I have received this big client wants a gallery built for this website. Problem I do not know how to write in flash. How to make a write flash file? Please help me this big client to work.
I have a simple Flash/XML slideshow-esque presentation that uses images+audio.I want to hand it over to a client but I think managing the XML is too advanced for them.I'm thinking I might need to hand over an HTML form with some PHP to allow them to upload assets and add/delete slides. If I could make it in Flash, that would be even better. I'm thinking that if I do it in Flash, I can set an interval to keep reloading the XML in so the client can see their edits as they create a presentation.
I am new to CS4. I have been using Macromedia 8 and used to be able to write code on a button very easily. So click on the button and go the actions. But How do I do it in Cs4?
I've a flash project that's developed in Flash 3.0 and action script 3.0. My requirement is I need to print debug statementsinto a seperate text file. on the serverTo be in detail Let's assume that I need to print my debug statements inside the file can someone provide us with the sample codesnippet that prints stataments inside a text file?
Lately i've been trying to right in external classfiles to create everything and make everything work instead of stuffing everything in my timeline. So now i have made a classfile that first creates all the movieclips i wan't on the stage and then defines what all the buttons do.
But when i want to acces a variable that has been created in "createMc" from a private function i get an error, so i have fixed this by giving the var's a name and then use getChildByName().
But i think this looks like a really innificiant way off writing something and was wondering if it was possible to write this in a better, shorter, and thus more effective way.
I have like 2 weeks already trying and nothingSo what is my gaol?ABOUT.SWF=========1. I want to know how to read a xml file into a dynamic text field.exmaple: about_us.xml into txt_about.CMS_ABOUT.SWF==============2. I want to know how to read that same xml (about_us.xml) so i can edit it and save it.
So I am creating a module and I have a screen that I need to be able to allow the users to write questions that they have on their screens in a text box. Does anyone know how to do this? This is the basic setup that I use for every screen:
I've been googling this for a bit but haven't come across anything definitive. Is it possible (by which I also mean practical) to compile Flash swf apps using C#?
I want to be able to write to a String like in C++. Simply string[i]="stuff", to overwrite the string. Apparently this is not possible directly in Flex. How can I do it?
I need to have one variable contain the name of another variable so I can write the actual value using either variable.
On my main timeline I have this code: var globalvariable = "blank"; On a movieclip I have this code: on (press) { var testsend = name._root.globalvariable; testsend = "IT WORKS!"; trace(_root.globalvariable); }
I'd like the trace to read "IT WORKS!" but it's always "blank". The reason for this is that I have a controls options page where users can change their key binding for the various controls of a game. There is a list of the actions in the game with a field for the currently assigned keyboard shortcut. When they press that field, it's a button that pops up a keyboard graphic which has buttons on it for every key. Clicking one of those buttons should assign that keyboard equivalent to the corresponding field.
So I want to have something like this actually work: Click the MoveFowards field and click "Spacebar" on the keyboard graphic and now _root.Moveforwards has a value of "Spacebar". Click the Jump field and click "Spacebar" on the keyboard graphic and now _root.Jump has a value of "Spacebar". Click the Shoot field and click "Spacebar" on the keyboard graphic and now _root.Shoot has a value of "Spacebar". So I need to pass the name of the variable to the keyboard graphic so that it outputs to the correct global variable and writes its output to the correct field.
How would I go about writing code to make a dynamic textfield display the time showing the seconds as they increment and change the minutes/hours dynamically?
The way I know will show the time, but will only change if you refresh the .SWF or go back to the scene with the textfield.
How to write as2.0 using class to respond a simple event handler for several mc's?[code]does anyone have some good examples of using eventDispatcher method in a class?
I want to make these 7 events into one function that I can put on a few different buttons' onPress function so that I don't need to have those seven lines of code on every button, just one line instead:
I have been developing a site in flash using external swf's. On the web site (contacts page) I made a flash form, when I uploaded the web site noticed a problem, in Firefox and Safari to write the @ I have to do Shift + 2, instead of normal, Alt GR + 2. The most strange is this: If I publish the FLA of the Contacts page and upload his HTML it works perfectly.
Here is the examples of what I'm talking about [URL] (in Contacts page), to write @ have to do Shift + 2, but here, [URL] (rendering just the contacts swf) works just fine - Alt GR + 2 to write @. I'm using Flash CS3 and AS 2.0
I'm working on a project with the jpgEncoder to create an image file that currently downloads but I need help with the code to save the dynamically created jpg back to the webserver.