ActionScript 2.0 :: Advanced Buttons - Button Not Controlling Movie Clip Correctly?

Dec 17, 2003

Note the button at the top called portfolio, on mouseover this button should loop through the "mouseover" label section, and when the user takes the mouse off of it it should continue to play through what it has started, and stop at the begining of the mouseover labelwhen the user clicks on the button it should play through the "trans" label (only once) and begin to loop at the label section "current" when the user goes to another section, for example, clicks another button besides portfolio, the animation should stop on the label "visited" my code for it to loop looks like this (on the invisible button over the movie clip)

on (rollOver) {
portfolioBtn_mc.gotoAndPlay("mouseover");
}

[code]....

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ActionScript 2.0 :: Controlling A Movie Clip With Buttons And Variables?

Mar 12, 2002

I have two buttons (a and b) and a ball movie clip (ballMove) on the screen.This is what I want to happen:The ball starts off under button A. If you click button A, the ball stays where it is. If you click button B, the ball moves over to button B.When the ball is under button B it won't move if B if clicked, but will move to A if A is clicked.How I plan on doing this is within the ball movie there will be three motion tweens, staggered so they don't overlap. The first isn't a tween at all, actually. It is one key frame at the very start of the movie timeline. I have labelled it "beginning". Also, it has a stop action and var busbus = 1. Bus is the variable I want to use to track the position of the ball.

The next tween is the ball travelling from point a to b. The start frame is labelled "atobbegin". There is a keyframe at the end labelled "atobeend". A stop action is on this keyframe, and also bus = 4.The final tween is the ball travelling from point b to point a. The start frame is labelled "btoabegin" and the end keyframe is labelled "btoaend" with a stop action and bus = 8.Eek, just got Deja Vu.er, moving right along....

On button A I have assigned these actions:
on (release) {
if (_root.ballMove.bus == 4) {

[code]......

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ActionScript 2.0 :: Button Not Controling Movie Clip Correctly?

Dec 17, 2003

Note the button at the top called portfolio, on mouseover this button should loop through the "mouseover" label section, and when the user takes the mouse off of it it should continue to play through what it has started, and stop at the begining of the mouseover labelhen the user clicks on the button it should play through the "trans" label (only once) and begin to loop at the label section "current" when the user goes to another section, for example, clicks another button besides portfolio, the animation should stop on the label "visited" my code for it to loop looks like this (on the invisible button over the movie clip)

on (rollOver) {
portfolioBtn_mc.gotoAndPlay("mouseover");
}

[code].......

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Controlling A Movie Clip With A Button Inside The Movie Clip?

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I'm just trying to find the right action scrip for instance on my button to control the movie clip it is within.I have currently tried..

on (press) {
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}

[code].....

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Jan 4, 2012

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[URL]

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ActionScript 3.0 :: Button In Timeline Controlling Movie Clip?

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But how should I adapt such to control a movieclip called mcGlider from a button on the main timeline.

btn1.addEventListener(MouseEvent.CLICK, btn1Click);
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[Code]....

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What I am trying to achieve is have one movie clip containing a button control the timeline of another movie clip.I know how to get a button to control the timeline of it's current movie clip, however, getting a button to control the timeline of a seperate clip seems to evade me.

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ActionScript 3.0 :: Button Controlling Timeline Of Movie Clip?

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What I am trying to achieve is have one movie clip containing a button control the timeline of another movie clip. I know how to get a button to control the timeline of it's current movie clip, however, getting a button to control the timeline of a seperate clip seems to evade me.

Re: Question: AS3 Button controling timeline of movie clip.

here is the coding I am using too:

but_shows.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown);
function onMouseDown(event:MouseEvent):void{
_root.mainContainer.gotoAndStop(2);
}


it says that I have an error:

Symbol 'ribbon_menu', Layer 'actions', Frame 1, Line 20 1120: Access of undefined property _root.

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Both Ribbon_menu and mainContainer are located on the root timeline.

I wonder since the button scripting is located in Ribbon_menu and not the main timeline is the _root command confusing itself with the root of the stage, or the stage of the ribbon_menu movieclip!

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Professional :: Button Inside A Movie Clip Controlling Main Timeline?

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I have a movie clip on the main stage- inside that movie clip is a button- I want that button to contol a function on the main timeline-

example: Button Script

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[Code]...

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Code:
var mySecondChannel:SoundChannel = new SoundChannel();
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[code].....

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[code]....

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[CODE].....

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[Code]...

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[code].....

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My code so far:

butDelmar_thumb.onRelease = function() {
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[Code].....

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[code].....

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