I am loading external SWFs on my main flash file. For every External SWFs: They also have multiple levels. There is a base SWF and then 5 levels of other external SWFs there. So- i load an external SWF on my main flash and that external SWF also has its own external SWFs.
So the ext SWF loads on top of my main SWF, but i have other buttons that will load other ext SWF's. What i would like to do is when an ext SWF is loaded and the user choses to click another link from the main SWF, i would like to have the already loaded one "unload" so that the new one can load in place of it
I'm trying to load & unload external SWFs with transitions in Actionscript 3.I was able to do this in AS2 on the timeline but can't figure it out in AS3. Or if I can do it with straight Actionscript.[url]...
I have written a basic piece of code to load and unload different swfs, now on their own they're pretty smooth (opened independently) , but when you load and unload them a couple of times in the main fla, just like as a user would navigate through a website, it causes the whole flash player and the movies to slow down quite dramatically and looks very bad as if about to crash. Now i know this problem was reported in FP 9, but anyone else has encountered this in FP 10 as well ?
Here's how i load and unload the external SWFs using buttons :
Code: Select allbt1.addEventListener(MouseEvent.CLICK,onLoadClick); function onLoadClick(evt:MouseEvent):void {
I'm trying to unload an external SWF on _root to load a new one instead. I've tried (almost) everything but can't figure it out... I get this error : "Error #1010: A term is undefined and has no properties."
The problem is that I want to unload/remove a swf or jpg I've loaded when I press another button in the main swf. The reason why I want to do this is because if I click on a button which I've linkaged with a movieclip in the library the external swf or jpg is still visible in the background.I've tried with unloadMovieClip (transition and content) various times but it wont unload the previous loaded swf or jpg. Maybe I just can't find the correct path to where the swf or jpg loads.
I want to load and unload 4 swfs files that will run in a continuous loop. There are no buttons, it should just load automatically one after the next. The first swf plays fine but it does not advance to the next swf, it just loops the first one.
This is ActionScript Code: // Array of external clips to use. Variable index refers to next clip to be displayed. var clips:Array = ["swfs/ASA_Aseries.swf", "swfs/ASA_M7.swf" , "swfs/Interoperability_ASA.swf", "swfs/Vseries_ASA.swf"]; var index:int = 0; // Stuff for loading files var thisLoader:Loader = new Loader(); [Code] .....
I've just recently made the leap from AS2 to AS3 and after several days of reading the CS4 help and searching posts here, I'm still at a loss how to get my first AS3 project off the ground.I'm working on an illustrated choose-your-own-path story with each step split into seperate swfs to speed up loading time.I've got a main file loading a scene swf using.[code]The loading works fine (although I've just found a post that suggests I should wait until the swf loads before adding it as a child), but how would I then get the buttons in the loaded swf to tell the main swf which swf to load next?I'm stumped firstly by that, and additionally by how I should then UNload the swfs. Is it not common practice to refer to objects by their '.name' in AS3? Should I be loading the swfs into an array?
I am loading eight external swfs by way of eight buttons with actionscript to remove the swfs and sound after a new button is clicked. This works fine except that as soon as you get to the frame where the actionscript is all the swfs load at one time on top of each other. I don't want any to load until the button is clicked for the right one. MouseEvent listener works but only after all the swfs have loaded. How do I get the swfs to load only when the buttons are clicked. I can't figure out what I am doing wrong.
I'm sure this question has been answered but I have been looking everywhere and all I can find is how to load an external SWF but not how to unload it. I come from a basic knowledge of AS2 and it was easy for me to load using levels but I have run into a wall. I have a main swf and to keep the initial filesize small I would like to split some image intensive sections out and load them when needed.
I'm creating my portfolio in Flash CS3. I have five buttons in website.swf. I also have five external swf files.If you click a button, it loads an external swf. If you click another button, it unloads the first swf and loads the next one. Is there anyway to unload it and load the next?
stop(); function loadMain(e:MouseEvent):void{ var loadMain:Loader = new Loader();
OK this should be the last of the coding to complete my AS2 to AS3 conversion of a site. The AS2 site had an external photogallery .swf that loaded from a navigation button on the main timeline. It used the loadMovie function so it loaded a photogallery on top of the main .swf in level one.
I also had unloadMovie,1 in all the navigation buttons so if a user was in the gallery and they clicked anywhere else in the main .swf which is all in level 0 the gallery in level 1 would be deleted.
In this situation the gallery that will be loaded on top of the main.swf needs to be a little smaller than the main ,swf so the navigation on the top of the main shows through. If the main.swf is 900 x 600 I would need to load the photogallery on top which would be 900 x 450 and need to use x and y coordinates so when the swf loads it loads in the right spot.
