IDE :: Warning - The Linkage Identifier 'ComboBox' Was Already Assigned To The Symbol 'ComboBox'
Dec 8, 2008
**Warning** The linkage identifier 'ComboBox' was already assigned to the symbol 'ComboBox', and cannot be assigned to the symbol 'GUI MC/Combo Boxes/abc', since linkage identifiers must be unique.**Warning** The linkage identifier 'ComboBox' was already assigned to the symbol 'ComboBox', and cannot be assigned to the symbol 'GUI MC/Combo Boxes/def', since linkage identifiers must be unique.
Both of my ComboBoxes has the same identifier.I could not change the identifier through the properties tab because it is greyed out.
I have attached a video on a frame of my website in Flash. When I preview the movie the film plays as it should.But when I export the Fla. as a Swf. file it then doesn't have the movie there anymore?It does show this error:
**Warning** The linkage identifier 'FLVPlayback' was already assigned to the symbol 'Video/FLVPlayback', and cannot be assigned to the symbol 'FLVPlayback', since linkage identifiers must be unique.
I'm using Flash CS3 and want to create a custom ComboBox. I've followed the steps outlined in "Editing component skins in a new document" (http:/[url]...), but every time I get to the step where I drag the ComboBox Assets folder from the HaloTheme.fla library into my library, if I test movie at that point my combobox has become an unclickable white rectangle with no label, button or anything.
I'm trying to set a specific list item in a mx combobox to have a custom item renderer, the problem is that I cannot do this via mxml, it needs to be done via actionscript at a later stage, eg: combobox gets created, combobox gets populated, user does other tasks, combobox needs to set one or more items in the combobox to have icons (via item renderer)..
I can do this via the onChange event, but it only applies the icon when the combobox is opened and there is a slight delay so you can see the icon being added.
Flex complains if I want to create an object from a library symbol with linkage: 1180: Call to a possibly undefined method [linkage name]. So to avoid this, I create a class for that symbol, in this case extending BitmapData using Flex's new ActionScript Class feature. Flex create that class for me and the constructor looks like this: public function CustomBitmapData(width:int, height:int, transparent:Boolean=true, fillColor:uint=null)
I have a scroll pane with the instance name menuScroll. The scrollPane loads a linked movie clip called menuDropMC with the same instance name. MenuDropMC also loads several instances of a linked movie clip called moduleNameMC with the same instance name. The moduleNameMC contains a button called moduleBtn. I am trying to disable this button from root.
The moduleNameMCs are generated dynamically and are followed by a number using a for loop.("moduleNameMC"+i)
e.g. moduleNameMC0, moduleNameMC1, moduleNameMC2, etc.
I'm trying to remake a project that i did earlier in as2. Now i'm trying to build it in AS3.
It was a simple tool to convert text to hieroglyps. In the library I have all the different hieroglyfs and they are exported for actionscript with identifiers a,b,c,d,....
When i used AS2 i could accomplish this with this simple function
Code: function convertWord(word){ for(i=0;i<word.length;i++){
[Code]....
But i don't find such an easy way in as3. How can i use a string variable as identifier to put a symbol on the stage.
I have a button symbol in the library that has a linkage. When I run my movie, everything works fine. If I go into the properties of that button turn off linkage, then immediately turn it back on with the same settings, then run the movie. I get; 1046: Type was not found or was not a compile-time constant: Phase02_btn. 1180: Call to a possibly undefined method Phase02_btn.
I have a big tedious project which requires to change all library symbol linkage URL�s (into the same name). Instead of copying/pasting,is there a way to do this at once (using a JSFL perhaps?)
I can use this to trace the new combobox value every time the user changes it:
Actionscript Code: // Create listener object.var cbListener:Object = new Object();// Create event handler function.cbListener.change = function (evt_obj:Object) { trace("Currently selected item is: " + evt_obj.target.selectedItem.label);}// Add event listener.my_cb.addEventListener("change", cbListener);
But that doesn't do anything when I select the same value. This is what I want it to do: when using the combobox some textfields should fill itself with some default values belonging to that label. Then the user can change those values if desired. When the user then chooses another combobox label the fields get filled with the default values of that label again. But when the user chooses the label previously set, the textfields don't get refilled, cause the listener object only reacts when the label value has been changed, not when the label value is the same as previously chosen. Is there a way to make it react upon chosing any label? Not just others, but every label?
