Actionscript 3 :: Add Movie Clip On Second Frame
Aug 2, 2011how can i add a movie clip on a specific frame using addChild called in a class with AS3 ,my problem is how access to the specific frame
View 1 Replieshow can i add a movie clip on a specific frame using addChild called in a class with AS3 ,my problem is how access to the specific frame
View 1 Repliesit isn't such a big problem bur for a beginner like me it is.I have a movie clip called "Lion_beginning_mc", inside of it I have 3 Key Frames and Inside each and one of them I have different shapes.For example:Key Frame number 01 - DogKey Frame number 02 - CatKey Frame number 03 - MouseI want to move this movie clip "Lion Beginning_mc" form Key frame number 1 to Key frame number 20.I want the Dog,Cat and a mouse to change between each other only once while moving from Key Frame number 1 to 20.And then when the movie clip "Lion Beginning_mc" reaches his goal another movie clip or a frame (with a shape) will start.
View 5 RepliesScene1->MovieClip1->Image1(as a button)Scene1->MovieClip2->MovieClip3->MovieClip4->frame1Now I want to call frame1 from Img1 have a parent Scene1 common.How can I do this.I have tried
on(release){
_parent.MovieClip2.MovieClip3.MovieClip4.gotoAndPl ay("frame1");
}
[code].....
i created a two layer in time line in one layer there is a movieclip called mc1. In the same layer in 15th frame i have another movie clip mc2. Inside the movieclip mc2 i created another movie clip at frame10 now if i clik the the mc1 on first frame The movie clip should goto and stop at tenth frame
View 4 Repliesi have a movie clip with a dynamic text field being animated...i have a text file with this in it
&textline1=time
&textline2=place
&textline3=year
&textline4=month
now how do i make the movie clip to first go from frame 1 to 10( last frame in teh movieclip) with the text time and then when the movie clip starts again it should say place and so on and so forth.. depending on how many textline variables i define in the text file?
is it possible to link a frame inside a movie clip from main time line?
View 4 Repliesi'm very new at flash and finally ended all the work i wanted to do here. now i just need to had the actions so it will run properly. basically i just need it to stop in each frame and run the animation of the movie clip on that frame. if it's i can put the project here so you can see what and were i need to had the actions.
View 1 RepliesI have a character, And in its movieclip I`ve got 3 frames (first has an idle pose, second a walking pose and third a running pose), each with a movieclip with an action in it.Well, what I wanted is that when I am walking with this character, and press the SHIFT key he runs.And I`ve got the following code
if (Key.isDown(Key.LEFT))[code]....
But when I click the shift button, he shows the first frame static of the movie clip in frame 3 (running frame).
I would like play head of a movie clip to return to a certain frame of that clip so a MC inside it would loop. I now have: stop(); as the action.
View 2 Repliesi've tried placing the code in the actions pnel of the mc; on the mc at the main time line and in various other unspeakable places... but i always get the same error warning me that this code can only be used in movieclip instances and that my stupidity levels are reaching dangerous levels. (error: 'Symbol=stage_mc, Layer=actions, Frame=1: Line 5: Clip events are permitted only for movie clip instances
onClipEvent(enterFrame){'
i fear somebody will reply to this with:'the code goes on the movieclip instance'...at which point i will take up a career in knitting (i knew i shouldn't have given up the course in the first place)
I have an invisible button and only one mc, the mc loops 3x then stops, this is defined with as in mc.
Now i want to play the movie from the invisible button but only loop it once. Which means i would like to play it from frame 1 to frame 215.
And also when u rollout i would like the movie to stop and go to frame 1.
this is my button code so far
Code:
on (rollOver) {
tellTarget ("loader")
{
[Code]......
I am making a quiz/game, and it works like this, two teams that have to take over the united states, by answering history questions, so right now I have it were when you click on a state, it takes you to a question (on a different frame in the main timeline), then I have a problem, if you get the question right it takes you to the "board" of the United States (that works), but when you are back the color of the state should change its color to red (on frame of the clip) if south got it and blue (another frame of the clip) if north got itBut instead i changes back to grey (default color, all start grey to begin with). I don't and can't seem to figure this out
View 2 RepliesI have a movieclip in frame1 and there is a button in this movieclip.I have another movieclip in frame10 and this movieclip's instance name is "dene".When i clicked the button in the frame1's movieclip, i want to go 70 th frame in movieclip which's instance name is "dene".
