ActionScript 2.0 :: Toggle Fullscreen Mode On Movieclip From Parent?
Jul 17, 2008
I'm trying to work out how to trigger a fullscreen on a movieclip from a button/AS-code in the parent. In the parent, I have a button that calls the function toggleFullScreen(), and here is the AS-code;
Code:
// Scale to fit the screen, but keep aspect ratio.
Stage.scaleMode= StageScaleMode.EXACT_FIT;
Does anyone know how to add "NORMAL MODE BUTTON" when I toggle it to FULLSCREEN MODE? In that way, I can switch back to normal mode? Also, how to make the active page different color on the navigation button?URL...
I have a custom cursor movieClip that changes depending on which side of the screen its on in my Flash application. This works fine, and even when the Flash test window is resized. However when going to fullscreen mode, it stops working. This code is called every frame, so shouldnt the stageWidth/stageHeight adjust accordingly when going to fullScreen mode?
I like to make a fullscreen desktop application, with an FLV, using the FLV Playback component. However, I�d like there to be a Fullscreen button on the playback component, which will allow the user to toggle the video fullscreen.I cant, for the life of me, figure out how to do this with various settings�it should be easy! This is what I have--is there a better way to do things (without a custom movie player)? My inital settings are as follows:
I have a small problem with my fullscreen mode.It enters fullscreen mode nicely when the user click on a button and exit as well when you press the"esc" key (which is the standard). is there a way to track when i exit the full screen because i want to make some MovieClip to re appear at their initial position.
I wanted to make a video player that has normal mode and fullscreen mode. The part I am having trouble understanding is how to handle the video once it gets set to fullscreen. Do I just use the current video or do I get a high quality version of the video to show during fullscreen mode? What would be best practice for this situation?
I'm testing a few things with the ND2D library (made by NullDesign, engine's source available at github). What I've encountered, is that if I toggle my Flash application to Fullscreen mode, the World2D (or Stage3D / Context3D buried inside it) doesn't auto-stretch to maximize it to the entire screen resolution. Do I need to reinitialize my setup to the new Fullscreen dimensions? What if the stage.scaleMode is set to "NO_SCALE"? Will that affect the dimensions since the stage, although appearing larger, will still retain the same coordinate system and dimensions? How to correctly toggle Fullscreen mode in Stage3D?
note;ok considerinh flash swfs in flashplayer app all works fine so i think the problem is not inside swf but HTML when i run my index.html for the 1st time in browser(all of them i tried) it opens in normal mode. i hit toggle button and it switches me into a fullscreen mode. great success...well it aint)
sheme: normal ----(1click) -- fullscrenn---(1click)--Normal
now when i go back from fullscr in to normal mode for the 2nd time, and want to hit toggle button to get again for the 2nd time to fullscren, i click the button and all that happends is my hand pointer turns to arrow pointer. And then i have to rollover and click button again to get to full scren mode..
sheme: normal ----(1click) -- fullscrenn---(1click)--Normal ---(2clicks)--Fullscreen---(1click)--Normal
NOTE;from fullscreen to normal it always works ok(browser or flash palyer)but from 2nd normal to 2nd fullscreen i gotta click twice...something like once to activate a button again and then to click it for the action to execute..i dont know if i run this only in flash player localy toggle works perfect, and that is why i think the problem is in html parameters and not in swf...
I am just trying to put together a quick exercise for an upcoming internal firm meeting. It is a very simple drag and drop flash exercise, but I would like to be able to toggle it into fullscreen via my btn_fullScreen. (This will need to run through a browser - firefox)
Any reliable full screen code for actionscript 2.0. I have search but can't get any thing that works proper. I just need a button type toggle that switches the screen to full screen and back.
Is there any way to debug fullscreen mode? I Ctrl+enter and I see the swf but the fullscreen button never works, like when I forgot the allowFullScreen param in my HTML code.Do I have to add some parameter to the CS5 properties?
I am loading an image in a back mc stretched to 100% of the stage width and height. Everything works fine except in fullscreenmode - the image does not resize to fit the new stage width and height. Here is the code:
PHP Code:
function loadFunc(What, Where) { var LoadingObject = new MovieClipLoader(); var NewObject = new Object(); NewObject.onLoadInit = function(mc:MovieClip) {
I need to play a flash website in full screen mode. That runs fine but then I have a link where we have an FLV video component. Whenever I browse to the link having the FLV video, the video goes fullscreen and fills the whole screen. I want the FLV so that it remains at the original video dimensions while I'm at Full Screen. Also I have another problem, if I let the video play in full screen, then when I press escape to get out of video it exits the full screen mode as well, how can I exit the video yet not exit full screen mode.
