I know how to read the time from a user's pc's clock, however, I'm wondering if you can break the individual digits down so they get inputted into individual text boxes, (i.e., 2 text boxes for the hours, 2 text boxes for the minutes, and 2 for the seconds... I need to convert the time somehow to strings?
I have to make this analog clock for a university assignment and despite some really good efforts last night and tonight I just can't work out how to get it fully working. There is both a digital and analog clock; the digital clock works fine, but the analog clock just starts from a random time whenever I play the test movie. I am supposed to use the date object, not the timer object. And I am also supposed to add a sound every minute - I have added the sound to the minutes layer and selected but I don't know where to go from there. I seem to be able to find lots of example code for the timer object but not the date.
this.addEventListener("enterFrame",clockHandler); false, 0, true; function clockHandler(e:Event) {[code].....
I'm doing the finishing touches on my games. I want to keep track of and display the level (waveCount) and display it in a dynamic text box. However, AS isn't allowing me to convert the number into a string.
I want to keep track of and display the level (waveCount) and display it in a dynamic text box. However, AS isn't allowing me to convert the number into a string.
PHP Code:
private var waveCount:Number = new Number(); private var waveOutput:String = new String (waveCount); private var waveWord:Sprite = new WaveWord();
I am trying to call a method that pulls several variables depending upon the button clicked.Depending upon the button, it will play a certain sound/song. Below is what i have so far, if anyone could figure out why i get the following error: TypeError: Error #1034: Type Coercion failed: cannot convert "test_Btn12_soundChnl" to flash.media.SoundChannel."test_Btn12" is the button that i happened to click on at that time.
Code: public function buttonClick(e:MouseEvent):void { playSound(MovieClip(e.currentTarget), SoundChannel(String(e.currentTarget.name) +
In the order listed above, I get the following trace when I export via Flash CS3 (9.0) on my PPC mac: number
boolean true true
[code]....
The same exact FLA file, unmodified, gives the following trace output on 2 different intel macs (one mac pro, one imac) using Flash CS3 (9.0).
number boolean false false
[code]....
have a clue why this is giving falses for statements such as "(Number(435/100)==4.35))", "(435/100==4.35)" or "(Number(input_txt.text)==4.35000)" but ISN'T giving a false for (Number(input_txt.text)==(435/100)) (NOTE: input_txt.text is an input field which contains the string 4.35) I'm expecting the latter since they're generally intel chipsets too??
Note: once i compile the code on my PPC mac, intel macs that run the SWF (but don't recompile the FLA) do return the correct booleans that match the PPC output.
I'm trying to read date variables from an external text file. I'm using the LoadVars method and it is working fine for regular string variables. I'm running into trouble trying to convert some of those strings into date variables so I can compare the current date to the targetDateX variable from the text file. I'm working on a countdown timer for a list of different times/dates. It will display the time left until the first event, then after that event the time left until the second event. I'm running the code in a for loop and everything is working except being able to convert the string with format (yyyy,mm,dd,hh,mm) into a date variable- I've attached a sample of where I'm having trouble.
I'm trying to make a clock that goes to a frame with a set amount of bars across the screen at 8 am. Then every 15 minutes it goes to another frame where one bar is gone and a certain action happens. It's just a joke clock to countdown the workday. But after it switches over the clock stops telling time. I have a dynamic text named Clock_text I tried putting this actionscript in the first frame:
ActionScript Code: time=new Date(); // time object var seconds = time.getSeconds()[code]....
and so on for the corresponding frames going to the 5 o clock celebration page. After it switches over to frame 3 the clock stops working.
i have been creating many flash clocks, but with the normal code, i mean, the code to show the time on every computer of each visitor.
What i must know is how to make a normal flash clock show the time of a specific world time zone, i know that they work from -5 , -4 ... 0 ... +1 , +2 ... .
So i have this flash clock, and it has this action script code:
I want to make a clock but not just the time straight from my computer. I want to make my sort of own time zone clock. Is there any tutorial on making that here or an explanation?
I've was trying to make a flash clock. this clock shows local time . I try to make time for different countries
i need three clocks on my web site for example NEW-YORK, LONDON and local time. is there any solution to change the code and add time for other countries
I am working on an application to display GMT time and CST time in a swf. I am able to make the clock display time in GMT. When I check for time in CST it seems to be 1/2 hour behind. I am bit confused and code is junk now (So not up in the forum).
I'm seeing lots of cool clocks made in flash, but they load the time based on your machine's date and time. I want to construct a clock which takes the time from an official time server so it will always be up to date.
I want to calculate the number of ms elapsed between 2 time points for measuring reaction time. The system clock change (e.g. from auto sync) messed up the calculation.The function flash.utils.getTimer is supposed to return the number of milliseconds that have elapsed since the Flash runtime virtual machine for ActionScript 3.0 (AVM2) started. This number of milliseconds is not affected by system clock change on Windows, but this is not true on Mac. The Date class is affected by system clock change on Windows or Mac.Is there any other timing function that returns time which is not affected by system clock change on Mac?
In my application I want to show 5 clock. In the clock shows international time depend on country based But Normal clock time I will get sytem time (getmintues and gethours) and show. How can show all country time? I tried below code for animation.
public function createChildren() : Void { border_mc = createClassChildAtDepthWithStyles( _global.styles.rectBorderClass, DepthManager.kBottom, { styleName : this }); // create the empty movie clips in the order [Code] .....
I'm having a lot of trouble getting my AS3 code to work. I have made a digital clock that grabs the system's time and I want to be able to control the speed of the time by using a slider and a button to reset the time back to the system's clock. Any idea how I go about doing this? I figure I need to grab the system's time and then stop it and create my own clock by increasing the seconds by 1.
I tried the digital clock tutorial on Kirupa, but it doesn't display the correct time, For example if my cpu clock says 3:00 PM, Saturday, November 13, 2004 the tutorial clock says 15:00 AM, Saturday, December 13, 2004.
im going through ASDG, page by page, and learning everything from scratch. he's explaining datatypes, i.e. strings, numbers, booleans, arrays, etc...i get that. then he goes into explaining how to convert datatypes from numbers to strings using "toString" , and then strings to numbers using "Number()"...and then later, strings to booleans and stuff. My question is this. where someone would want to turn a number into a string or a string into a number? and how would someone even turn a string into a number? i dont understand how that works.
I'm trying to create a clock which shows the time returned by the server. get this code working with the server time on..(E.g.: time.php returns 1295532770)
server = new LoadVars(); server.onData = function (src){ clock_txt.onEnterFrame = time;[code]....
I was thinking the other week - wouldn't it be great to have a flash clock that not only tells a classy analogue time but also, like a church clock, gives out bell noises when the hour is reached, an also chimes the number of hours the time corresponds too. So at 1pm/am it will chime once, and at midnight you get 12 chimes and so on, I'm sure you get my meaning. I'm not great when it comes to working with sound, infact I've never added much more than a custom click noise on a button. How to go about this? I've attached a nice church bell noise for y'all just incase.
I want to know about countrywise digital clock. I have a map and when I mouseOver on a country then it should show the time of that that country.like when i over on india then it should show the indian time and when i over on china then it should show the chinies time..