ActionScript 2.0 :: Pass Reference Of Movie Clip To Function?

Apr 4, 2008

I'm trying to do something like this, but for some reason it isn't working...

Code:
function mouseClickHandler(t:MovieClip):Void
{
if(!t){

[Code]....

Hmm, I replicated this situation in a blank movie and it works as it should.

View 2 Replies


Similar Posts:


ActionScript 2.0 :: Dynamic Movie Clip Reference, Invoke Function In Mc

Jan 2, 2008

I'd like to invoke a function inside a mc from it's parent, but I want to have the reference to the clip be dynamic. When I path the mc directly and invoke the function it works, how would I make that same reference work dynamically.

Here's a sample of what I'm trying to do:

Code:
var myArr:Array = new Array();
myArr[0] = "galleryContainer_mc.eventGallery1_mc.imgContainer_mc";
trace(myArr[0]);

[Code]....

View 1 Replies

ActionScript 3.0 :: Pass A Reference Parameter In A Function?

Mar 29, 2011

i want to pass by reference so i can use this variable outside the function.
 
What im doing is creating a global variable such as var cont:int; and then in a eventListener like enter_frame (stage.addEventListener..) calling a function called "mover", this function modifies "cont" value and i just want to print this value modified. The issue is i cant pass the value by reference just by const :S. The function is void, but if i change it to return int, its useless because each time i call the function, the value i want to return its created each time with a new value, beacuse i need to declare it so.. I read i can use a var such as Object but i really dont get it (im used to c++ i have to say)

View 3 Replies

ActionScript 2.0 :: Reference Each Array Name To Pass Into Function?

Nov 12, 2004

In AS2 I have several arrays constructed like this :
var myArray0:Array=new Array(value,value,value...)
var myArray1:Array=new Array(value,value,value...)
var myArray2:Array=new Array(value,value,value...)
var myArray4:Array=new Array(value,value,value...)
...

What I'm trying to do is use iteration to reference each array name to pass it into a function.
Like :
function doSomethingWithArray(arrayToPass){
...
}
//Later somewhere in For loop... :
_root["myButton"+i].onRelease=function(){
doSomethingWithArray(WHAT-THE-HELL-I-TYPE-HERE[i])
}

View 2 Replies

ActionScript 2.0 :: Use Iteration To Reference Each Array Name To Pass It Into A Function

Nov 12, 2004

In AS2 I have several arrays constructed like this :

var myArray0:Array=new Array(value,value,value...)
var myArray1:Array=new Array(value,value,value...)
var myArray2:Array=new Array(value,value,value...)
var myArray4:Array=new Array(value,value,value...)
...

What I'm trying to do is use iteration to reference each array name to pass it into a function.

[Code]...

View 2 Replies

Javascript :: Pass A Reference To A Function As An Argument To An ExternalInterface Call?

Mar 26, 2010

I want to be able to call a JavaScript function from a Flex app using ExternalInterface and pass a reference to a different JavaScript function as an argument.

[Code]....

View 1 Replies

ActionScript 3.0 :: Reference A Movie Clip Instance Name From Inside Child Movie Clips?

Oct 23, 2009

I have a label I am referencing form a movie clip inside the movie clip which contains the "label_2." Here is the code I used: MovieClip(parent.parent).gotoAndPlay("return_2"); Now I need to reference a instance name of a movie clip in side the same scene.

View 10 Replies

ActionScript 3.0 :: Reference Instances From Movie Clips If The Movie Clip Referencing From Is Nested?

Mar 23, 2010

It's me again and I'm running into a problem. So, I have this movie clip that is nested inside multiple movie clips. I want to tell Flash to perform an action when that movie clip hits another movie clip in the main timeline. It's just collision detection for a game using the hitTestObject code. I was thinking of using MovieClip(root), but that won't work since it's nested so much.

View 15 Replies

ActionScript 3.0 :: Affect Both A Movie Clip And Its Child Movie Clip In The Same Function?

