Professional :: UIScrollbar Drag N Drop - Keeps Jumping - Text Field
May 13, 2010
I'm cruising through the Classroom in a Book series for ActionScript 3.0 and I'm having problems with the uiscrollbar attaching to a text field. I've used them before, but this time when I drag it over to the text field it keeps jumpimg to the outside of the box instead of attaching and I can't seem to get in inside the box unless I manually change the X and Y settings and force it where I want it to be. Even then it doesn't work correctly.
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Apr 6, 2012
nevermind guys, got it sorted
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Aug 12, 2009
I'm really new to AS3 and could use some help. I have a movieClip with a drag and drop functionality that's working fine but then inside this movieClip is a dynamic text field and it won't let me click over the text field to start dragging and if I click off to the side I can drag but the movieClip is automatically centered and then I can't drop because now the text field is under the mouse and it keeps saying:
ReferenceError: Error #1069: Property stopDrag not found on flash.text.TextField and there is no default value. at MethodInfo-10()
Why is AS3 so finicky? I'm clicking on the MC for the love of $(*%@ not the text field. Errr..
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Mar 13, 2010
Currently I have an input text field in the middle of my stage "newtext01_txt". The user can obviously type whatever they wish inside of the textbox - however I also want them to be able to drag and drop the textbox wherever they want... incorporating e.target.StartDrag and e.target.StopDrag with the textbox.
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Oct 6, 2010
I'm dragging the uiScrollbar into a dynamic text field. When I preview (control+enter) the scroll bar works fine. When I publish and preview in a browser the outline of the scroll bar is there but with out the parts/components up and down arrows the little bar you grab holt of and pull up and down.
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Jul 19, 2010
I can only add the text, can't add images. Also how can you make paragraphs out of long text in a UIScrollBar?
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Aug 26, 2010
Is the component uiscrollbar for use with text fields only?
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May 26, 2010
I have 3 different dynamic text boxes filled with an even amount of content and I can link the UIScollBar to one of the boxes just fine, but I can't seem to find a way to make the content in all three boxes scroll simultaneously with a single UIScrollBar?
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Jan 20, 2009
I have been making a memory game, where words are shown to the user. Once they have memorised the words they go to the next screen where the words that they have memorised are shown. They then have to drag each word into a "correct" place and a "wrong" place. I now want to edit it so that I can use two arrays one for correct words and one for wrong words. I want to generate random words from each of these arrays. I have sort of worked out how this is possible to do but using dynamic text, but am I correct in thinking that the whole dragging the words thing is not possible with dynamic text. (I may be wrong though, I am quite new to flash).
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Apr 22, 2010
I got my Drag n drop working. Now I've added a timer. I want the students to have 45 seconds to finsih the game. I can code a timer OK, I can even get it to jump to a "time's up" frame, with a restart button that takes you back to where intro page for the drag n drop.If you click one of the two visible navigation btns on the d'n'd page BEFORE the timer has stopped, you get an error.I have no idea how to stop the timer as a result of fishing the d'n'd game within the time limit (i.e. correctly placing 12 pegs). As it is, you finish the game, one text field says "Congrats!" (which is good) but you still get tmed out (which is bad).inal step in my little prototype edu app.Here's the salient part of the code (I think) and I have removed all the code that comes after the important part:
var counter:Number = 0;
var startX:Number;
var startY:Number;
[code]....
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Mar 30, 2011
I am looking to do a drag and drop where the user has to drag over 1 of 3 clothes onto a sales person to let us know which one is the correct dress code for our store. What would be the best way to do this?
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Jun 19, 2009
for a project I need to be able drag around input text, and still be able to type in it.
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Feb 6, 2010
Would like to develop simple (in browser) puzzle games where shapes (such as a puzzle piece shape) can be simultaneously dragged and rotated, then dropped on the screen or canvas. The game mode would be to click and drag the shape or object, while simultaneously rotating the piece using arrow keys Is this possible in Flash? This simple general activity of simultaneous drag and rotate, then drop, is my intended overallweb site game basis. I'm new to Flash but have developed Windows executables for many years. I'm trying to decide whether to purchase and learn Flash as platform for interactive educational puzzle games running in browser windows.
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May 11, 2010
Im trying to create a simple drag and drop app where you can drap a movieclip into multiple areas.This is the code i have so far (taken from a tutorial i found) thats works perfectly for 1 target but not for multiples. I initially tried giving the targets the same instance name but that didnt work.
stop();var startX:Number;var startY:Number;
square_mc.addEventListener(MouseEvent.MOUSE_DOWN, pickUp);square_mc.addEventListener(MouseEvent.MOUSE_UP, dropIt);
function pickUp(event:MouseEvent):void { square_mc.gotoAndStop (2); event.target.startDrag(true);
[code]....
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May 19, 2010
im working on a website at the moment (just for fun) and are done with the layout and almost everything. Now I want to make one of the pictures so you can drag and drop it around on the site. The problem is that it does'nt work, i've tried out many different tutorials and codes without success. Sometimes i get the 1120 error and when not, nothing happens.
[Code]...
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Jul 26, 2010
I've built a drag and drop project with 9 elements in Flash CS5 using AS 3.0. Using code from an AS3.0 4 element drg&drp tutorial (which worked) I copy/pasted the code into the new project, renamed graphics in AS where necessary and added the additional code required to accomodate the additional graphics.When playing the test I get no errors however the first logo (element) and it's invisable target just flash on and off 11 times, then I see a frame of the whole project (for 1 frame) and then the cycle repeats.
