Actionscript 3 :: Adobe Flex SDK Contain A Helper Function For Converting Strings To Booleans?

Sep 1, 2010

it is a trivial question. I was just wondering. Does the framework have a helper function that does something like this:

[Code]...

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[Code]...

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[code]....

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[Bindable]
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And afterwards I bind it to a datagrid:

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[Code].....

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We're making a simple input text comparisons vs. some constant floating point numbers (e.g. 4.35). Using Actionscript 2 to Flash 9 export.

Code:
trace(typeof(Number(435/100)))
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[code]...

In the order listed above, I get the following trace when I export via Flash CS3 (9.0) on my PPC mac:
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boolean
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true

[code]....

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boolean
false
false

[code]....

have a clue why this is giving falses for statements such as "(Number(435/100)==4.35))", "(435/100==4.35)" or "(Number(input_txt.text)==4.35000)" but ISN'T giving a false for (Number(input_txt.text)==(435/100)) (NOTE: input_txt.text is an input field which contains the string 4.35) I'm expecting the latter since they're generally intel chipsets too??

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[Code]....

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[Code].....

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<?xml version="1.0" encoding="utf-8"?>
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[code].....

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I'm wondering how I can create a reference to a function/variable by using strings. Sorry if I'm not explaining the problem well, but let me show you what I mean in an example:You can create a reference to a class using strings by using the getDefinitionByName as follows:var classRef:Class = getDefinitionByName("myClass") as Class;var myClass1:classRef = new classRef();Similarly, how do you refer to functions and variables? The reason why I want to know is because I'm trying to implement a function which takes in the event handler name as the parameter, and what the function essentially does is that it adds an event listener with the associated handler (based on the parameter) to an object, something like this:

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[code].....

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ActionScript 3.0 :: Flash Arrays - Color Changes And Booleans

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[Code]...

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ActionScript 3.0 :: Parentheses Turn Booleans Into Numbers For No Reason

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[Code]...

Results into: Implicit coercion of a value of type Boolean to an unrelated type Number. Why do parentheses turn into Booleans into Numbers? Can't I use bitwise operations?

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ActionScript 3.0 :: Push Multiple Strings Into An Array, And Some Of The Strings Are The Same?

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I work on AS3 one week, and then take a break for a few weeks, then work on it a day, take a break, etc.. So I forget some of the basics, and need refreshers. I think I need to stop taking breaks.

Problem: I push multiple strings into an array, and some of the strings are the same.

Code:
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The examples I'll use don't do anything - they're classes without ANY members - no variables, methods, anything.

Let's say I extends Sprite and call it MySprite.

I save it in test.core

[code]...

Now I create another custom class called MyWindow that extends MySprite.

I save it in test.windows

[code]...

Then I create another class that extends MyWindows (the example I'll use is a document class - but that doesn't matter - I've tested using an instance too).

[code]...

Notice that I'm not even trying to instantiate the helper classes - just having them there throws the error.

If there is only a single helper class, everything runs fine.

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EDIT: seems the problem exists even without the crossing packages - even extending MySprite in the document class with multiple internal classes generates this error.

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I'm trying to write a robust "eventMaker" function that I can run with arguments that will then create an event listener based on the arguments.

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The same is true with strings and class definitions - if I want it to refer to an object in my other .AS file called "helloWorld", I can't make it think of helloWorld as anything other than a string or an object, and when I write commands based on it I get errors.

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