ActionScript 2.0 :: HitTest That Ignores Transparent Pixels?

Jun 17, 2009

Is there anyway I can do a hittest that ignores transparent pixels? If so how would I do it.

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Similar Posts:


ActionScript 3.0 :: Remove Transparent Pixels From Transparent Png?

Feb 27, 2010

I am creating a map in flash cs4 with all the countries on it. I used photoshop for creating the map and separated countries. Now I imported all pngs in Flash and I want to give Mouse CLICK event and Mouse Hover on all pngs, but as the transparent pixels are overlapping the other states, it is getting difficult. So, I converted all pngs in movieclips and now then I broke up pngs. Now I want to delete all pixels having alpha 0 using eraser tool, as per the borders. And I have to do it manually for individual countries. So is there a way to remove transparent pixels from the bitmap data?

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ActionScript 2.0 :: HitTest - Bouncing 2 MovieClips Backwards 10 Pixels

Nov 23, 2003

I have 2 Movieclips, box and car, and I want them to bounce backwards 10 pixels when they hit. I have a little understanding of hit test but do not know how to make something happen when hit test occurs. And it would be great if you could make the movieclips "move" back 10 pixels instead of automatically jumping 10 pixels back.

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ActionScript 3.0 :: Part Of The Pixels Are Transparent - Don't Be Clickable

Sep 13, 2009

I want to create a SimpleButton that has some  PNG/GIF graphics as the down/up states. Part of the pixels are transparent and I don't want them to be clickable, is that doable?

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Flash :: Set CopyPixels To Ignore Transparent Pixels?

Mar 17, 2011

I have a BitmapData object with transparency (the sourceBitmapData parameter). Every time I use copyPixels() to copy it onto another BitmapData object the transparent pixels replace whatever is beneath them. I would like the copyPixels() function to simply ignore these fully transparent pixels (0x00) and NOT copy themBTW, I've tried setting the alphaMerge to true but that doesn't solve the issue - the whole source object just goes black and ignores ALL transparency.EDIT:

Here are the code snippets;
var b:UIComponent = new UIComponent();
b.graphics.beginFill(color, opacity);

[code].....

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Flex :: Color All Pixels That Are NOT Transparent To Black?

Aug 5, 2011

I am using ColorMatixFilter on an Image in Flex. I am really close to getting want I need out of the filter.Basically any PNG file the user uploads I want all pixels that are not transparent to be colored black. I have a function that sets the "brightness" already so I just through a really large negative number at it like -1000 and it does the job but the problem is any pixels that have any alpha to them, say 0.9 or below all end up being white when I encode my PNG file on the server later.

[Code]...

I would like all pixels to be solid black unless the pixel is completely transparent and not sure how to tweak the values to get that out of it.

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Flash :: Trim Away The Transparent Pixels Of The Image?

Nov 16, 2011

I have a Flash fla file that contains a whole lot of images. The majority of each image is composed of transparent pixels with a visual object in there somewhere. Each image at the moment is at {x:0, y:0}.I want to trim away the transparent pixels of the image down to a minimum bounding box, but keep the object at the same global position. This requires shifting the trimmed image to the global position of the object in the untrimmed image.This is not so much a problem, but the fact that the images are all contained in a fla is the problem. The options I see at the moment are:

investigate JSFL, the Bitmap object has a getPixels, this in combination with a selection and delete operation could work save the fla to xfl and enumerate the images and associated xml with something like Ruby + image processing lib

Questions: Does anyone know upfront if this operation is possible in JSFL? Have anyone done much automated processing of xfl files? Is there an off the shelf image processor that can perform this trimming operation?

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ActionScript 3.0 :: BitMaps - Remove Transparent Pixels?

Jan 28, 2009

Iv created an app in work which needs a rubber. I basicly have a tool to draw line (paint/pencil). This draws over the entire stage area, including over buttons and interactive mc's. Once i draw the line i then want to be able to erase bit of it.

To this end iv made an eraser tool, which works well. I turn the line into a bitmap, then turn the eraser line into a bitmap and use BlendMode.ERASE to erase one from the other. My problem is, because when creating the bitmatdata i have to create a rectangular shape, the area created then means that i cant access any of the buttons underneath.

here is my code:

ActionScript Code:
//line array is an area of all the line objects which are currently live on stage.
for(var i=0; i<lineAr.length; i++){

[code]....

The way i see it i need to remove the transparent pixels from delBitMap once the erase has been done.

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ActionScript 2.0 :: Copypixel Not Replace Transparent Pixels?

Aug 4, 2009

I'm trying to use copypixel to copy an image and paste it onto an existing bitmap. However, the image I'm trying to copy has transparent pixels so when CopyPixel's pastes the image onto my existing bitmap, the pixels already on the image is replaced by the transparent pixels from my image.

How can I make it so CopyPixel will only paste all pixels besides the transparent ones onto my bitmap?

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ActionScript 3.0 :: Knowing If A BitmapData Contains Transparent Pixels?