BTW, I've searched the internet and couldn't find any example of flash where we have flv video in full screen mode website.
I'm encountering a strange problem with using Fullscreen mode. Basically I want the whole piece to become fullscreen, but because there is an flv active within the page the flv is taking over the fullscreen instead of the whole piece. Is there any way to stop it from doing this?I'm applying it like this:switch(FS_STATUS){ case false: stage.displayState = StageDisplayState.FULL_SCREEN; FS_STATUS = true; break; case true: stage.displayState = StageDisplayState.NORMAL; FS_STATUS = false; break; default: break; }If the flv is there it causes the flv to go fullscreen instead of the whole thing, frustrating!
I built a flash player using the flvplayback component. I have a menu that slides up when the user brings the mouse down over the bottom 130 pixels of the flvplayback component. I did this by creating a symbol that is a clear box called "trig" and using "trig.addEventListener(MouseEvent.MOUSE_MOVE, slidebar);" with "slidebar" being a function that calls the tween to make the menu appear. To go into fullscreen mode i use the command "video.enterFullScreenDisplayState();" which is called by a button. Is there any way to set it so that my sliding menu will still work in fullscreen mode?
In a related question is there anyway to to have the player start in fullscreen mode? I tried using video.enterFullScreenDisplayState(); as the first line of the action script file after the import commands, but that didn't seem to work.
I'm running a standalone EXE file via the Projector (or whatever it's called when you run a standalone EXE file made with Flash). It's NOT a web-based application. Every time I go to fullscreen mode, I just get a blank screen. All of the images are gone. However, if I press Esc to exit the full screen mode, then the pictures appear again. Is this a bug with Flash CS3? This is what I put in the first frame of my movie in the 'actions' section:
When I run the Flash program (as an exe file), the program goes fullscreen, but all of the elements on the stage disappear, leaving the screen blank. However, when I exit out of fullscreen mode (by pressing ESC) then everything looks like it's supposed to, with the images showing up and everything.
I have a main FLA into which at certain points flvs and swfs are loaded and played, my current problem is that I have a loaded flv(display) which is set to loop using this code:ActionScript Code:import fl.video.*;
// Video component instance name var flvControl:FLVPlayback = display; var flvSource:String = "mainscreen.flv";
I've started now working with the fullscreen mode (for a project in college), and I already made the code for a button to turn the stage on fullscreen.I'd like to know if anyone knows how to leave the fullscreen mode by button?I used this code for turning the fullscreen "on" on the opening button:[code]Then I tried turning the fscommand on the fullscreen "false" on the closing button, but it doesn't work.And btw, how can I make the "open" button appear if I use ESC?
coming from a print background i am trying to teach myself both as2 and as3 and am working on a couple of small projects for myself. I have run into the issue, where the user is in fullscreen mode cannot use keyboard commands to inout text. I would like to know how i could make an alert that appears when the user is in fullscreen mode only.
I'm running a standalone EXE file via the Projector (or whatever it's called when you run a standalone EXE file made with Flash). It's NOT a web-based application. Every time I go to fullscreen mode, I just get a blank screen. All of the images are gone. However, if I press Esc to exit the full screen mode, then the pictures appear again. Is this a bug with Flash CS3? [code]...
This probably is a stupid question but does anyone know how I can start a standalone swf file in fullscreen mode.I want it to cover the whole screen when it starts.
Been a while since i've posted on here but im running in to a snag. It seems that when i go in to fullscreen mode with ie it runs correctly. However when i run it with mozilla I get a security error. Hitting continue, and repeating the process gives me the error again and im denied fullscreen. When i hit "dismiss all" and repeat the toggle it goes in to fullscreen.
You will notice that if you click on the white textarea, youcan type in it and the keyCode is printed at the bottom. NOW, ifyou click on the black background it launches into fullscreen mode.In fullscreen mode, you CANNOT type in the text area. You canselect the text, but you can't type. If you jump out of full screenmode then it works.What is going on here? Has anyone seen this before? Is it aFlash bug? Here's the code, FLA linked below:
My flash presentation contains video which I imported using the flash video component. When I play the presentation 100% size they play fine - contained within there window on the screen - When I play the presentation in full-screen mode they take over the whole screen. They also play untill the video is finished whithout moving onto the next scene.