I've started now working with the fullscreen mode (for a project in college), and I already made the code for a button to turn the stage on fullscreen.I'd like to know if anyone knows how to leave the fullscreen mode by button?I used this code for turning the fullscreen "on" on the opening button:[code]Then I tried turning the fscommand on the fullscreen "false" on the closing button, but it doesn't work.And btw, how can I make the "open" button appear if I use ESC?
I need to know all methods to exit from a fullscreen mode of a flash application on a touchscreen (because i want that people exit with my custom button).
I know that with a traditional desktop, ESC of the keyboard and double click with left button of the mouse allow to exit from fullscreen (like youtube).
I have a swf inside a html page. If I open it with IE or FF and put it into full screen I can exit full screen with the ESC button.Now if i try this with my WinForms app and WebBrowser (or ShockWave Flash Object) it's not working??
I wanted to make a video player that has normal mode and fullscreen mode. The part I am having trouble understanding is how to handle the video once it gets set to fullscreen. Do I just use the current video or do I get a high quality version of the video to show during fullscreen mode? What would be best practice for this situation?
I am trying to create a button that will close Kiosk Mode (IE), but havent been able to find an example any place. I have tried using the fscommand function but do not get any results, and i think this is because when i launch kiosk mode i am launching the swf instead of the htm file.
I am having a problem with fullscreen in Flex 4. I want to use the esc key to escape fullscreen mode and at the same time change the size and position of my video. I put the player in fullscreen using a button but I don't want to use it to exit fullscreen. only with the esc key This is the following code I used to put the player in fullscreen and the video with an appropriate size:
[Code]....
I tried different ways to do this (tried to see when the stagedisplaystate was normal with a timer checking that every millisecond, tried to use a keypress and keydown on esc key, tried to use event listener with fullscreenevent) and every single one of those appeared with an error. flash builder 4 didn't even let me use some functions and events that worked on other people (I searched different forums). there was always an error there. its the only thing that isn't working on my player and I need it for school.
I have a 100% width and height flash object in my site. Activating and exiting browser full screen mode with F11 only works as long the user didn't click the Flash movie. And I doubt many users know they have to click the address bar to enable F11 after using a (browser) full screen Flash movie.
Is there any way to debug fullscreen mode? I Ctrl+enter and I see the swf but the fullscreen button never works, like when I forgot the allowFullScreen param in my HTML code.Do I have to add some parameter to the CS5 properties?
I am loading an image in a back mc stretched to 100% of the stage width and height. Everything works fine except in fullscreenmode - the image does not resize to fit the new stage width and height. Here is the code:
PHP Code:
function loadFunc(What, Where) { var LoadingObject = new MovieClipLoader(); var NewObject = new Object(); NewObject.onLoadInit = function(mc:MovieClip) {
I need to play a flash website in full screen mode. That runs fine but then I have a link where we have an FLV video component. Whenever I browse to the link having the FLV video, the video goes fullscreen and fills the whole screen. I want the FLV so that it remains at the original video dimensions while I'm at Full Screen. Also I have another problem, if I let the video play in full screen, then when I press escape to get out of video it exits the full screen mode as well, how can I exit the video yet not exit full screen mode.
BTW, I've searched the internet and couldn't find any example of flash where we have flv video in full screen mode website.
I'm encountering a strange problem with using Fullscreen mode. Basically I want the whole piece to become fullscreen, but because there is an flv active within the page the flv is taking over the fullscreen instead of the whole piece. Is there any way to stop it from doing this?I'm applying it like this:switch(FS_STATUS){ case false: stage.displayState = StageDisplayState.FULL_SCREEN; FS_STATUS = true; break; case true: stage.displayState = StageDisplayState.NORMAL; FS_STATUS = false; break; default: break; }If the flv is there it causes the flv to go fullscreen instead of the whole thing, frustrating!
