ActionScript 3.0 :: Suggestions To Make Navigation Class Better
Jun 6, 2009
I'm hoping someone here has a couple suggestions for a generic navigation class I'm working on. I got it to work exactly how I wanted it to, but maybe someone can think of some ways to make it better. [code]
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Nov 17, 2011
I need to fairly quickly (I hope) replace a swf/JS/html/everything under the sun application with a simple one piece swf.Can someone help me with a simple scroll for dynamic text. I am thinking about using a slider but how can I do something like this? How can I get the slider to scroll the text?
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Aug 31, 2011
I am working on a project for college and was wondering does anyone know how to get the autocomplete working in AS3.From what I have read I can only see how to do it wth AS2!I need the autocomplete to pull in suggestions from an XML file!
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Feb 16, 2009
I want to build a flash based website and place there 4 button MovieClip instances. Once the user clicks a button, all the EventListeners the button attached to (Mouse_OVER, Mouse_OUT, CLICK) are removed until you click another one. Then the previous button gets these listeners back again. One button is always active at a time, so you can't turn on/off buttons.I thought it would be easier to write a ButtonClass and link the button MovieClip to it. But I had to realize that I can't listen that previous button from that class, because it only listens itself obviously. I'm trying to use "dispatchEvent" but I can't get it to work.In the flash movie I have only one frame, 'cause I'm trying to do this without the timeline. I want to use Classes and this and that to practice but I'm stuck with this problem.
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Nov 24, 2010
I got a Website.as file that loads 4 library's movie clip's on the stage in certain positions.Clip_A, Middle, Menu, Clip_D Clip_A loads on the top left side , Menu on top right , Middle in Middle and Clip_D low right position.What i need to do and understand is how can i tell this class to find a button inside Menu and play a certain frame in Middle?I added this code in Website.as but i get errors
menu.menu_buttons.about_us.addEventListener(MouseEvent.CLICK, about_us_onClick);
function about_us_onClick(event:MouseEvent):void
{
middle.gotoAndPlay(215);
}
the error i get is this
1046: Type was not found or was not a compile-time constant: MouseEvent.How can i make this work?
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Feb 17, 2006
I have used this navigation script several times in regular flash coding without problems (as in functions). Now I'm trying to put this code in a class for easier usage in future projects.Concept of the code is that I pass the instance of the mc in an variable so that I have an old and new location for enabling and disabling a "ON" state in an mc (vars : OldLocation && NewLocation).This is pretty basic stuff but I can't get it to work inside a class..Offcourse at the first click you will get an undefined because of no instance defined yet (I define it in the fla file).[code]
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Apr 14, 2007
how this sort of navigation works: [URL] (you have to enter the site). I see this sort of thing used a lot and I would like to implement a simple version of this. I am assuming it is using the tween class and moving a movie clip based on coordinates.
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Nov 12, 2003
how I would make a navigation like the one on this website. [URL]
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Sep 17, 2009
So I want to create a timeline nav like this site:timeline is a 40 x 40px color filled movie clip that use as the playhead.featContent is the movie clip that contains the feature content.I make the timeline controls the feature contents to slide (using tween class) to the next feature. No problem on this, but I can't make the feature to slide when click on the button.
Code:
function loadFeature(node){
var m = 0;
[code]......
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Jul 31, 2009
I hope this isn't faux pas, but I'm making the transition from AS2 to AS3 and was wondering if I'm on the right track with this class. One question in particular I have is, I'm storing a reference (I think it's just a reference and not a copy) of "curTab" in order to keep track of the currently selected tab in this UI navigation. Is this using unnecessary memory and is there a better way to do this?
[Code]...
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Jun 14, 2010
Im tryin gto make an interactive navigation in adobe cs5 for my Flash class final tonight. Unfortunately my actions are bringing up a TON of errors. Its due in about 2 1/2 hours. I hope someone out there can figure it out quickly! below is my script and a list of syntax errors ActionScript Code:
stop();
btn1_btn.addEventListener(MouseEvent.CLICK, show (image1));
function showimage1(event:MouseEvent):void {
gotoAndPlay(label1);
}
[Code]...
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Apr 19, 2011
How to make navigation like this: mcs.gov.ge
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Feb 12, 2010
I'm currently putting together a navigation that will be XML driven. The broad outline of what I'm trying to do is:XML > Custom XML parser class > Native Actionscript representation > Abstract Navigation Class > Concrete Navigation Class.The concrete Navigation class would have setter methods to allow you to skin it's appearance using display objects.
Code:
setButtonUpState(upState:DisplayObject)
This is fine if the Display object is purely Class based and draws itself programatically,
[code]......
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Sep 5, 2010
im trying to make a navigation bar for my flash site. The idea is that all the content is displayed in small vertical lines, like this - and when you scroll over a line it opens out to a thumbnail. At the same time the other lines move outwards to accommodate the space taken up by the thumbnail. I wanted only the line your scrolling over to show but its kinda similar to the mac osx dock. Ive tried using examples of mac docks and none seem to do what i want them too.
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Jan 16, 2006
I found this navigation system and im trying to figure out how to make it. Not going very well tho, i was wondering if anyone has some hints or a simular tutorial for this. This is the navigation system: [URL]
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Apr 14, 2006
I want to make a navigation bar that loads image buttons randomly. Ex: (you can see the non-random version at the bottom of the page onI have 5 slots. I want to randomly load an external swf into an empty button in each of the slots. I do not want the same button to load in more than one slot. I'm thinking I need to use arrays? (which I don't know too much about.) Can anyone point me to a useful tutorial?
