ActionScript 2.0 :: Including A File Defined In Variable
Apr 16, 2006
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Is there any way at all I can define the file I need loaded in a variable and include the file that way? The only other way I can think around this issue is incredibly labour intensive and takes me places I really don't want to go (like dynamically writting script heavy AS files using PHP, no fun). PS. There seems to be an error in how this forum displays #include's
for example i have 2 movie clip, clip1 and clip2, and i want to play one of them, which defined in a external txt file variable like this:&c=1& or &c=2&my problem is, i have just one frame to make this!i tride to make simple my question, it's a bigger project!there is more than 2 movies and can't use if(), i just want to change the number of end of movie clip instans name some thing like this:
ActionScript Code: clipname= "clip" var trc = new loadVars()
I'm creating a flash 3d website for a company. The idea is that there is one overall swf file - this holds the navigation and design. Once the user clicks on a button, it goes to frame 10, I have included the following script to load a swf file
the preloader works, but instead of going to frame 2 of that swf file, it goes to frame 2 of the overall swf that holds the navigation. Does anyone know how to get around this so that it goes to frame 2 in the same swf file as the preloader?
I have seen a few posts regarding: ReferenceError: Error #1065: Variable is not defined, but none solving this issue.I have just upgraded to CS4 from CS3. I compiled and run the projects built in CS3 and get this error on loads of MovieClip classes available in the Library.ReferenceError: Error #1065: Variable Movieclip_mc is not defined.Sounds like there is a difference in the compilers that is kicking this error up. I have tried creating a new central .fla document in CS4 and stil no good.
I am trying to modify a menu system that I like that I found on the web I thought this would be easy enough to modify and make each named menu item a hyperlink.The menu items are dynamically created depending on the number of items in an array. I thought I could create another array and add an eventListener to each menu item created with a hyperlink from the second array:
ActionScript Code: public var menuLinks:Array = ["/about", "/portfolio", "/photos", "/blog", "/contact", "/guest_book"];
I'm making a contact form, and I keep getting two errors when I try previewing it in a web browser.
ReferenceError: Error #1065: Variable Button is not defined. ReferenceError: Error #1065: Variable ComponentShim is not defined.
I don't know what these errors mean. Can anyone give me an explanation? I am using Flash CS4 with ActionScript 3.0. The first function is for the contact button to go to the contact page. The code following is the code for the contact form.Here is my code for the contact form:
Code: function onContactClick(e:MouseEvent):void { gotoAndStop("contact");[code]............
Im currently getting the following error:"ReferenceError: Error #1065: Variable TweenLite is not defined."I might think its because tweenlite isnt imported correctly, so some path issue - but tried a few things, and still the same.Basically I have my main.fla, where I import a class:path: main. fla /classes / com / myfolder / contact / ContactForm.as.AS: import classes.com.myfolder.contact.ContactForm;In this package I try and import the tweenlite librabry with the following:[code]
I have this flex application (but the problem concerns the AS3):[code]I still get the same Error:ReferenceError: Error #1065: Variable logo is not defined.Is it possible that SWF file is corrupted or contains errors?
I'm displaying a variable into a textbox, but sometimes it's value is unset (loading delay). I'm using loadVariables so the .onLoad won't work.. How can I check if a variable already has a value?
In mxml application made in flex if i place a part of actionscript code in separate file and include it in mail application using (fx:Script source) , then do i have to import all the mx and spark components in .as included file even though they are were already imported in main mxml application ? For example if i have mx alert already imported in main mxml file then will i have to import in again in the .as file placed externally although .as file is included in main mxml application ?
I am getting a runtime error in AS3 which describes that ComponentShim is not defined. Along with this error showing that skins for List, dropdown and so many other controls are also missing.
This error is showing when I am using native methods. The first error is Native method is not allowed in loaded code.
I m wondering for 2 days whats this error means, previouly my file was running perfect, one day i open and do some changes than compile it shows these errors in output panel :
1. variable button is not defined.
2. variable component shim is not defined.
3. variable loaderprov3 is not defined.
i cant find how to fix these,as the behavior of flash is ambigious now. one time i run the file it runs perfectly, second i just code simple if else statement and than run the file, it leads to the above mentioned errors i m totally stuck and cant find any ways to get rid of these junks, Also compiler error window says, "unknown error optimizing byte code".
Every step I take learning flash as3 reveals so many problems and most forum posts I read blame adobe and try to work around it.
