When you click on a hot spot on the image a movie clip fades in - the movie clip is infact just an image of a semi transparent* Inside the movie clip is a text box that loads text from an xml* I want the movie clip / text to fade in when it loads, and out as it dissapears.So far everything is working - except for the text. I can't get it to fade in, mostly because this functionality would only seem to work with OnClipEvent, which I can't seem to accomplish if the movie clip isn't on the stage.
I know I need to embed the font and declare the font in a setFormat string. Code: this.createEmptyMovieClip("cat",this.getNextHighestDepth()); cat.createTextField("txt",this.getNextHighestDepth(),0,0,100,50); var my_fmt:TextFormat = new TextFormat(); my_fmt.font = "Times"; cat.txt.embedFonts = true; cat.txt.text = "cat"; cat.txt.setTextFormat(my_fmt); cat._alpha = 50;
I am trying to have a simple swf with a static background image that will have phrases at random locatoin slowly fade in, stay for a few seconds,and then fade out. Then the next phrase, and the next one,and then next one,until it loops arround again. The phrases are coming from a database,and I have already created my asp code to give me a page with &phrase=phrase1,phrase2,phrase3,...&status=1&. My fla file has two layers--one for the background and the other for a movie clip wich contains a dynamic text field. My first frame loads my variables, and my second frame looks to see if status equals 1 (the last variable being loaded). If status is not equal 1, I send the head back to frame 1, otherwise I split the phrases into an array, get the height and width of the swf, and init a count var to 0.
Code:
//Look for a way to test the number of times the loop back to frame 1 //has been doen so that we can set a time out. Additionally, maybe put //logic in the system to test for a blank services? if (_root.status == 1) {
[code]....
However, many parts of that code does not work. I broke the math stuff up so that I could see the values in debug. Anyhow, Text_Width and Text_Height are undefined, which causes Text_X and Text_Y to be calculated for positions that may put the text off screen?
I,m trying to make a dynamic text field fade in. I got the fade in part though. the dynamic text field contains a percentage loader. just before it fades in it shows a zero. this is my actionscript code it is as2
I have some text which was set up with an alpha fade-in motion tween (0-100%) and worked fine until the text was made dynamicaly loaded from a text file and variable. Now it still shows the fade-in in work mode, but during play it just pops directly to the final 100% state.
I this file: It's Here (FLA) and it's made me completely lost. When you download it, you can clearly see my intentions, I was trying to get each text box to fade out and then another one to fade in when a button was clicked but for some reason the home text box has a little bit to much fun and keeps appearing every third time you click a button, by the way, I haven't set up the last button yet,
i have a problem with the line space flash creates when a dynamic text is loaded in a dynamic text field on the stage i put a dynamic textFild with istance name "profile_text". then im loadin in it a text. my text is written in the Notepad like this
[Code]...
i already set a Textformat to my dynamic text with i tryied to play with the "Leading".. but i think it something dealing with paragraph. how i can decrease spacing between paragraphs??
All I want to do is add text from my string to dynamic text field when I click dynamic buttons. What should the as code be for this? Here is my code. Right now I just have the click returning another shape.
I am trying to fade in a dynamic image, but when I try this bit of code, it seems to go into an infinite loop. I'm confused, because it makes sence to me It seems to always crash when I do the WHILE part (i've tried different while loops)
What I've done is taken a Cross Fade and tried to mix in some dynamic image loading using some script posted by Claudio elsewhere on this forum (Cheers!!).However, nothing seems to happen????take a look at the script and offer a fix??
Im working on a project and I dont know how to even think through the problem, as I've only worked through Flash through AS3, and the following needs to be done completely in AS too.
I have two pieces of content - some flash video, and an mp3, both loaded dynamically with loaders etc. All this I think I have fairly well in hand. What I'd like to do make the 'hick-up' as these tracks loop, disappear by cross fading the video and mp3 across it self in the loop - if that makes any sense at all. I suspect that I'll have to delve into the timeline, but perhaps strangely, never done so.
i am having trouble with adobe flash player. the web page is
[URL]
ign_tutorial_fade-in_and_fade-out_effect.php3, and i have tried this, and it is not working. the text just sits there. did i do something wrong, or is the software (flash player) not working properly?
I'm looking to use Action Script to fade in and fade it out a number of phrases. All of the phrase will appear in the same location, so only one phrase should appear at a time I would also like to make the phrases appear in random order.'ve been able to make one of the phrases fade in and out using the code below. However I'm not sure how to run it in a continuos loop and set it up so the movie clips (mc1, mc2, .... mc10) are in a random order. import fl.transitions.Tween;import fl.transitions.easing.*;import fl.transitions.TweenEvent;
var tween1:Tween = new Tween(mc1, "alpha", Regular.easeIn, 0, 1, 3, true);tween1.addEventListener(TweenEvent.MOTION_FINISH, startTween2); function startTween2(e:TweenEvent):void { var tween2:Tween = new Tween(mc1, "alpha",
do a simple fade in of text with a motion tween. I have entered text, converted to graphic symbol, set alpha channel on frame 1 to 0% and on frame 30 to 100%, the add motion tween. The text simply pops back in at frame 30 with no fade in between 0 and 30 at all. I have text set as static. Is this a Flash bug? I am working with Flash CS3. The same thing happened when I tried to do a zoom with a graphic and I had to break the two objects apart before I got any motion tween between them. This is not working with text, however. Adobe Flash CS3 Mac Pro Tiger 10.4.11
I'm trying to make a menu fade in using alpha motion tweens, and everything works when I just play the timeline, but when I test the scene or the movie the text just appears in any frames it's in even if it's alpha is set to zero percent. I'm using flash 8 in case that matters. Does anyone know how to fix this.
I have a movie clip that houses 5 text boxes. I need to fade up/down alpha of everything in it. As a test, using the movie clip that holds the text boxes seg_mc.alpha = 10 doesn't work. Zero is completely transparent or 1 is 100%.
I've been trying for ages to get get fading text.I can fade it in, but i want to be able to click on any other link, and the text presently displayed will fade out.Each button on my movie links to text. If anyone can help me get my text to fade to any other section, it would help me loads.