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Aug 22, 2007
how to make a flash navigation menu like the on in Colin McRae Dirt game ( [URL]
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Jul 13, 2009
How i can make flash navigation button only using Action scirpt 3.0 can some one give me tutorila links
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Oct 12, 2010
I am attempting to make an interactive scenes in flash. I am going for something like this on the Breast Cancer Fund homepage. [URL] What is the easiest way to achieve this?
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Oct 12, 2010
How do I make a button created in CS4 flash open another page in my website?
I created the button in flash cs4 with a static state and a pulsing state on "Over" and "down" that works fine. I tried adding the following action to the button>
on (press) {getURL("aboutus.html?include=contact","_self");}
but nothing happens when I view it in live view. and all the pages exsist in the file. (Using Dreamweaver CS4 to build webpages.)
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Jan 28, 2008
// This is an array, a list of the buttons used. var myButtons = [this.myButton_1, this.myButton_2, this.myButton_3, this.myButton_4]; // Loops on all buttons from the first to the last one for (var i=0; i<myButtons.length; i++) { // When the mouse rolls over this menu option... reduce size just a bit. // NOTICE: I'm not taking into consideration the problem of having the hit area going down and "moving" the // mouse area and out of the button (possible rollover flicking). This is just a simple example afterall.
[Code]...
In the above instance how would I address the problem of flickering? I think want to apply the .onRollOver to an invisible button instead. How can this be done? Im just getting started with tweening animations outside the timeline with MCTween
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Oct 4, 2006
I'm trying to make a navigation menu that primarily uses key presses to work.
Code:
var keyListener = new Object();
var listSelection:Number = 1;
function upPress() {
[code]....
(note: this uses the lmc actionscript tweening classes)I have 10 items in the list, and basically this works fine for the most part. Press up and the menu slides up 63 pixels (height of one button) when it's not at the end of the list, and press down and it slides down until you reach the end. and it keeps track of which one is selected. fine. great. but when holding down a key it skips forward but might only move the options list only a few pixels. or if pressing the keys really fast it'll make the list stop short.
I guess what I'm looking for is how to make this menu list work so they can make a selection through an animated menu using the keyboard. so press up and the list animates up to the next selection, or press up three times fast and it animates up to the fourth option.
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Feb 3, 2005
My problem that I'm having is I am trying to build a menu consisting 3 buttons, side by side that open and reveal subnavigation buttons on rollover. Then on rollout of the main container button, they close back to where they were. I have built the buttons and everything works great, the only problem is that on rollover of the internal buttons, the main button senses this as a roll out and plays the rollout animation event (closes the button). How can I make the main button not sense the rollovers of the internal buttons and only play the rollout event on rollout of the main button?
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Jul 8, 2007
I want to know how to make class instances into listeners and broadcasters, from inside each class. Here is what I am trying specifically... part of the Proj class... (projectiles, as a matter of fact)
Code:
private function listen():Void {
u.register(this);
onUpdate = function(){
step(); // a function I have which makes the projectile move (not shown)
}
}
where "u" is another class, the Updater class with this code...
Code:
class Updater {
// const. --- make this a broadcaster
public function Updater(){
[code]....
PS: What is the syntax for using AS2 code tags instead of just "[CODE|"?
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Jan 9, 2011
can I use the Class datatype to make a class a property, then create new objects from that class? Like so:
class Foo{
private var ExampleClass:Class;
public function Foo(exampleClass:Class){
[Code]....
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Nov 1, 2011
I have built a basic preloader that runs in my document class. I'm having trouble with it.I'm guessing its due to what a class can and can not access from the stage?theres 2 problems. the first is that I cant change the keyframe the stage is on from the class. the second is im getting an error 1009 if I comment that out.
package
{
import flash.display.MovieClip
[code]........
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Oct 13, 2011
but when I test my movie, my navigation buttons flash rapidly and make their "clicking sound" over and over and over..... Could this be a "layers" issue? My navigation buttons reside on a "global content" layer which sits below a "sections content" layer..... and there IS content above these buttons on that layer. I'd try re-arranging the layers and testing the movie, but I am not at home right now... and I was curious to see what some of you might think before I got back home tonight.
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Mar 31, 2011
I'm having a problem where I can't make an instance of a class in one class like I can in other classes all in the same package. When I call the update function from another class it doesn't work. I traced the xPos of the instance of the class I was talking about and I get zero, but that is incorrect so I'm thinking it's the above problem. If anyone knows what the problem is please tell. Here's my code:
[Code]...
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Aug 4, 2009
I'm having some troubles with the use of interface and inheritance in AS3. I've done lots of OOP in the past and what I'm trying to do seems obvious to me, but doesn't work in AS3. The question is : Is it possible to override a function that return an Object of class A, and make it return an Object of Class B which extends A ? It seems not to be possible, since I'm getting a signature error in Flash, when compiling. For example, the following set of class do not compile (the code in function definition doesn't matter):
[Code].....
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Oct 3, 2009
I was trying to make a some gallery that has scrolling thumbs, and I already had a function that scrolls the thumbs in one of my old files. I tried to turn that into a class but I'm having some trouble... here's the code:
[Code]...
basically what I'm trying to do to make this class to use it later simply by passing in the parameters of the init() method but it is not working. so where did I go wrong about this?
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