Dec 19, 2009

I really have two questions: How do I affect both a movie clip and its child movie clip in the same function? and how do I pull info from one component into a function for another? My basic setup is a movie clip of font choices, one on each frame: "bodyText_mc." Each of these frames has a child clip "bodyText_mc.bodyText" with alignment choices for the font. For instance, the user picks "Script" in the first ComboBox and then picks "Align Right" in the second. (All of this text is static because I need more design control that I can get with dynamic text.)

First of all, I have a combobox "cbBodyFont" that I use to go from frame to frame on movieclip "bodyText_mc." This works nicely:

[Code]...

View 8 Replies

ActionScript 2.0 :: Apply A Function To A Movie Clip Inside A Movie Clip?

Aug 22, 2009

The question is, How do you apply a function to a movie clip inside a movie clip inside a movie clip. So there are three mc and I need to apply the function to the inner most one.

Here is what I have. The 'a' is in 'spin_4' wich needs to be in 'portal'.

ActionScript Code:
for(var i = 1; i<=12; i++){
this.spin_4['a_'+i].onEnterFrame = function(){
if(this.hitTest(_level0.man)){

[Code]....

View 9 Replies

ActionScript 2.0 :: Pass Through Top Movie Clip?

May 18, 2004

I have a slight problem with my walls when I use hittest. In my game I have a sort of maze thing, which is navigated by a guy I nicknamed "Joe"I'm using hittest to stop Joe passing through the walls, and was having sucess untill I split the walls in half, so that the charecter wouldn't pass through it.

The wall looks like this: (if it was a diagram!)

-------------- Top movie clip
-------------- Bottom movie clip

I did this to stop the charecter passing through the walls, but when I try to pass through top movie clip, it lets me through, even though I coded to push the charecter away

[Code]...

The bottom code works fine (it's the same, but with a + sign)

View 1 Replies

ActionScript 3.0 :: Pass Arguments Into Movie Clip?

Jul 29, 2009

I have been given the requirments to modify a website intro. Basically it has names fly in and out one at a time. Each name that flys in has some text effect on it. They had each name set up as it's own movie clip.

I want to make this more dynamic by putting the list of names into an XML file. Then after reading the XML file, pass each name one at a time into a movie clip. I thought I could set up several different movie clips for the different text effect and then randomly choose one.

I know how to read the XML file, but that's about it.

I need to know how to pass info into a movie clip. I need to know how to call random movie clips. And it would be nice to know how to make it loop through the names and have the effect appear on screen.

View 8 Replies

ActionScript 2.0 :: Possible To Pass Info From One Movie Clip To The Next?

Sep 30, 2002

Is it possible to pass info from one movie clip to the next e.g.value of a Radio Button selected, can this value be passed from one movie clip to the next.I know this can be done in different frames in one movie but I really need to be able to pass it to a different movie.

View 14 Replies

ActionScript 2.0 :: CS3 : Reference A Frame In A Movie Clip?

Oct 31, 2009

Currently i am working on a project and i need the gallery to appear when a movieclip boxp_mc gets to frame 11 i have this in a function that i call onRelease of a button. However it donsnt seem to read this write. As soon as i click portfolio_btn it traces "dosnt work" i feel its reading it right away. I want it to wait till it gets to frame 11 then to this.

_root.portfolio_btn.onRelease = function() {
gotoAndPlay("bportfolio");
gallery();

[code]....

View 1 Replies

ActionScript 2.0 :: FMX: Get Reference To Clicked On Movie Clip?

Aug 31, 2005

I normally write javascript code, so I wonder how to do this. In JS "Microsoft IS" you'll write code like this:

document.onclick = func;
function func()
{
var obj = event.srcElement; //And there I have reference to the object;
}

The graphic designer creates flash drawings and then converts whatever objects to movieclips. Then passes them over to me. All these "mc" need the same action applied to them. So I don't need to know how many they are or their names.

View 4 Replies

ActionScript 3.0 :: Using Variable To Reference Movie Clip?

