ActionScript 3.0 :: Drag 'n Drop From HTML Text And Image Into Flash Player
Jan 24, 2011
I am working in a small web applications. this web applications let us to drag and drop the text and image from html page inside the flash player. when I tried to google the scenario I came to know about Drag and drop in AIR. but it is also specified that it will be only used in AIR and not in player is there any other way to work this out.
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Mar 26, 2010
Is there a library simplifying the process of dragging and dropping between the Flash/Flex environment and the surrounding browser?
I've done some research on the process, and so far the closest thing that I have found is from HTML to Flash in a Floorplanning application. I have yet to find a demo going in the other direction however.
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Nov 13, 2010
I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....
stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
var i:Number = 1; //i will be the total number of boxes
var newBox:myMC = new myMC();[code]....
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May 19, 2010
im working on a website at the moment (just for fun) and are done with the layout and almost everything. Now I want to make one of the pictures so you can drag and drop it around on the site. The problem is that it does'nt work, i've tried out many different tutorials and codes without success. Sometimes i get the 1120 error and when not, nothing happens.
[Code]...
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Jul 20, 2010
I have a very simple question, but I can not find solutions to it. I need to add multiple images that can be moved with the mouse. This components NumericStapper must be in the group with the image and move together.[URL]
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Nov 4, 2009
I'm trying to create a record player using drag and drop to play MP3s, like this one... [URL] so that the needle 'drops' onto a different ridge of the record. (single item - multiple targets) I've created a prototype which plays the mp3 on the first 'drop', but if i try and replay the song, i have to drag it elsewhere then re-drop it into the ridge again.
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Jun 30, 2009
I'm building a flv_video AS3 player. I'm using steaming-video.The player is working fine, but there is something that I want to improve. Currently when I push play button and if I drag&drop the scrubber of progress-bar somewhere in the area that is still not buffered, the player doesn't start to play from that position. So I want to do it.
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May 23, 2011
I need a way to drag and drop an image from a container to another. I have tried a few different ways but I guess the drag & drop thing is still eluding me. Anyway, here's what I am trying to do, A container will contains a few bitmap/vector image (what's the best way for this? Tile Group? Or?) and then I want to be able to drag any of the image onto another larger Image inside of a Panel. Just like dragging shapes in Photoshop. No code here, as I am completely lost on how to go about it. I found a few tip/tutorial here and there but none which I could understand easily or adapt to my need.
Edit 1 : Got so far till now :
public function beginDrag( mouseEvent:MouseEvent ):void
{
[code]....
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Aug 15, 2009
I have a TileList that's loaded with data from Flickr. The tilelist uses an imageRenderer to make a bunch of thumbnails. I'm trying to create a custom drag and drop function, but I want to get the image source of the tilelist mouseEvent target. Here's what the code looks like for the drag handler:
[Code]...
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Jun 27, 2010
I am implementing drag and drop from a DataGrid onto a List in a Flex 3 AIR application. I would like to have the drag image be a photo (jpg) referenced by a String field in the data grid item, named 'imagePath'. I'm having trouble getting the image to show up during dragging. I have triple checked that it is not because of an invalid path to the image. I have tried Image's source() and load() methods in every way I can think of. I am calling this method 'dragCurrentToList(event)' on a mouseDown event.[code]This works perfectly if I set the image source to the following bindable variable but I don't want to hardcode the image name.[code]
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Mar 10, 2011
Release to Drop NOT WORKING on drag and drop? Or is it something else?Can be seen here:
[URL]
Code:
var origX:Number;
var origY:Number;
for(var i:uint=1; i<6; i++){
this["choice_"+String(i)].buttonMode = true;
[code]....
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May 11, 2005
i want to make flash drag a ball onpress and if its onrelease and if its on the Suquare movieclip it should stop draggin. my code is like this
[Code]...
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Jan 20, 2009
I have been making a memory game, where words are shown to the user. Once they have memorised the words they go to the next screen where the words that they have memorised are shown. They then have to drag each word into a "correct" place and a "wrong" place. I now want to edit it so that I can use two arrays one for correct words and one for wrong words. I want to generate random words from each of these arrays. I have sort of worked out how this is possible to do but using dynamic text, but am I correct in thinking that the whole dragging the words thing is not possible with dynamic text. (I may be wrong though, I am quite new to flash).
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Feb 28, 2011
This is what I used to load an external image into a movie clip and drag and drop. The feedback part is pretty much the same from the old code.[code]...
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Feb 26, 2011
I would like to know how to set up the URLRequest to load an external image to a movie clip that is being used in a Drag and Drop event.I have successfully implemented the drag & drop code to my design but I would like to improve it by successfully loading external images to those objects that are being dragged around.I have both Var Load and starDrag codes. I am trying to figure out how to combine them.
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Jun 19, 2009
for a project I need to be able drag around input text, and still be able to type in it.
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Sep 6, 2009
I have run into a drag and drop issue .I have an item that I would like to drag and drop. Seems simple enough, but I also want to make it that if the user drags the image off the screen, that it stops dragging and returns the image to the center of the screen. What happens now is that it continues dragging and sticks to the cursor if you release outside of the viewable area. The original piece has a lot of other things going on, so I ve created a simple piece with the AS in the timeline that shows only this particular issue.