I've double checked all naming conventions and everything is correct between movie clips and code. I've even simplified the code to just 1 element to see if I could track down where the problem starts and I get the same thing. The strange thing (to me anyway) is if I change the name of element to be dragged/dropped (in the code) to a different element on the stage I still get same original graphic flashing. So I don't think it's the code at all I think there is some weirdness in the graphic setup.
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Aug 10, 2010
I'm trying to adapt the memory game in chapter 3 of the book "ActionScript 3.0 Game Programming University" for my own uses. I want to get all of the cards to flip and drag. I am able to flip the first card and drag it, but when I flip the second card over, I can't drag it. I have two files, MatchingGameMe.fla and MatchingGameMe.as. All of the actionscript is in MatchingGameMe.as. Here is the code. Does anyone see how I can modify it so that all the cards drag?[code]
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Aug 12, 2010
Is there a way to make an item, which can be draged onto the stage mulitple times? Like in making beats in music apps. You select a sample and drag it into the stage.
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Mar 2, 2011
I want to be able to create the following if possible:
Create five words that make up a sentence and they are mixed up in order. So basically I would turn each word into a Movie clip perhaps.
I would then like to assign a target hotspot for each word so that a user can drag the words into the correct order.
Once they are in the correct order they click a button to go to a correct response or incorrect response. Is this possible?
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Apr 9, 2011
After 3 drag and drops of the puzzle I get this error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at MultimediaProducttest_fla::MainTimeline/dropIt()
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at MultimediaProducttest_fla::MainTimeline/pickUp()
restbar_btn4.addEventListener(MouseEvent.CLICK, restbar4Clicked);
museum_btn4.addEventListener(MouseEvent.CLICK, museum4Clicked);
sark_btn4.addEventListener(MouseEvent.CLICK,sark4Clicked);
market_btn4.addEventListener(MouseEvent.CLICK, market4Clicked);
[Code] .....
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Dec 13, 2011
I am creating animations in Flash 5.5 for use in Captivate 5.5. I have created a drag-and-drop animation for a horizontal line and a vertical line, to act as moveable "straight edges" for use on complicated charts. How do I lock the horizontal line to just move along the Y axis, and the Vertical line to just move along the X axis? (I'm a relative newbir working in Flash.)
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Feb 9, 2009
I need to have drag and drop functionality on a dynamic text box. I searched and from my understanding Flash does not allow startDrag() and stopDrag() on a text box. Am I correct in saying that I have to somehow embed the text box onto a movieclip and drag the movieclip? If so, how can I embed a text box on a MC in this manner?
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Jul 11, 2011
I want to drag and drop an input textfield where the user than can enter their name so to speak but put it anywhere they want.so far i can just drag and drop everything but when you convert the input text the whole of it becomes drag and drop and you cant input .
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Oct 16, 2011
So I'm trying to make a game where you have to complete a text with words (or expressions) from a stock. The text would be full of holes and to fill those holes you'd have to drag and then drop words contained in a stock. A bit like this:
[Code]...
Now I know this is possible, I have seen it (in flash) already... but I have absolutely no clue how to go about coding it myself. What I find particularly difficult is having a drop zone in a middle of a text. How do you use the hitTestObject function with just text??
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Jun 24, 2009
i am working on Flash T-shirt Designing .. in it i need to add custom text on t-shirt and also want to drag and resize that text..
i used
on (press) {
StartDrag (this) ;
}
on (release) {
StopDrag ();
}
for text .. but then i cant change the text again ..
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Jul 26, 2010
I want to make a jigsaw puzzle wherein a text box tells the user/player if the designated piece is in a correct/incorrect place. If it's incorrect, the piece would return to it's place from where it was dragged from.
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Sep 21, 2010
So I'm doing this project and as an animator I'm not familiar with the whole action script side of flash.Okay so far I've managed to create the whole Drag and Drop feature and it works well, the thing is I want to make it so when you drag in object in the correct spot and new text appears, and I need like six different object with six different text. but I have no idea how to integrated it in my code or where I should start!
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Jul 23, 2010
if this is posted elsewhere I searched but could not find topic. I would like to know if there is a way to enlarge the size of the target drop point. Seems the users have to be spot on or the shape snaps back.
Any way to give users a little more wiggle room with target drops?
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Nov 27, 2010
i have tried a lot of time to make my project into a success.this is the link to my swf...all objects are accepted when i drop it into the plastic bin
var startX:Number;
var startY:Number;
var counter:Number = 0;
[code]....
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Mar 3, 2011
My issue is that I want to not continue to draw the same movieclip over again, but reuse it to drag and drop in different locations in the project I am working on.review my Flash project and tell me how this can be done, I was told about bitmap cache, but that does not seem to work or I am missing some code needed, I really need guidance on this issue.Again attached is the one of the projects with action script
hyp1.onPress = function(){startDrag(this);}hyp1.onRelease = function(){stopDrag();}hyp2.onPress = function(){startDrag(this);}hyp2.onRelease = function(){stopDrag();}hyp3.onPress = function(){startDrag(this);}hyp3.onRelease = function(){stopDrag();}
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