ActionScript 2.0 :: Hold And Drag MC(image) Inside MC(frame)
Jan 11, 2009
i want to give viewer the ability to hold and DRAG MC2 in MC1 MC1 is gonna be the frame, while MC2 will be some bit bigger than MC1 (the frame), in dimension. And the viewer would be able to HOLD and DRAG MC2's image in MC1's frame. Please guide me with the actionscript required for it ?
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Nov 13, 2010
I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....
stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
var i:Number = 1; //i will be the total number of boxes
var newBox:myMC = new myMC();[code]....
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May 1, 2011
I am trying to figure out if it is possible to click and hold an image loaded into the uiLoader?
What I would like to acchieve is an image gallery which loads a big sized image, but first it would resizes it, to the half of its original size and when the user would click on it, the image would zoom to 100%, and by holding the left mouse button he would be able to scroll the image (left, right, up or down).
Is this possible with a dynamically loaded image?
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Mar 19, 2004
How do I make this effect... to Drag a CD image, (about 300x300 pxls) to the right of the stage and at the same time, while dragging, making the cd to flip in position to get inside a CD drive or something? When released inside the drive, a music clip would play. If release outside, go back in initial position.
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Jan 18, 2010
I am not looking for anybody to write code for me but just give me a few pointers. I want to to put a frame or border around an image in actionscript3. I want to use an image that is considerably bigger than the border. the effect would be that the image would move around but only show what is inside the border. similar to looking through a keyhole ?? my best effort was to do a reverse mask, where the mask did not move but without success.
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Mar 1, 2006
I'm loading several images inside a frame, but the images will have different aspect ratios. My goal is to load all images so that the width or height does not exceed the frame. The 'difficult' part is to maintain the aspect ratio of the image. I'm not aware of any _scale function that scales both the height and width of an image (so the aspect ratio is maintained), something like that would be useful.
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Jan 18, 2010
I am sure I will receive the beginner question of the year with this one: Just starting w/ Flash 8. Using AS2 to simply make a graphic (and its clickable area) proceed to next frame when clicked. When input : button.onRelease = function() { gotoAndStop(2) the movie proceeds to Frame 2 without a pause for the click event. I have tried a stop(); prior to the above function, but no action after click. Basically trying to understand why frame 1 with the event handler AS does not pause to accept the mouse click?
I apologize for such a basic question, but my eyeballs are bleeding from trying to figure this out.
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Apr 25, 2011
is there any way I can link a button inside a MC on frame1 to a frame inside another MC that is located on another frame.Ive got 2 frames in total. On the first frame Ive got an Mc and inside this one Ive got a button that needs to be linked to frame number 50 which is inside a MC located on frame number 2.
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Oct 13, 2009
I've got a symbol on stage and a button. The button rotates the symbol CCW half a degree. Code: on(release){ mySymbol._rotation -= 0.5;} I wanna add an on (press and hold) action on button so that the symbol will be rotated continuously when the button is on hold.. I can't make this work for over a week now.
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Jun 21, 2009
How do i make it so you have to hold the button down for a amount of time before going to next frame?
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Jun 21, 2006
I'm having some problems with controlling my movie clips.
I've got a .fla (flash8) file with a combo box and a submit button. I want the drop box to hold the values of some frame names. On the submit the resutls frame just does a transition between the screens. On frame one there is this code:
Code:
function comboDisplay (component) {
combo = component.getSelectedItem().data;
_root.gotoAndStop("results");
[Code]....
Is there something i need to do to read this as as a string or am I messing up the useage of _root? It wont go to the proper frame after the animation plays. heres a link to a watered down version with only the barebones of the file. [URL]
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Apr 22, 2009
I'd like to know if there's a wait to have flash hold on a frame till a sound finishes playing. I'm guessing that this will require some sort of EventListener but I'm pretty new to AS 3.0 and I'm not sure how to do it. I've searched the forms but cant seem to find anything on how to achieve this either, but I think thats because I'm not sure of the correct terminology.
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Mar 6, 2012
When it starts, I switch tab to nr.2 (default is tab 1). I need to be able to hold down spacebar and drag the mouse to pan, but when I do this it switches back to the first tab. So the spacebar is triggering it to switch. I've tried using a custom lass that extends tabNavigator, like the code below, but it's not working. Also tried setting focusEnabled = false without luck.
[Code]...
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Jan 1, 2010
I want to create a class that is interactive and can hold an image. I want it to be lighter then the Sprite class, so I was thinking about extending the bitMap class. If I extend the BitMap class. put a bitMap data in that class and at it to the stage. would it appear ?
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May 4, 2005
I was certain that this type of problem would have been previously discussed here or in a tutorial. I have looked quite a bit and could not find anything that puts all the pieces of my puzzle together.As the movie is playing (looping), I would like the movie to stop at the current frame whenever I click and hold the mouse down within the area of the container. Furthermore, I would like to be able to scrub the movie backward if I drag my mouse to the left within the container and as I reach the left end of the container, the movie is at the first frame. And similarly, I would like to scrub forward if I drag to the right within the container and as I reach the right end of the container, the movie is at the last frame. On top of this daunting task, I would like the movie to resume playing from wherever I have released the mouse.