When i write _root.gotoAndStop(10); i can go frame10 in mainstage but i can't go to movieclip "dene"'s 70th frame.I tried this code but it doesn't work;
on (press) {
_root.dene.gotoAndPlay(70);
}
I need a code that'll allow me to go to the next frame on the main timeline from the prev frame with is a movieclip of MCs that already have actions script animating them.
View 1 RepliesI use Flash MX and I'm beginner. I have movieclip "dot" at Frame 85. I have in Actions of Frame 85 the following:
i = 1
ii = 100
while(i < ii){
[Code]....
I need to stop (remove) all movie clip instances (created with duplicateMovieClip) at frame 120. I suppose that I should use removeMovieClip();, but I have no idea where and how to use it.
I am new to actionscript 3 and i am currently doing a school project.
basically i have a instance of rocketShip which follows the mouse and i want instances of bullet to appear on the right of the screen and travel to the left. i can add hit test ect, all i need is the bullet to appear on screen. [code]...
I have a Movie Clip that has 4 pictures on 4 frames.There is also a stop(); action after each picture. What I'm trying to do is have a button that is right below the movie clip and when clicked, it goes to the next picture in the series. How can I do this?
View 1 RepliesI am using Flash CS4 and i have made some short movie clips. I want one of them to play on frame 24 once and then the next on frame 48 ect. How would i do this?
View 3 RepliesIve got 3 frames that contain movieclips
frame 1 has a button that goes to frame 2 and plays a movieclip
i cant seem to get the time line to go to frame 3 after the movie clip has been played.ive tried nextFrame() and had no luck as when the button is pushed it the timeline skips to frame 3
i have a movie clip thats not going to the next frame, it just stops
heres my code
jettyFadeout.play();
jettyFadeout.addEventListener("complete",complete) ;
function complete(evt)
[Code]....
Making a movieclip move to a frame label.
Ok, I have my main movie, with a movieclip on layer2. The movieclip is named slideclip.
In slideclip I have two frame labels (open, and slide).
When I click on a button in scene1 ( My main movie) I want Movieclip Slide to move to frame label "slide".
How can I make a movie clip move to a certain frame?
I am trying to make a grid with different frame for each movie clip
function dup() {
var maxNum = 7;
var Col = 4;
[code].....
Currently i am working on a project and i need the gallery to appear when a movieclip boxp_mc gets to frame 11 i have this in a function that i call onRelease of a button. However it donsnt seem to read this write. As soon as i click portfolio_btn it traces "dosnt work" i feel its reading it right away. I want it to wait till it gets to frame 11 then to this.
_root.portfolio_btn.onRelease = function() {
gotoAndPlay("bportfolio");
gallery();
[code]....
i have a scrolling image gallery which is a movie clip on one frame and i want it to stop when i navigate to the other frames how can i do this.
View 3 RepliesI am trying to get the position of a movie clip called "Shooter", returned to a variable called spitballYpos.
The movie clip is sitting on frame 6 (labelled "Shooting") of a movie clip called PDFstanding.
The position returns perfectly if I place the .shooter MC on the first frame of PDFstanding, but on frame 6 the variable result just returns "undefined".
What have I missed? If I need to reference the particular frame the 'shooter' movie clip is on, then what is the correct syntax?
Here's my code...
Actionscript Code:
spitballYpos = _root.PDFstanding.shooter._y;
I have a 10 frame movie clip which is stopped at one, i want it to play from frame 5 at a given moment. ive done _root.ball.gotoAndPlay(5); but this doesnt seem to work.
View 2 RepliesI have a movie clip which contains 5 frame labels : one,two,three,four,five And I have next and prev button to move around
[Code]...
there's one note to be taken, I am required to put all my codes on my main timeline I can put stop(); inside my other movie clip,but only that actionscript is allowed *sigh
I have a timeline with 12 frames, in frame 7 I added a movie clip to the stage:
var pContainer:MovieClip = new MovieClip;addChild(pContainer);var myLoader1:Loader = new Loader();pContainer.addChild(myLoader1);var myRequest1:URLRequest = new URLRequest("flash/products.swf");myLoader1.load(myRequest1);pContainer.x =
[code].....
I have a movie clip on stage which length is 600 frames. I put a actionscript 3 code "stop();)" at the end of movie. it stops when it reaches to 600 frames but it disappears from the stage as well. Which I don't want. It should stop animating but stay with last fram which has a welcome message.
View 1 Repliesokay, in my game, at the end of a level, the player runs into a finish movieclip, the problem is, when the player goes to the next frame, it brings the finish movie clip to the middle of the stage, i tried to remove the movieclip but it dident work, also i have the finish movieclip in the next frame, just in a different place
View 1 Replies