ActionScript 2.0 :: Make A Sun Clock?
Feb 18, 2008
For an upcoming project the client wants an animated "Sun Clock" that shows the areas of the world map that are currently day/night. The Sun Clock changes continuously throughout the day to match the movement of the sun. I've attached an image of a Sun Clock as reference.
I'm really not sure where to start with this. I've found an example of a functional Sun Clock using Yahoo Widgets, but that's a bit different because I need to embed the Sun Clock on a web page.
View 4 Replies
Similar Posts:
Apr 12, 2011
I have to make this analog clock for a university assignment and despite some really good efforts last night and tonight I just can't work out how to get it fully working. There is both a digital and analog clock; the digital clock works fine, but the analog clock just starts from a random time whenever I play the test movie. I am supposed to use the date object, not the timer object. And I am also supposed to add a sound every minute - I have added the sound to the minutes layer and selected but I don't know where to go from there. I seem to be able to find lots of example code for the timer object but not the date.
this.addEventListener("enterFrame",clockHandler); false, 0, true;
function clockHandler(e:Event)
{[code].....
View 3 Replies
Mar 31, 2003
Is it possible to make flash mx to take the time on the system and make it run a determined frame. I want to make a clock that shows the real time. How can I do it?
View 8 Replies
Apr 15, 2005
how to script a dynamic text bar to show the date and time that it is now, plus make it work properly as a clock.
View 5 Replies
Oct 28, 2009
i want to make an analog clock in flash, but i only see tutorials for that using AS2.
or... i saw a clock but the code was in AS2... can anyone tll me how can i pass this code to AS3...
onClipEvent (enterFrame) {time = new Date();mil = time.getMilliseconds();s = time.getSeconds();m = time.getMinutes();h = time.getHours();seconds._rotation = s*6+(mil/(1000/6));minutes._rotation = m*6+(s/10);hours._rotation = h*30+(m/2);}
View 3 Replies
Oct 20, 2011
I'm thinking of making a simple clock design and adding hand pointers that tell the time.
a)how hard is it to add action script to the hand pointers?
b)can i use the clock on my desktop to show time?
View 3 Replies
Nov 15, 2010
How can I make my Clock.swf file disappear? The following code works great for movie clips but throwing an error while using for .swf files. Introduction_mc.visible = false; >>> This code works fine Clock.swf.visible = false; >>>> This code throws an error (How to resolve this problem?)
View 3 Replies
Dec 20, 2009
I want to make a clock but not just the time straight from my computer. I want to make my sort of own time zone clock. Is there any tutorial on making that here or an explanation?
View 1 Replies
Aug 26, 2005
gotta clock that goes from 60seconds-0secondsthats the code it works finebut i cant find out how to make it go to the next scene when it hits zero i tried code 2 but it doesnt work
//CODE1
counter = 60;
setInterval(countDown, 1000);
[code].....
View 2 Replies
Dec 21, 2004
I would like to make a binary countdown clock now. I followed senocular's tutorial on making a countdown timer, but it didn't work. How to make a countdown timer, and if possible make it use individual units of time, not just milliseconds, for the calculations. The problem with his tutorial that keeps me from changing the code to fit my needs is that it converts the numbers into a string and changes the numbers accordingly. I need to change the alpha of an mc depending on if the number goes into the binary form of the time left until the event.
When I made my clock, I knew that the time could never go under 1:00:00, and never over 23:59:59. All I did was made each "light" check what the value was, and if it needed to be "on" or "off", and then changed it accordingly. The code in each "light" is about 115 lines. Imagine making a check for each value if the event date is a year away! I can't attach a *.fla for my clock, because it is too big, but it's located here.
View 1 Replies
Apr 3, 2005
can you tell me if it is possible to detect if an object is rotating anti clockwise or not? at present i get x,y co-ords and use the code below to rotate it which is fine. now i could write an if statement to check if rotation is negative or positive but because rotation can be negative and positive when rotating clockwise and anti clockwise this wouldnt work.
[Code]...
View 2 Replies
Apr 3, 2005
at present i get x,y co-ords and use the code below to rotate it which is fine. now i could write an if statement to check if rotation is negative or positive but because rotation can be negative and positive when rotating clockwise and anti clockwise this wouldnt work.
Code:
theAngle = Math.atan2(diffy , diffx);
this._rotation = theAngle*360/(2*Math.PI);
[code].....
View 2 Replies
Sep 17, 2006
make a clock base on given time(server time) as title,
View 2 Replies
Feb 19, 2010
for a game I'm working on, I want to make a 'digital display', like a digital clock for example. Every character exists of 7 lines which are either on or off. This picture will demonstrate what I mean.
Currently, I've got a DigitalDisplay class that extends Sprite, which holds a couple of instances of the Digit class that extends Sprite, which in turn holds 7 instances of the DigitLine class, which extends Shape, in which I draw one such line with the drawing API. This would mean that one DigitalDisplay holds 8 Sprite, which all hold 7 Shapes, so that's 8 Sprites and 56 Shapes. This is a bit overkill I think.
Thing is, I want control over every 'DigitLine'. During transition, when the text on the display changes, I want every lines to go on and off in a random pattern, slowly forming the new text. Would this be possible with another less extensive solution? The only thing I could think of was this:
Instead of every Digit object I'd have an Array, which instead of filled with DigitLine objects is filled with Arrays. However, then I'd only have 1 graphics object, which mean I'd need to clear() it every time something changes.
