I have an small app the generates pdfs. In order to generate the pdfs I need to make a screen shot of the stage. I want to integrate this generator into my air application. I would prefer to not show the stage of the generator project, but only output the pdfs file. Is it possible to make a screenshot of the stage without displaying it ?
I would like to take a "screenshot" of the stage within flash and send it as an image by email. I have tried AMFPHP and the method described here - [URL]. This is saving a jpg of a movie on the server, but no email function. I know how to setup a very simple php email file but without attachment. So my problem is I have no idea how to "connect" all those parts together and make it so that when you click the button in flash it'll send the jpg by email directly.
Is there a way to take a "screenshot" of what is currently being displayed on the stage? Or even better, a part of the stage? Don't get me wrong- I know how to take a screenshot *myself*. What I want is to have an option within the *SWF* to generate a file (jpg, png or gif are all fine) of what the current stage looks like.
It sounds like a fairly easy idea / request but I have no clue how this would be done... It's for a shop (idea) where people can patch together their own design to be printed... but in order to do that, I would have to be able to generate an image of the completed design.? Am I missing something that's already integrated in Flash?
I have added some movie clips to the stage using addChild method on Some Mouse Events.Now on an event say Mouse Double Click I want to clean the stage.I checked the Stage class from reference it does not have any method called clear.Neither I have stored the references of the objects, so that i can clear them using removeChild()
Is it possible to programatically export the contents of the stage to a jpg format? The goal is generating a starfield from a Photoshop png object over a background created in Photoshop inspired by van gogh starry night, then the result is exported in jpg of select sizes 800x600, 1024x768, 1280x1040.
That can be downloaded from a browser or emailed for use as wallpaper
I am trying to print a snapshot of the contents of a movieclip on the stage...this snapshot is stored in a bmp...then the bmp is attached to a movieclip which is rotated 90 degrees to fit on the page in landscape fashion...so the user doesn't have to alter their printer settings...however when I do mc.rotation = -90; or mc.rotation -= 90; the printout on the page is the bmp sliced diagonally in half...and one half isn't showing...when I tried +90 it worked, but the mc wasn't placed correctly on the page...I also tried +270, and that produced the half cut diagonal bmp again...here is my print code..
I have a Flash CS4 document and I am attempting to resize the stage to accomodate its current contents.When I do so, the stage becomes *much larger* than the apparent contents, and I am trying to figure out why. I have literally examined every frame of the animation, and selected every individual object to see if the selection bounds indicate a rogue "large object"...but none indicate this...what sort of things about the contents might cause this that I am missing?
Is it possible to programatically export the contents of the stage to a jpg format? The goal is generating a starfield from a Photoshop png object over a background created in Photoshop inspired by van gogh starry night, then the result is exported in jpg of select sizes 800x600, 1024x768, 1280x1040. That can be downloaded from a browser or emailed for use as wallpaper
I loaded a swf from external. using loader class. But if i check with the width and height of the loader is differes from loader.contentLoaderInfo.width.
From this statement i came to know the loader gets the width of all hidden objects, which are already outside of the stage area. But now I need to increase the size of the stage contents only..
I have built a simple Flash application that will be presented using a projector, the application will show messages in the form of questions that will come from a simple flat-file text file or XML file.
In addition to this I would also like to be able to add my own messages using a simple HTML form.
I've been looking around the web for some resources, but have been struggling to find what I am looking for. The basic idea is that the flash application will loop through these different messages from the XML, but then when a user types in a message that will also appear within these messages. Think of it as a sort of dynamic tag cloud.
I'm customizing an xml flash website and while I can handle all the html and xml well enough, but in Flash, I have no clue how to: Now go on the stage, and delete the contents of the last layer(background & pattern). Here, add from the library, the square movieclip, and name it mcBackColor(see attached image).And then to add your swf background in the "background & pattern" layer from the main.fla file.
I can change the name, but don't know how to delete just the contents of the layer and then add the new clip.I've made a slideshow before and that's all I can do.
I have a Google map in my flex app that I need to occasionally export to an image file. Every time I try to call the, Map.getPrintableBitmap() or ImageSnapshot.captureBitmapData() functions I get the Error #2123: Security sandbox violation.I've tried adding various security allowances like:[code]I'm asking for a bitmap representation of a component that's already been drawn on the client's screen. Clearly all the information necessary to provide that bitmap is already present in local memory.[code]
Is it possible to take a screenshot in as3 of a movie clip and send it to another file via local connection? I have been trying for a couple of days so far and still I am pretty much lost. I followed the byte array.org live jpeg encoder and tried some of the code he uses but all I am getting is the bottom right corner of the mc when it is sent to the other side. What is the easiest way to do this? I'm not even that interested in actually encoding it, just sending the image to the receiver.
