I want to make a clock but not just the time straight from my computer. I want to make my sort of own time zone clock. Is there any tutorial on making that here or an explanation?
I am working on an application to display GMT time and CST time in a swf. I am able to make the clock display time in GMT. When I check for time in CST it seems to be 1/2 hour behind. I am bit confused and code is junk now (So not up in the forum).
I have to make this analog clock for a university assignment and despite some really good efforts last night and tonight I just can't work out how to get it fully working. There is both a digital and analog clock; the digital clock works fine, but the analog clock just starts from a random time whenever I play the test movie. I am supposed to use the date object, not the timer object. And I am also supposed to add a sound every minute - I have added the sound to the minutes layer and selected but I don't know where to go from there. I seem to be able to find lots of example code for the timer object but not the date.
this.addEventListener("enterFrame",clockHandler); false, 0, true; function clockHandler(e:Event) {[code].....
Is it possible to make flash mx to take the time on the system and make it run a determined frame. I want to make a clock that shows the real time. How can I do it?
I would like to make a binary countdown clock now. I followed senocular's tutorial on making a countdown timer, but it didn't work. How to make a countdown timer, and if possible make it use individual units of time, not just milliseconds, for the calculations. The problem with his tutorial that keeps me from changing the code to fit my needs is that it converts the numbers into a string and changes the numbers accordingly. I need to change the alpha of an mc depending on if the number goes into the binary form of the time left until the event.
When I made my clock, I knew that the time could never go under 1:00:00, and never over 23:59:59. All I did was made each "light" check what the value was, and if it needed to be "on" or "off", and then changed it accordingly. The code in each "light" is about 115 lines. Imagine making a check for each value if the event date is a year away! I can't attach a *.fla for my clock, because it is too big, but it's located here.
I have a working USA Time Zone Map. It works, but there are some bugs that I cant seem to get rid of.1st off, the time is based on the PC's clock. ( It's a work related thing, and no need to go from there)I have a clock displaying OUR current time (AST). I have EST, CST, MST, and PST times displayed also.I offsetted the clocks in each zone by simply adding the following code for each clock movie;[code]If I do -4, or -5, and so on, I get a '-' in front of the hours before the hour number, and if I add the AM, PM code in , like in the AST movie, THE movies dont show the proper AM, PM times when it is either AM, or PM.The FLA attached works fine as is, but I want to be able to have the AM/PM after the time on the clocks that are not local to the user 's PC clock.url...
what i should do with this script so that i can run 2 cocks with a different time zone (Miami EST TIME & Frankfurt, EUROPE TIME). I can find a lot of tutorials on [url] but all those are too complex and they have an analog script included.
I am making a website and they are asking for displaying two different time zones. Website will be deployed at USA server. So want to calculate according to that. I don't want to get the system time of the PC
I've been using your tutorial for a date countdown timer with great sucess, although now I realise because it took the date from the computer that is viewing it and because the event is counting to an event in India, it would be wrong because up until now, ive just put the date and time so obivously it would be wrong because it would be that time/date of that timezone. Is there anyway I can alter the actionscript for a specific timezone?
the website i have is black... and contains large flash galleries... The problem is before the load they look like a large white squares... then they load and look great... is there anyway that it can look like a large black square so that viewers cannot tell that there is something located on the black background until it loads
I'm trying to make a clock that goes to a frame with a set amount of bars across the screen at 8 am. Then every 15 minutes it goes to another frame where one bar is gone and a certain action happens. It's just a joke clock to countdown the workday. But after it switches over the clock stops telling time. I have a dynamic text named Clock_text I tried putting this actionscript in the first frame:
ActionScript Code: time=new Date(); // time object var seconds = time.getSeconds()[code]....
and so on for the corresponding frames going to the 5 o clock celebration page. After it switches over to frame 3 the clock stops working.
I know how to read the time from a user's pc's clock, however, I'm wondering if you can break the individual digits down so they get inputted into individual text boxes, (i.e., 2 text boxes for the hours, 2 text boxes for the minutes, and 2 for the seconds... I need to convert the time somehow to strings?
i have been creating many flash clocks, but with the normal code, i mean, the code to show the time on every computer of each visitor.
What i must know is how to make a normal flash clock show the time of a specific world time zone, i know that they work from -5 , -4 ... 0 ... +1 , +2 ... .
So i have this flash clock, and it has this action script code:
I've was trying to make a flash clock. this clock shows local time . I try to make time for different countries
i need three clocks on my web site for example NEW-YORK, LONDON and local time. is there any solution to change the code and add time for other countries
I'm seeing lots of cool clocks made in flash, but they load the time based on your machine's date and time. I want to construct a clock which takes the time from an official time server so it will always be up to date.
I want to calculate the number of ms elapsed between 2 time points for measuring reaction time. The system clock change (e.g. from auto sync) messed up the calculation.The function flash.utils.getTimer is supposed to return the number of milliseconds that have elapsed since the Flash runtime virtual machine for ActionScript 3.0 (AVM2) started. This number of milliseconds is not affected by system clock change on Windows, but this is not true on Mac. The Date class is affected by system clock change on Windows or Mac.Is there any other timing function that returns time which is not affected by system clock change on Mac?
In my application I want to show 5 clock. In the clock shows international time depend on country based But Normal clock time I will get sytem time (getmintues and gethours) and show. How can show all country time? I tried below code for animation.
public function createChildren() : Void { border_mc = createClassChildAtDepthWithStyles( _global.styles.rectBorderClass, DepthManager.kBottom, { styleName : this }); // create the empty movie clips in the order [Code] .....
I'm having a lot of trouble getting my AS3 code to work. I have made a digital clock that grabs the system's time and I want to be able to control the speed of the time by using a slider and a button to reset the time back to the system's clock. Any idea how I go about doing this? I figure I need to grab the system's time and then stop it and create my own clock by increasing the seconds by 1.
I tried the digital clock tutorial on Kirupa, but it doesn't display the correct time, For example if my cpu clock says 3:00 PM, Saturday, November 13, 2004 the tutorial clock says 15:00 AM, Saturday, December 13, 2004.
I'm trying to create a clock which shows the time returned by the server. get this code working with the server time on..(E.g.: time.php returns 1295532770)
server = new LoadVars(); server.onData = function (src){ clock_txt.onEnterFrame = time;[code]....
I was thinking the other week - wouldn't it be great to have a flash clock that not only tells a classy analogue time but also, like a church clock, gives out bell noises when the hour is reached, an also chimes the number of hours the time corresponds too. So at 1pm/am it will chime once, and at midnight you get 12 chimes and so on, I'm sure you get my meaning. I'm not great when it comes to working with sound, infact I've never added much more than a custom click noise on a button. How to go about this? I've attached a nice church bell noise for y'all just incase.