ActionScript 2.0 :: [FMX04] Make A Navigation System

Jan 16, 2006

I found this navigation system and im trying to figure out how to make it. Not going very well tho, i was wondering if anyone has some hints or a simular tutorial for this. This is the navigation system: [URL]

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I am designing a solar system model.Not neccesarily our planets, but ones of my picking etc.I need them to rotate around a central object (i.e. the sun)Now, when I click on one of the planets I want to have it freeze the planet or stop its motion, then zoom in on it - meanwhile the rest of the planets continue in their orbits. Then a movie is launched...for that area's content.All the while maintaining the perception of 3d.I've found some interesting depth tutorials, but nothing like this anywhere.I have my ideas and I've tried a few, but I'm not getting the effect I'm after.You know I had thought about using motion guides, then having them planet's zoom, size, and alpha adjust based on position along that guide, but then to zoom up in on the planet while its doing that, and to stop it.

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ActionScript 2.0 :: Navigation System Inside The Portfolio Page Not Working

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I am creating a site, and I have this navigation system inside the portfolio page. But it is not working. So it is like this it is built. Default.fla is loading portfolio.fla inside a movie clip loader. and the portfolio.fla has a navigation system for different portfolio pieces. I have set up the first one to work (dasa design). so, I need the outro to play of hm1.fla (first file loaded) and then play the intro of the Dasadesign file. I know this has something to do with the depth and so, but I have tried many ways but not succeeded. files are found here! [URL]

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ActionScript 3.0 :: Navigation System That Would Load External SWFs - Error #1034: Type Coercion Failed: Cannot Convert Flash?

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I found a tutorial that showed how to create a navigation system that would load external SWFs. I am trying to create an image gallery in essentially the same manner but instead of loading SWFs, I want to load external bitmap images.However, when I replace the SWFs with images, I keep getting an error message:

Code:
TypeError: Error #1034: Type Coercion failed: cannot convert flash.display::Bitmap@3e91d2e1 to flash.display.MovieClip.at image_Loader_fla::menu_1/isLoaded()

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P.S. In the sample I provided, you will notice that on mouse-over, an external will load. The only one that won't work is the first one (Home) as it is trying to load an external PNG.

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Is it possible to make flash mx to take the time on the system and make it run a determined frame. I want to make a clock that shows the real time. How can I do it?

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ActionScript 2.0 :: Menu Navigation System - Dropdown Appears And Returns When The Dropdown Returns

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I'm having with a menu navigation system. I'm using Flash MX. I have created a menu system for the site I'm building ([URL]) where one of the buttons "Choose photographer" drops down a list of names. All the other buttons just jump to another page. The drop down is currently using tweens also the logo moves to the left as the dropdown appears and returns when the dropdown returns. All working fine apart from its a bit jerky.

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[AS]
var myArray:Array = new Array();
myArray.push({day: "18", month: "02", year:"04"});
trace(myArray);
[/AS]

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ActionScript 2.0 :: Make A News System, Loaded From XML?

Mar 1, 2004

I'm wondering if someone could help me with giving me the right direction, I should look for. I'm trying to make a news system, loaded from XML ... headers dyn created, onreleases Now I was wondering if someone could help me with sorting the xml data (on DATE; xx/xx/xx) and storing it into an array for further violence

[Code]...

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ActionScript 2.0 :: How To Make A Navigation

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how I would make a navigation like the one on this website. [URL]

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ActionScript 3.0 :: Trying To Make An Interactive Navigation

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Im tryin gto make an interactive navigation in adobe cs5 for my Flash class final tonight. Unfortunately my actions are bringing up a TON of errors. Its due in about 2 1/2 hours. I hope someone out there can figure it out quickly! below is my script and a list of syntax errors ActionScript Code:

stop();
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}
[Code]...

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ActionScript 2.0 :: Make A Slipping Navigation?

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How to make navigation like this: mcs.gov.ge

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ActionScript 3.0 :: System.useCodePage - Getting Error 1120: Access Of Undefined Property 'System?

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ActionScript 2.0 :: Make A Randomly Loading Navigation Bar?

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I'm hoping someone here has a couple suggestions for a generic navigation class I'm working on. I got it to work exactly how I wanted it to, but maybe someone can think of some ways to make it better. [code]

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I've been using Flash for a while now but have just started using Flash Combined with XML. I'm trying to make a poll system in flash which grabs data from a PHP generated xml file. This is the contents of the xml file at the moment.

[Code]....

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I am attempting to make an interactive scenes in flash. I am going for something like this on the Breast Cancer Fund homepage. [URL] What is the easiest way to achieve this?

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How do I make a button created in CS4 flash open another page in my website?

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I'm trying to make a navigation menu that primarily uses key presses to work.

Code:
var keyListener = new Object();
var listSelection:Number = 1;
function upPress() {

[code]....