I have a booking form with some combobox's that's placed within a MC. My issue is that the combobox data isn't showing. When you click the drop down you can see the data, but when it's closed it doesn't show.
Here are the fla & swf files so you can see what I'm talking about...
I have a main SWF that loads an external SWF with addChild. the external SWF loads fine but when i click the combobox in the external SWF I get 2 errors:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller. at flash.display::DisplayObjectContainer/removeChild() at fl.controls::ComboBox/close()
I have made a placed a combobox called 'genreselect' on the stage and I am trying to output genreselect.value to a dynamic textbox called 'output' but I get the following error:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at fl.controls::ComboBox/get value() at cataloguemenu_fla::MainTimeline/cataloguemenu_fla::frame1()
is it possible to put an MC in a row of a ComboBox? How should I go about doing this? I was going to copy the .as file(s) for the comboBox/cellRenderer components and alter them, but after looking at a few, I'm not sure which ones would be best to work with.
im trying to have the loader load a new url specified in dataprovider. i get "could not convert" error or "element is malformed".
Actionscript Code: function onLoaded_2(e:Event):void{xml_2 = new XML(e.target.data); xml_2.ignoreWhite = true; var il:XMLList=xml_2.channel.item; for(var i:uint=0;i<il.length();i++){ ///display feed var currentFeed:URLRequest = new
I'm adding a combo box to the stage and putting a prompt on it. Once the operation on the stage is complete I'm "clearing" the selections of the user. However I can never get a combo box to clear correctly. I want to just deselect the item that was selected and add the prompt again. [code]...
If I have a ComboBox component on stage and it has 11 options in it, is it possible to populate a dynamic text field with text based on which one of the 11 options are selected?ComboBox has instance name of 'age' and has 11 options to choose from (Opt1, Opt2, Opt3, Opt4, Opt5, etc.).There are also 11 dynamic text fields (instance and variable names of c1, c2, c3, etc.). I want the text fields to be blank unless the corresponding option is chosen. So, if Opt1 is selected from ComboBox 'age' then populate 'c1' with the number 1, if 'Opt2' is selected populate 'c2' with 2 and so on, otherwise the text fields stay blank.
I am building an application built by external action script 3.0 files only. I want to load 5 images on a UILoader using the data providers of a combobox, both located in the library.[code]...
Is there a way for you to set the default value for a combo box. Lets say the combo box is there, but the user doesnt have to interact with it. How can set the value of the combo box to a value without user input?
I have a data grid that has ComboBoxes in two of its columns.
What I need to do is get the values of those bombo boxes when a user highlights the row of the grid NOT when the user uses the comboBox. I understand how to pull the values out once the change handler is invoked on the comboBox, but I'm not seeing a way to get at the comboBoxes that belong to the currently highlighted gridRow.
I'm sure it's really straight forward, but I'm just not able to find any reference on how it's done.
I'm stumbling my way through designing my first Flex app, using Flex Builder 4 Beta 2. I'm trying to use a ComboBox, but they always seem to have lines around it and I can't figure out how to get rid of them. The ComboBox looks like this: [URL] All I did was drag the ComboBox from the Controls section in the Design section of the UI onto the screen. I haven't changed any settings, no special css, just used the default ComboBox and this is what I get.
I have a DataGrid with a ComboBox as an ItemRenderer for one of my columns. When the user selects a row, I want to get the ComboBox's selected value for the selected row.
EDIT: I should have mentioned that the dataField2_Array property in myData is actually an Array is the dataProvider for the ComboBox. Each object in myData could have completely different values in that Array so the ComboBox in each row of the DataGrid could have completely different options to pick from.Some sample code:
I need a custom Combobox in flex(as an ActionScript file), where I need to display in dropdown all the data nodes in the dataprovider as comma seperated values and when selecting only display one single node/value in textInput. How can we implemented this.
When setting an arrayCollection as a dataProvider to a comboBox programmatically,if the arrayCollection has just one element,i need to do a small validation[code]..