When using the tab key, how do you prevent the value of a combobox from being cleared when you tab thru it?I have a number of fields, when you click the tab ket, it goes from one field to the next. When you get to a combobox field, it clears it
To allow you to tab through itemrenderers in spark you simply set hasFocusableChildren="true". However when you tab to a row/tile which is not visible, it doesn't automatically scroll the List.
How to make tabbing work on my mail form? When user wants to go from text field to text field, what he/she need to do is just simplytab, but it doesn't work automatically on my form - do I need a special code for this?
<?php $emailku="user@yahoo.com"; // your email address to send to $validResponse="Thank you for your interest in our company."; // your response message appeared in flash after sending
Everything is fine, except the "state" field is actually a combo box component. It will tab from "city" to "state", but when you hit "Tab", it does not move the focus to the next field.
Is there some trick to this or some other code or a paramater I'm overlooking? Do I have to make a customer key listener to make it tab off a combo box?
I'm building a complex movie using MX2004 and ActionScript 2. Problem: I can't get text tabbing to work, no matter how closely I control the situation using tabIndex, tabEnabled and tabChildren.
While working to simplify a reproduction case, I've ended up with a movie that works, just having four Input Text TextFields hand-added to the timeline, no code involved. But, when I drag a Button from the Components window to the library, tabbing breaks. This is without even placing the Button on the timeline. Remove the Button from the library and it works again. Needless to say my project uses Buttons, and I'd rather not have to re-implement them.
Let me say it again. In a generic, timeline-based movie with no ActionScript included, tabbing works between Input Text fields. But the mere act of adding a Button instance to the library, without the Button ever appearing in the timeline, breaks tabbing. I'm flummoxed: why would something being present in the library, without any appearance in the time line (nor any Actionscript to add it), have anything to do with the movie's functionality? True, adding the Button increases the size of the published .swf from 177 bytes to 27kB, but why would it break things when I'm not even using it?
I've attached the broken movie. Open it and test it: tabbing won't work. Delete the Button from the library, test again: tabbing will work.
I'm sure someone must have accomplished this before, but I couldn't find any article on this.
How can we scroll a List control (with uses an itemrenderer) to the next item, when the user tabs from the current item to the next?
I know that we can use scrollToIndex(i), but how do we notify the List that the itemrenderer has moved to the next index? I couldn't find any such event.
I'm having difficulty setting up the tabbing of some textfields after I disable and then re-enable the tabChildren property. Has anyone found a solution for this? I'll use a very simple example. I set the tabIndex of all the textfields. I test it out and the textfields tab properly. Then I set the following pseudo code to a button which will disable all the textfield tabbing in a particular MovieClip ("mcForm") and then one line later, it re-enables the tabbing:
However, the expected behavior does not happen. I expect that when I click the button, there would be no change in the tabbing, but in actuality the tabbing of the textfields are now disabled. It's almost as if the 2nd line of code that re-enables the tabbing has no effect.
I have a quiz that randomly sorts then dynamically places a question and its answer choices. An answer is a text field laid over a movie clip with a resizable, invisible rectangle and a radio-type button (not actually the radio button component) that handles the rollover and feedback. When clicked, it looks like a selected radio button if correct and has a big red X if incorrect. At this point, I remove all its eventListeners and leave it in the feedback state because the user gets to try again. It also places a feedback box on the screen with the standard, "Try again."
This all works perfectly with the mouse, but the quiz is for .gov sites, so it has to be 508 compliant. When tabbing to and clicking on an answer, the feedback button works fine, and the feedback dialogue does, too. When tabbing to another answer, however, the incorrect try resets to its up state, minus the eventListeners. I am disabling buttonMode when the eventListeners are removed, and I've tried doing all this before the feedback box is placed, as it's placed, and after the user clicks to continue. It doesn't make a difference, and neither does including tabEnabled = false; I tried not even adding the FOCUS_IN and FOCUS_OUT, and that didn't make a difference.
I could removeChild and then add it back as a new, never-been-a-button object, but if there is a simple setting, I'd like to know about it.
I have a set of 5 TextFields that a user enters info into. Each has the same TextFormat applied. If the focus is set by clicking with the mouse, the TextFormat is applied and all is well. If the focus is set by tabbing, the TextFormat is not applied and a default style for the font is seen. Here's my code:
Code: var input1:TextField = new TextField(); addChild(input1)[code]...................
Has anyone seen this before, and if so, why does it happen? [URL] Click the Contact Us form and tab from one field to another. Or fill in the "Go Black" form at the bottom of the page and tab between fields. What's the deal with that white box? Where does it come from? Why is it there? How do I kill it forever?
I am having some trouble figuring out how to work auto-tabbing between input text fields when a user inputs a character. I have a series of text boxes with maxChar set to 1, and when the user inputs a character, I would like it to auto-tab to the next one. I'm putting together a crossword-style banner ad so the auto-tabbing willtremendously. All the input text fields are instanced on the stage as input1, input2, etc; not called in from a custom class.
I have a simple form I created in flash and I set it up so you can tab from one field to the next. The problem is when I tab to one of the fields, a multiline textbox, it starts on the second line of that field. If I click on the textfield it goes to the 1st line.
