ActionScript 2.0 :: Clock - Make Flash Mx To Take The Time On The System And Make It Run A Determined Frame
Mar 31, 2003
Is it possible to make flash mx to take the time on the system and make it run a determined frame. I want to make a clock that shows the real time. How can I do it?
I want to make a clock but not just the time straight from my computer. I want to make my sort of own time zone clock. Is there any tutorial on making that here or an explanation?
I would like to make a binary countdown clock now. I followed senocular's tutorial on making a countdown timer, but it didn't work. How to make a countdown timer, and if possible make it use individual units of time, not just milliseconds, for the calculations. The problem with his tutorial that keeps me from changing the code to fit my needs is that it converts the numbers into a string and changes the numbers accordingly. I need to change the alpha of an mc depending on if the number goes into the binary form of the time left until the event.
When I made my clock, I knew that the time could never go under 1:00:00, and never over 23:59:59. All I did was made each "light" check what the value was, and if it needed to be "on" or "off", and then changed it accordingly. The code in each "light" is about 115 lines. Imagine making a check for each value if the event date is a year away! I can't attach a *.fla for my clock, because it is too big, but it's located here.
I want to calculate the number of ms elapsed between 2 time points for measuring reaction time. The system clock change (e.g. from auto sync) messed up the calculation.The function flash.utils.getTimer is supposed to return the number of milliseconds that have elapsed since the Flash runtime virtual machine for ActionScript 3.0 (AVM2) started. This number of milliseconds is not affected by system clock change on Windows, but this is not true on Mac. The Date class is affected by system clock change on Windows or Mac.Is there any other timing function that returns time which is not affected by system clock change on Mac?
I'm having a lot of trouble getting my AS3 code to work. I have made a digital clock that grabs the system's time and I want to be able to control the speed of the time by using a slider and a button to reset the time back to the system's clock. Any idea how I go about doing this? I figure I need to grab the system's time and then stop it and create my own clock by increasing the seconds by 1.
I have to make this analog clock for a university assignment and despite some really good efforts last night and tonight I just can't work out how to get it fully working. There is both a digital and analog clock; the digital clock works fine, but the analog clock just starts from a random time whenever I play the test movie. I am supposed to use the date object, not the timer object. And I am also supposed to add a sound every minute - I have added the sound to the minutes layer and selected but I don't know where to go from there. I seem to be able to find lots of example code for the timer object but not the date.
this.addEventListener("enterFrame",clockHandler); false, 0, true; function clockHandler(e:Event) {[code].....
now how do i make the movie clip to first go from frame 1 to 10( last frame in teh movieclip) with the text time and then when the movie clip starts again it should say place and so on and so forth.. depending on how many textline variables i define in the text file?
I'm trying to make a clock that goes to a frame with a set amount of bars across the screen at 8 am. Then every 15 minutes it goes to another frame where one bar is gone and a certain action happens. It's just a joke clock to countdown the workday. But after it switches over the clock stops telling time. I have a dynamic text named Clock_text I tried putting this actionscript in the first frame:
ActionScript Code: time=new Date(); // time object var seconds = time.getSeconds()[code]....
and so on for the corresponding frames going to the 5 o clock celebration page. After it switches over to frame 3 the clock stops working.
Tasked with creating a countdown timer which I've done before but never using the user's system clock. Does anyone know if its possoble to access the system time from within flash?
For an upcoming project the client wants an animated "Sun Clock" that shows the areas of the world map that are currently day/night. The Sun Clock changes continuously throughout the day to match the movement of the sun. I've attached an image of a Sun Clock as reference.
I'm really not sure where to start with this. I've found an example of a functional Sun Clock using Yahoo Widgets, but that's a bit different because I need to embed the Sun Clock on a web page.
How can I make my Clock.swf file disappear? The following code works great for movie clips but throwing an error while using for .swf files. Introduction_mc.visible = false; >>> This code works fine Clock.swf.visible = false; >>>> This code throws an error (How to resolve this problem?)
gotta clock that goes from 60seconds-0secondsthats the code it works finebut i cant find out how to make it go to the next scene when it hits zero i tried code 2 but it doesnt work
I've been using Flash for a while now but have just started using Flash Combined with XML. I'm trying to make a poll system in flash which grabs data from a PHP generated xml file. This is the contents of the xml file at the moment.
I'm seeing lots of cool clocks made in flash, but they load the time based on your machine's date and time. I want to construct a clock which takes the time from an official time server so it will always be up to date.
I'm trying to make a news system, loaded from XML ... headers dyn created, onreleases ... so far..sorting the xml data (on DATE; xx/xx/xx) and storing it into an array for further violence I just found out something about this:
[AS] var myArray:Array = new Array(); myArray.push({day: "18", month: "02", year:"04"}); trace(myArray); [/AS]
I was thinking the other week - wouldn't it be great to have a flash clock that not only tells a classy analogue time but also, like a church clock, gives out bell noises when the hour is reached, an also chimes the number of hours the time corresponds too. So at 1pm/am it will chime once, and at midnight you get 12 chimes and so on, I'm sure you get my meaning. I'm not great when it comes to working with sound, infact I've never added much more than a custom click noise on a button. How to go about this? I've attached a nice church bell noise for y'all just incase.
I found this navigation system and im trying to figure out how to make it. Not going very well tho, i was wondering if anyone has some hints or a simular tutorial for this. This is the navigation system: [URL]
I'm wondering if someone could help me with giving me the right direction, I should look for. I'm trying to make a news system, loaded from XML ... headers dyn created, onreleases Now I was wondering if someone could help me with sorting the xml data (on DATE; xx/xx/xx) and storing it into an array for further violence
I know how to make a highscore system within a movie, but how do I make a highscore system in Flash that relflects all the highest scores from everyone acroos the internet who has played my game, not just on a single computer. I know it has something to do with PHP. I know the basics of HTML and XML and I am at an intermediate level in Actionscript.
I have two arrays contains several movie clips. I used for loop to inject first array in timeline object succefuly. But then I realized, what the hack I will do about the second array I need to start them simultaneously and every array must have different destination at x and y.. Imagine banner 745x100px, I need to animate different movie clips from sides to some destination.