i have a problem with flash maybe i have an online exchange table which loaded in a flash page when i import the exchange swf in a flash page on ftp it cant get the datas from php but when i open the exchange swf independently in ftp it get the datas from php and it works
I have coded a program to accept several text fields in Flash and then transfer them (using a defined Class function, sendExample with sendPhp) and display them with a pfp form. When I run the swf from my pc it transfers the data correctly (the php file is on my hosted server.) However when I transfer the swf to the server (along with the class I defined to do the transfer), the php file is called but no data is transfered. What is missing from the server to make the data transfer complete? No errors, just a php page with no data inserted.
It's not exactly that, but it works the same way. It's about a login form with Flash and PHP. It must send data (username and password) to PHP, PHP has to check for a record in MySQL and then to return data to Flash. How does it works and how to return the data to Flash?
This is not something new I'm sure and a lot of people have found or are looking for a solution for stablishing an encrypted data transfer between flash and php but the wiered thing is that there are few resources when I try googling about this so, all I'm trying to achive is to encrypt data in flash with a key or something (I don't want to build my own algorithm, I'd like to use some standard ones like MD5) and then send the data out to a PHP file and after the php read the data it will also encrypt and send the results back to flash...
I was happy and downloaded the as3crypto class from google code... installed and ran it and it worked for the first tests... then when I tried using that method in my project I noticed that the encrypted data being sent from PHP to flash, sometimes does not work! again I searched and found out that some other people are also having the same problem and are saying that this as3crypto does not work well with sending data to php!!!I'm out of time and out of mind so what should I do if I want my data sent to php and vice versa to be encrypted? or maybe I'm using that as3crypto thing in a wrong way?! I did exactly as described in the above sample blog.
I need to transfer data from a flash application running in a browser to a server running php. If I use an https connection will that be enough to ensure that the data sent from flash to the server is encrypted and sensitive data can't be sniffed, or do I need to do encryption in my flash application itself?
I know there are a lot of topics already on this. I have read (hundreds of) them and I'd still like your input.
If I have a flash UI that takes user input and passes it to PHP; is this secure? I have read that, yes, this is okay. I have also read that no, you need to encrypt the data, by say hashing it before sending to PHP. OK, easy, I do this already but.....
In my case I have the data/password stored (when the user inputs it, not in the swf of course) and sent every time I want to access any PHP (using AMFPHP). The PHP check this password each time and only runs if it gets the correct password. So in this case if I hash the password, it makes no difference, it just changes what the password is rather than providing any actual security (well maybe minimal because it's less recognizable).
So can someone extract a password that is sent from flash to PHP?
However, no matter what I do I can't seem to get data from my components to a PHP file on my server.Ultimately,I am making a flash form that will submit the form data to the PHP script and make entries into a mySQL database.Before I do that, though, I thought I'd first just try to see if I could get data processed in PHP.So,I created a simple PHP file that simply displays the data on the screen, and I made a single-button flash movie that has some actionscript in it.Here is the code for the PHP file:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml"><head><meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />[code]....
And here is the code for the actionscript I have in my button:
on (click)[code]....
I'd like to note that my actionscript is a direct copy/paste from the Adobe online reference for actionscript 2 (with a change to the php path, of course).I upload everything and visit the page with the flash button in it.When I click the button, I am taken to the .php page as expected, but the only thing I get on my screen is "...and that's all I've got."
firstName, lastName, and age never get processed.Eventually, I'll be wanting to send data from form components.But as a first step, I can't even get this working correctly. Does anyone have any insight?I'm using Macromedia Flash 8 (I'd love to upgrade, but Adobe won't let me since it's part of a suite...and I don't want to upgrade the whole suite.
Is there some built-in limit to the rate at which flash.net.Socket can transfer data? When downloading from a server on localhost, I get a speed of about 5.8 MB/s consistently, while downloading directly from the server (outside of Flash Player) I can over 100 MB/s. Also, if I start two or more concurrent downloads, they all (individually) go at about the same 5.8 MB/s. The CPU use is under 100%. This program demonstrates the phenomenon. Running with NUM_DOWNLOADS = 1, I get
I've got a html login form with a flash submit button in it. How can I transfer form fields' data into the flash movie so I could proceed with my login routine?
have created a contact form that sends 3 lots of data (name, email and message) to my email address. here is my code for my flash form which looks right
I am developing a VC++ application in which I need to play SWF files. In my SWF file there are some integer values, which I need to fetch to my VC++ application. I am using the flash.ocx activex control in the application. Also I need to call some functions (in the SWF AS2) from the application.
I have a project where i need to transfer the data from swf to javascript, and vice versa, i using flash cs4 and action script 3.0 i can transfer data from AS to JS without any problem but the other way around doesn't seems to be working i have been trying this from a long time, i even used exact same code from adobe externaInterface example there seems to be some problem.
all i want is to transfer data from JS to AS dynamically.
I am struggling with the following situation. An addToCart button adds an item to the PayPal cart with the code below, which does work, but has the result that the visitor is directed to the PayPal site during the shopping process. The transfer of the data should however happen in the background and the visitor should only be directed to the PayPal site when the view cart option is clicked. Is there any other way to transfer the data than having to navigate to the PayPal Site?[code]...
I've read some books on creating stateless websites, I've read some about stateful client applications, but a lot of complexity comes along when you have to combine both. We have a Flex application that needs to persist data to a database via .NET services. Things to keep in mind are:
- Concurrency (optimistic/pessimistic)
- Performance: Flex needs to load in lots of data so lazy-loading is often necessary.
