ActionScript 2.0 :: Dynamic Text To BitmapData?

Oct 20, 2007

Does anyone know if it is possible to convert dynamic text into bitmapData, the same way you can convert jpgs/pngs to bitmapData?

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ActionScript 3.0 :: Dynamic BitmapData / Redraw / Invalidation?

Jan 12, 2011

I am working on a character terminal emulator. Glyphs are 8x8, 1bit raw bitmaps There are 256 glyphs in the palette. A character buffer is a grid of single bytes, referencing the various glyphs in the palette 256 glyph palette.Essentially a character buffer is a big blocky bitmap, only instead of pixels it has glyphs.Rendering the character buffer is a rather quick, self-contained job in theory. The memory required is very low and the execution time is similar to a hardware blit.

It is redundant to have a 'back buffer', i.e. a BitmapData to store a rendering of the character buffer. it's too costly in memory and way overkill for the complexity of what is being rendered.I want to know if it is possible to feed data to the video memory similar to the way it is done with SampleDataEvents. I do not want to store a redundant BitmapData object since some of these character buffers are huge and rarely need to be rendered all at once. They only need to be 'invalidated', i.e. they only need to update small portions at a time as they are 'exposed'.

I have searched high and low and read the manual a million times. The closest thing I could find were the stage.invalidate() and RENDER events, but they don't seem to give me a rectangular area to feed data to. I also tried extending Bitmap, but could not figure out how to override it's default behaviour of reading pixels from a BitmapData.An example of what I'm doing can be found when using GTK's DrawingArea widget and it's 'expose' events, used for very fast rendering.

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Flex :: Creating Dynamic Class For Bitmap Containing BitmapData From SWC?

Jun 1, 2011

I have the following code

///Get BitmapData from library in SWC
var ClassReference:Class = getDefinitionByName(products[i].producticon+"Data") as Class;
// Create new BitmapData Instance From it

[Code]....

I get null in the trace. How do I make a dynamic class that I can refer to for this bitmap similar to how your reference a class from and embedded media?

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ActionScript 2.0 :: Dynamic Image Resize + BitmapData Smoothing?

Sep 11, 2007

I'm creating a dynamic image gallery that resizes the images to fit the gallery size, and then smooths them out.I feel like I'm super close to getting it to work perfectly. The image smoothing always works, but the resizing is kind of iffy. The first image displayed will resize just fine, but when you view any others they're all distorted or squashed. What's strange is that I've traced out the resized image dimensions and they're exactly what they should be, but the images are still not resizing correctly.

Here's my code! I only included the parts of it that are really relevant, but let me know if you guys want to see all of it. It's a combination of a few tutorials that I found. I may be able to provide a live example, but it's for work so I'm not sure how the nondisclosure agreement would affect that.

Code:
var thisWidth:Number;
var thisHeight:Number;
var maximumHeight:Number;//height to which movieclip to be resized

[code].....

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Actionscript 3.0 :: Loading XML Imgs To BitmapData And Adding To Dynamic Thumbs

Dec 21, 2009

I'm trying to do something a little crazy from what it seems here, I have a carousel that I am modifying to have thumbnail images added to dynamically from an XML file. Now me being the practical persona I am I did NOT want to make little images for each picture in the gallery so I used a neat little class from a blog called soulwire

[URL]

the class lets me use the bitmap properties of flash to fit a copy of my image into the thumbnail are for my carousel Icons, later I will use the same info to click and show the large image for each of these icons.

My problem is that I can get it to work but only the last generated MovieClip gets an image, and it's not even the correct one. it gets image #2 in clip #5.

It seems as though my Event.COMPLETE for my loader is not firing for each image, if it is I'm not sure why I'm just getting the image in 1 icon.

here is my Code:

Code: Select all// Import the required classes
import uk.soulwire.utils.display.Alignment;
import uk.soulwire.utils.display.DisplayUtils;

[Code].....

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ActionScript 3.0 :: Paragraphs Spacing - Line Space Flash Creates When A Dynamic Text Is Loaded In A Dynamic Text Field

Jun 8, 2009

i have a problem with the line space flash creates when a dynamic text is loaded in a dynamic text field on the stage i put a dynamic textFild with istance name "profile_text". then im loadin in it a text. my text is written in the Notepad like this

[Code]...

i already set a Textformat to my dynamic text with i tryied to play with the "Leading".. but i think it something dealing with paragraph. how i can decrease spacing between paragraphs??