(note: this uses the lmc actionscript tweening classes)I have 10 items in the list, and basically this works fine for the most part. Press up and the menu slides up 63 pixels (height of one button) when it's not at the end of the list, and press down and it slides down until you reach the end. and it keeps track of which one is selected. fine. great. but when holding down a key it skips forward but might only move the options list only a few pixels. or if pressing the keys really fast it'll make the list stop short.

I guess what I'm looking for is how to make this menu list work so they can make a selection through an animated menu using the keyboard. so press up and the list animates up to the next selection, or press up three times fast and it animates up to the fourth option.

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ActionScript 2.0 :: Collapsing Navigation - Make The Main Button Not Sense The Rollovers Of The Internal Buttons

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My problem that I'm having is I am trying to build a menu consisting 3 buttons, side by side that open and reveal subnavigation buttons on rollover. Then on rollout of the main container button, they close back to where they were. I have built the buttons and everything works great, the only problem is that on rollover of the internal buttons, the main button senses this as a roll out and plays the rollout animation event (closes the button). How can I make the main button not sense the rollovers of the internal buttons and only play the rollout event on rollout of the main button?

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Is it possible to make this a mask? The system contains one movieclip of a circle called ball, also a class called ball and a class called particle. I want the particle system movieclips to display an image...I'm sure this is possible...just have not been able to find a way. A little backround, I'm a completely selftaught n00b when it comes to AS3, but I'm grasping it fairly well... the tutorial is on this website, called A Simple Particle System Using Actionscript 3.

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ActionScript 2.0 :: [FMX04] LoadVariables Need To Be Run Twice

Jan 7, 2006

i'm calling a php file, which is supposed to make an xml file. whenever i call the php file using this syntax, most of the time i get "cannot load file" in the xml loading section, but this updates the xml file.

[code] loadVariables("http://localhost/file.php",this,"POST");[/AS]
but when i do it this way. [code] loadVariables("http://localhost/file.php",NONE,"POST");[/AS]

the "cannot load file" messge doesn't get displayed, and the file loads perfectly, but this doesn't update the xml file.

so everytime i have to first use "this" and then "none".

what can i do so that whenever php is called, it'll update the xml file, and still load in the swf.

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ActionScript 2.0 :: [FMX04]loadVariables Need To Be Run Twice?

Feb 20, 2011

i'm calling a php file, which is supposed to make an xml file. whenever i call the php file using this syntax, most of the time i get "cannot load file" in the xml loading section, but this updates the xml file.[code] loadVariables("http://localhost/file.php",this,"POST");[/AS]but when i do it this way.[code]loadVariables("http://localhost/file.php",NONE,"POST");[/AS]the "cannot load file" messge doesn't get displayed, and the file loads perfectly, but this doesn't update the xml file.so everytime i have to first use "this" and then "none".what am i doing wrong? what can i do so that whenever php is called, it'll update the xml file, and still load in the swf.

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ActionScript 2.0 :: FMX04: Why Does CSS Work Alone But Not In App

Mar 1, 2005

When I use the code below it works fine and loads the CSS-file and shows the the html-textarea as it should be CSS-formatted. BUT when I try to put the SAME code into a movieclip within another fla-movie it does not work (loads text but not css) and I get un "undefined" all the time. After trying a lot of different things I've come to the conclusion that it MIGHT have soemthing to do with the .onLoad that gets "undefined" in some way. As you can see below I'm getting two vars from input textfields and then use a button to activate the function loadCSS().

[Code]...

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ActionScript 2.0 :: [FMX04] Swap The Variable?

Apr 19, 2004

Like any of it's simple, but here's what I've got...I'm doing my loadVars, everything's going peachy, but now I want to swap the variable. I've got a bunch of vars in a text file, and here's how I'm doing it right now...

Code:
on (release) {
output1.text = myLoadVar.name2;
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Now, this works ok, but with as many vars as I'm planning for, I'd like something that I didn't have to make a ton of frames just to have it run.

Code:
on (release) {
output1.text = myLoadVar.(name('prevnum'+1));
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How do I do this?

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ActionScript 2.0 :: [FMX04] No Duplication On Firing?

Nov 19, 2005

Im making my first flash game so forgive me if there is anything with my actionscript or my explaining that is messed up.

This game is a 4 player (<--will be) tank game that fires bullets and stuff. so far its working just how i want it to apart from one thing... the duplication for the bullet. This snippet of the script is the bit that should make the bullet firing. if you look at these to bits of script "_root.depth += 1;", "duplicateMovieClip(_root.bullet, "bullet"+depth, depth);" to my understanding the "depth" should increase BUT it doesn't? does anyone know what is going on?

[Code]...

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ActionScript 2.0 :: [FMX04] Duplicatemovieclip And Path?

Feb 14, 2006

I have following lines inside a function

var u = clips.clip1.getDepth();
clips.clip1.duplicateMovieClip("clip1clone", u-1);

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