Professional :: Video Disappears When Going To Fullscreen Mode?
Sep 2, 2011
I have an executable with several embedded videos that plays fine but when I go Full Screen I lose the video. Anyone have this problem before? I am working in CS4 and using AS3.
I'm running a standalone EXE file via the Projector (or whatever it's called when you run a standalone EXE file made with Flash). It's NOT a web-based application. Every time I go to fullscreen mode, I just get a blank screen. All of the images are gone. However, if I press Esc to exit the full screen mode, then the pictures appear again. Is this a bug with Flash CS3? This is what I put in the first frame of my movie in the 'actions' section:
When I run the Flash program (as an exe file), the program goes fullscreen, but all of the elements on the stage disappear, leaving the screen blank. However, when I exit out of fullscreen mode (by pressing ESC) then everything looks like it's supposed to, with the images showing up and everything.
I'm running a standalone EXE file via the Projector (or whatever it's called when you run a standalone EXE file made with Flash). It's NOT a web-based application. Every time I go to fullscreen mode, I just get a blank screen. All of the images are gone. However, if I press Esc to exit the full screen mode, then the pictures appear again. Is this a bug with Flash CS3? [code]...
I wanted to make a video player that has normal mode and fullscreen mode. The part I am having trouble understanding is how to handle the video once it gets set to fullscreen. Do I just use the current video or do I get a high quality version of the video to show during fullscreen mode? What would be best practice for this situation?
I'm having an issue with an FLV video playback in a scene. When I go to fullscreen mode, I seem to lose the ability to adjust the video object.
I am loading a new video via FLVPlayerback(). Since the video is being loaded into the scene on top of everything else, I use swapChildren() to put my button back on top of the video. When the video is done playing, I removeChild() the video.
This works in the normal playstate.
However, if I am in fullscreen mode, swapChildren() and removeChild both do not work. If I exit fullscreen mode, they are indeed working.
basically i'm following this tutorial on how to make a fullscreen HD video [URL]the only difference is i'm not using any flash components with my player.when i play the video on a normal screen, the video zooms in with the size of my object which the embedded plash player. all my controllers are not visible but still somehow it was on the back that you can still click on while the video is playing.also, on fullscreen mode, definitely all controllers are gone.
I have a main FLA into which at certain points flvs and swfs are loaded and played, my current problem is that I have a loaded flv(display) which is set to loop using this code:ActionScript Code:import fl.video.*;
// Video component instance name var flvControl:FLVPlayback = display; var flvSource:String = "mainscreen.flv";
I'm trying to watch a flash video in fullscreen mode on a second monitor but whenever I click anything that causes the flash video to lose focus the video minimizes and goes to it's normal size. Is there a fix for this? or at least a way to zoom in on the video so its nearly fullscreen? neither IE8 or firefox 3's zoom functions will zoom in on flash.
I have an SWF file with a full-screen button working perfectly. I have added an FLVPlayback component, working correctly.
However, if the whole stage is in "Full Screen" mode, and I click on the button which loads the FLVPlayback component, the screen becomes black and the FLV doesn't even load.
I have tried addind the action movieHolder.fullScreenTakeOver = false; but it did not help.
when a video is playing..and i click a button to play to a different label in the main time line..the video component disappears but the audio keeps playing.. all so the volume component, the slider indicator stays stuck to the stage.. what AS3 is needed..to stop the audio and fix the indicator..
I have faced a problem in Adobe Flash CS4. I have created a simple text box and set it to a vertical direction, I've rotated it to 90 degrees. It looks good in the FLA file but when I convert to SWF, the text box simply disappears. Other components of my animation remain as I have designed them.
I have a M4V video file embedded in a Flash movie, and I need to play the Flash movie at full screen using the Macintosh Projector format. When the Flash file is done in Actionscript 2, everything appears as it should, but if the Flash file is done in Actionscript 3 (which this particular needs, since it uses armatures), then the video fills up the whole screen and hides everything else. I figured out how to prevent the video from scaling to fit the screen (set the scaleMode parameter to "noScale"), but it still shows the video in the center of a black screen. How can I get it to stop messing with the file and just play the @#$! video where I put it?
I have masked the video clip. The masked clip is working fine. But the Actionscript 3, which contains 2 more SWF external movie clips not loading those files. Once I remove the mask they start working.
I've always been frustrated when I use the FLV video player component because it does not create the full-screen button For example, I have a 1280x720 F4V video. I want to use the FLV component to play it. But I want it to be on the stage half that size (640x360) and then give viewer option to click full screen to play it at 1280x720 (like YouTube does).So I'm basically stuck with the same old player controller that flash CS4 generates with no full screen capability.