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ActionScript 3.0 :: Object Oriented Programming - Add Text From String To Dynamic Text Field When Click Dynamic Buttons

Oct 14, 2011

All I want to do is add text from my string to dynamic text field when I click dynamic buttons. What should the as code be for this? Here is my code. Right now I just have the click returning another shape.

[Code]....

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ActionScript 2.0 :: Flash 8 BitmapData - Getting Error : The Class Or Interface 'BitmapData.loadBitmap' Could Not Be Loaded?

Jan 31, 2007

I'm using Flash 8, with this code in the first frame:

import flash.display.BitmapData;
rissa._x=Stage.width/2;
rissa._y=Stage.height/2;[code].....

When I publish the file, I'm getting the following error message in the Output panel:

**Error** Scene=Scene 1, layer=Layer 2, frame=1:Line 7: The class or interface 'BitmapData.loadBitmap' could not be loaded.
var plaid:BitmapData.loadBitmap("plaid");

Total ActionScript Errors: 1 Reported Errors: 1

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ActionScript 3.0 :: Error #2015: Invalid BitmapData At Flash.display::BitmapData()

Oct 14, 2009

I am trying to use the reflect class from "http://pixelfumes.blogspot.com/2007/03/reflection-class-v3-with-source .html" but I keep getting this error:
 
ArgumentError: Error #2015: Invalid BitmapData.
at flash.display::BitmapData()
at Reflect()
at Site_fla::GalleryPage_29/loadThumbs()
at Site_fla::GalleryPage_29/sortXML()

[Code]...

btw, first I used assigned thumbContainer as the mc argument (outside the loadThumbs() function) and it worked but not exactly what I wanted... because I thought it is supposed to update when the movieclip is animated but it actually didn't... when I use a scroller, only the thumbs that are first loaded to the stage get the reflection..

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Actionscript 3 :: Quickly Rotate The Pixels That Make Up BitmapData Without Using BitmapData.draw()?

Dec 29, 2011

I've been using BitmapData.copyPixels() to draw graphics onto a canvas (Bitmap).I need to rotate the resulting graphics without the use of draw() because it's vastly slower.How can I rotate the target graphic? I'm assuming that there might be a formula or library that I can use which will first reorganize the pixels that make up a graphic based on an origin (point) and radians.I'm pretty certain that I'm not capable of creating such logic, so if there are any known libraries that do this, that would be awesome.I'd like to achieve something similar to XNA's SpriteBatch.Draw() method, which accepts rotation as its 5th argument.

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Flex :: Draw Text On BitmapData?

May 20, 2011

the problem may be a simple one but I can't figure it out. I have an image loaded into BitmapData. now I want to take text from a textinput and put it on the BitmapData. Basically it's drawing a text on the BitmapData and get the result as another BitmapData that will consist of the original BitmapData with the text drawn over it on a specified position

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ActionScript 3.0 :: BitmapData.hitTest - What Angle Or Coordinate Of The BitmapData The Collision Happens?

Sep 1, 2011

how to use the bitmapData collision method. Now I'm trying to figure out if there is a way to see at what angle or coordinate of the bitmapData the collision happens? I need it in order to figure the accurate bounce angle after the collision occurs.

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ActionScript 3.0 :: Render Bitmapdata / MovieClip On Text

Jan 21, 2011

I got a requirement to render movieClip on text.URL...I need to replicate the beeded text part.

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Flex :: AddChild A BitmapData Or Draw A BitmapData To Screen?

Jul 15, 2009

I'm currently working on a flash game and I need to know how to addChild a BitmapData or draw a BitmapData to screen. If I can't than how can I give a DisplayObject my BitmapData?

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ActionScript 3.0 :: BitmapData = New BitmapData(); Eating Up Memory?

Dec 22, 2011

I've made a mobile version of my software, with low-res images and such, and I can now fully buffer all my content (including a 360 frame animation which is buffered to memory). Problem is, that everytime I update the view, more memory is used.When I write image = new BitmapData();, does it store the previously created BitmapData's in memory? Do I have to flush the memory somehow before I draw my second picture in BitmapData?Example:

ActionScript Code:
// In this example I draw using the same bitmapData several times, also
//overwriting the first image. Do I have to somehow delete the data first, to

[code].....

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AS3 :: Fonts - Flash BitmapData.draw() Affects Text Formating?

Nov 17, 2009

I need to display antialiased systemfonts (because the swf filesize must be small, therefore i can't embedd fonts). So I wrote this script in order to manually antialias the text

Code:
public function renderTextField():BitmapData{
var w:int = this["mainTextField"].textWidth+10;

[code]......