Jul 24, 2008

In AS2 I used to be able to reference a movie clip using a variable like this: Code: var target = nameofmovieclip; I've been looking for an answer on how to do the same thing AS3 but with no luck. I'm trying to create a dynamic homing missle, but unfortunately everything I've tried just generates errors.

View 6 Replies

ActionScript 2.0 :: Pass Set A Variable When A Movie Clip Has Been Draged

May 19, 2003

I have setup a button so that when i press it, it drags this movieclip and when i release it stopsdrag.... what i wanan do is.. detect if the movieclip has been draged or not.... like how do i pass set a variable when a movie clip has been draged... so far ive set it up soo that when i press the button it sets a variable... but a user might just press the button and not drag the movieclip i wanna set the variable not when the button is pressed but when the movie clip has actually been draged... ?

View 4 Replies

ActionScript 3.0 :: Using A Variable To Reference An Already Existing Movie Clip?

Jan 28, 2009

I have been struggling with what I suppose is a very simple issue: I am importing content into my application via a text file, this all works fine. I have about 10 different movie clips on the parent timeline that I have hidden (dc_mc.visible = false.So what I need to do is take one of the variable names that I've got from my text file and use its value to "turn on" one of these hidden movie clips.So I'm trying stuff like:

var directory = e.target.data.directory; // Grabs the data, sets var
var raceNameButton:String = directory+"_mc"; // Set data into new var
raceNamesButton.visible = true; // display movie clip with var name

[code]........

View 1 Replies

ActionScript 2.0 :: Can't Reference A Movie Clip Array Via For Loop

Feb 1, 2007

I have this problem since many weeks ago, I can't figure out how to resolve it. My partial code is:

function checkCollision(rect) {
for(j=0; j < drop.length; j++) {
temp2 = eval(drop[j]);

[Code].....

I send to the function a movie clip that I use for drag and drop, so when I drop this function is called. The problem is that of the three rectangles that I use for contain the others, only the last senses the drop target.

View 1 Replies

ActionScript 2.0 :: Loop Through A Movie Clip And Assign A Function To Each Of The Clip's Child Movieclips?

Jan 3, 2007

I want to loop through a movie clip and assign a function to each of the clip's child movieclips. when i do a for...in loop and then do a typeof() trace I get "string" and obviously it won't let me assign lets say 'onRollOver' functions to the children.

View 6 Replies

ActionScript 3.0 :: Null Object Reference - Creating A Movie Clip Button

Aug 20, 2011

I'm creating a movie clip button and for the out state I have this:

web_btn.addEventListener(MouseEvent.MOUSE_OUT, at_out);
function at_out(event:MouseEvent):void {
web_btn.gotoAndPlay(30-(web_btn.currentFrame-11));
}

It gives me this error when I click the button: TypeError: Error #1009: Cannot access a property or method of a null object reference. at index_fla::web_mc_37/at_out() I know the error is in this statement: web_btn.gotoAndPlay(30-(web_btn.currentFrame-11));

View 4 Replies

ActionScript 3.0 :: Flash - Pass Variables From One Movie Clip's AS File To Main AS File?

Jul 7, 2010

how to pass variables from one Movie clip's AS file to my Main AS file. Let say my Movieclip's AS file is calling damage = 1; so how the Main AS file retrieve the damage value from the Movieclip's AS?

Code:
public class robotMC extends MovieClip
{
public function robotMC()
{

[code]....

View 5 Replies

ActionScript 3.0 :: Reference A Movie Clip With "button" + Event.target.name?

Sep 29, 2009

Basically, I want a speaker (movie clip) to turn off if an answer is correct. I have several text boxes and don't want to write a separate function for each one.Here's what I have so far:

ActionScript Code:
function textHandler(event:KeyboardEvent):void{
var myTargetName = "txt" + event.target.text;
if(event.keyCode == 13) {//check if enter is pressed

[code]....

obviously it doesn't work. It sees speakerName as a string value.

View 2 Replies

Function To Dupe Movie Clip With Two Pauses?

