ActionScript 2.0 :: CS3 : Reference A Frame In A Movie Clip?
Oct 31, 2009
Currently i am working on a project and i need the gallery to appear when a movieclip boxp_mc gets to frame 11 i have this in a function that i call onRelease of a button. However it donsnt seem to read this write. As soon as i click portfolio_btn it traces "dosnt work" i feel its reading it right away. I want it to wait till it gets to frame 11 then to this.
_root.portfolio_btn.onRelease = function() {
gotoAndPlay("bportfolio");
gallery();
[code]....
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Jul 2, 2009
Is it possible for me to have 1 movieclip consisting of multiple movie clips, in a .fla file, and reference specific frames of clips within a frame of the movie clip, from an outside .as file?
In a .fla file I have a movie clip that consists of several frames, each containing a different movie clip to perform different actions of a character I am attempting to animate.The basics of the code work fine, but now I'm trying to get into more detailed aspects of the characters actions and interactions and all the tutorials that I've come across thus far direct me to add various aspects of code throughout my animation which I feel would litter my program as this project grows.My basic code is as follows
class hero extends MovieClip{ variable definitions up here [code]...........
This works fine.Beyond this,I have a frame with the anchor lable "Punch" which contains a movie clip consisting of 5 frames.Is it possible for me to reference specific frames within the movie clip within this frame of the big movie clip?
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Oct 23, 2009
I have a label I am referencing form a movie clip inside the movie clip which contains the "label_2." Here is the code I used: MovieClip(parent.parent).gotoAndPlay("return_2"); Now I need to reference a instance name of a movie clip in side the same scene.
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Mar 23, 2010
It's me again and I'm running into a problem. So, I have this movie clip that is nested inside multiple movie clips. I want to tell Flash to perform an action when that movie clip hits another movie clip in the main timeline. It's just collision detection for a game using the hitTestObject code. I was thinking of using MovieClip(root), but that won't work since it's nested so much.
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Jun 30, 2009
it isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.
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Jun 28, 2010
Scene1->MovieClip1->Image1(as a button)Scene1->MovieClip2->MovieClip3->MovieClip4->frame1Now I want to call frame1 from Img1 have a parent Scene1 common.How can I do this.I have tried
on(release){
_parent.MovieClip2.MovieClip3.MovieClip4.gotoAndPl ay("frame1");
}
[code].....
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Aug 31, 2005
I normally write javascript code, so I wonder how to do this. In JS "Microsoft IS" you'll write code like this:
document.onclick = func;
function func()
{
var obj = event.srcElement; //And there I have reference to the object;
}
The graphic designer creates flash drawings and then converts whatever objects to movieclips. Then passes them over to me. All these "mc" need the same action applied to them. So I don't need to know how many they are or their names.
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Jul 24, 2008
In AS2 I used to be able to reference a movie clip using a variable like this: Code: var target = nameofmovieclip; I've been looking for an answer on how to do the same thing AS3 but with no luck. I'm trying to create a dynamic homing missle, but unfortunately everything I've tried just generates errors.
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Aug 18, 2011
i created a two layer in time line in one layer there is a movieclip called mc1. In the same layer in 15th frame i have another movie clip mc2. Inside the movieclip mc2 i created another movie clip at frame10 now if i clik the the mc1 on first frame The movie clip should goto and stop at tenth frame
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Mar 26, 2004
i have a movie clip with a dynamic text field being animated...i have a text file with this in it
&textline1=time
&textline2=place
&textline3=year
&textline4=month
now how do i make the movie clip to first go from frame 1 to 10( last frame in teh movieclip) with the text time and then when the movie clip starts again it should say place and so on and so forth.. depending on how many textline variables i define in the text file?
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Apr 30, 2009
is it possible to link a frame inside a movie clip from main time line?
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Jun 30, 2011
i'm very new at flash and finally ended all the work i wanted to do here. now i just need to had the actions so it will run properly. basically i just need it to stop in each frame and run the animation of the movie clip on that frame. if it's i can put the project here so you can see what and were i need to had the actions.
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Feb 23, 2010
I have a character, And in its movieclip I`ve got 3 frames (first has an idle pose, second a walking pose and third a running pose), each with a movieclip with an action in it.Well, what I wanted is that when I am walking with this character, and press the SHIFT key he runs.And I`ve got the following code
if (Key.isDown(Key.LEFT))[code]....
But when I click the shift button, he shows the first frame static of the movie clip in frame 3 (running frame).
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Nov 2, 2010
I would like play head of a movie clip to return to a certain frame of that clip so a MC inside it would loop. I now have: stop(); as the action.
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Jun 8, 2002
i've tried placing the code in the actions pnel of the mc; on the mc at the main time line and in various other unspeakable places... but i always get the same error warning me that this code can only be used in movieclip instances and that my stupidity levels are reaching dangerous levels. (error: 'Symbol=stage_mc, Layer=actions, Frame=1: Line 5: Clip events are permitted only for movie clip instances
onClipEvent(enterFrame){'
i fear somebody will reply to this with:'the code goes on the movieclip instance'...at which point i will take up a career in knitting (i knew i shouldn't have given up the course in the first place)
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Jan 7, 2009
I have an invisible button and only one mc, the mc loops 3x then stops, this is defined with as in mc.