I'm using Flash CS3 and want to create a custom ComboBox. I've followed the steps outlined in "Editing component skins in a new document" (http:/[url]...), but every time I get to the step where I drag the ComboBox Assets folder from the HaloTheme.fla library into my library, if I test movie at that point my combobox has become an unclickable white rectangle with no label, button or anything.
I'm trying to set a specific list item in a mx combobox to have a custom item renderer, the problem is that I cannot do this via mxml, it needs to be done via actionscript at a later stage, eg: combobox gets created, combobox gets populated, user does other tasks, combobox needs to set one or more items in the combobox to have icons (via item renderer)..
I can do this via the onChange event, but it only applies the icon when the combobox is opened and there is a slight delay so you can see the icon being added.
I have a few textAreas (input fields) in a form.When I click on the Tab key, the focus shifts to the textArea. And along with this, a green outline comes around the textArea... How can I avoid the textArea outline color? I guess there must be a piece of AS out there which would help, it's just I did not find it and Official Docs won't say much about it.it does not happen so if compiled the movie under AS 1.0. It only has this behaviour when published with AS 2.0 (and perhaps AS 3.0 donno).
**Warning** The linkage identifier 'ComboBox' was already assigned to the symbol 'ComboBox', and cannot be assigned to the symbol 'GUI MC/Combo Boxes/abc', since linkage identifiers must be unique.**Warning** The linkage identifier 'ComboBox' was already assigned to the symbol 'ComboBox', and cannot be assigned to the symbol 'GUI MC/Combo Boxes/def', since linkage identifiers must be unique.
Both of my ComboBoxes has the same identifier.I could not change the identifier through the properties tab because it is greyed out.
When I set up 3 input text fields, I allow the user to change the font and size of those fields. If the user selects each one with the mouse and modifys them then no problems are seen. But if the user first changes the size and font of text field 2, then tabs to that text field and starts to change the text. The font and size properties revert back to the default.
When I set up 3 input text fields, I allow the user to change the font and size of those fields. If the user selects each one with the mouse and modifys them then no problems are seen. But if the user first changes the size and font of text field 2, then tabs to that text field and starts to change the text. The font and size properties revert back to the default.
I could re-apply the formating everytime the text field changes, but that seems like a bandaid to the problem.
I am having some issues with a php email form that I am using in my AS3 project. the form works perfect and all communication is good.however when the user is on the page and wants to tab to the next text field it jumps to one of my hyperlinks on the same page and not to the next text field down on the php form.
is there any way to stop this from happening.I have tried placing the php form on a seperate layer in a seperate mc and I have done the same with the hyperlinks .you can see what I mean by visiting this development site.(after entering go to contact)http:[url].....
I can use this to trace the new combobox value every time the user changes it:
Actionscript Code: // Create listener object.var cbListener:Object = new Object();// Create event handler function.cbListener.change = function (evt_obj:Object) { trace("Currently selected item is: " + evt_obj.target.selectedItem.label);}// Add event listener.my_cb.addEventListener("change", cbListener);
But that doesn't do anything when I select the same value. This is what I want it to do: when using the combobox some textfields should fill itself with some default values belonging to that label. Then the user can change those values if desired. When the user then chooses another combobox label the fields get filled with the default values of that label again. But when the user chooses the label previously set, the textfields don't get refilled, cause the listener object only reacts when the label value has been changed, not when the label value is the same as previously chosen. Is there a way to make it react upon chosing any label? Not just others, but every label?
I have a booking form with some combobox's that's placed within a MC. My issue is that the combobox data isn't showing. When you click the drop down you can see the data, but when it's closed it doesn't show.
Here are the fla & swf files so you can see what I'm talking about...
I have a main SWF that loads an external SWF with addChild. the external SWF loads fine but when i click the combobox in the external SWF I get 2 errors:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at fl.controls::ComboBox/close()
I have made a placed a combobox called 'genreselect' on the stage and I am trying to output genreselect.value to a dynamic textbox called 'output' but I get the following error:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at fl.controls::ComboBox/get value() at cataloguemenu_fla::MainTimeline/cataloguemenu_fla::frame1()
I maintain two web sites and am reasonably competent in Dreamweaver and Fireworks. Now to get into Flash.I want to produce a banner which shows a flag + Welcome in that language and have about 20 nations to cover. Can anyone please point me to a guide as to how to get this started?
I have two frames in a movieclip with a stop in the first. I want a script that makes is so that when you hold down the UP or DOWN arrowkey it jumps to frame 2 but if you drop the UP or DOWN key you go back to frame 1.
just getting the grip around the variables and im experimenting. This is what i have as a variable
money = 1000; health = 100;
Then i have the dynamic textbox that shows them. works great, and i also have various effect that makes the two go up and down. Here's the problem, or more, how i would like to expand the concept but is stuck on. Right now both variables can go as high and low as possible (of course). Is there something i can add in that script that makes so the money variable can't go below 0. Also is there something i can add so that the Health can't go ABOVE say 500 and when health reaches zero (or a negative) this triggers _root.gotoAndPlay("gameover"); you get what im trying to achive here