I built a flash player using the flvplayback component. I have a menu that slides up when the user brings the mouse down over the bottom 130 pixels of the flvplayback component. I did this by creating a symbol that is a clear box called "trig" and using "trig.addEventListener(MouseEvent.MOUSE_MOVE, slidebar);" with "slidebar" being a function that calls the tween to make the menu appear. To go into fullscreen mode i use the command "video.enterFullScreenDisplayState();" which is called by a button. Is there any way to set it so that my sliding menu will still work in fullscreen mode?
In a related question is there anyway to to have the player start in fullscreen mode? I tried using video.enterFullScreenDisplayState(); as the first line of the action script file after the import commands, but that didn't seem to work.
I'm running a standalone EXE file via the Projector (or whatever it's called when you run a standalone EXE file made with Flash). It's NOT a web-based application. Every time I go to fullscreen mode, I just get a blank screen. All of the images are gone. However, if I press Esc to exit the full screen mode, then the pictures appear again. Is this a bug with Flash CS3? This is what I put in the first frame of my movie in the 'actions' section:
When I run the Flash program (as an exe file), the program goes fullscreen, but all of the elements on the stage disappear, leaving the screen blank. However, when I exit out of fullscreen mode (by pressing ESC) then everything looks like it's supposed to, with the images showing up and everything.
I have a main FLA into which at certain points flvs and swfs are loaded and played, my current problem is that I have a loaded flv(display) which is set to loop using this code:ActionScript Code:import fl.video.*;
// Video component instance name var flvControl:FLVPlayback = display; var flvSource:String = "mainscreen.flv";
coming from a print background i am trying to teach myself both as2 and as3 and am working on a couple of small projects for myself. I have run into the issue, where the user is in fullscreen mode cannot use keyboard commands to inout text. I would like to know how i could make an alert that appears when the user is in fullscreen mode only.
I'm running a standalone EXE file via the Projector (or whatever it's called when you run a standalone EXE file made with Flash). It's NOT a web-based application. Every time I go to fullscreen mode, I just get a blank screen. All of the images are gone. However, if I press Esc to exit the full screen mode, then the pictures appear again. Is this a bug with Flash CS3? [code]...
This probably is a stupid question but does anyone know how I can start a standalone swf file in fullscreen mode.I want it to cover the whole screen when it starts.
Been a while since i've posted on here but im running in to a snag. It seems that when i go in to fullscreen mode with ie it runs correctly. However when i run it with mozilla I get a security error. Hitting continue, and repeating the process gives me the error again and im denied fullscreen. When i hit "dismiss all" and repeat the toggle it goes in to fullscreen.
You will notice that if you click on the white textarea, youcan type in it and the keyCode is printed at the bottom. NOW, ifyou click on the black background it launches into fullscreen mode.In fullscreen mode, you CANNOT type in the text area. You canselect the text, but you can't type. If you jump out of full screenmode then it works.What is going on here? Has anyone seen this before? Is it aFlash bug? Here's the code, FLA linked below:
My flash presentation contains video which I imported using the flash video component. When I play the presentation 100% size they play fine - contained within there window on the screen - When I play the presentation in full-screen mode they take over the whole screen. They also play untill the video is finished whithout moving onto the next scene.
I seem to have hit a bug in the current flash player (tested on 10.1.52.14): If I programmatically change the color of a sprite consisting of a text and a circle the output is different if the application is in fullscreen mode (the text is not re-colored in fs). Inside the mousedown event handler of my class I call the following (somewhat simplified code to make things easier to understand here):
var cTrans:ColorTransform = new ColorTransform(); _hColor=0xD78500//recolor the clicked sprite cTrans.color = _hColor; this.transform.colorTransform = cTrans;
This is what I get in windowed mode (expected behavior): That's the same sprite in fullscreen: I can switch between windowed and fullscreen and the text gets colored or not as shown above.
I have an executable with several embedded videos that plays fine but when I go Full Screen I lose the video. Anyone have this problem before? I am working in CS4 and using AS3.