I'm creating a site and am trying to achieve a full screen video background like this: [URL]. The idea is that it adapts to any screen resolution/size (is this called ScaleMode?) Which is the easiest way to get this effect - is there some sort of code or application to make it easier? Also, which video size should I pick so it shows correctly in all resolutions?
I've used a standard skin on an FLVplayback component which loads and plays perfectly. The problem arises when I enter fullscreen mode and then leave it again. Once I've done this, the video remains on the stage irrespective of what frame I'm on. I can even change scenes and the video remains in the middle. I haven't even added the video using actionscript so I don't really understand how it could possibly stay on more than the frame its inserted in!? At the moment I've used no ActionScript to control the video. I apologise if I'm missing something, this is the first time I've dealt with videos.
Is there any way to debug fullscreen mode? I Ctrl+enter and I see the swf but the fullscreen button never works, like when I forgot the allowFullScreen param in my HTML code.Do I have to add some parameter to the CS5 properties?
I am loading an image in a back mc stretched to 100% of the stage width and height. Everything works fine except in fullscreenmode - the image does not resize to fit the new stage width and height. Here is the code:
PHP Code:
function loadFunc(What, Where) { var LoadingObject = new MovieClipLoader(); var NewObject = new Object(); NewObject.onLoadInit = function(mc:MovieClip) {
I need to play a flash website in full screen mode. That runs fine but then I have a link where we have an FLV video component. Whenever I browse to the link having the FLV video, the video goes fullscreen and fills the whole screen. I want the FLV so that it remains at the original video dimensions while I'm at Full Screen. Also I have another problem, if I let the video play in full screen, then when I press escape to get out of video it exits the full screen mode as well, how can I exit the video yet not exit full screen mode.
BTW, I've searched the internet and couldn't find any example of flash where we have flv video in full screen mode website.
I'm encountering a strange problem with using Fullscreen mode. Basically I want the whole piece to become fullscreen, but because there is an flv active within the page the flv is taking over the fullscreen instead of the whole piece. Is there any way to stop it from doing this?I'm applying it like this:switch(FS_STATUS){ case false: stage.displayState = StageDisplayState.FULL_SCREEN; FS_STATUS = true; break; case true: stage.displayState = StageDisplayState.NORMAL; FS_STATUS = false; break; default: break; }If the flv is there it causes the flv to go fullscreen instead of the whole thing, frustrating!
I built a flash player using the flvplayback component. I have a menu that slides up when the user brings the mouse down over the bottom 130 pixels of the flvplayback component. I did this by creating a symbol that is a clear box called "trig" and using "trig.addEventListener(MouseEvent.MOUSE_MOVE, slidebar);" with "slidebar" being a function that calls the tween to make the menu appear. To go into fullscreen mode i use the command "video.enterFullScreenDisplayState();" which is called by a button. Is there any way to set it so that my sliding menu will still work in fullscreen mode?
In a related question is there anyway to to have the player start in fullscreen mode? I tried using video.enterFullScreenDisplayState(); as the first line of the action script file after the import commands, but that didn't seem to work.
I've started now working with the fullscreen mode (for a project in college), and I already made the code for a button to turn the stage on fullscreen.I'd like to know if anyone knows how to leave the fullscreen mode by button?I used this code for turning the fullscreen "on" on the opening button:[code]Then I tried turning the fscommand on the fullscreen "false" on the closing button, but it doesn't work.And btw, how can I make the "open" button appear if I use ESC?
coming from a print background i am trying to teach myself both as2 and as3 and am working on a couple of small projects for myself. I have run into the issue, where the user is in fullscreen mode cannot use keyboard commands to inout text. I would like to know how i could make an alert that appears when the user is in fullscreen mode only.
This probably is a stupid question but does anyone know how I can start a standalone swf file in fullscreen mode.I want it to cover the whole screen when it starts.
Been a while since i've posted on here but im running in to a snag. It seems that when i go in to fullscreen mode with ie it runs correctly. However when i run it with mozilla I get a security error. Hitting continue, and repeating the process gives me the error again and im denied fullscreen. When i hit "dismiss all" and repeat the toggle it goes in to fullscreen.
You will notice that if you click on the white textarea, youcan type in it and the keyCode is printed at the bottom. NOW, ifyou click on the black background it launches into fullscreen mode.In fullscreen mode, you CANNOT type in the text area. You canselect the text, but you can't type. If you jump out of full screenmode then it works.What is going on here? Has anyone seen this before? Is it aFlash bug? Here's the code, FLA linked below:
My flash presentation contains video which I imported using the flash video component. When I play the presentation 100% size they play fine - contained within there window on the screen - When I play the presentation in full-screen mode they take over the whole screen. They also play untill the video is finished whithout moving onto the next scene.