I have a TFL dynamic text box and I just want to add a scroll bar to it, this is what I did:
-elderText is the instance name of the TFL text and it's value and existance changes eccording to users choises. -elderScrollBar is a scroll bar is a UIScrollBar component I added to library, and created an instance in stage. Both are removed from stage by code.
and this is the code:
addChild(elderText);addChild(elderScrollBar);
elderScrollBar.scrollTarget = elderText; // on this line the error occures
if I delete the last line there is no error and the scroll bar appears where it should but without functioning.
I have created a variable that when defined as String can end up containing what I need. It just doesnt do what I need it to do.So I can trace out a1Tap=containa1_ mc.square_ mc. saysquare_btn.That is what I want a1Tap to contain but it isn;t the right kind of data.[code]How do I set up and use the a1Tap variable so that a) it contains containa1_ mc. square_ mc.saysquare_btn (as it currently does)in a way that it work as a path name for an event listener?
I want to find out the value of an index of an Array defined on the main timeline, from within a MC on the stage. In AS2.0 this would be as simple as trace(_root.mk_contArray[0]). In AS3.0, naturally something like trace(root.mk_contArray[0]) just doesn't work, nor any other variation I've tried. Is it something to do with addChild()? This instance is named, but I haven't used that method.
why this doesn't work? I get the following error: Variable myArray is not defined.
var myArray:Array = ["stuff", "things", "words", "nonsense"]; var theArrayYouWant:Array = getDefinitionByName("myArray") as Array; trace(theArrayYouWant);
I have a flash application built in flash cs5 and action script 3.0. When i try to compile it, it returns error. Line 15005: Unknown error optimizing byte code.or ReferenceError: Error #1065: Variable UIProperties_icon is not defined. I have converted this to air android application. Now i am getting one of these message every time when i compile or try to make apk file.
I've got a string which, in run-time, contains the name of a class that I want to instantiate. I read suggestions to use flash.utils.getDefinitionByName(): var myClass:Class = getDefinitionByName("package.className") as Class; var myInstance:* = new myClass();
However, that gives me the following error: [Fault] exception, information=ReferenceError: Error #1065: Variable className is not defined.
This is quite strange to me since the MouseCursor class is being used as static. Mouse.cursor = MouseCursor.BUTTON; This is what I am using the MouseCursor class as and hence it is static. We got this error posted by a customer and the customer has also attached a screenshot of the error. ReferenceError: Error #1065: Variable flash.ui::MouseCursor is not defined I first assumed that this could be perhaps because he was running an older version of Flash Player ( older than v10 ). But his screenshot clearly shows that it is running version 10 of the flash player.
I've been practicing this tutorial: [URL] (Using the Document Class - how to use this new feature in Flash CS3 which makes OOP much easier.), and made my DocumentClass.fla and DocumentClass.as file. Both files reside in the same folder, D:Work\_FLA. I have set all data that are pointed in tutorial - DocumentClass name in "Document class:" section in Document properties, ActionScript 3.0 language for .fla, "Star" as a movieclip name and Class in Symbol Properties.
And my as file is like: Code: Select allpackage { import flash.display.MovieClip; import flash.utils.Timer; import flash.events.TimerEvent; public class DocumentClass extends MovieClip{ private var time:Timer = new Timer(100); [Code] .....
Unfortunately, I get: ReferenceError: Error #1065: Variable timer is not defined. at DocumentClass$iinit() In Output panel every time I try to export movie.
out with this error message. No matter how simple my class is Flash gives me this error message :"ReferenceError: Error #1065: Variable is not defined."
In fact, it happens even if I don' have any variables at all. It won't even run a simple "hello world" trace from the constructor method.
From what I've learned from other people, this could often be caused by not declaring your classes public, but I have that.
i tried all 3 of these, and i get error ReferenceError: Error #1065: Variable TLFTextField is not defined. or TypeError: Error #1034: Type Coercion failed: cannot convert "instance207" to flash.display.DisplayObject.at menucaller/self_overHandler()
Code: private function self_overHandler(event:MouseEvent):void { this.parent.addChild(event.target);[code]....
the moused over object is not a tlf text field,it is a movie clip with a tlf text field in it.i cant use classic dynamic text field because when i do the text inserted with actionscript disapears,also, why when i try to trace the name of the mous_over'd object do i get "instance207".it has an instance name that i gave it in the properties panel