Mar 18, 2009

I have a movice clip of a container "traveling" down a conveyor belt. I duplicate this movie 30 times (to simulate 30 items moving down the line). The code I'm trying is below.My problem. When the 2 duplicate clip item is created - I want to pause the duplication, (stopping items on the conveyor belt) play a movie clip (next to second item to explain what has happened), then continue duplication, stop duplication again at eighth item, (do similar to #2) play another movie clip - then continue all duplication until I hit 30. At which point they all start falling off the conveyor belt.

// NOTE, this is a movie clip, not on the main timeline...so all control needs to happen in this movie clip's timeline
delay = 1
count = 0
i = 0

[code]....

View 1 Replies

ActionScript 3.0 :: Possible For A Button To Function Under A Movie Clip?

Apr 6, 2009

This is a "is it possible question". I have a series of buttons that navigate within this flash file. Although the entire project has a screen movie clip on a seperate layer over top of everything. This screen contains rollover event listeners that change depending on where you move the mouse. Is it possible to have the mouse pass through the first movie clip and control the button underneath as well as the rollover event listener on top?

View 1 Replies

ActionScript 2.0 :: Function To Fade Movie Clip In And Out

Apr 20, 2010

I have the following functions that fade a movie clip in and out
Code:
fadeAmount = 1;
function fadeIn() {
this._alpha += fadeAmount;
if (this._alpha>=100) {
this._alpha = 100;
this.onEnterFrame = null;
[Code] .....

And then I call the movie clip to start fading in and appear on stage
Code:
contentMC._alpha = 0;
contentMC.onEnterFrame = fadeIn;

What I need is some way to tell the movie "after you reach alpha 100, stay there for x seconds and then fade out" and execute this code:
Code:
contentMC._alpha = 100;
contentMC.onEnterFrame = fadeOut;Aafter it reaches alpha = 0 it should stop and stay there without looping back and starting to fade in again.

View 2 Replies

ActionScript 3.0 :: Call A Movie Clip's Function From Outside Of It?

Jun 28, 2011

I'm trying to use a movie clip's function from a fellow movie clip 2 children up and I can't find the right code.  I've used:

MovieClip(datalist.getChildByName("content")).onpauseButton();
MovieClip(datalist.root.root.root).onpauseButton();
MovieClip(datalist.scrollb.content).onpauseButton();
MovieClip.(datalist.onpauseButton);
 
and none of them work.  The function is "onpauseButton" and it is inside of "content" which is inside of "scrollb" which is inside of "datalist." I'm trying to call it from datalist's neighboring movie clip so that it activates along with another function:

manualButton.addEventListener(MouseEvent.CLICK, fl_ClickToLoadFile_1);
function fl_ClickToLoadFile_1(event:MouseEvent):void{ navigateToURL(new URLRequest("M-23 6263.pdf"), "_blank");// want to add the onpauseButton code here
}

I recall that there is a way to do it, I just can't find the right sequence.  Everything online is about how to call up to a function outside of the movie clip and not down to a function inside of one.

View 4 Replies

ActionScript 2.0 :: Get Movie Clip Disable Function?

Jan 18, 2010

i have about 40 buttons in one movie clip called showmcall i have a massive movie clip that covers all of the movie clips , i've tried disabling the buttons by disabling the movie clip :

ActionScript Code:
showmcall.enabled = false ;

but that didnt disable the buttons.

View 3 Replies

ActionScript 2.0 :: Possible To Call A Function From A Different Movie Clip?

Aug 1, 2006

Does anyone one know if it is possible to call a function from a different movie clip than the one it is in. For example, a function named loadData() which is on the first frame of a movie clip instance named thumbNail which is on level 0 on the stage i was thinking that it should work to call the function from frame one on the stage with..

View 5 Replies

ActionScript 2.0 :: On Release Function On A Movie Clip?

Apr 3, 2007

i got this scramble text effect at this siteand when u rollover the text it does the scramble text effect i wanted to know if u can also put a on release function and have it load an swf into and empty movie clip

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved