
{
[code]....
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[Code]...
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[Code]...
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[Code]...
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Code:
var mrT:MC_mrT = new MC_mrT;
addChild(mrT);
mrT.x = stage.stageWidth*.5;[code].............
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