- Do you use Dto's to transfer data between server and client?
I'll tell you the history of our product. We've used SubSonic from the beginning as a o/r mapper. SubSonic objects are converted to dto's written by us and these dto's are transferred to the client. Clientside the dto's are converted to the domain model. If clientside a domain model object needs to be saved, it is converted back to a dto and send to the server. Server side the dto is converted to a subsonic object and saved to the database.
Now, some time ago, we needed the domain model on the .NET server side... so now we have like three models on the server side, the subsonic model, the dto model and the domain model. The dto model is more simple and resembles the database more, the domain model has much more logic. It gets complex... We now have to synchronize the AS3 domain model code with the C# domain model code. If we could do it again (of get time to refactor) I think we wouldn't use the dto's anymore, but transfer the domain model between client and server. Dto's are simple objects so easy to transfer. Domain model objects can be very complex.
I have a byteArray of recorded sound.But how can I transfer the ByteArray data back to a real Sound object?I know that I can pass the ByteArray to an SampleDataEvent.SAMPLE_DATA listener , but that way I would have to keep the raw ByteArray and pass it every time the sound plays.
I'm using a .swf to connect to a socket and stream data as fast as possible for 60 seconds to measure connectivity speed.In other words a speed test.In the past say month or two, I've found Macintosh systems 10.5 and higher experience a significant slow down, In testing I see my socket connect and reach about 2.5Mbps - 3.5Mbps and literally stick as though the .swf was throttling the connection.
This 'problem' is random and appears to come and go. I've tested this in Chrome,Firefox and Safari with all the same results.Using the exact same test on any Windows or Linux OS works totally fine.Admittedly I'm an ActionScript novice however the code I'm using is below and has worked for some time up until recently.
ActionScript Code: var s:Socket; var Tbytes:Number = 0; function connectToSocket():void{
I've been using the flash video encoder to convert videos to FLV to put on websites. Today I converted a MPG file to FLV. The original MPG video worked fine, the FLV file played sound but no picture..
XML data is in Scene 1, loaded and modifiy of the value (increase or to be reduced) that with the value of Dynamic Text can be chanced toScene 2, How can I transfer this? Example file is attached. I want to transfer that can be found in Scene 1 in dynamic text (my text) from Scene 2. [URL]
look at my attachment and you will see that it creates 10 little pieces of ammo. When u click on the background it should delete one of those movie clips. But it deletes 2 of them. the code for creating is on the first layer and the deleting is on the background button symbol(click on the background to find it if you don't know what im talking about).create code
Code: _global.ammo = 1; while (_global.ammo<=10) {[code]......
I applied folowing script to load my mp3 file. Problem is my mp3 won't loop:s. Anyone see the prob in my script? i'd also like the mp3 to fade in and when I push the stop button it fades out.
loopSound = function () { myMp3.loadSound("streamsound.mp3", true); myMp3.setVolume(50);[code]...
I have several files for every piece of my movie. I have SCENE1.FLA, SCENE2.FLA, SCENE3.FLA, etc and want to merge them all into one file - MAIN.FLA. To avoid library symbol conflict, first I copy the content of SCENE1.FLA into MAIN.FLA, then in MAIN.FLA, I put every symbol in the library in it's own new folder named "+SCENE1". Then at the end of the frames of SCENE1's content on the timeline, I make a little space (blank frames), and paste the frames of SCENE2.FLA. For some reason "resolve library conflict" window pops up and ofcourse I say "don't replace). Now in MAIN.FLA the animation of SCENE2 has several problems: some symbols are missing and others are misplaced (like background, that is at the wrong X/Y position). So my question is: how do I get this right? How do I fix those problems and how do you usually merge the FLA's into ONE?
I managed to create a simple flash animation but it's not 100% correct.
-First, what's the proper way to transfer an image in flash?I chose paste special. It worked but it made the image a bit pixelated. The original looked fine.
-Second besides adding more or less frames, how do you change the speed of the entire timeline.
-Third, does an image need to be converted in any way? The animated image is it's own layer. So does it have to be converted to symbol or movie or something else?
-Fourth, how do I move(not motion) the image. Do I have to move each frame group or is there a way to move the entire timeline if I need to realign the image?
I'm making a mini flash music player and i noticed that if i input a bad filename it pops up an error msg and blocks the flash animation i'd like to know how to prevent these things i've already looked over the web my current code is:
ActionScript Code: var musicExtOk:Boolean = false; var musicIsPlaying:Boolean = false; var fileValid:Boolean = true;
[code]....
btw i just added the IOError script thing after searching the web and it doesn't prevent the popup but simply shows me another error msg with the code #2044 stream error
ive done a little media player for my mates website.means i didnt understand the xml and loading audio that way i decided to try another way,which was to load external .swf which contained audio.so ive done this everything working.the problem is i tried to add a timer, so that when the 30 sec sample was done it would go to the next frame which loads a different track.i found a piece of timer code which is
loadMovieNum("track2.swf", 1); if (bytes_loaded == bytes_total) { var time = 0;[code].....
It all works first time around but when you select the track again then it cuts out 20-25 seconds,
I have some problem with custom event dispatch, I have a main class call main.as, which will call in another class call something.as, when something.as is called it will dispatch an event. i have added an eventListener for that particular event, but it's not working.