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ActionScript 3.0 :: Using BitmapData.draw(stage) - Error #2123 Security Sandbox Violation: BitmapData.draw

Jan 9, 2012

I am having an issue with using BitmapData.draw(stage). I am getting the following error:

SecurityError: Error #2123: Security sandbox violation: BitmapData.draw: file:///C|/Documents%20and%20Settings/bla...bla...bla.swf cannot access null. No policy files granted access. Here is a portion of my code:

var bd:BitmapData = new BitmapData(2800, 2100); bd.draw(stage);//this is where the error happens All of the files referenced (.xml/.jpg/.swf) are located in the same local folder as the main .swf. How do I get around this error? The main objective is to print the stage using PrintJob(). I am using Flash Professional CS5.5 and publishing to Flash 10.0/10.1. Let me know if I need to supply any more info.

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ActionScript 2.0 :: Dynamic Text Alpha - Find A Component That Allows Alpha Control With A Dynamic Text Box?

Feb 26, 2005

As far as I know theres in no way to cahnge the alpha of a dynamic text box. I put one in a movie clip and when i try to change the alpha of it everything else in it changes its alpha but the not the DT box. Could someone plz verify for me that u can't change alpha and help me find a component that allows alpha control with a dynamic text box. thx in advance.

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ActionScript 2.0 :: Loading New Dynamic Text From A Dynamic Text Box

Jan 28, 2004

I'm relatively new to Actionscript, in fact, I just figured out today how to load text from an external source. I have another issue that I'm not sure how to handle. I have buttons for my main nav, a main text box, and a mini text box (both text boxes are loaded dynamically from external files). I want to have the mini text box load new external text files in the main text box. For instance, I have a button for music, which loads a list of songs in the mini text box. I want to be able to click on the name of one of the songs and have it load the lyrics in the main text box. I'm sure it's simple, I'm just new.

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ActionScript 2.0 :: Loading New Dynamic Text From A Dynamic Text Box?

Jan 28, 2004

I have another issue that I'm not sure how to handle. I have buttons for my main nav, a main text box, and a mini text box (both text boxes are loaded dynamically from external files). I want to have the mini text box load new external text files in the main text box. For instance, I have a button for music, which loads a list of songs in the mini text box. I want to be able to click on the name of one of the songs and have it load the lyrics in the main text box.

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Simple Text Enlarger - Increases The Text Size Of A Dynamic Text Field

Apr 24, 2010

Problem: I am trying to get a very simple text resize going, for my main content area in a flash website. My aim is to get a button, that on click, increases the text size of a dynamic text field.

[Code]....

This is what I tried, I am very new to Action Script, so excuse the futility of my code.

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ActionScript 2.0 :: Dynamic Text Box / Xml Content - Text Is Too Close To Border Of Text Box?

Nov 28, 2006

If you take a look at my flash movie you will see that I have draggable movie clips, which contain dynamic text fields. These text fields contain text drawn in from a simple xml document. The problem I have is that the text in the text fields is hedged right next to the border of the autosized text box. This makes them look untidy and in the worst case difficult to read. I wonder how I can add some margin to the left and right of the text to fill in some space.The code which formats the text boxes is:

with (main["dragAct"+i].dragActText) {
text = actText[i+1];
background = true;

[code]....

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IDE :: Have 4 Dynamic Text Boxes Which Duplicates The Text From A Main Input Text Box?

Jan 27, 2009

I have 4 dynamic text boxes which duplicates the text from a main input text box. How do I write a code to make visible only the dynamic text box I want when clicked it's check box.What is the CODE to make each "DYNAMIC TEXTBOX" visible when clicked on it's checkbox?

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ActionScript 2.0 :: Show Dynamic Text Field Content In Another Dynamic Text Field?

May 13, 2011

I have a dynamic text on the stage which gets updated (shows numbers) when some buttons are pressed.I just need to know if it is possible to show the first dynamic textfield in another dynamic textfield.Lets say the first dynamic textfield called "price" and the second one called "price2". when a button is pressed, the first dynamic textfield "price" will show a number. is it possible to show whatever is shown in the "price" in "price2" ?

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AS3 :: Setting A Dynamic Position For A Text Field Relative To Another Dynamic Text Field

Dec 8, 2010

I'm creating an XML-driven pie chart in AS3 with 2 text boxes in each pie slice. Both text fields are dynamic in the sense that they are populated by the XML doc and then told where to place themselves in the AS3. I've got them both using the same x and y position to place themselves at the moment (which of course puts them right one top of each other), but I'd like to make one of the fields (which acts like a label or a title to the larger number and % text field) place itself in a particular spot around the other text field. The result I'm looking for is to have the smaller "title" text field appear approximately 5 pixels above and left-justified to the larger "percentage" field.