Now i want to play the movie from the invisible button but only loop it once. Which means i would like to play it from frame 1 to frame 215.
And also when u rollout i would like the movie to stop and go to frame 1.
this is my button code so far
Code:
on (rollOver) {
tellTarget ("loader")
{
[Code]......
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Jun 7, 2010
I am making a quiz/game, and it works like this, two teams that have to take over the united states, by answering history questions, so right now I have it were when you click on a state, it takes you to a question (on a different frame in the main timeline), then I have a problem, if you get the question right it takes you to the "board" of the United States (that works), but when you are back the color of the state should change its color to red (on frame of the clip) if south got it and blue (another frame of the clip) if north got itBut instead i changes back to grey (default color, all start grey to begin with). I don't and can't seem to figure this out
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Jan 28, 2009
I have been struggling with what I suppose is a very simple issue: I am importing content into my application via a text file, this all works fine. I have about 10 different movie clips on the parent timeline that I have hidden (dc_mc.visible = false.So what I need to do is take one of the variable names that I've got from my text file and use its value to "turn on" one of these hidden movie clips.So I'm trying stuff like:
var directory = e.target.data.directory; // Grabs the data, sets var
var raceNameButton:String = directory+"_mc"; // Set data into new var
raceNamesButton.visible = true; // display movie clip with var name
[code]........
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Feb 1, 2007
I have this problem since many weeks ago, I can't figure out how to resolve it. My partial code is:
function checkCollision(rect) {
for(j=0; j < drop.length; j++) {
temp2 = eval(drop[j]);
[Code].....
I send to the function a movie clip that I use for drag and drop, so when I drop this function is called. The problem is that of the three rectangles that I use for contain the others, only the last senses the drop target.
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Apr 4, 2008
I'm trying to do something like this, but for some reason it isn't working...
Code:
function mouseClickHandler(t:MovieClip):Void
{
if(!t){
[Code]....
Hmm, I replicated this situation in a blank movie and it works as it should.
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Jan 2, 2008
I'd like to invoke a function inside a mc from it's parent, but I want to have the reference to the clip be dynamic. When I path the mc directly and invoke the function it works, how would I make that same reference work dynamically.
Here's a sample of what I'm trying to do:
Code:
var myArr:Array = new Array();
myArr[0] = "galleryContainer_mc.eventGallery1_mc.imgContainer_mc";
trace(myArr[0]);
[Code]....
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Feb 12, 2011
I have a movieclip in frame1 and there is a button in this movieclip.I have another movieclip in frame10 and this movieclip's instance name is "dene".When i clicked the button in the frame1's movieclip, i want to go 70 th frame in movieclip which's instance name is "dene".
When i write _root.gotoAndStop(10); i can go frame10 in mainstage but i can't go to movieclip "dene"'s 70th frame.I tried this code but it doesn't work;
on (press) {
_root.dene.gotoAndPlay(70);
}
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Aug 20, 2011
I'm creating a movie clip button and for the out state I have this:
web_btn.addEventListener(MouseEvent.MOUSE_OUT, at_out);
function at_out(event:MouseEvent):void {
web_btn.gotoAndPlay(30-(web_btn.currentFrame-11));
}
It gives me this error when I click the button: TypeError: Error #1009: Cannot access a property or method of a null object reference. at index_fla::web_mc_37/at_out() I know the error is in this statement: web_btn.gotoAndPlay(30-(web_btn.currentFrame-11));
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Apr 8, 2011
I need a code that'll allow me to go to the next frame on the main timeline from the prev frame with is a movieclip of MCs that already have actions script animating them.
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Mar 1, 2006
I use Flash MX and I'm beginner. I have movieclip "dot" at Frame 85. I have in Actions of Frame 85 the following:
i = 1
ii = 100
while(i < ii){
[Code]....
I need to stop (remove) all movie clip instances (created with duplicateMovieClip) at frame 120. I suppose that I should use removeMovieClip();, but I have no idea where and how to use it.
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Jun 11, 2009
I am new to actionscript 3 and i am currently doing a school project.
basically i have a instance of rocketShip which follows the mouse and i want instances of bullet to appear on the right of the screen and travel to the left. i can add hit test ect, all i need is the bullet to appear on screen. [code]...
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Sep 8, 2009
I have a Movie Clip that has 4 pictures on 4 frames.There is also a stop(); action after each picture. What I'm trying to do is have a button that is right below the movie clip and when clicked, it goes to the next picture in the series. How can I do this?
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Nov 20, 2009
I am using Flash CS4 and i have made some short movie clips. I want one of them to play on frame 24 once and then the next on frame 48 ect. How would i do this?
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Aug 2, 2011
how can i add a movie clip on a specific frame using addChild called in a class with AS3 ,my problem is how access to the specific frame
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Sep 29, 2010
Ive got 3 frames that contain movieclips
frame 1 has a button that goes to frame 2 and plays a movieclip
i cant seem to get the time line to go to frame 3 after the movie clip has been played.ive tried nextFrame() and had no luck as when the button is pushed it the timeline skips to frame 3
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