May 13, 2010

I have a list of images, and without scanning through each pixel in each image, I want to find out if the image contains transparency (at least one non-opaque pixel).Is there a shortcut to do this (like a property of bitmapData object) rather than looping through the pixels?

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ActionScript 3.0 ::make All White Pixels In Bitmap Transparent?

Jul 29, 2008

i want to make all white pixels in my Bitmap transparent. i found the treshold-method and try to use it:

Code:
var pt:Point = new Point(0, 0);
var rect:Rectangle = new Rectangle(0, 0, 2000, 2000);
var threshold:uint = 0x00FFFFFF; // all white Pixels

[Code]....

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Flash :: Narrow A Rectangle Within A Sprite To Exclude Transparent Pixels?

Oct 2, 2011

I have a Sprite that contains opaque objects surrounded by transparent pixels. I also have a Rectangle that represents a part of the Sprite that I want to render using BitmapData.draw(). The problem is that the Rectangle that I obtained also contains transparent parts. How can I narrow the Rectangle to only include the opaque parts and ignore the transparent surroundings?

kapep's answer is just what I want to do, but the problem is that the source is a Sprite, not a BitmapData object, and I don't have getColorBoundsRect() on a Sprite.

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ActionScript 3.0 :: Draw Opaque Pixels On A Transparent Bitmapdata Background?

Oct 28, 2010

im trying to draw opaque pixels on a transparent bitmapdata background

heres the ex:

ActionScript Code:
//TRANSPARENT BACKGROUND
var _pixelColor:uint = 0x9998002E;
var _bmpd:BitmapData = new BitmapData(4, 7, true, 0x00333333);

[Code].....

This example paints 2 arrows, the first is using the transparent background, and the second is using an opaque background on the BitmapData.

What I'm trying to achieve is to paint the pixels of the arrow completely opaque on the transparent background. But as you can see, the pixel is at 99% of its opacity (var _pixelColor:uint = 0x9998002E) How can I paint 100% opaque pixels on a transparent BitmapData "canvas"?

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ActionScript 3.0 :: Trim - Width And Height Are Not Effected By Transparent Pixels?

Feb 23, 2009

Is there a way to trim a bitmap so that the width and height are not effected by transparent pixels?

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ActionScript 3.0 :: Use The BitmapData.setPixels Method To Set Certain Pixels In The Bitmap Transparent?

May 2, 2009

I am trying to use the bitmapData.setPixels method to set certain pixels in the bitmap transparent.But no matter what I do, it always seems to set the pixel(s) black (non-transparent).Here is my code:

[AS]
bmpd = new ImageFromLibrary(0, 0);
bmpd.setPixel(0, 0, 0x00000000);
[/AS]

why its not setting the pixel(s) transparent?

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Actionscript 3 :: Bitmapdata.hittest Collisions With Opaque/transparent Png Files Imported With Loaders

Aug 27, 2010

I have two png files. I import them using loaders. The images in the png files each have opaque (solid) and transparent parts. I want to use the bitmapdata.hittest method to detect when their opaque parts have collided.

[Code]...

I've been working on this for a couple of days now and nobody seems to know how to do this. Please don't post the examples on google, I've looked through at least the first five pages of results on google and haven't gotten any of them to work. The problem is that none of them provide an example of using this method with loaders, so I'm guessing the reason I can't get it to work is some gimmick associated with them.

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ActionScript 3.0 :: Transition Manager PixelDissolve - Instead Of The Pixels Being Dissolved The Pixels Being Added?

Mar 24, 2012

so instead of the pixels being dissolved, the pixels being added? :

ActionScript Code:
var Anim:TransitionManager = new TransitionManager(blackbox);
Anim.startTransition({type:PixelDissolve, direction:Transition.OUT, duration:1, easing:None.easeOut, xSections:35, ySections:35});

basically what i would like is the end point to be the start point and the start point the end point.

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ActionScript 2.0 :: Slider Bars And Scaling - Code Keeps Shrinking Initial Object Down To 10 Pixels By 10 Pixels?

Jun 17, 2009

I have a swf file that loads into my main movie, and within that swf there is a masked image that i would like to scale using zoom in and out buttons and also by using a slider bar.However i cant find any tutorials that will allow me to combine the two.I have used the following code for the buttons. Which seems to work ok but i would like it to be a little smoother. (using speed or some sort of easing??)

ActionScript Code:
zoomPlus.onRelease = function(zoomIn) {
if (test_shirt.shirt._xscale == 400 && test_shirt.shirt._yscale == 400) {[code]....

but for this code it keeps shrinking my initial object down to 10 pixels by 10 pixels..

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Actionscript 2.0 :: _y Movement By Pixels - Move The Movie Clip In Incremental Moves Consisting Of 30 Pixels?

Nov 18, 2009

I have a movie clip called column1_mc. when I click a button I need to move the movie clip in incremental moves consisting of 30 pixels.

column1_mc._y = 30;

Does not work because that is giving a _y coordinate.For example.I need to make the movie clip jump to _y 300 but make 10x30 pixel incremental jumps. Moving 10 times 30 pixel jumps.

