ActionScript 2.0 :: Show Blank Result If Undefined Or Null?
Jul 1, 2009
If I parse an XML element with a null or undefined result, is it possible to display a blank text field rather than "null" or "undefined" in the field? It seems really basic but I'm drawing a huge blank.XML
So good so far in ActionScript language I actually haven't fell in bad condition but still I have one good issue that I can't do!In order at the root timeline everything is Ok when I call the XML childNodes or write the XML class everything its true, but when I call the XML childNodes from root within a movieclip XML
i am using flash, .Net, and MySQL and have elements (text fields) posting in flash.Question is, if the table in the data base is not holding the var char how can I set the text field in flash to not show undefined and just be blank?
I have the following code which simply loads an external swf, puts it in the right place and should all be hunky dory.This works:
Code: var myLoader:Loader = new Loader(); addChild(myLoader); var url:URLRequest=new URLRequest("foobar.swf");[code].....
to set the dimensions of the loader so the external swf doesn't 'spill over', the result is a blank screen. No matter how high I set those dimensions it just doesn't display anything.
I want to display the result which is this "guess_txt.text.toLowerCase()+" is Correct"; then after a seconds of delay it will go on the next frame.
Here is my code : enter_btn.onRelease = function () { if (guess_txt.text.toLowerCase()== "waitress","waiter") { result_txt.text = guess_txt.text.toLowerCase()+" is Correct"; }else{ result_txt.text = "Sorry try again"; }}
TypeError: Error #1009: Cannot access a property or method of a null object reference. at QuizApp/createStatusBox() at QuizApp()
That's the error message I get when it tries to play. What I have is an swf that loads another when its done, the new swf is blank but has a document class to an AS file. It seems the problem lies when a function is not properly being added to the stage.
The function is added like this.. Code: package{ public class QuizApp extends Sprite{ public function QuizApp(){ createButtons(); private function createButtons() { if (this.stage == null) { trace("STAGE IS NULL!!!"); } var yPosition:Number; addEventListener(Event.ADDED_TO_STAGE, addedToStage); ...
I'm using the Alert.show in a function and I want to get the user answer from there. So how can I achieve this. The problem is the function that call Alert.show will return a true or false value depend the user answer.but It seem that in Alert.show it only allow to pass in a CloseHandler for this. that is a new function. and since that I can get the user answer from where it is call to return the user answer.
I created a demo where when you roll over parts of the product, in the white space to the left it displays the text information about that part of the product. The rollovers work great, however if you run your mouse over the blank area (where the rollovers would show up), it treats that as the rollover too. Below is the URL for the test page.
If i would like the timer to stop on a specific frame and show the time result how do I do that?With some kind of if-else statement, or some kind of function.stop.
I have a small problem with a preloader in Flash MX. It seems to become stuck at "frame 0" instead of showing the preload bar, etc...and I didn't know there was a "frame 0"? When I test it with "show streaming", the screen is blank and the preloader doesn't show, then, when the movie is done loading, the preloader flashes up briefly. I have 2 frames on my main timeline. Frame 1 is the preloader, and frame 2 contains a clip which constitutes the main movie. Frame 2 has stop() and both are labelled correctly i.e. when the movie is finished loading gotoAndPlay("movie") (frame 2) is executed.
I can go forward and then go back to the first image without a problem, but whenever I stop on the frame where the movie clip is, first image in the sequence is always white.I've been ever the code repeatedly, completely replaced movie clip, no alpha applied, etc.
I use this pattern to test for undefined and null values in ActionScript/Flex :
if(obj) { execute() }
Unfortunately, a ReferenceError is always thrown when I use the pattern to test for child objects :
if(obj.child) { execute() }
ReferenceError: Error #1069: Property child not found on obj and there is no default value.Why does testing for child objects with if statements throw a ReferenceError?
I already post this question in late December but didn't get a positive reply.How can I get rid of displaying "undefined" in fields and get instead blank fields?Is it possible to build a global function which could be applied to the entire .swf file?
I'm trying to set the rotation of an object via an input textbox for debugging purposes. Currently I have the object working when it changes rotation automatically. A variable is reset every few seconds to a random number between -180 and +180 and then the rotation of the object changes to match the variable. However different things are meant to happen when the rotation variable is set at varying degrees so I rehashed the code so that instead of being a random number it responds to the variable in an input textbox.
Now... I set up the input textbox with the variable, and a dynamic textbox to show me the rotation set for the object. however every time I enter a variable in the input textbox the set-rotation changes to "Undefined". Am I supposed to add some kind of a "Submit entered number" button somehow. In the past when I have used input textboxes the number is processed automatically.
E.g.. dynamic textbox is 5*variable. Enter #number. As you type input- the number appears inside the dynamic textbox
I even added a longer delay. The number in the dynamic textbox IS CHANGED with no resulting change in the rotation of the object. As the time countdown loop comes to a close (After every 9 seconds set rotation to input box) the text instantly changes to "Undefined".
I'm wondering if its possible to resize flash with javascript. I can't change any code in the flash object alone all I have is html, javascript and php to work with. Heres what I've found so far:
[Code]....
Content Embed is the embed tag and content object is the object tag in the flash. This works in chrome (and probably firefox) but not ie. In internet explorer I get the error: Unable to set value of the property 'height': object is null or undefined Here is the example page I have been using:[URL]
im working on my own site im lost though i copyed and pasted so much but i cant seem to figer somthing out.i have a members sys sitting on a few frames every thing works. but the profile button, i have a total of 11 buttons that are working. i coppyed them put them all on 1 frame with there own instances that contain 3 frames?the first frame is the not active frame the 2ed is the active and 3ed is blank so it wont show. so my login code at this point is
Flex complains if I want to create an object from a library symbol with linkage: 1180: Call to a possibly undefined method [linkage name]. So to avoid this, I create a class for that symbol, in this case extending BitmapData using Flex's new ActionScript Class feature. Flex create that class for me and the constructor looks like this: public function CustomBitmapData(width:int, height:int, transparent:Boolean=true, fillColor:uint=null)
When I don't include the "www" in the URL, the variables do not populate. When I do include it, they populate just fine... CHeck it out
[URL]
I talked to the hosting company and they claim that the problem isn't something on their end. They tell me its something in my code. Would it be in the html, php or my actionscript. I'm using AS 2.0.
Which one to use??? What are the performance considerations. If all my movieclips on-stage are running a MovieClip.prototype.onEnterFrame = function() {run initial stuff before setting onEnterFrame=null/undefined... }, will there be performance hits? It's sad that delete onEnterFrame doesn't work unless I delete the prototype enterFrame as well, which would make the clips reinitailise itself again once you declare the enterFrame prototype again (i need to do this since there's more movieclips that end up appearing on-stage, and they need to automatically initialises themselves the moment they appear).
I have begun on a list: My reference is null!Stage is null! Convert this code from as 2 to as 3 for me! Crossdomain policies are in the way of my cool idea Dynamic property names I need to use stuff on the parent! I don't want my children to scale when I scale the parent! Classes vs instances. Mod note: I do not want this topic pinned, we will use a fresh topic once we have agreed to the content.
the script i wrote is working fine. but the script attached to the flash player which i have no control over is throwing a script error (im using IE8).how can i fix this? if i run it locally there is no error.
I have create a menu but when clicking on menu so that it shows, I get an error on the line because of the line "myMenu.show(null,null)". See function below:
private function createAndShowmyMenu():void { myMenu = Menu.createMenu(null, myMenuDataProvider, false); myMenu.labelField="@label"[code]........