View 4 Replies
Sep 10, 2010
Timing Format in Flex "24-hour clock" and "12-hour clock"if "24-hour clock" Button is selected, the control should convert times to 24 hour clock time. For example, if 3:45 p.m. is entered, it should be converted to 15:45.if "12-hour clock" Button is selected, the control should convert times to 12 hour clock time. For example, if 15:45 p.m. is entered, it should be converted to
View 2 Replies
Jan 10, 2011
I can't get this analog clock working using time returned by the php.
server = new LoadVars();
server.onData = function (src){
counter.onEnterFrame = countdown;
counter._visible = true;
[code].....
View 1 Replies
Dec 4, 2010
I want an event to occur at particular time. An analog/digital clock in display, a movieclip to run at particular time. How to do it.
View 1 Replies
Dec 6, 2010
I have a analog/digital clock in the scene. I want another movie to start at a particular time in the clock in the stage. How to do that.
View 2 Replies
Jul 28, 2010
I am trying to create a dice that doubles up as a 60 second timer that counts from 60 to 0. I have managed to create the timer with some actionscript and a single frame swf, one layer for the AS 3 and one for the dynamic text box. I have also create a die from four 60*60 squares that animates 90 degree's so it looks as if it is rolling.
My issue is, how do I bring these together? As the clock/timer is dynamic textbox it can't be animated around 3D space, so it needs to be converted into a movie clip (to the best of my knowledge). when I do this, the actionscript no longer works as it's no longer having to update the text attribute of a textfield, but the contents of a movieclip.Next, I tried to import the timer.swf (clock) and dice.swf with the Loader class and loaded each of them into a movieclip, then layered them. This ALMOST works, however unlike the text in timer.swf, the text in this instance is not refreshed and simply writes the updated value over the previous value.Here is what I've ended up with:
AS 3 code:
<code>
var dice:Loader = new Loader();
[code]....
View 7 Replies
Mar 17, 2011
I'm re-building my web site and I will like to add a Fliping clock, a few days a go i found this images that would help me to the create the clcok. How can I create (or found) this fliping clock.
View 2 Replies
Jun 30, 2011
I need to make a clock that starts at 10:00:00 (showing 10 hours, minutes, seconds).It needs to count up to 12:00:00 (in real time) and if it hits 12:00:00 then it starts over back at 10:00:00
View 8 Replies
Aug 11, 2011
I'm building a customized clock at the moment. For seconds i'm using 12 movieclips with bars inside (fig1) For every second a bar lights up. I can get the number of "group" to pick and the number of "bar" to light up but i can't actually make them light up because I'm not sure how to actually select the group of bars according to the time.
My movieclips are called "group0", "group1" etc. and inside I made different states depending on how many bars light up (fig2) fig1 fig2 Here's my code:
var now:Date;var hour:Number;var min:Number;var sec:Number;var group_access:Number;var specificbar:Number;
addEventListener(Event.ENTER_FRAME, settime);
[code]....
View 8 Replies
Oct 8, 2009
URL...Everything in the clock is working expect for the hour hand. The hour hand stays on 12 all the time.I have used the entire code as it is.. changed nothing in it. The clock is working fine on the example page.
View 1 Replies
Jan 4, 2011
i have an circle shape, and what i would like to achieve is that it gets masked and thenon enter frame it zhould get unmasked like a clock, so you get to see from 0 to 1, then from 0 to 2, 0 to 3, etc, i know it has to be done with radiants etc but math isnt really my cup of tea.
View 1 Replies
Jan 13, 2011
How can I replace the loading clock in Flex at the cursor to something like loading wheel in the middle of page instead of cursor
View 4 Replies
Feb 5, 2009
I want to create a clock that goes backwards really quickly. Something that would be used to represent going back in time. I found a clock that uses the following AS...
[Code]....
I worked out that adding a minus to all '360' elements would run the clock backwards but I can't work out how to run the clock really fast....Can anyone shed a bit of light?
View 4 Replies
Jul 18, 2009
I'm trying to make a clock that goes to a frame with a set amount of bars across the screen at 8 am. Then every 15 minutes it goes to another frame where one bar is gone and a certain action happens. It's just a joke clock to countdown the workday. But after it switches over the clock stops telling time. I have a dynamic text named Clock_text I tried putting this actionscript in the first frame:
ActionScript Code:
time=new Date(); // time object
var seconds = time.getSeconds()[code]....
and so on for the corresponding frames going to the 5 o clock celebration page. After it switches over to frame 3 the clock stops working.
View 3 Replies
Jul 27, 2009
I have a clock image that has a space for the day (eg: M, Tu, etc)a space for the month (spelled out) and a space for the date. It refers to a page I'm working on in Flash CS4. I'd like it to show the correct date in a specific type style. How do I program that?
View 3 Replies
Jan 31, 2010
I've created a countdown clock but would like to know how to get it to play an animation once it has reached 0
View 9 Replies
Jan 27, 2012
I want to create an analogical clock but i have a problem. I've created a new MovieClip that is a square. This square i want to use to represent the seconds in a minute and minutes in a hour.[code]...
View 7 Replies