Anyway, here are two sections of code that I've currently got. The first chunk, for the Tags portion, sets the position for the "percentage" text field using a good old x and y method. The second chunk, for Titles, is setting the position for the smaller "title" text.

//evaluate tags
private function evaluateTags():void{
for (s=0; s

[Code]....

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ActionScript 3.0 :: Send Data From Dynamic Text Field On Stage To Dynamic Textfield In Mc?

Sep 28, 2010

I have 2 input textfields on the stage and 1 dynamic textfield.

-input1 is for quantity

-input2 is for page count

When a user enters a number into the page count it makes a calculation and places the outcome into the dynamic textfield. This textfield is for the individual price.All of this so far works. What I want to do now is create another dynamic textfield for the total. So the individual price is multiplied by the quantity and this result is put in the new dynamic text field. I have the code for that working but here is where it gets tricky (for me anyway).The total price is to start off invisible. When I roll over the individual price the total price is to appear (For a test lets just say when I roll over an area the total price appears).To stop cursor flickering this should be done inside a movieclip. So... I have create a movieclip and placed a dynamic textfield inside it. They all have instance names BUT how do I reference it in script?I need to tell the resulting calculation to be placed inside the textfield which is inside the movieclip. If it isn't inside a movie clip I can do it. But how to I reference it when inside one?

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ActionScript 2.0 :: Dynamic Text In Button Nested In Dynamic Movie Clip?

Jan 23, 2010

I've made a flash movie which will load four movie clips at runtime. Actually, the number of movie clips will depend upon number of "NODE" in XML file. Keeping XML file thing aside, I've tried hardcoded values; 4. Let me describe you the structure very well:

There is a main empty movie clip, instance name "mc_scroll" which will be only item on stage. In this movie clip, another movie clip whose identifier name is "blueMovie" will be loaded dynamically. Inside this "blueMovie" MC, there is a button instance name is "blueButton" and inside this button there is a "Dynamic Text" field instance name is "btn_text".

Phewww.. so long chain... inshort:
mc_scroll->blueMovie->blueButton->btn_text

Now, I can load 4 or any number of "blueMovie" inside "mc_scroll". But I also want to set the button text for each button inside each MC!! I'm sure you guys are getting what I want to do. But its not working. Below is the code:

Code:
//INSIDE THE MAIN TIME LINE
for(i=0; i<4; i++)
{

[code]....

how to assign the text dynamically which is inside a button and this button inside a MC which is created dynamically inside a main MC!

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ActionScript 2.0 :: Dynamic Menu / Every New Duplicated Mc Contains Dynamic Text Area As A Label

Oct 14, 2009

i have a problem with my flash menu. It's simple menu that contains one MC at start that works as button, u can edit size of the menu from external .txt file by changing the value of menu length. All that works fine , my problem is that every new duplicated mc contains dynamic text area as a label. Labels are also loaded from that .txt file , but that works only for the 1st mc because the newly created text areas in mc's dont have Instance Name set. How can i assign them from as?

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ActionScript 2.0 :: Looping Through Recordset - Dynamic Text Boxes In Dynamic Clip Arent Picking Up The Variable?

Aug 22, 2005

can't figure out why the dynamic text boxes in my dynamic clip arent picking up the variable when I loop through this recordset!the trace (you'll see here right after I try two ways to assign the variable) traces the correct info back..

[code]...

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ActionScript 2.0 :: XML Loading, Dynamic Buttons, Dynamic Text Fields?

Jun 7, 2006

I can't get the code to "know" which of the dynamic thumbnails has been clicked (by "know", I mean return an index value, say 0 through 7 if there are 8 projects, that I can use to access that particular project in the array of 8 projects in the rest of the code)... So if the third movieclip thumbnail were clicked, I'd like "2" to come up somehow... I've tried this code, which is kind of lame, I know, based off of the idea of each of the thumbnail movieclips' names ending in their index number:

Code:
//"this" is the button that was pressed; would return a string ending in
//thumberMC_<number of whichever movieclip thumb was clicked>
var: testString:String = this;

[code]....

Lastly, there's a dynamic textfield I'm trying to create that never shows up for some reason. Again, you could see in the FLA (in the "createDrawer" function around line 424).

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