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Professional :: Transparent Background Is Not Working With Vmode Transparent?

Oct 17, 2010

I imported a video into flash and have a transparent photoshop layer to create an iPod skin. The video works fine, but I cannot get the "stage" to be transparent so that you do not see the flash background color behind the iPod skin.
 
I've read in the forums and have followed the instructions here from Adobe. If you look at my code, I have

[Code]...

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Actionscript 3 :: Draw Transparent Graphics Onto Transparent BitmapData?

Feb 5, 2012

I'm trying to draw PNGs onto BitmapData that is transparent.

I create my BitmapData like this (using ARGB for the color):

new BitmapData(width, height, true, 0x00000000);

And clean it by using the same ARGB value:

bitmapData.fillRect(bitmapData.rect, 0x00000000);

When I use copyPixels() to draw graphics onto the cleaned BitmapData, I get this result:

If I don't use ARGB for the BitmapData color, it works fine:

But I have to specify a solid fillColor, meaning I can't render what's behind the Bitmap.

How can I make my BitmapData transparent, but not have the above occur?

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ActionScript 2.0 :: Create An "hitTest" Script Inside A Movieclip That Is Actually Part Of That HitTest Code?

Jan 15, 2009

i just would like to know how to create an "hitTest" script inside a movieclip that is actually part of that hitTest code?I mean... I have mc A, and mc B. and the current hitTest code im using (that is on the timeline) makes mc A, destroy mc B when collide with it... but there are many mc B on the stage (with the same instance name) so, when mc A collide with one mc B, it destroys ALL mc's B... but i want it to destroy only the mc B that he collides, not all the others... maybe an hitTest script inside a movieclip B would work (somethig like "if MC A hitTest ME = i die" (not all the others)).

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Flash :: Xml - Does Xml Ignores (,) OR (-) (xml Of Object)

Jun 9, 2010

[Code]....

this is the xml file of my flash.But ignores the hyphen(-) and comma(,) like New-Age comes like NewAge and Properties, comes like PropertiesWifi WHY?

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ActionScript 3.0 :: SWF Ignores The Listener?

Jul 14, 2009

I'm not getting any errors. I've been over this code again and again. I based this on an exercise from Lynda.com. The code includes listeners for mouseup but the dragged object doesn't stop dragging when at mouse-up as directed. Also, the dragged object doesn't return to original position as directed.

Here is the main .as file:

Code:
private function checkTarget(event:MouseEvent):void
{
if(event.currentTarget.hitTestObject(event.currentTarget._targetPiece))
{

[code]....

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ActionScript 3.0 :: Flash Ignores The AllowFullScreen?

Sep 23, 2009

I have allowFullscreen set to true. I even have allow script access to always... I just cant seem to get my movie when loaded to go right into fullscreen.

PHP Code:

var loader:Loader = new Loader();
var urlReq:URLRequest = new URLRequest("countdown.swf");
loader.load(urlReq);

[code]....

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Flex :: Ignores Changes In Services-config.xml?

Jun 22, 2010

Today I tried to connect to other domain.I changed url of endpoint, but it looks like flex just ignores my changes.I am sure that an old url doesn't exist in any file in src directory,I even renamed services-config.xml to services-config2.xml, cleaned and rebuilded project many times, even made a release build, but it still connects to the same domain.I have tested flex application in localhost and in the same domain, that has AMF services, but it works in the same way.My services-config.xml is:

<?xml version="1.0" encoding="UTF-8"?>
<services-config>
<services>

[code].....

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Css :: When Using Swfobject / Swf File Ignores Z-index

Oct 12, 2011

I have this issue where if I append a swf file using SWFObject, it ignores my css rules for z-index. I have tried to set the parent container, the swf file, and everything around it;

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ActionScript 3.0 :: A SortCompareFunction That Ignores Direction?

Oct 12, 2011

I'm using a pretty standard sortCompareFunction in my DataGrid:

ActionScript Code:
protected function compare(valA:*, valB:*):int {
if(valA < valB) {

[Code]......

The trouble of course is that the compare function isn't passed any info about the column being sorted, and apparently the datagrid's click handler fires AFTER the sort is applied so that's no good either.

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Actionscript 3.0 :: Flash Ignores ALL Scripts?

Jun 23, 2009

Flash CS4 / AS3 project Everything is set up properly, including publishing (naturally) but Flash blows past every script in the actions layer, including simple one-line stop(); scripts.

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ActionScript 2.0 :: Play Reverse Ignores Stop()

Oct 25, 2010

I am currently working on a flash presentation and I have this code to play the slides:

Code:
MovieClip.prototype.playhead = function(dir) {
this.onEnterFrame = f

[Code].....

What happens is that when I press the leftBtn or rightBtn it plays the whole presentation, ignoring the stops I put in the MC. My mc has slides every 5 frames with tweens between them.

How can I make this and have my MC stop in every slide instead of just reading all at once?

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