Code:
var mrT:MC_mrT = new MC_mrT;
addChild(mrT);
mrT.x = stage.stageWidth*.5;[code].............
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Feb 26, 2011
how to set up the URLRequest to load an external image to a movie clip that is being used in a Drag and Drop event.
I have successfully implemented the drag & drop code to my design but I would like to improve it by successfully loading external images to those objects that are being dragged around.
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Feb 9, 2009
I need to have drag and drop functionality on a dynamic text box. I searched and from my understanding Flash does not allow startDrag() and stopDrag() on a text box. Am I correct in saying that I have to somehow embed the text box onto a movieclip and drag the movieclip? If so, how can I embed a text box on a MC in this manner?
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Jul 11, 2011
I want to drag and drop an input textfield where the user than can enter their name so to speak but put it anywhere they want.so far i can just drag and drop everything but when you convert the input text the whole of it becomes drag and drop and you cant input .
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Oct 16, 2011
So I'm trying to make a game where you have to complete a text with words (or expressions) from a stock. The text would be full of holes and to fill those holes you'd have to drag and then drop words contained in a stock. A bit like this:
[Code]...
Now I know this is possible, I have seen it (in flash) already... but I have absolutely no clue how to go about coding it myself. What I find particularly difficult is having a drop zone in a middle of a text. How do you use the hitTestObject function with just text??
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Jun 24, 2009
i am working on Flash T-shirt Designing .. in it i need to add custom text on t-shirt and also want to drag and resize that text..
i used
on (press) {
StartDrag (this) ;
}
on (release) {
StopDrag ();
}
for text .. but then i cant change the text again ..
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Jul 26, 2010
I want to make a jigsaw puzzle wherein a text box tells the user/player if the designated piece is in a correct/incorrect place. If it's incorrect, the piece would return to it's place from where it was dragged from.
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Sep 21, 2010
So I'm doing this project and as an animator I'm not familiar with the whole action script side of flash.Okay so far I've managed to create the whole Drag and Drop feature and it works well, the thing is I want to make it so when you drag in object in the correct spot and new text appears, and I need like six different object with six different text. but I have no idea how to integrated it in my code or where I should start!
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May 13, 2009
I'm working on a schoolproject and I have a flashapplication that I want on my site. In this image you see a horizontal scrollbar and a vertical scrollbar. In the middle are the photographs, those you'll click in the horizontal scrollbar and they will enlarge (with some text). That's the red arrow. The yellow arrow is the thing I wanted too. When you click a photograph in the horizontal bar en you hold em, you can drag that photograph in the vertical bar and drop it there.
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Oct 18, 2011
I've developed an drag/drop interaction which works well, the issue is with the behavior of the submit reset buttons.If the "correct" drag objects are on the "correct" target - no issuesThe problem is if an "incorrect" drag/drop combination is selected, the "incorrect" feedback text displays and the reset button moves all drag object to the start position, but once the "correct" drag drop combination is submitted, the "incorrect" feedback textdisplays.id=bb539b6eff0afbf5&sc=documents&uc=1&id=BB539B6 EFF0AFBF5%21114#
ActionScript Code:
function dragSetup(clip, targ) { clip.onPress = function() { startDrag(this); this.beingDragged=true; }; clip.onRelease = clip.onReleaseOutside=function () { stopDrag();
[code].....
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Oct 20, 2009
I have 20 squares, each one has a different number(1, 2, 3, etc.) The number is in a dynamic text box which is centered above the square( the square is a Sprite object called "MySquare".) I would like to make the squares drag and droppable. When I test the movie, the arrow cursor becomes a vertical line when over the number. I can click on the edge of the square but then the cursor automatically goes to the center and the compiler returns the error: property StopDrag not found on flash.text.textField.
Here is ActionScript Code:
var startX:Number;
var startY:Number;
var m1:MySquare = new MySquare();
m1.theText.text="1";
addChild(m1);
[Code] .....
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Oct 18, 2011
I've developed an drag/drop interaction which works well, the issue is with the behavior of the submit reset buttons. If the "correct" drag objects are on the "correct" target - no issues
The problem is if an "incorrect" drag/drop combination is selected, the "incorrect" feedback text displays and the reset button moves all drag object to the start position, but once the "correct" drag drop combination is submitted, the "incorrect" feedback text displays.The fla can be viewed here: [url].....The relevant code is:
On Frame 1:
ActionScript Code:
function dragSetup(clip, targ) {
clip.onPress = function() {[code].....
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Aug 24, 2010
So Im working on a very simple drag and drop flash game using AS3. Everything is complete but I'm having an issue with the dynamic text. For some reason when you drop the item onto its target and accompanying dynamic text is all effed up.. for example when it should say "Try Again!" it says "r ain!".. I've been banging my head for the last few hours with no luck..And here is my code:
Code:
var startX:Number;
var startY:Number;
[code].....
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May 13, 2010
I'm cruising through the Classroom in a Book series for ActionScript 3.0 and I'm having problems with the uiscrollbar attaching to a text field. I've used them before, but this time when I drag it over to the text field it keeps jumpimg to the outside of the box instead of attaching and I can't seem to get in inside the box unless I manually change the X and Y settings and force it where I want it to be. Even then it doesn't work correctly.
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