I have a Flash project where I need to load and unload external SWF' files. I have it working, but it seems that after the second time it attempts to unload and load, it has strange results. have 4 SWF's. The Main.swf and the other external 3 that will need to load. n the main SWF I have create the loader this this code:
[Code].....
This seems to work and load the other two SWF's the second one (M-2_WIB.swf) works fine. It successfully unloads the first SWF, and loads the second. But when it get's to the third, it chokes. It does successfully load that third swf (M-3_HOACS.swf), but once it loads it seems to freeze on the first frame, and no action script continues to work. The strange thing is, if I just run the third SWF (M-3_HOACS.swf) independently, it works fine. SO there is something in the loading that is causing it to freeze. Is this a problem in the way I have the loader scripted, or maybe the way I am using addChild?
I have been trying to put together a file that has a few buttons that when clicked begins a preloader animation (with the current swf still on stage and visiable) that once the preloader is completed it will play an exit animation of the current swf then plays the intro animation of the selected swf. An example link of exactly how im wanting the swfs/preloader to interact together is here....costumize.me...Im attaching the file I have so far.
I'm loading (and unloading) external swfs into a holder in my main document. However, they seem to load perfectly the first time, but after that, they load at a different x and y. I've seen this happen before in someone else's file, but I'm not sure what the solution is.
Okay so I am trying to load external swfs which load videos dynamically.
I can load the swfs into the parent fla fine (if I remove all the code and just place a circle or something on the stage of the swf), and the swfs are also loading their respective videos correctly. But when I try to load the external swfs, if they contain any casting related code in them, I'm getting an error
[AS]TypeError: Error #1009: Cannot access a property or method of a null object reference. at swf1_fla::MainTimeline/frame1()[/AS]
Is there some specific method to casting within external swfs?
My code for loading the videos is this:
[AS]var vc:NetConnection = new NetConnection(); vc.connect(null); var vs:NetStream = new NetStream(vc);
and when i click another button to go frame 1 from the same page at 10,, placed beside the loading external swf ,, it goes,, but the loaded external swf file is not going ,, or the external file not cleaning,, not removing. here is the CS3 flash sources,, and outputs [URL]
What I have is one swf with buttons, pressing one loads another swf containing several thumbnails (all thumbnails should be images loaded externally). Pressing one of the thumbnails should load yet another swf containing a large image of that thumbnail.This is what I have done so far (this is for the swf containing all the thumbnails):[code]This ActionScript automatically loads the 1.swf containing the larger image of the first thumbnails without waiting for the user to click the mouse.
I am an uber n00b to flash AS3. And it is not my intention to sound like a complete moron, but honestly, I have had a hard enough time figuring out just how to load an external .swf into my main file! add a button within the external .swf which will unload itself and load a new on in its place.
I have a main swf (call it Main1). Main1 calls an external swf (call it swf1). Swf1 loads on top of Main1 like it should. Swf1 has a button that calls another swf on top of Main1(call this Swf2). Well the problem is, the button on Swf1 calls Swf2 on top of itself, instead of removing Swf1 first. I cannot figure this out for s*** how to make this work. How can I unloading Swf1 from the loader, and at the same time load Swf2 into the loader from a single button residing on Swf1? My code is below.
Main1 has a button (click_btn) that loads Swf1 (click_btn is in a Movie Clip, not on main timeline)
ActionScript Code: stop(); click_btn.addEventListener(MouseEvent.MOUSE_DOWN, loadMC) function loadMC(ev:MouseEvent){
[Code].....
How can I incorporate something like the close button (closer) into done_click to close Swf1 when I call Swf2 from this button (done_click)
I didn't work with flash some time, but now I am making site for my furniture shop and I have stuck.Because web site is quite big with many pictures, I had to insert "loading external movies" function, and I have used this function[cod]e...
how to load and also unload(removing) multiple external SWF.
so here is what i;m trying to do, i want to load multiple external SWF and play it on my main SWF now i hove no problem with just loading multiple SWF and placing it in the display list .The problem came up when i tried removing those loaded SWF from the display list ,The problem exist because i have no way to refer to what i have loaded and placed on the display list,
i used a single loader instance to load all that external swf, i do know that we have to remove all the event listener related to the external SWF that we want to remove and for this purpose i have crated a function called destroy which the main objective for this function is to remove all event listener inside the swf and also isolating all variable so it would be eligible for garbage collecting, here is what the code look like:
Basically my project is like this, if the time condition is not meet, then it will display a default swf. If meet,then it will unload the default swf and display certain blank swf which will addchild certain image and words based on record in database. Then when the time is reach the end of duration, it will unload the blank swf along with the images and words and upload back the default. how to do in such a way like automatically unload a default swf and load the blank swf along with objects when the time is meet with computer system time and vice versa.