I'm building my first website in Flash, and it's a porfolio website. I'm trying to set up my portfolio page to show screenshots of my graphic design projects, and when a user clicks on them, it enlarges the photo.
I am looking for it to be done like this website below when you click on their photo samples, it enlarges it, where you can also go to the next photo.
I've exhausted all of my possible avenues for research and I am curious if any one has stumbled upon a piece of code or program that will convert a swf to an image format. It needs to happen at the click of a button within the swf itself. I've seen code for capturing the drawing API through PHP, but nothing for capturing straight pixel for pixel, not that a particular method is important. But at the very least all elements on screen need to be captured, ie. library items, input boxes etc. The method isnt important, I just need to get screengrabs of the swf at any time.
i want to know how did the creator of otradesign accomplish the effect in his site like the menu and the main contents change size and the menu position according to the size of main contents.
I'm developing some photo viewer app for some web site in flex 3. One of the demands made by my customers is preventing of their unique visual content from copying at least by standard Windows tools ("Print Screen" button). Are there any tricky techniques capable of doing this?
The first thing occurred to me is handling "Print Screen" button of keyboard doesn't seem to be as effective as my client needs.
The searches that I did on this topic aren't providing me with any answers...that I can understand anyway. =*) Here's the situation.In the past, I did computer-based-training using "a different authoring tool." One thing I discovered I could do with that tool--which really opened up new possibilities for me--was to use that scripting language to create a snapshot of the current window and save that image as an object/class. Then I could access that object, resize it, save it to disk, and load it in later. The result--for my training at least--was a visual bookmark of their location in the training should they have to save and come back later.I would now like to do this with Flash.specificially CS4 and AS3.If anyone can point me in the right location to get started,For clarity, the steps are:
1: Take a snapshot of the current Flash window / Stage. I'm not concerned if the snapshot remains "in Flash" or goes to the Clipboard as long as I can get to it in the next step.
2: Access that snapshot from where-ever it's stored.
3: Process the snapshot and reduce it to a thumbnail, etc.
4: Save it to a file that I can bring back into the .swf at a later point. I'm not real concerned about the format of the file as long as I can bring it back in later. How do I save it? I would love to be able to save it to the user's machine but last I checked Flash won't do that sort of thing. Can I save it as a file on the server that the .swf is running from using perhaps a PHP call /script / page?
5: And, of course, recall the image to be used at a later point. I already have a pretty good handle on this from past experiments.
Can pixels be read covertly from a browser window containing flash + HTML?(Is it possible for flash or the browser to detect a screenshot being taken?)What about for other methods of capturing pixels? (Like the one described here: How to read the screen pixels?)
EDIT: (background info)
A C++ application is going to read pixels from a browser window (which happens to contain Flash and some regular HTML and JavaScript). The browser window would like, if possible, to detect the fact that it's pixels have been read. The method of getting the pixels could be any (short of taking a photo of the screen itself).
On my website people enter, watch a live stream from a remote server (not my server) and when they click on a button it report it to me and what I want to add is the ability for me to take a screenshot of this stream at the very moment when they click that button and save it on the server. They question is how to implement so? Now I just have that stream in an Iframe that shows it as a .swf object Possible solutions I thought of but don't know whether will work are:
Embedding this Iframe inside a flash object that I will create. That means that on the website the users will see a flash object I created that all it does is to show the stream from an url I give it and when the user clicks on a button inside the html it will send the flash the command to save the screenshot now and then save it on my server (don't know how to implement it, so the second question is, if you think it will work, how to do so?).Second solution is to have an open browser on my server that when the user clicks the button, I send an ajax request to the server that will then order the browser to take a screenshot and save it locally on the server. (again, if you think this solution will work, tell me how to implement so).
I want to take a screenshot from my website of another website or preferable 1 part of it (an object tag).I want it to work this way: I click on a button that will send a request to screenshot the page at this moment. Several ideas are insert the page inside a flash object and screenshot it. Or opening a browser on the server and when I click the button send a request using AJAX to tell the server to screenshot with this browser.How should I do this because I kind of failing right now with the flash Idea. The page I am trying to screenshot is a live camera that uses a .wvx object. But I can't even do that with a .swf object
I want to take screenshot of a movieclip and then display that screenshot in other movie clip. I dont want to save the screenshot so i dont think i need to use some server side scripting like Php....i just want to display the screenshot in other movie clip.