Here is a file that I have started and I am pretty much at a loss as to where to go now. I know it has something to do with where the mouse is relative to either side of the container, but...how does one get it to work?Basically, I would like to emulate the functionality of the QuickTime Player - the one where you can grab the slider and drag it left or right to scrub in either direction and then upon release of the slider it resumes playing.I do not understand the media components in MX 2004, maybe this type of thing is "easy" to program in to one of those modules?
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Mar 1, 2011
I have a flash code where i am loading an AS 2 SWF inside AS 3. The thing is if i put the AS 2 SWF on same domain its working fine but if i put AS 2 SWF on different domain it loads the SWF properly but the "stop()" written inside the AS 2 frame doesnt work... and it keeps on playing all the frames continuously...
[Code]...
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Feb 24, 2005
[code]...
this[newroto].rotographic.gotoAndStop(random(this[newroto].rotographic._totalframes)+1); <-- this line gets the images randomly.. and i wanted it to show all images... like the image on frame 1 the image on frame 2 on frame 3.. this 7 (the var set on the beguining..)
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Mar 23, 2010
I found examples in adobe site only to position the object where the mouse pointer is. But i have to place the image in the position of drag proxy image.
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Jan 19, 2011
I have an image on the stage which is bigger than the stage itself:
The stage is 700x550
The image is 2100x1650, and it's registration point is at its center, if I remember correctly.The initial location of the image on the stage is 350,75.I want to make sure that the user will be able to drag the image, as long as the edges of the image doesn't show.here's what I did:
mapRect = new Rectangle(0-mapMC.width/2, 0-mapMC.height/2, mapMC.width, mapMC.height);
and later on:
mapMC.startDrag(false,mapRect);
The the top and the left of the image are bounded well, but as far as the bottom and the right side of the image.
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Oct 6, 2010
What i want is: A slider that can be pulled by the user across an image to reveal a second one underneath. The same as this example, only I want a vertical scroll button not a horizontal. [URL]
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Oct 6, 2010
I am very new to Flash and have been trying to figure this one out for myself. Sadly i can't. What i want is:A slider can be pulled by the user across an image to reveal a second one underneath. The same as this example, only I want a vertical scroll button not a horizontal
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Feb 2, 2005
I am trying to create a gallery where each thumb is housed inside of it's own movie clip that will have more data, but it keeps failing because it won't let me refer to the newly created instance of the movie clip. Below is what I am trying to do.
var xml:XML;
var xmlReq:URLRequest = new URLRequest("xml.xml");
var xmlLoader:URLLoader = new URLLoader();
[code]....
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Apr 30, 2009
is it possible to link a frame inside a movie clip from main time line?
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May 16, 2009
i need to drag the green rectangle on the red rectangle to make the red rectangle to go to frame 2.But the problem is i am using AS Tweening and i cannot pick up the green rectangle from the black area.Example is attached...
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Oct 17, 2011
I have created a Box component and inside it I have more then 2-3 labels placed. I need to drag the whole box component and move to different place at canvas. Technically Box type is a container type but I need to keepit all the labels inside and want to move it. Is there any way we can do that? UPDATED : Can we create any external component that allow us to drag the main box?
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May 7, 2010
how to limit the region an object can be dragged in if the region is an irregular shape. I've tried with the 'set bounds' command and tried making a shape out of rectangles - but no joy.
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Dec 29, 2009
I'm migrating from as2 to as3 and have a problem. I have a movieclip called papel_ilus which has loaded images inside with text and stuff. I found a Drag And Drop code that constrains the movement of the _x axis and have targeted the papel_ilus movieclip. However, when I click the images inside they are dragged separately from the whole movieclip I targeted and everything is a mess. Is there a way to drag the whole "pack" as one? Here is the code I'm using:
Code:
import flash.geom.Rectangle;
var leftY:int = 0;
[code]....
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Feb 25, 2012
I'm facing another problem, this time I wan't to move a object around inside a shape.The red/orange rectangle is the supposed to be dragged around inside the gray shape,the rectangle shouldn't ever be outside the shape.
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Mar 1, 2011
I have a flash code where i am loading an AS 2 SWF inside AS 3. The thing is if i put the AS 2 SWF on same domain its working fine but if i put AS 2 SWF on different domain it loads the SWF properly but the "stop()" written inside the AS 2 frame doesnt work... and it keeps on playing all the frames continuously...
Here is the loading code..
var context:LoaderContext = new LoaderContext();
if(Security.sandboxType == Security.REMOTE){ context.securityDomain = SecurityDomain.currentDomain };
var objLoader:Loader = new Loader();var mRequest:URLRequest = new URLRequest("SomeURL.swf");objLoader.contentLoaderInfo.addEventListener(Event .COMPLETE, onSWFLoadComplete);objLoader.load(mRequest, context);
[Code]...
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Feb 18, 2009
I want it to while still easing into place like the iphone does. For example my stage is 550px. The drag and throw MC is 1650. That's 550x3. If the first image is showing starting at x axis 0 and you drag to the left it will ease into place stopping and showing the second image stopping the image at x axis 0. And the same thing scrolling to the next one and scrolling back. So the code is below and I've attached the movie that I'm working on.
[Code]....
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